ExpeditionCraftingBenchAct1IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
통제하는 그것
It That Controls
Spectre
Area뒤틀린 영역, 벌레집 요새, 벌레집 군락지
Tagsallows_additional_projectiles, allows_inc_aoe, animal_claw_weapon, bone_armour, 시전, Claw_onhit_audio, demon, fire_affinity, humanoid, is_unarmed, lightning_affinity, medium_movement, not_str, red_blood
Packs
  • 통제하는 그것, 의심하는 그것
  • 뒤틀린 영역, 벌레집 군락지, 벌레집 요새: 통제하는 그것, 의심하는 그것
  • 생명력
    200%
    Energy Shield From Life
    25%
    회피
    +15%
    저항
    IconEnemyResistanceFire75 IconEnemyResistanceCold-30 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    200%
    정확도
    100%
    Attack Distance
    7 ~ 9
    공격 속도
    1.5 Second
    Damage Spread
    ±20%
    경험치
    200%
    Model Size
    130%
    Type
    BreachElitePaleElite1
    Metadata
    BreachElitePaleElite1
    레벨
    79
    생명력
    49,704
    1,020
    Damage
    648
    주문 피해
    648
    정확도
    3,786
    공격 속도
    1.5
    경험치
    163,328
    Minion Life
    19,566
    Minion Energy Shield
    4,892
    Minion Damage
    3,381
    Minion Armour
    4,540
    GSBreachElitePaleEliteBoltImpact
    Triggerable, Spell, Damage, AttackInPlace
    치명타 명중 확률: 5%
    시전 속도: 1 초
    238.2~357.2 화염 피해
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    generic skill trigger id [1]
    is area damage [1]
    GSBreachElitePaleEliteOmegaBeam
    Spell, Triggerable, AttackInPlace
    시전 속도: 2.333 초
    재사용 대기시간: 6 초
    is area damage [1]
    spell maximum action distance +% [-30]
    TBBreachElitePaleLightningBoltSpammableLeft
    Spell, Triggerable, Attack, Damage, AttackInPlace
    Base Damage: 519778
    시전 속도: 1.333 초
    공격 속도: 1.5 초
    base deal no damage [1]
    generic skill trigger skills with id [1]
    TBBreachElitePaleLightningBoltSpammableRight
    Spell, Triggerable, Attack, Damage, AttackInPlace
    Base Damage: 519778
    시전 속도: 1.333 초
    공격 속도: 1.5 초
    base deal no damage [1]
    generic skill trigger skills with id [1]
    MPSBreachElitePaleEliteSpiritBomb
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
    시전 속도: 1 초
    재사용 대기시간: 10 초
    base cannot be blocked [1]
    base deal no damage [1]
    base is projectile [1]
    base skill cannot be avoided by dodge roll or evaded or blocked [1]
    monster projectile variation [1362]
    number of projectiles override [1]
    projectile maximum range override [300]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    use scaled contact offset [1]
    MaceNotable2
    GSBreachElitePaleEliteSpiritBombImpact
    Triggerable, Spell, Damage, AttackInPlace
    치명타 명중 확률: 5%
    시전 속도: 1 초
    582.1~873.2 화염 피해
    base is projectile [1]
    is area damage [1]
    monster breaks brequel npc concentration [3]
    voll slam damage +% final at centre [80]
    SOBreachElitePaleEliteFireWallSingle
    Triggerable, AttackInPlace, Spell
    시전 속도: 1 초
    action attack or cast time uses animation length [1]
    TeleportHellscapePaleElite
    Spell
    시전 속도: 1 초
    재사용 대기시간: 10 초
    MPSBreachPaleEliteFireball
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
    시전 속도: 1 초
    action attack or cast time uses animation length [1]
    base deal no damage over time [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    monster projectile variation [1476]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]
    MaceNotable2
    GSBreachPaleEliteFireballImpact
    Triggerable, Spell, Damage, AttackInPlace
    치명타 명중 확률: 6%
    시전 속도: 1 초
    238.2~357.2 화염 피해
    action attack or cast time uses animation length [1]
    is area damage [1]
    monster breaks brequel npc concentration [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/Breach/Monsters/BreachMonster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2500	
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Breach/BreachElitePaleElite1"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "It That Controls",
        life = 2,
        energyShield = 0.25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "Unarmed",
        skillList = {
            "MPSBreachElitePaleEliteSpiritBomb",
            "MPSBreachPaleEliteFireball",
            "TeleportHellscapePaleElite",
            "GSBreachElitePaleEliteBoltImpact",
            "GSBreachElitePaleEliteOmegaBeam",
            "GSBreachElitePaleEliteSpiritBombImpact",
            "GSBreachPaleEliteFireballImpact",
            "TBBreachElitePaleLightningBoltSpammableLeft",
            "TBBreachElitePaleLightningBoltSpammableRight",
            "SOBreachElitePaleEliteFireWallSingle",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSBreachElitePaleEliteSpiritBomb"] = {
        name = "MPSBreachElitePaleEliteSpiritBomb",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "projectile_maximum_range_override",
            "number_of_projectiles_override",
            "base_is_projectile",
            "projectile_uses_contact_direction",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "base_deal_no_damage",
            "base_cannot_be_blocked",
            "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
        },
        levels = {
            [1] = {1362, 300, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSBreachPaleEliteFireball"] = {
        name = "MPSBreachPaleEliteFireball",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "check_for_targets_between_initiator_and_projectile_source",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "base_deal_no_damage_over_time",
        },
        levels = {
            [1] = {1476, -40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportHellscapePaleElite"] = {
        name = "TeleportHellscapePaleElite",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSBreachElitePaleEliteBoltImpact"] = {
        name = "GSBreachElitePaleEliteBoltImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "generic_skill_trigger_id",
            "is_area_damage",
            "base_skill_can_be_avoided_by_dodge_roll",
            "base_skill_can_be_blocked",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSBreachElitePaleEliteOmegaBeam"] = {
        name = "GSBreachElitePaleEliteOmegaBeam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.333,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {-30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSBreachElitePaleEliteSpiritBombImpact"] = {
        name = "GSBreachElitePaleEliteSpiritBombImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "voll_slam_damage_+%_final_at_centre",
            "monster_breaks_brequel_npc_concentration",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 80, 3, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSBreachPaleEliteFireballImpact"] = {
        name = "GSBreachPaleEliteFireballImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_breaks_brequel_npc_concentration",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TBBreachElitePaleLightningBoltSpammableLeft"] = {
        name = "TBBreachElitePaleLightningBoltSpammableLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            attack = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "generic_skill_trigger_skills_with_id",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TBBreachElitePaleLightningBoltSpammableRight"] = {
        name = "TBBreachElitePaleLightningBoltSpammableRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            attack = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "generic_skill_trigger_skills_with_id",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOBreachElitePaleEliteFireWallSingle"] = {
        name = "SOBreachElitePaleEliteFireWallSingle",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
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