IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
操る者
It That Controls
Spectre
Area歪んだ領域, ハイヴフォトレス, ハイヴコロニー
Tagsallows_additional_projectiles, allows_inc_aoe, animal_claw_weapon, bone_armour, キャスター, Claw_onhit_audio, demon, fire_affinity, humanoid, is_unarmed, lightning_affinity, medium_movement, not_str, red_blood
Packs
  • 操る者, 疑う者
  • 歪んだ領域, ハイヴコロニー, ハイヴフォトレス: 操る者, 疑う者
  • ライフ
    200%
    Energy Shield From Life
    25%
    回避力
    +15%
    耐性
    IconEnemyResistanceFire75 IconEnemyResistanceCold-30 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    200%
    命中力
    100%
    Attack Distance
    7 ~ 9
    アタックタイム
    1.5 Second
    Damage Spread
    ±20%
    経験値
    200%
    Model Size
    130%
    Type
    BreachElitePaleElite1
    Metadata
    BreachElitePaleElite1
    レベル
    79
    ライフ
    49,704
    Damage
    648
    スペルダメージ
    648
    命中力
    3,786
    アタックタイム
    1.5
    経験値
    163,328
    Minion Life
    19,566
    Minion Energy Shield
    4,892
    Minion Damage
    3,381
    Minion Armour
    4,540
    GSBreachElitePaleEliteBoltImpact
    Triggerable, Spell, Damage, AttackInPlace
    キャストタイム: 1 秒
    238.2から357.2ダメージを与える
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    generic skill trigger id [1]
    is area damage [1]
    GSBreachElitePaleEliteOmegaBeam
    Spell, Triggerable, AttackInPlace
    キャストタイム: 2.333 秒
    クールダウン時間: 6 秒
    is area damage [1]
    spell maximum action distance +% [-30]
    TBBreachElitePaleLightningBoltSpammableLeft
    Spell, Triggerable, Attack, Damage, AttackInPlace
    Base Damage: 519778
    キャストタイム: 1.333 秒
    アタックタイム: 1.5 秒
    base deal no damage [1]
    generic skill trigger skills with id [1]
    TBBreachElitePaleLightningBoltSpammableRight
    Spell, Triggerable, Attack, Damage, AttackInPlace
    Base Damage: 519778
    キャストタイム: 1.333 秒
    アタックタイム: 1.5 秒
    base deal no damage [1]
    generic skill trigger skills with id [1]
    MPSBreachElitePaleEliteSpiritBomb
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
    キャストタイム: 1 秒
    クールダウン時間: 10 秒
    base cannot be blocked [1]
    base deal no damage [1]
    base is projectile [1]
    base skill cannot be avoided by dodge roll or evaded or blocked [1]
    monster projectile variation [1362]
    number of projectiles override [1]
    projectile maximum range override [300]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    use scaled contact offset [1]
    MaceNotable2
    GSBreachElitePaleEliteSpiritBombImpact
    Triggerable, Spell, Damage, AttackInPlace
    キャストタイム: 1 秒
    582.1から873.2ダメージを与える
    base is projectile [1]
    is area damage [1]
    monster breaks brequel npc concentration [3]
    voll slam damage +% final at centre [80]
    SOBreachElitePaleEliteFireWallSingle
    Triggerable, AttackInPlace, Spell
    キャストタイム: 1 秒
    action attack or cast time uses animation length [1]
    TeleportHellscapePaleElite
    Spell
    キャストタイム: 1 秒
    クールダウン時間: 10 秒
    MPSBreachPaleEliteFireball
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
    キャストタイム: 1 秒
    action attack or cast time uses animation length [1]
    base deal no damage over time [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    monster projectile variation [1476]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]
    MaceNotable2
    GSBreachPaleEliteFireballImpact
    Triggerable, Spell, Damage, AttackInPlace
    キャストタイム: 1 秒
    238.2から357.2ダメージを与える
    action attack or cast time uses animation length [1]
    is area damage [1]
    monster breaks brequel npc concentration [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/Breach/Monsters/BreachMonster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2500	
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Breach/BreachElitePaleElite1"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "It That Controls",
        life = 2,
        energyShield = 0.25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "Unarmed",
        skillList = {
            "MPSBreachElitePaleEliteSpiritBomb",
            "MPSBreachPaleEliteFireball",
            "TeleportHellscapePaleElite",
            "GSBreachElitePaleEliteBoltImpact",
            "GSBreachElitePaleEliteOmegaBeam",
            "GSBreachElitePaleEliteSpiritBombImpact",
            "GSBreachPaleEliteFireballImpact",
            "TBBreachElitePaleLightningBoltSpammableLeft",
            "TBBreachElitePaleLightningBoltSpammableRight",
            "SOBreachElitePaleEliteFireWallSingle",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSBreachElitePaleEliteSpiritBomb"] = {
        name = "MPSBreachElitePaleEliteSpiritBomb",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "projectile_maximum_range_override",
            "number_of_projectiles_override",
            "base_is_projectile",
            "projectile_uses_contact_direction",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "base_deal_no_damage",
            "base_cannot_be_blocked",
            "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
        },
        levels = {
            [1] = {1362, 300, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSBreachPaleEliteFireball"] = {
        name = "MPSBreachPaleEliteFireball",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "check_for_targets_between_initiator_and_projectile_source",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "base_deal_no_damage_over_time",
        },
        levels = {
            [1] = {1476, -40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportHellscapePaleElite"] = {
        name = "TeleportHellscapePaleElite",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSBreachElitePaleEliteBoltImpact"] = {
        name = "GSBreachElitePaleEliteBoltImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "generic_skill_trigger_id",
            "is_area_damage",
            "base_skill_can_be_avoided_by_dodge_roll",
            "base_skill_can_be_blocked",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSBreachElitePaleEliteOmegaBeam"] = {
        name = "GSBreachElitePaleEliteOmegaBeam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.333,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {-30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSBreachElitePaleEliteSpiritBombImpact"] = {
        name = "GSBreachElitePaleEliteSpiritBombImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "voll_slam_damage_+%_final_at_centre",
            "monster_breaks_brequel_npc_concentration",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 80, 3, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSBreachPaleEliteFireballImpact"] = {
        name = "GSBreachPaleEliteFireballImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_breaks_brequel_npc_concentration",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TBBreachElitePaleLightningBoltSpammableLeft"] = {
        name = "TBBreachElitePaleLightningBoltSpammableLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            attack = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "generic_skill_trigger_skills_with_id",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TBBreachElitePaleLightningBoltSpammableRight"] = {
        name = "TBBreachElitePaleLightningBoltSpammableRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            attack = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "generic_skill_trigger_skills_with_id",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOBreachElitePaleEliteFireWallSingle"] = {
        name = "SOBreachElitePaleEliteFireWallSingle",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Edit

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