Elite Sangue-negro
Demônio
ignore actor scale from stats [1]
Blackblooded Elite
SpectreY
Spectre OverrideMetadata/Monsters/LeagueAbyss/Blackblood/PaleEliteSpectre_
AreaProfundezas Abissais, Domínio Sombrio
Tagsabyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str, Unarmed_onhit_audio
Packs
  • Elite Sangue-negro, Colosso de Piche Sangue-negro
  • Profundezas Abissais, Domínio Sombrio: Colosso de Piche Sangue-negro, Elite Sangue-negro, Probóscide Sangue-negro, Idiota Sangue-negro, Ferida Bolhosa Sangue-negro
  • Vida
    225%
    Energy Shield From Life
    20%
    Resistência
    -30 75 0 0
    Damage
    250%
    Precisão
    100%
    Attack Distance
    7 ~ 9
    Tempo de Ataque
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    250%
    Model Size
    100%
    Type
    HellscapePaleEliteAbyss
    Metadata
    PaleElite
    Nível
    79
    Vida
    33,131
    Damage
    810
    Dano Mágico
    810
    Precisão
    3,786
    Tempo de Ataque
    1.5
    Experiência
    204,160
    Minion Life
    22,012
    Minion Energy Shield
    4,402
    Minion Damage
    4,226
    Minion Armour
    4,540
    MPSAbyssPaleEliteSnowBall
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
    Chance de Acerto Crítico: 5%
    Tempo de Conjuração: 1 seg
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1426]
    projectile uses contact position [1]
    spell maximum action distance +% [-25]
    use scaled contact offset [1]
    GSAbyssPaleEliteBeam
    Triggerable, Spell, Damage, AttackInPlace
    Chance de Acerto Crítico: 7%
    Tempo de Conjuração: 2.333 seg
    Recarga: 6 seg
    Causa 661.5 a 992.3 de Dano de Gelo
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-55]
    TeleportHellscapePaleElite
    Recarga: 10 seg
    GSAbyssPaleEliteBeamLong
    Triggerable, Spell, Damage, AttackInPlace
    Chance de Acerto Crítico: 7%
    Tempo de Conjuração: 1 seg
    Causa 158.8 a 238.2 de Dano de Gelo
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-40]
    EASAbyssPaleEliteBeamLong
    Recarga: 12 seg
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-50]
    GSAbyssPaleEliteSnowBallImpact
    Triggerable, Spell, Damage, AttackInPlace
    Chance de Acerto Crítico: 7%
    Tempo de Conjuração: 1 seg
    Causa 264.6 a 396.9 de Dano de Gelo
    action attack or cast time uses animation length [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2500
    }
    
    Actor
    {
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    	on_initial_position_set = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Abyss/PaleElite/EPKs/cold_Idle.epk' );"
    }
    
    Life
    {
    	on_death = "this.halo.SetDynamicFloat( 'abyss_halo_DRIVER', 0, true, 0.3 ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Abyss/PaleElite/EPKs/cold_Idle.epk');"
    }
    
    Animated
    {
    	on_event_halo_appear_for_abyss_emerge_01 =
    	"
    		this.halo = GetAttachedAOByType( 'Metadata/Effects/Spells/monsters_effects/League_Abyss/general_effects/faction_halos/halo_blackblood_01.ao' );
    		this.halo.SetDynamicFloat( 'abyss_halo_DRIVER', 1, true, 0.5 );
    	"
    }
    
    Actor
    {
    	on_effect_start_EASAbyssPaleEliteBeamLong = 
    	"
    		If( HasBuff( monster_mod_kurgals_gasp_revived ), (){  }, (){ AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Abyss/PaleElite/EPKs/surge_beam_long_01.epk' ); } );
    	"
    
    	on_effect_end_or_destroy_EASAbyssPaleEliteBeamLong = 
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Abyss/PaleElite/EPKs/surge_beam_long_01.epk' );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAbyss/Blackblood/PaleElite"] = {
        name = "Blackblooded Elite",
        life = 2.25,
        energyShield = 0.2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "TeleportHellscapePaleElite",
            "GSAbyssPaleEliteBeamLong",
            "GSAbyssPaleEliteSnowBallImpact",
            "EASAbyssPaleEliteBeamLong",
            "MPSAbyssPaleEliteSnowBall",
            "GSAbyssPaleEliteBeam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportHellscapePaleElite"] = {
        name = "TeleportHellscapePaleElite",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAbyssPaleEliteBeamLong"] = {
        name = "GSAbyssPaleEliteBeamLong",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAbyssPaleEliteSnowBallImpact"] = {
        name = "GSAbyssPaleEliteSnowBallImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASAbyssPaleEliteBeamLong"] = {
        name = "EASAbyssPaleEliteBeamLong",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSAbyssPaleEliteSnowBall"] = {
        name = "MPSAbyssPaleEliteSnowBall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "check_for_targets_between_initiator_and_projectile_source",
            "maintain_projectile_direction_when_using_contact_position",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {-25, 1426, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAbyssPaleEliteBeam"] = {
        name = "GSAbyssPaleEliteBeam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 2.333,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -55, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    ignore actor scale from stats [1]
    FamilyMonsterIgnoreActorScaleFromStats
    DomainsMonster (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • ignore actor scale from stats Min: 1 Max: 1 Global
  • Elite Sangue-negro
    Demônio
    ignore actor scale from stats [1]
    Blackblooded Elite
    SpectreY
    Spectre OverrideMetadata/Monsters/LeagueAbyss/Blackblood/PaleEliteSpectre_
    AreaProfundezas Abissais, Domínio Sombrio
    Tagsabyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str, Unarmed_onhit_audio
    Packs
  • Profundezas Abissais, Domínio Sombrio: Colosso de Piche Sangue-negro, Elite Sangue-negro, Probóscide Sangue-negro, Idiota Sangue-negro, Ferida Bolhosa Sangue-negro
  • Vida
    225%
    Energy Shield From Life
    20%
    Resistência
    -30 75 0 0
    Damage
    250%
    Precisão
    100%
    Attack Distance
    7 ~ 9
    Tempo de Ataque
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    250%
    Model Size
    100%
    Type
    HellscapePaleEliteAbyss
    Metadata
    PaleEliteDepths
    Nível
    79
    Vida
    33,131
    Damage
    810
    Dano Mágico
    810
    Precisão
    3,786
    Tempo de Ataque
    1.5
    Experiência
    204,160
    Minion Life
    22,012
    Minion Energy Shield
    4,402
    Minion Damage
    4,226
    Minion Armour
    4,540
    MPSAbyssPaleEliteSnowBall
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
    Chance de Acerto Crítico: 5%
    Tempo de Conjuração: 1 seg
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1426]
    projectile uses contact position [1]
    spell maximum action distance +% [-25]
    use scaled contact offset [1]
    GSAbyssPaleEliteBeam
    Triggerable, Spell, Damage, AttackInPlace
    Chance de Acerto Crítico: 7%
    Tempo de Conjuração: 2.333 seg
    Recarga: 6 seg
    Causa 661.5 a 992.3 de Dano de Gelo
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-55]
    TeleportHellscapePaleElite
    Recarga: 10 seg
    GSAbyssPaleEliteBeamLong
    Triggerable, Spell, Damage, AttackInPlace
    Chance de Acerto Crítico: 7%
    Tempo de Conjuração: 1 seg
    Causa 158.8 a 238.2 de Dano de Gelo
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-40]
    EASAbyssPaleEliteBeamLong
    Recarga: 12 seg
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-50]
    GSAbyssPaleEliteSnowBallImpact
    Triggerable, Spell, Damage, AttackInPlace
    Chance de Acerto Crítico: 7%
    Tempo de Conjuração: 1 seg
    Causa 264.6 a 396.9 de Dano de Gelo
    action attack or cast time uses animation length [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2500
    }
    
    Actor
    {
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    	on_initial_position_set = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Abyss/PaleElite/EPKs/cold_Idle.epk' );"
    }
    
    Life
    {
    	on_death = "this.halo.SetDynamicFloat( 'abyss_halo_DRIVER', 0, true, 0.3 ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Abyss/PaleElite/EPKs/cold_Idle.epk');"
    }
    
    Animated
    {
    	on_event_halo_appear_for_abyss_emerge_01 =
    	"
    		this.halo = GetAttachedAOByType( 'Metadata/Effects/Spells/monsters_effects/League_Abyss/general_effects/faction_halos/halo_blackblood_01.ao' );
    		this.halo.SetDynamicFloat( 'abyss_halo_DRIVER', 1, true, 0.5 );
    	"
    }
    
    Actor
    {
    	on_effect_start_EASAbyssPaleEliteBeamLong = 
    	"
    		If( HasBuff( monster_mod_kurgals_gasp_revived ), (){  }, (){ AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Abyss/PaleElite/EPKs/surge_beam_long_01.epk' ); } );
    	"
    
    	on_effect_end_or_destroy_EASAbyssPaleEliteBeamLong = 
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Abyss/PaleElite/EPKs/surge_beam_long_01.epk' );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAbyss/Blackblood/PaleEliteDepths"] = {
        name = "Blackblooded Elite",
        life = 2.25,
        energyShield = 0.2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "TeleportHellscapePaleElite",
            "GSAbyssPaleEliteBeamLong",
            "GSAbyssPaleEliteSnowBallImpact",
            "EASAbyssPaleEliteBeamLong",
            "MPSAbyssPaleEliteSnowBall",
            "GSAbyssPaleEliteBeam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportHellscapePaleElite"] = {
        name = "TeleportHellscapePaleElite",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAbyssPaleEliteBeamLong"] = {
        name = "GSAbyssPaleEliteBeamLong",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAbyssPaleEliteSnowBallImpact"] = {
        name = "GSAbyssPaleEliteSnowBallImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASAbyssPaleEliteBeamLong"] = {
        name = "EASAbyssPaleEliteBeamLong",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSAbyssPaleEliteSnowBall"] = {
        name = "MPSAbyssPaleEliteSnowBall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "check_for_targets_between_initiator_and_projectile_source",
            "maintain_projectile_direction_when_using_contact_position",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {-25, 1426, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAbyssPaleEliteBeam"] = {
        name = "GSAbyssPaleEliteBeam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 2.333,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -55, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    ignore actor scale from stats [1]
    FamilyMonsterIgnoreActorScaleFromStats
    DomainsMonster (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • ignore actor scale from stats Min: 1 Max: 1 Global
  • Elite Sangue-negro
    Demônio
    ignore actor scale from stats [1]
    Blackblooded Elite
    SpectreN
    Tagsabyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str, Unarmed_onhit_audio
    Vida
    225%
    Energy Shield From Life
    20%
    Resistência
    -30 75 0 0
    Damage
    250%
    Precisão
    100%
    Attack Distance
    7 ~ 9
    Tempo de Ataque
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    250%
    Model Size
    100%
    Type
    HellscapePaleEliteAbyss
    Metadata
    PaleElitePinnacle
    Nível
    68
    Vida
    17,453
    Damage
    583
    Dano Mágico
    583
    Precisão
    2,502
    Tempo de Ataque
    1.5
    Experiência
    71,585
    Minion Life
    15,593
    Minion Energy Shield
    3,119
    Minion Damage
    2,422
    Minion Armour
    2,413
    MPSAbyssPaleEliteSnowBall
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
    Chance de Acerto Crítico: 5%
    Tempo de Conjuração: 1 seg
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1426]
    projectile uses contact position [1]
    spell maximum action distance +% [-25]
    use scaled contact offset [1]
    GSAbyssPaleEliteBeam
    Triggerable, Spell, Damage, AttackInPlace
    Chance de Acerto Crítico: 7%
    Tempo de Conjuração: 2.333 seg
    Recarga: 6 seg
    Causa 478.3 a 717.4 de Dano de Gelo
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-55]
    TeleportHellscapePaleElite
    Recarga: 10 seg
    GSAbyssPaleEliteBeamLong
    Triggerable, Spell, Damage, AttackInPlace
    Chance de Acerto Crítico: 7%
    Tempo de Conjuração: 1 seg
    Causa 114.8 a 172.2 de Dano de Gelo
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-40]
    EASAbyssPaleEliteBeamLong
    Recarga: 12 seg
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-50]
    GSAbyssPaleEliteSnowBallImpact
    Triggerable, Spell, Damage, AttackInPlace
    Chance de Acerto Crítico: 7%
    Tempo de Conjuração: 1 seg
    Causa 191.3 a 287 de Dano de Gelo
    action attack or cast time uses animation length [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2500
    }
    
    Actor
    {
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    	on_initial_position_set = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Abyss/PaleElite/EPKs/cold_Idle.epk' );"
    }
    
    Life
    {
    	on_death = "this.halo.SetDynamicFloat( 'abyss_halo_DRIVER', 0, true, 0.3 ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Abyss/PaleElite/EPKs/cold_Idle.epk');"
    }
    
    Animated
    {
    	on_event_halo_appear_for_abyss_emerge_01 =
    	"
    		this.halo = GetAttachedAOByType( 'Metadata/Effects/Spells/monsters_effects/League_Abyss/general_effects/faction_halos/halo_blackblood_01.ao' );
    		this.halo.SetDynamicFloat( 'abyss_halo_DRIVER', 1, true, 0.5 );
    	"
    }
    
    Actor
    {
    	on_effect_start_EASAbyssPaleEliteBeamLong = 
    	"
    		If( HasBuff( monster_mod_kurgals_gasp_revived ), (){  }, (){ AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Abyss/PaleElite/EPKs/surge_beam_long_01.epk' ); } );
    	"
    
    	on_effect_end_or_destroy_EASAbyssPaleEliteBeamLong = 
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Abyss/PaleElite/EPKs/surge_beam_long_01.epk' );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAbyss/Blackblood/PaleElitePinnacle"] = {
        name = "Blackblooded Elite",
        life = 2.25,
        energyShield = 0.2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "TeleportHellscapePaleElite",
            "GSAbyssPaleEliteBeamLong",
            "GSAbyssPaleEliteSnowBallImpact",
            "EASAbyssPaleEliteBeamLong",
            "MPSAbyssPaleEliteSnowBall",
            "GSAbyssPaleEliteBeam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportHellscapePaleElite"] = {
        name = "TeleportHellscapePaleElite",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAbyssPaleEliteBeamLong"] = {
        name = "GSAbyssPaleEliteBeamLong",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAbyssPaleEliteSnowBallImpact"] = {
        name = "GSAbyssPaleEliteSnowBallImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASAbyssPaleEliteBeamLong"] = {
        name = "EASAbyssPaleEliteBeamLong",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSAbyssPaleEliteSnowBall"] = {
        name = "MPSAbyssPaleEliteSnowBall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "check_for_targets_between_initiator_and_projectile_source",
            "maintain_projectile_direction_when_using_contact_position",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {-25, 1426, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAbyssPaleEliteBeam"] = {
        name = "GSAbyssPaleEliteBeam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 2.333,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -55, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    ignore actor scale from stats [1]
    FamilyMonsterIgnoreActorScaleFromStats
    DomainsMonster (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • ignore actor scale from stats Min: 1 Max: 1 Global
  • Elite Sangue-negro
    Demônio
    ignore actor scale from stats [1]
    Blackblooded Elite
    SpectreY
    Tagsabyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str, Unarmed_onhit_audio
    Vida
    225%
    Energy Shield From Life
    20%
    Resistência
    -30 75 0 0
    Damage
    250%
    Precisão
    100%
    Attack Distance
    7 ~ 9
    Tempo de Ataque
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    250%
    Model Size
    100%
    Type
    HellscapePaleEliteAbyss
    Metadata
    PaleEliteSpectre_
    Nível
    68
    Vida
    17,453
    Damage
    583
    Dano Mágico
    583
    Precisão
    2,502
    Tempo de Ataque
    1.5
    Experiência
    71,585
    Minion Life
    15,593
    Minion Energy Shield
    3,119
    Minion Damage
    2,422
    Minion Armour
    2,413
    MPSAbyssPaleEliteSnowBall
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
    Chance de Acerto Crítico: 5%
    Tempo de Conjuração: 1 seg
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1426]
    projectile uses contact position [1]
    spell maximum action distance +% [-25]
    use scaled contact offset [1]
    GSAbyssPaleEliteBeam
    Triggerable, Spell, Damage, AttackInPlace
    Chance de Acerto Crítico: 7%
    Tempo de Conjuração: 2.333 seg
    Recarga: 6 seg
    Causa 478.3 a 717.4 de Dano de Gelo
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-55]
    TeleportHellscapePaleElite
    Recarga: 10 seg
    GSAbyssPaleEliteBeamLong
    Triggerable, Spell, Damage, AttackInPlace
    Chance de Acerto Crítico: 7%
    Tempo de Conjuração: 1 seg
    Causa 114.8 a 172.2 de Dano de Gelo
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-40]
    EASAbyssPaleEliteBeamLong
    Recarga: 12 seg
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-50]
    GSAbyssPaleEliteSnowBallImpact
    Triggerable, Spell, Damage, AttackInPlace
    Chance de Acerto Crítico: 7%
    Tempo de Conjuração: 1 seg
    Causa 191.3 a 287 de Dano de Gelo
    action attack or cast time uses animation length [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2500
    }
    
    Actor
    {
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    	on_initial_position_set = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Abyss/PaleElite/EPKs/cold_Idle.epk' );"
    }
    
    Life
    {
    	on_death = "this.halo.SetDynamicFloat( 'abyss_halo_DRIVER', 0, true, 0.3 ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Abyss/PaleElite/EPKs/cold_Idle.epk');"
    }
    
    Animated
    {
    	on_event_halo_appear_for_abyss_emerge_01 =
    	"
    		this.halo = GetAttachedAOByType( 'Metadata/Effects/Spells/monsters_effects/League_Abyss/general_effects/faction_halos/halo_blackblood_01.ao' );
    		this.halo.SetDynamicFloat( 'abyss_halo_DRIVER', 1, true, 0.5 );
    	"
    }
    
    Actor
    {
    	on_effect_start_EASAbyssPaleEliteBeamLong = 
    	"
    		If( HasBuff( monster_mod_kurgals_gasp_revived ), (){  }, (){ AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Abyss/PaleElite/EPKs/surge_beam_long_01.epk' ); } );
    	"
    
    	on_effect_end_or_destroy_EASAbyssPaleEliteBeamLong = 
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Abyss/PaleElite/EPKs/surge_beam_long_01.epk' );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAbyss/Blackblood/PaleEliteSpectre_"] = {
        name = "Blackblooded Elite",
        life = 2.25,
        energyShield = 0.2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "TeleportHellscapePaleElite",
            "GSAbyssPaleEliteBeamLong",
            "GSAbyssPaleEliteSnowBallImpact",
            "EASAbyssPaleEliteBeamLong",
            "MPSAbyssPaleEliteSnowBall",
            "GSAbyssPaleEliteBeam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportHellscapePaleElite"] = {
        name = "TeleportHellscapePaleElite",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAbyssPaleEliteBeamLong"] = {
        name = "GSAbyssPaleEliteBeamLong",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAbyssPaleEliteSnowBallImpact"] = {
        name = "GSAbyssPaleEliteSnowBallImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASAbyssPaleEliteBeamLong"] = {
        name = "EASAbyssPaleEliteBeamLong",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSAbyssPaleEliteSnowBall"] = {
        name = "MPSAbyssPaleEliteSnowBall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "check_for_targets_between_initiator_and_projectile_source",
            "maintain_projectile_direction_when_using_contact_position",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {-25, 1426, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAbyssPaleEliteBeam"] = {
        name = "GSAbyssPaleEliteBeam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 2.333,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -55, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    ignore actor scale from stats [1]
    FamilyMonsterIgnoreActorScaleFromStats
    DomainsMonster (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • ignore actor scale from stats Min: 1 Max: 1 Global
  • Edit

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