통제하는 그것
지역: 뒤틀린 영역
It That Controls
Spectre | Y |
---|---|
Area | 뒤틀린 영역 |
Tags | allows_additional_projectiles, allows_inc_aoe, animal_claw_weapon, bone_armour, 시전, Claw_onhit_audio, demon, fire_affinity, humanoid, is_unarmed, lightning_affinity, medium_movement, not_str, red_blood |
Packs |
생명력
200%
Energy Shield From Life
25%
회피
+15%
Ailment Threshold
%
저항
75
-30
0
0
Damage
200%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
7 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
경험치
200%
Model Size
130%
Type
BreachElitePaleElite1
Metadata
BreachElitePaleElite1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
80
생명력
31,218
방어도
6,867
회피
644
에너지 보호막
0
Damage
668
주문 피해
668
정확도
0
Attack Time
1.5
경험치
200,000
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSBreachElitePaleEliteBoltImpact
Triggerable, Spell, Damage
치명타 확률: 5%
시전 속도: 1 초
27.54~41.3 화염 피해
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
generic skill trigger id [1]
is area damage [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
generic skill trigger id [1]
is area damage [1]
GSBreachElitePaleEliteOmegaBeam
Triggerable
재사용 대기시간: 6 초
is area damage [1]
spell maximum action distance +% [-30]
spell maximum action distance +% [-30]
TBBreachElitePaleLightningBoltSpammableLeft
Spell, Triggerable, Attack, Damage
Base Damage: 534–801
시전 속도: 1.333 초
Attack Time: 1.5 초
base deal no damage [1]
generic skill trigger skills with id [1]
generic skill trigger skills with id [1]
TBBreachElitePaleLightningBoltSpammableRight
Spell, Triggerable, Attack, Damage
Base Damage: 534–801
시전 속도: 1.333 초
Attack Time: 1.5 초
base deal no damage [1]
generic skill trigger skills with id [1]
generic skill trigger skills with id [1]
MPSBreachElitePaleEliteSpiritBomb
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
시전 속도: 1 초
재사용 대기시간: 10 초
base deal no damage [1]
base is projectile [1]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
monster projectile variation [1362]
projectile maximum range override [300]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
base is projectile [1]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
monster projectile variation [1362]
projectile maximum range override [300]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
GSBreachElitePaleEliteSpiritBombImpact
Triggerable, Spell, Damage
치명타 확률: 5%
시전 속도: 1 초
67.31~101 화염 피해
base is projectile [1]
is area damage [1]
voll slam damage +% final at centre [80]
base is projectile [1]
is area damage [1]
voll slam damage +% final at centre [80]
SOBreachElitePaleEliteFireWallSingle
Triggerable
action attack or cast time uses animation length [1]
TeleportHellscapePaleElite
Spell, Movement
시전 속도: 1 초
재사용 대기시간: 5 초
leap slam minimum distance [-40]
TeleportHellscapePaleEliteForwards
Spell, Movement
시전 속도: 1 초
재사용 대기시간: 5 초
leap slam minimum distance [50]
TeleportHellscapePaleEliteToAlly
Spell, Movement
시전 속도: 1 초
재사용 대기시간: 5 초
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Breach/Monsters/BreachMonster" Stats { set_base_heavy_stun_duration_ms = 2500 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Breach/Monsters/BreachMonster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Breach/BreachElitePaleElite1"] = { name = "It That Controls", life = 2, energyShield = 0.25, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, weaponType1 = "Unarmed", skillList = { "MPSBreachElitePaleEliteSpiritBomb", "TeleportHellscapePaleElite", "TeleportHellscapePaleEliteForwards", "TeleportHellscapePaleEliteToAlly", "GSBreachElitePaleEliteBoltImpact", "GSBreachElitePaleEliteOmegaBeam", "GSBreachElitePaleEliteSpiritBombImpact", "TBBreachElitePaleLightningBoltSpammableLeft", "TBBreachElitePaleLightningBoltSpammableRight", "SOBreachElitePaleEliteFireWallSingle", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSBreachElitePaleEliteSpiritBomb"] = { name = "MPSBreachElitePaleEliteSpiritBomb", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "projectile_maximum_range_override", "base_is_projectile", "projectile_uses_contact_direction", "projectile_uses_contact_position", "use_scaled_contact_offset", "base_deal_no_damage", "base_skill_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll", }, levels = { [1] = {1362, 300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TeleportHellscapePaleElite"] = { name = "TeleportHellscapePaleElite", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_minimum_distance", }, levels = { [1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TeleportHellscapePaleEliteForwards"] = { name = "TeleportHellscapePaleEliteForwards", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_minimum_distance", }, levels = { [1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TeleportHellscapePaleEliteToAlly"] = { name = "TeleportHellscapePaleEliteToAlly", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBreachElitePaleEliteBoltImpact"] = { name = "GSBreachElitePaleEliteBoltImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "generic_skill_trigger_id", "is_area_damage", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBreachElitePaleEliteOmegaBeam"] = { name = "GSBreachElitePaleEliteOmegaBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.333, baseFlags = { area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {-30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBreachElitePaleEliteSpiritBombImpact"] = { name = "GSBreachElitePaleEliteSpiritBombImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "voll_slam_damage_+%_final_at_centre", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 80, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBBreachElitePaleLightningBoltSpammableLeft"] = { name = "TBBreachElitePaleLightningBoltSpammableLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "generic_skill_trigger_skills_with_id", "base_deal_no_damage", }, levels = { [1] = {1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBBreachElitePaleLightningBoltSpammableRight"] = { name = "TBBreachElitePaleLightningBoltSpammableRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "generic_skill_trigger_skills_with_id", "base_deal_no_damage", }, levels = { [1] = {1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOBreachElitePaleEliteFireWallSingle"] = { name = "SOBreachElitePaleEliteFireWallSingle", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }