[DNT] Corpse Beetle


monster no drops or experience [1]
Spectre | Y |
---|---|
Tags | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, insect, not_dex, not_int, sand_blood |
生命
100%
+50%
抗性




伤害
100%
命中
100%
暴击 Chance
5%
+30%
Attack Distance
2 ~ 6
攻击间隔
1.5 Second
Damage Spread
±20%
经验值
100%
Model Size
100%
Type
CorpseBeetle
Metadata
CorpseBeetlePlayerSummoned
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
CorpseBeetleExplode
Object Type
version 2 extends "Metadata/Monsters/PlayerFollowingMinionBase" Actor { } Positioned { } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 set_monster_no_drops_or_experience = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_endurance_charges = 0 set_max_power_charges = 0 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_phase_through_objects = 1 untargetable_by_monster_ai = 1 } Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/PlayerFollowingMinionBase" Render { }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Monsters/CorpseBeetlePlayerSummoned"] = { name = "[DNT] Corpse Beetle", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "CorpseBeetleExplode", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["CorpseBeetleExplode"] = { name = "[DNT] Corpse Beetle Explode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "[DNT] Command your beetles to a targeted Enemy or location, causing them to swarm forth and explode dealing [Physical] [Spell] Damage.", skillTypes = { [SkillType.Area] = true, [SkillType.Spell] = true, [SkillType.Physical] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_base_area_of_effect_radius", "is_area_damage", "is_commandable_skill", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 5, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 7, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 9, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 11, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 13, statInterpolation = {3, 3}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 15, statInterpolation = {3, 3}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 17, statInterpolation = {3, 3}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 19, statInterpolation = {3, 3}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 21, statInterpolation = {3, 3}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 23, statInterpolation = {3, 3}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 25, statInterpolation = {3, 3}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 27, statInterpolation = {3, 3}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 29, statInterpolation = {3, 3}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 31, statInterpolation = {3, 3}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 33, statInterpolation = {3, 3}, cost = { }, }, [18] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 35, statInterpolation = {3, 3}, cost = { }, }, [19] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 37, statInterpolation = {3, 3}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 39, statInterpolation = {3, 3}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 41, statInterpolation = {3, 3}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 43, statInterpolation = {3, 3}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 45, statInterpolation = {3, 3}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 47, statInterpolation = {3, 3}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 49, statInterpolation = {3, 3}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 51, statInterpolation = {3, 3}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 53, statInterpolation = {3, 3}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 55, statInterpolation = {3, 3}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 57, statInterpolation = {3, 3}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 59, statInterpolation = {3, 3}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 61, statInterpolation = {3, 3}, cost = { }, }, [32] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 63, statInterpolation = {3, 3}, cost = { }, }, [33] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 65, statInterpolation = {3, 3}, cost = { }, }, [34] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 67, statInterpolation = {3, 3}, cost = { }, }, [35] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 69, statInterpolation = {3, 3}, cost = { }, }, [36] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, }, [37] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, }, [38] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, }, [39] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 77, statInterpolation = {3, 3}, cost = { }, }, [40] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Family | MonsterNoDropsOrExperience |
---|---|
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.