灼热光线
你正在燃烧.受到灼热光线附带的持续火焰伤害。
buff_impl_stat
Scorching Ray
Attribute /3
fire_beam_damage_stacks
Key | Value |
---|---|
BuffGroupsID | 29 |
IsBuffDefinition | 1 |
BuffMergeModesID | 1 |
Code | buff impl stat |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 1 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Discrete |
灼热光线
发出一束灼热光线, 被击中的敌人会受到不断叠加的燃烧效果.每叠加一层效果都会附加一定比例的光线基础伤害。叠满之后会造成负面效果“畏火”。脱离光线范围后的一段时间内依然会受到燃烧伤害. 增加施法速度和光线的转角速度.
is area damage [1]
melee conditional step distance [10]
Scorching Ray
Attribute /5
Scorching Ray
Key | Value |
---|---|
BaseType | Scorching Ray |
TargetTypes | , , |
Type | 法术, 图腾技能, DoT, 火焰, 造成燃烧, 持续时间, 引导, DegenOnlySpellDamage |
BuffIcon | |
ActiveSkillsCode | fire_beam |
Supported By /15
Arcane Tempo
Supports Spells, causing them to cast faster.
残暴
Supports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.
秘术增强
Supports Spells you cast yourself, tracking the mana you spend to cast them. Spending enough mana grants a burst of Mana Regeneration and Cast Speed.
Fast Forward
Supports any skill that has a duration, making that duration shorter.
Persistence
Supports any skill that has a duration, making that duration longer.
时之沙漏
Supports any damaging skill that you use yourself, causing it to deal significantly more damage but gain a long cooldown. Cannot support Skills which already have a cooldown.
召唤契约
Supports damaging skills you use yourself, draining the life from one of your Minions on use in order to boost the skill's damage. Only takes effect if you have a Minion with enough life to drain the full amount.
Demolisher
Supports any skill, causing Armour Break it inflicts to be stronger.
Fire Mastery
Supports Fire skills, granting them an additional level.
Swift Affliction
Supports any skill that deals damage, causing it to deal more damage over time but have a shorter duration.
Intense Agony
Supports Spells that deal non-Ailment damage over time, causing them to have a shorter duration but deal substantially more damage over time with Debuffs inflicted against enemies on full life.
Drain Ailments
Supports Spells that deal non-Ailment damage over time, causing them to consume Ailments on enemies it applies damage over time Debuffs to in order to deal substantially more damage over time.
Encumbrance
Supports any skill, causing inflicted Slows to be more powerful.
Strip Away
Supports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.
Considered Casting
Supports Spell Skills that Hit Enemies, boosting Damage at the cost of Cast Speed.