IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Sturmgespenst
CategoryUndeadUntot
IconEnemyEvasion IconEnemyResistanceCold IconEnemyResistanceLightning
Tempest Wraith
Spectre
Tagsallows_additional_projectiles, allows_inc_aoe, Zauberer, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
Leben
160%
Energy Shield From Life
35%
Ausweichen
+35%
Widerstand
IconEnemyResistanceFire0 IconEnemyResistanceCold30 IconEnemyResistanceLightning30 IconEnemyResistanceChaos0
Damage
160%
Genauigkeit
100%
Attack Distance
6 ~ 6
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
160%
Model Size
125%
Type
WraithColdLightning
Metadata
WraithSpookyRunemarked
Stufe
68
Leben
13,211
Damage
373
Zauberschaden
373
Genauigkeit
2,502
Angriffszeit
1.5
Erfahrung
45,814
Minion Life
11,088
Minion Energy Shield
3,881
Minion Damage
1,550
Minion Armour
2,413
MPSWraithSpookyRunemarkedIceLightningProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [1482]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
MaceNotable2
GSWraithSpookyRunemarkedIceLightningProjectileImpact
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
33% erhöhter Einfrierungsaufbau
Verursacht 133.9 bis 200.9 Kälteschaden
Verursacht 83.7 bis 251.1 Blitzschaden
33% mehr Chance auf Schocken
base is projectile [1]
base skill can be avoided by dodge roll [1]
is area damage [1]
GSWraithSpookyRunemarkedIceLightningNova
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
100% erhöhter Einfrierungsaufbau
Verursacht 382.6 bis 573.9 Kälteschaden
Verursacht 239.1 bis 717.4 Blitzschaden
100% mehr Chance auf Schocken
is area damage [1]
GraveyardSpookyGhostExplode
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 2.5 Sek.
Abklingzeit: 5 Sek.
100% erhöhter Einfrierungsaufbau
Verursacht 535.7 bis 803.5 Kälteschaden
is area damage [1]
GraveyardGhostDashToTarget
Spell, Movement, AttackInPlace
Zauberzeit: 0.93 Sek.
Abklingzeit: 3 Sek.
action attack or cast time uses animation length [1]
GraveyardGhostDashToTargetFar
Spell, Movement, AttackInPlace
Zauberzeit: 0.93 Sek.
Abklingzeit: 3 Sek.
action attack or cast time uses animation length [1]
walk emerge extra distance [-15]

Object Type

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Wraith/Runemarked/WraithSpookyRunemarked"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Tempest Wraith",
    life = 1.6,
    energyShield = 0.35,
    damage = 1.6,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "GraveyardSpookyGhostExplode",
        "GraveyardGhostDashToTarget",
        "GraveyardGhostDashToTargetFar",
        "GSWraithSpookyRunemarkedIceLightningNova",
        "MPSWraithSpookyRunemarkedIceLightningProjectile",
        "GSWraithSpookyRunemarkedIceLightningProjectileImpact",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["GraveyardSpookyGhostExplode"] = {
    name = "GraveyardSpookyGhostExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 2.5,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "hit_damage_freeze_multiplier_+%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GraveyardGhostDashToTarget"] = {
    name = "GraveyardGhostDashToTarget",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.93,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GraveyardGhostDashToTargetFar"] = {
    name = "GraveyardGhostDashToTargetFar",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.93,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSWraithSpookyRunemarkedIceLightningNova"] = {
    name = "GSWraithSpookyRunemarkedIceLightningNova",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "hit_damage_freeze_multiplier_+%",
        "active_skill_shock_chance_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, 100, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSWraithSpookyRunemarkedIceLightningProjectile"] = {
    name = "MPSWraithSpookyRunemarkedIceLightningProjectile",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "base_is_projectile",
        "projectile_uses_contact_direction",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {1482, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSWraithSpookyRunemarkedIceLightningProjectileImpact"] = {
    name = "GSWraithSpookyRunemarkedIceLightningProjectileImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "hit_damage_freeze_multiplier_+%",
        "active_skill_shock_chance_+%_final",
        "is_area_damage",
        "base_is_projectile",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, 33, 33, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}
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