Tempest Wraith
亡灵| Spectre | |
|---|---|
| Tags | allows_additional_projectiles, allows_inc_aoe, 施法, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
生命
160%
Energy Shield From Life
35%
闪避
+35%
抗性
伤害
160%
命中
100%
暴击 Chance
5%
+30%
Attack Distance
6 ~ 6
攻击间隔
1.5 Second
Damage Spread
±20%
经验值
160%
Model Size
125%
Type
WraithColdLightning
Metadata
WraithSpookyRunemarked
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
13,211
2,413
956
4,624
伤害
373
法术伤害
373
命中
2,502
攻击间隔
1.5
经验值
45,814
召唤物生命
11,088
Minion Energy Shield
3,881
召唤物伤害
1,550
召唤物护甲
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSWraithSpookyRunemarkedIceLightningProjectile
法术, 投射物, 玩家投射物, 可触发, 伤害, AttackInPlace
施放间隔: 1 秒
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [1482]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
GraveyardGhostDashToTarget
法术, 位移, AttackInPlace
施放间隔: 0.93 秒
冷却时间: 3 秒
action attack or cast time uses animation length [1]
GraveyardGhostDashToTargetFar
法术, 位移, AttackInPlace
施放间隔: 0.93 秒
冷却时间: 3 秒
action attack or cast time uses animation length [1]
walk emerge extra distance [-15]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Wraith/Runemarked/WraithSpookyRunemarked"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Tempest Wraith",
life = 1.6,
energyShield = 0.35,
damage = 1.6,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
"GraveyardSpookyGhostExplode",
"GraveyardGhostDashToTarget",
"GraveyardGhostDashToTargetFar",
"GSWraithSpookyRunemarkedIceLightningNova",
"MPSWraithSpookyRunemarkedIceLightningProjectile",
"GSWraithSpookyRunemarkedIceLightningProjectileImpact",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["GraveyardSpookyGhostExplode"] = {
name = "GraveyardSpookyGhostExplode",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 2.5,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"hit_damage_freeze_multiplier_+%",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GraveyardGhostDashToTarget"] = {
name = "GraveyardGhostDashToTarget",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.93,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GraveyardGhostDashToTargetFar"] = {
name = "GraveyardGhostDashToTargetFar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.93,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-15, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSWraithSpookyRunemarkedIceLightningNova"] = {
name = "GSWraithSpookyRunemarkedIceLightningNova",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"hit_damage_freeze_multiplier_+%",
"active_skill_shock_chance_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, 100, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSWraithSpookyRunemarkedIceLightningProjectile"] = {
name = "MPSWraithSpookyRunemarkedIceLightningProjectile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"base_is_projectile",
"projectile_uses_contact_direction",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
},
levels = {
[1] = {1482, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSWraithSpookyRunemarkedIceLightningProjectileImpact"] = {
name = "GSWraithSpookyRunemarkedIceLightningProjectileImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"hit_damage_freeze_multiplier_+%",
"active_skill_shock_chance_+%_final",
"is_area_damage",
"base_is_projectile",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, 33, 33, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.













