ExpeditionCraftingBenchAct1IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Tempest Wraith
CategoryUndead亡灵
IconEnemyEvasion IconEnemyResistanceCold IconEnemyResistanceLightning
Spectre
Tagsallows_additional_projectiles, allows_inc_aoe, 施法, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
生命
160%
Energy Shield From Life
35%
闪避
+35%
抗性
IconEnemyResistanceFire0 IconEnemyResistanceCold30 IconEnemyResistanceLightning30 IconEnemyResistanceChaos0
伤害
160%
命中
100%
暴击 Chance
5%
Attack Distance
6 ~ 6
攻击间隔
1.5 Second
Damage Spread
±20%
经验值
160%
Model Size
125%
Type
WraithColdLightning
Metadata
WraithSpookyRunemarked
等级
68
生命
13,211
2,413
伤害
373
法术伤害
373
命中
2,502
攻击间隔
1.5
经验值
45,814
召唤物生命
11,088
Minion Energy Shield
3,881
召唤物伤害
1,550
召唤物护甲
2,413
MPSWraithSpookyRunemarkedIceLightningProjectile
法术, 投射物, 玩家投射物, 可触发, 伤害, AttackInPlace
施放间隔: 1 秒
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [1482]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
MaceNotable2
GSWraithSpookyRunemarkedIceLightningProjectileImpact
可触发, 法术, 伤害, AttackInPlace
暴击率: 6%
施放间隔: 1 秒
冻结积蓄值提高 33%
造成 133.9 - 200.9 冰霜伤害
造成 83.7 - 251.1 闪电伤害
使敌人感电的几率总增 33%
base is projectile [1]
base skill can be avoided by dodge roll [1]
is area damage [1]
GSWraithSpookyRunemarkedIceLightningNova
可触发, 法术, 伤害, AttackInPlace
暴击率: 6%
施放间隔: 1 秒
冻结积蓄值提高 100%
造成 382.6 - 573.9 冰霜伤害
造成 239.1 - 717.4 闪电伤害
使敌人感电的几率总增 100%
is area damage [1]
GraveyardSpookyGhostExplode
可触发, 法术, 伤害, AttackInPlace
暴击率: 7%
施放间隔: 2.5 秒
冷却时间: 5 秒
冻结积蓄值提高 100%
造成 535.7 - 803.5 冰霜伤害
is area damage [1]
GraveyardGhostDashToTarget
法术, 位移, AttackInPlace
施放间隔: 0.93 秒
冷却时间: 3 秒
action attack or cast time uses animation length [1]
GraveyardGhostDashToTargetFar
法术, 位移, AttackInPlace
施放间隔: 0.93 秒
冷却时间: 3 秒
action attack or cast time uses animation length [1]
walk emerge extra distance [-15]

Object Type

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Wraith/Runemarked/WraithSpookyRunemarked"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Tempest Wraith",
    life = 1.6,
    energyShield = 0.35,
    damage = 1.6,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "GraveyardSpookyGhostExplode",
        "GraveyardGhostDashToTarget",
        "GraveyardGhostDashToTargetFar",
        "GSWraithSpookyRunemarkedIceLightningNova",
        "MPSWraithSpookyRunemarkedIceLightningProjectile",
        "GSWraithSpookyRunemarkedIceLightningProjectileImpact",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["GraveyardSpookyGhostExplode"] = {
    name = "GraveyardSpookyGhostExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 2.5,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "hit_damage_freeze_multiplier_+%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GraveyardGhostDashToTarget"] = {
    name = "GraveyardGhostDashToTarget",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.93,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GraveyardGhostDashToTargetFar"] = {
    name = "GraveyardGhostDashToTargetFar",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.93,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSWraithSpookyRunemarkedIceLightningNova"] = {
    name = "GSWraithSpookyRunemarkedIceLightningNova",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "hit_damage_freeze_multiplier_+%",
        "active_skill_shock_chance_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, 100, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSWraithSpookyRunemarkedIceLightningProjectile"] = {
    name = "MPSWraithSpookyRunemarkedIceLightningProjectile",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "base_is_projectile",
        "projectile_uses_contact_direction",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {1482, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSWraithSpookyRunemarkedIceLightningProjectileImpact"] = {
    name = "GSWraithSpookyRunemarkedIceLightningProjectileImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "hit_damage_freeze_multiplier_+%",
        "active_skill_shock_chance_+%_final",
        "is_area_damage",
        "base_is_projectile",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, 33, 33, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}
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