| Spectre | |
|---|---|
| Area | 扭曲领域, 裂隙要塞, 裂隙据点 |
| Tags | allows_additional_projectiles, allows_inc_aoe, animal_claw_weapon, bone_armour, 施法, Claw_onhit_audio, demon, fire_affinity, humanoid, is_unarmed, lightning_affinity, medium_movement, not_str, red_blood |
| Packs |
生命
200%
Energy Shield From Life
25%
闪避
+15%
抗性
伤害
200%
命中
100%
暴击 Chance
5%
+30%
Attack Distance
7 ~ 9
攻击时间
1.5 Second
Damage Spread
±20%
经验值
200%
Model Size
130%
Type
BreachElitePaleElite1
Metadata
BreachElitePaleElite1
Spectre Reservation
84%
Companion Reservation
42.3%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
79
生命
49,704
4,540
1,020
12,426
伤害
648
法术伤害
648
命中
3,786
攻击时间
1.5
经验值
163,328
召唤物生命
19,566
Minion Energy Shield
4,892
召唤物伤害
3,381
召唤物护甲
4,540
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSBreachElitePaleEliteOmegaBeam
法术, 可触发, AttackInPlace
施放时间: 2.333 秒
冷却时间: 6 秒
is area damage [1]
spell maximum action distance +% [-30]
TBBreachElitePaleLightningBoltSpammableLeft
法术, 可触发, 攻击, 伤害, AttackInPlace
Base Damage: 519—778
施放时间: 1.333 秒
攻击时间: 1.5 秒
base deal no damage [1]
generic skill trigger skills with id [1]
TBBreachElitePaleLightningBoltSpammableRight
法术, 可触发, 攻击, 伤害, AttackInPlace
Base Damage: 519—778
施放时间: 1.333 秒
攻击时间: 1.5 秒
base deal no damage [1]
generic skill trigger skills with id [1]
MPSBreachElitePaleEliteSpiritBomb
法术, 投射物, 玩家投射物, 可触发, 伤害, AttackInPlace
施放时间: 1 秒
冷却时间: 10 秒
base cannot be blocked [1]
base deal no damage [1]
base is projectile [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
monster projectile variation [1362]
number of projectiles override [1]
projectile maximum range override [300]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
SOBreachElitePaleEliteFireWallSingle
可触发, AttackInPlace, 法术
施放时间: 1 秒
action attack or cast time uses animation length [1]
TeleportHellscapePaleElite
法术
施放时间: 1 秒
冷却时间: 10 秒
MPSBreachPaleEliteFireball
法术, 投射物, 玩家投射物, 可触发, 伤害, AttackInPlace
施放时间: 1 秒
action attack or cast time uses animation length [1]
base deal no damage over time [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
monster projectile variation [1476]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/Breach/Monsters/BreachMonster"
Stats
{
set_base_heavy_stun_duration_ms = 2500
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Breach/BreachElitePaleElite1"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "It That Controls",
life = 2,
energyShield = 0.25,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 9,
accuracy = 1,
weaponType1 = "Unarmed",
skillList = {
"MPSBreachElitePaleEliteSpiritBomb",
"MPSBreachPaleEliteFireball",
"TeleportHellscapePaleElite",
"GSBreachElitePaleEliteBoltImpact",
"GSBreachElitePaleEliteOmegaBeam",
"GSBreachElitePaleEliteSpiritBombImpact",
"GSBreachPaleEliteFireballImpact",
"TBBreachElitePaleLightningBoltSpammableLeft",
"TBBreachElitePaleLightningBoltSpammableRight",
"SOBreachElitePaleEliteFireWallSingle",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MPSBreachElitePaleEliteSpiritBomb"] = {
name = "MPSBreachElitePaleEliteSpiritBomb",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"projectile_maximum_range_override",
"number_of_projectiles_override",
"base_is_projectile",
"projectile_uses_contact_direction",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"base_deal_no_damage",
"base_cannot_be_blocked",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {1362, 300, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSBreachPaleEliteFireball"] = {
name = "MPSBreachPaleEliteFireball",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"base_deal_no_damage_over_time",
},
levels = {
[1] = {1476, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TeleportHellscapePaleElite"] = {
name = "TeleportHellscapePaleElite",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSBreachElitePaleEliteBoltImpact"] = {
name = "GSBreachElitePaleEliteBoltImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"generic_skill_trigger_id",
"is_area_damage",
"base_skill_can_be_avoided_by_dodge_roll",
"base_skill_can_be_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSBreachElitePaleEliteOmegaBeam"] = {
name = "GSBreachElitePaleEliteOmegaBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.333,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"is_area_damage",
},
levels = {
[1] = {-30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSBreachElitePaleEliteSpiritBombImpact"] = {
name = "GSBreachElitePaleEliteSpiritBombImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"voll_slam_damage_+%_final_at_centre",
"monster_breaks_brequel_npc_concentration",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 80, 3, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSBreachPaleEliteFireballImpact"] = {
name = "GSBreachPaleEliteFireballImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_breaks_brequel_npc_concentration",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TBBreachElitePaleLightningBoltSpammableLeft"] = {
name = "TBBreachElitePaleLightningBoltSpammableLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.333,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"generic_skill_trigger_skills_with_id",
"base_deal_no_damage",
},
levels = {
[1] = {1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TBBreachElitePaleLightningBoltSpammableRight"] = {
name = "TBBreachElitePaleLightningBoltSpammableRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.333,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"generic_skill_trigger_skills_with_id",
"base_deal_no_damage",
},
levels = {
[1] = {1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOBreachElitePaleEliteFireWallSingle"] = {
name = "SOBreachElitePaleEliteFireWallSingle",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.













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