It That Controls
Spectre | Y |
---|---|
Area | Twisted Domain |
Tags | allows_additional_projectiles, allows_inc_aoe, animal_claw_weapon, bone_armour, 施法, Claw_onhit_audio, demon, fire_affinity, humanoid, is_unarmed, lightning_affinity, medium_movement, not_str, red_blood |
Packs |
生命
200%
Energy Shield From Life
25%
闪避值
+15%
抗性




伤害
200%
命中
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
7 ~ 9
攻击间隔
1.5 Second
Damage Spread
±20%
经验值
200%
Model Size
130%
Type
BreachElitePaleElite1
Metadata
BreachElitePaleElite1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
80
生命
23,414
[护甲]
4,803
闪避值
741
能量护盾
7,805
伤害
668
法术伤害
668
命中
3,204
攻击间隔
1.5
经验值
200,000
Minion Life
15,126
Minion Energy Shield
5,042
Minion Damage
3,553
Minion Armour
4,803
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSBreachElitePaleEliteBoltImpact
可触发, 法术, 伤害
暴击几率: 5%
施放间隔: 1 秒
造成 245.1 - 367.6 [火焰]伤害
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
generic skill trigger id [1]
is area damage [1]
GSBreachElitePaleEliteOmegaBeam
可触发
冷却时间: 6 秒
is area damage [1]
spell maximum action distance +% [-30]
TBBreachElitePaleLightningBoltSpammableLeft
法术, 可触发, 攻击, 伤害
Base Damage: 534–801
施放间隔: 1.333 秒
攻击间隔: 1.5 秒
base deal no damage [1]
generic skill trigger skills with id [1]
TBBreachElitePaleLightningBoltSpammableRight
法术, 可触发, 攻击, 伤害
Base Damage: 534–801
施放间隔: 1.333 秒
攻击间隔: 1.5 秒
base deal no damage [1]
generic skill trigger skills with id [1]
MPSBreachElitePaleEliteSpiritBomb
法术, 投射物, 玩家投射物, 可触发, 伤害
施放间隔: 1 秒
冷却时间: 10 秒
base deal no damage [1]
base is projectile [1]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
monster projectile variation [1362]
number of projectiles override [1]
projectile maximum range override [300]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]

GSBreachElitePaleEliteSpiritBombImpact
可触发, 法术, 伤害
暴击几率: 5%
施放间隔: 1 秒
造成 599.1 - 898.6 [火焰]伤害
base is projectile [1]
is area damage [1]
voll slam damage +% final at centre [80]
SOBreachElitePaleEliteFireWallSingle
可触发
action attack or cast time uses animation length [1]
TeleportHellscapePaleElite
冷却时间: 10 秒
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Breach/Monsters/BreachMonster" Stats { set_base_heavy_stun_duration_ms = 2500 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Breach/Monsters/BreachMonster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Breach/BreachElitePaleElite1"] = { name = "It That Controls", life = 2, energyShield = 0.25, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, weaponType1 = "Unarmed", skillList = { "MPSBreachElitePaleEliteSpiritBomb", "TeleportHellscapePaleElite", "GSBreachElitePaleEliteBoltImpact", "GSBreachElitePaleEliteOmegaBeam", "GSBreachElitePaleEliteSpiritBombImpact", "TBBreachElitePaleLightningBoltSpammableLeft", "TBBreachElitePaleLightningBoltSpammableRight", "SOBreachElitePaleEliteFireWallSingle", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSBreachElitePaleEliteSpiritBomb"] = { name = "MPSBreachElitePaleEliteSpiritBomb", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "projectile_maximum_range_override", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_direction", "projectile_uses_contact_position", "use_scaled_contact_offset", "base_deal_no_damage", "base_skill_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll", }, levels = { [1] = {1362, 300, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TeleportHellscapePaleElite"] = { name = "TeleportHellscapePaleElite", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBreachElitePaleEliteBoltImpact"] = { name = "GSBreachElitePaleEliteBoltImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "generic_skill_trigger_id", "is_area_damage", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBreachElitePaleEliteOmegaBeam"] = { name = "GSBreachElitePaleEliteOmegaBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.333, baseFlags = { area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {-30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBreachElitePaleEliteSpiritBombImpact"] = { name = "GSBreachElitePaleEliteSpiritBombImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "voll_slam_damage_+%_final_at_centre", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 80, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBBreachElitePaleLightningBoltSpammableLeft"] = { name = "TBBreachElitePaleLightningBoltSpammableLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "generic_skill_trigger_skills_with_id", "base_deal_no_damage", }, levels = { [1] = {1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBBreachElitePaleLightningBoltSpammableRight"] = { name = "TBBreachElitePaleLightningBoltSpammableRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "generic_skill_trigger_skills_with_id", "base_deal_no_damage", }, levels = { [1] = {1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOBreachElitePaleEliteFireWallSingle"] = { name = "SOBreachElitePaleEliteFireWallSingle", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.