[DNT] Corpse Beetle
Bête
monster no drops or experience [1]
SpectreY
Tagsallows_inc_aoe, beast, Claw_onhit_audio, fast_movement, insect, not_dex, not_int, sand_blood
Vie
100%
+50%
Résistance
0 0 0 0
Damage
100%
Précision
100%
Attack Distance
2 ~ 6
Temps d'attaque
1.5 Second
Damage Spread
±20%
Expérience
100%
Model Size
100%
Type
CorpseBeetle
Metadata
CorpseBeetlePlayerSummoned
Niveau
68
Vie
7,757
3,620
Damage
233
Dégâts des sorts
233
Précision
2,464
Temps d'attaque
1.5
Expérience
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
6,033
CorpseBeetleExplode
Area, Spell, Physical, Damage
[DNT] Corpse Beetle Explode
Chances de Touche critique: 8%
Temps d'incantation: 1 sec.
[DNT] Command your beetles to a targeted Enemy or location, causing them to swarm forth and explode dealing Physical Spell Damage.
Inflige 14.56 à 21.84 Dégâts Physiques
active skill base area of effect radius [15]
is area damage [1]
is commandable skill [1]

Object Type

version 2
extends "Metadata/Monsters/PlayerFollowingMinionBase"

Actor
{
	
}

Positioned
{

}

Stats
{
	immune_to_curses = 1
	immune_to_auras_from_other_entities = 1
	set_item_drop_slots = 0
	set_monster_no_drops_or_experience = 1
	set_monster_do_not_fracture = 1
	set_max_frenzy_charges = 0
	set_max_endurance_charges = 0
	set_max_power_charges = 0
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	set_phase_through_objects = 1
	untargetable_by_monster_ai = 1
}

Life
{
	corpse_usable = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/PlayerFollowingMinionBase"

Render
{
     
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Monsters/CorpseBeetlePlayerSummoned"] = {
    name = "[DNT] Corpse Beetle",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "CorpseBeetleExplode",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["CorpseBeetleExplode"] = {
    name = "[DNT] Corpse Beetle Explode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "[DNT] Command your beetles to a targeted Enemy or location, causing them to swarm forth and explode dealing [Physical] [Spell] Damage.",
    skillTypes = {
        [SkillType.Area] = true,
        [SkillType.Spell] = true,
        [SkillType.Physical] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_base_area_of_effect_radius",
        "is_area_damage",
        "is_commandable_skill",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 5, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 7, statInterpolation = {3, 3},  cost = { }, },
        [5] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 9, statInterpolation = {3, 3},  cost = { }, },
        [6] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 11, statInterpolation = {3, 3},  cost = { }, },
        [7] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 13, statInterpolation = {3, 3},  cost = { }, },
        [8] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 15, statInterpolation = {3, 3},  cost = { }, },
        [9] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 17, statInterpolation = {3, 3},  cost = { }, },
        [10] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 19, statInterpolation = {3, 3},  cost = { }, },
        [11] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 21, statInterpolation = {3, 3},  cost = { }, },
        [12] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 23, statInterpolation = {3, 3},  cost = { }, },
        [13] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 25, statInterpolation = {3, 3},  cost = { }, },
        [14] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 27, statInterpolation = {3, 3},  cost = { }, },
        [15] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 29, statInterpolation = {3, 3},  cost = { }, },
        [16] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 31, statInterpolation = {3, 3},  cost = { }, },
        [17] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 33, statInterpolation = {3, 3},  cost = { }, },
        [18] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 35, statInterpolation = {3, 3},  cost = { }, },
        [19] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 37, statInterpolation = {3, 3},  cost = { }, },
        [20] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 39, statInterpolation = {3, 3},  cost = { }, },
        [21] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 41, statInterpolation = {3, 3},  cost = { }, },
        [22] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 43, statInterpolation = {3, 3},  cost = { }, },
        [23] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 45, statInterpolation = {3, 3},  cost = { }, },
        [24] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 47, statInterpolation = {3, 3},  cost = { }, },
        [25] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 49, statInterpolation = {3, 3},  cost = { }, },
        [26] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 51, statInterpolation = {3, 3},  cost = { }, },
        [27] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 53, statInterpolation = {3, 3},  cost = { }, },
        [28] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 55, statInterpolation = {3, 3},  cost = { }, },
        [29] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
        [30] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 59, statInterpolation = {3, 3},  cost = { }, },
        [31] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 61, statInterpolation = {3, 3},  cost = { }, },
        [32] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 63, statInterpolation = {3, 3},  cost = { }, },
        [33] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 65, statInterpolation = {3, 3},  cost = { }, },
        [34] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 67, statInterpolation = {3, 3},  cost = { }, },
        [35] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 69, statInterpolation = {3, 3},  cost = { }, },
        [36] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 71, statInterpolation = {3, 3},  cost = { }, },
        [37] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 73, statInterpolation = {3, 3},  cost = { }, },
        [38] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 75, statInterpolation = {3, 3},  cost = { }, },
        [39] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 77, statInterpolation = {3, 3},  cost = { }, },
        [40] = {0.80000001192093, 1.2000000476837, 15, critChance = 8, levelRequirement = 79, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster no drops or experience [1]
FamilyMonsterNoDropsOrExperience
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Edit

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