IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Spectre tempétueux
CategoryUndeadMort-vivant
IconEnemyEvasion IconEnemyResistanceCold IconEnemyResistanceLightning
Tempest Wraith
Spectre
Tagsallows_additional_projectiles, allows_inc_aoe, Lanceur de sorts, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
Vie
160%
Energy Shield From Life
35%
Évasion
+35%
Résistance
IconEnemyResistanceFire0 IconEnemyResistanceCold30 IconEnemyResistanceLightning30 IconEnemyResistanceChaos0
Damage
160%
Précision
100%
Attack Distance
6 ~ 6
Temps d'attaque
1.5 Second
Damage Spread
±20%
Expérience
160%
Model Size
125%
Type
WraithColdLightning
Metadata
WraithSpookyRunemarked
Niveau
68
Vie
13,211
2,413
Damage
373
Dégâts des sorts
373
Précision
2,502
Temps d'attaque
1.5
Expérience
45,814
Minion Life
11,088
Minion Energy Shield
3,881
Minion Damage
1,550
Minion Armour
2,413
MPSWraithSpookyRunemarkedIceLightningProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Temps d'incantation: 1 sec.
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [1482]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
MaceNotable2
GSWraithSpookyRunemarkedIceLightningProjectileImpact
Triggerable, Spell, Damage, AttackInPlace
Chances de Touche critique: 6%
Temps d'incantation: 1 sec.
33% d'Augmentation d'Accumulation de Gel
Inflige 133.9 à 200.9 Dégâts de Froid
Inflige 83.7 à 251.1 Dégâts de Foudre
33% Davantage de chances d'Électrocuter
base is projectile [1]
base skill can be avoided by dodge roll [1]
is area damage [1]
GSWraithSpookyRunemarkedIceLightningNova
Triggerable, Spell, Damage, AttackInPlace
Chances de Touche critique: 6%
Temps d'incantation: 1 sec.
100% d'Augmentation d'Accumulation de Gel
Inflige 382.6 à 573.9 Dégâts de Froid
Inflige 239.1 à 717.4 Dégâts de Foudre
100% Davantage de chances d'Électrocuter
is area damage [1]
GraveyardSpookyGhostExplode
Triggerable, Spell, Damage, AttackInPlace
Chances de Touche critique: 7%
Temps d'incantation: 2.5 sec.
Temps de recharge: 5 sec.
100% d'Augmentation d'Accumulation de Gel
Inflige 535.7 à 803.5 Dégâts de Froid
is area damage [1]
GraveyardGhostDashToTarget
Spell, Movement, AttackInPlace
Temps d'incantation: 0.93 sec.
Temps de recharge: 3 sec.
action attack or cast time uses animation length [1]
GraveyardGhostDashToTargetFar
Spell, Movement, AttackInPlace
Temps d'incantation: 0.93 sec.
Temps de recharge: 3 sec.
action attack or cast time uses animation length [1]
walk emerge extra distance [-15]

Object Type

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Wraith/Runemarked/WraithSpookyRunemarked"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Tempest Wraith",
    life = 1.6,
    energyShield = 0.35,
    damage = 1.6,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "GraveyardSpookyGhostExplode",
        "GraveyardGhostDashToTarget",
        "GraveyardGhostDashToTargetFar",
        "GSWraithSpookyRunemarkedIceLightningNova",
        "MPSWraithSpookyRunemarkedIceLightningProjectile",
        "GSWraithSpookyRunemarkedIceLightningProjectileImpact",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["GraveyardSpookyGhostExplode"] = {
    name = "GraveyardSpookyGhostExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 2.5,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "hit_damage_freeze_multiplier_+%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GraveyardGhostDashToTarget"] = {
    name = "GraveyardGhostDashToTarget",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.93,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GraveyardGhostDashToTargetFar"] = {
    name = "GraveyardGhostDashToTargetFar",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.93,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSWraithSpookyRunemarkedIceLightningNova"] = {
    name = "GSWraithSpookyRunemarkedIceLightningNova",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "hit_damage_freeze_multiplier_+%",
        "active_skill_shock_chance_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, 100, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSWraithSpookyRunemarkedIceLightningProjectile"] = {
    name = "MPSWraithSpookyRunemarkedIceLightningProjectile",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "base_is_projectile",
        "projectile_uses_contact_direction",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {1482, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSWraithSpookyRunemarkedIceLightningProjectileImpact"] = {
    name = "GSWraithSpookyRunemarkedIceLightningProjectileImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "hit_damage_freeze_multiplier_+%",
        "active_skill_shock_chance_+%_final",
        "is_area_damage",
        "base_is_projectile",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, 33, 33, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}
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