It That Controls
区域: Twisted Domain
Spectre | Y |
---|---|
Area | Twisted Domain |
Tags | allows_additional_projectiles, allows_inc_aoe, animal_claw_weapon, bone_armour, 施法, Claw_onhit_audio, demon, fire_affinity, humanoid, is_unarmed, lightning_affinity, medium_movement, not_str, red_blood |
Packs |
生命
200%
Energy Shield From Life
25%
闪避值
+15%
Ailment Threshold
%
抗性
75
-30
0
0
伤害
200%
命中
100%
攻击暴击率
+5%
暴击伤害
+130%
Attack Distance
7 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
经验值
200%
Model Size
130%
Type
BreachElitePaleElite1
Metadata
BreachElitePaleElite1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
80
生命
31,218
[护甲]
6,867
闪避值
644
能量护盾
0
伤害
668
法术伤害
668
命中
0
Attack Time
1.5
经验值
200,000
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSBreachElitePaleEliteBoltImpact
可触发, 法术, 伤害
暴击几率: 5%
施放间隔: 1 秒
造成 27.54 - 41.3 [火焰]伤害
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
generic skill trigger id [1]
is area damage [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
generic skill trigger id [1]
is area damage [1]
GSBreachElitePaleEliteOmegaBeam
可触发
冷却时间: 6 秒
is area damage [1]
spell maximum action distance +% [-30]
spell maximum action distance +% [-30]
TBBreachElitePaleLightningBoltSpammableLeft
法术, 可触发, 攻击, 伤害
Base Damage: 534–801
施放间隔: 1.333 秒
Attack Time: 1.5 秒
base deal no damage [1]
generic skill trigger skills with id [1]
generic skill trigger skills with id [1]
TBBreachElitePaleLightningBoltSpammableRight
法术, 可触发, 攻击, 伤害
Base Damage: 534–801
施放间隔: 1.333 秒
Attack Time: 1.5 秒
base deal no damage [1]
generic skill trigger skills with id [1]
generic skill trigger skills with id [1]
MPSBreachElitePaleEliteSpiritBomb
法术, 投射物, 玩家投射物, 可触发, 伤害
施放间隔: 1 秒
冷却时间: 10 秒
base deal no damage [1]
base is projectile [1]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
monster projectile variation [1362]
projectile maximum range override [300]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
base is projectile [1]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
monster projectile variation [1362]
projectile maximum range override [300]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
GSBreachElitePaleEliteSpiritBombImpact
可触发, 法术, 伤害
暴击几率: 5%
施放间隔: 1 秒
造成 67.31 - 101 [火焰]伤害
base is projectile [1]
is area damage [1]
voll slam damage +% final at centre [80]
base is projectile [1]
is area damage [1]
voll slam damage +% final at centre [80]
SOBreachElitePaleEliteFireWallSingle
可触发
action attack or cast time uses animation length [1]
TeleportHellscapePaleElite
法术, 位移
施放间隔: 1 秒
冷却时间: 5 秒
leap slam minimum distance [-40]
TeleportHellscapePaleEliteForwards
法术, 位移
施放间隔: 1 秒
冷却时间: 5 秒
leap slam minimum distance [50]
TeleportHellscapePaleEliteToAlly
法术, 位移
施放间隔: 1 秒
冷却时间: 5 秒
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Breach/Monsters/BreachMonster" Stats { set_base_heavy_stun_duration_ms = 2500 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Breach/Monsters/BreachMonster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Breach/BreachElitePaleElite1"] = { name = "It That Controls", life = 2, energyShield = 0.25, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, weaponType1 = "Unarmed", skillList = { "MPSBreachElitePaleEliteSpiritBomb", "TeleportHellscapePaleElite", "TeleportHellscapePaleEliteForwards", "TeleportHellscapePaleEliteToAlly", "GSBreachElitePaleEliteBoltImpact", "GSBreachElitePaleEliteOmegaBeam", "GSBreachElitePaleEliteSpiritBombImpact", "TBBreachElitePaleLightningBoltSpammableLeft", "TBBreachElitePaleLightningBoltSpammableRight", "SOBreachElitePaleEliteFireWallSingle", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSBreachElitePaleEliteSpiritBomb"] = { name = "MPSBreachElitePaleEliteSpiritBomb", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "projectile_maximum_range_override", "base_is_projectile", "projectile_uses_contact_direction", "projectile_uses_contact_position", "use_scaled_contact_offset", "base_deal_no_damage", "base_skill_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll", }, levels = { [1] = {1362, 300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TeleportHellscapePaleElite"] = { name = "TeleportHellscapePaleElite", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_minimum_distance", }, levels = { [1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TeleportHellscapePaleEliteForwards"] = { name = "TeleportHellscapePaleEliteForwards", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_minimum_distance", }, levels = { [1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TeleportHellscapePaleEliteToAlly"] = { name = "TeleportHellscapePaleEliteToAlly", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBreachElitePaleEliteBoltImpact"] = { name = "GSBreachElitePaleEliteBoltImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "generic_skill_trigger_id", "is_area_damage", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBreachElitePaleEliteOmegaBeam"] = { name = "GSBreachElitePaleEliteOmegaBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.333, baseFlags = { area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {-30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBreachElitePaleEliteSpiritBombImpact"] = { name = "GSBreachElitePaleEliteSpiritBombImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "voll_slam_damage_+%_final_at_centre", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 80, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBBreachElitePaleLightningBoltSpammableLeft"] = { name = "TBBreachElitePaleLightningBoltSpammableLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "generic_skill_trigger_skills_with_id", "base_deal_no_damage", }, levels = { [1] = {1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBBreachElitePaleLightningBoltSpammableRight"] = { name = "TBBreachElitePaleLightningBoltSpammableRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "generic_skill_trigger_skills_with_id", "base_deal_no_damage", }, levels = { [1] = {1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOBreachElitePaleEliteFireWallSingle"] = { name = "SOBreachElitePaleEliteFireWallSingle", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.