IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Espectro de tempestad
CategoryUndeadNo muerto
IconEnemyEvasion IconEnemyResistanceCold IconEnemyResistanceLightning
Tempest Wraith
Spectre
Tagsallows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
Vida
160%
Energy Shield From Life
35%
Evasión
+35%
Resistencia
IconEnemyResistanceFire0 IconEnemyResistanceCold30 IconEnemyResistanceLightning30 IconEnemyResistanceChaos0
Damage
160%
Precisión
100%
Attack Distance
6 ~ 6
Tiempo de ataque
1.5 Second
Damage Spread
±20%
Experiencia
160%
Model Size
125%
Type
WraithColdLightning
Metadata
WraithSpookyRunemarked
Nivel
68
Vida
13,211
Damage
373
Daño de hechizos
373
Precisión
2,502
Tiempo de ataque
1.5
Experiencia
45,814
Minion Life
11,088
Minion Energy Shield
3,881
Minion Damage
1,550
Minion Armour
2,413
MPSWraithSpookyRunemarkedIceLightningProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [1482]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
MaceNotable2
GSWraithSpookyRunemarkedIceLightningProjectileImpact
Triggerable, Spell, Damage, AttackInPlace
Probabilidad de impacto crítico: 6%
Tiempo de lanzamiento: 1 seg
Acumulación de congelamiento aumentada un 33%
Inflige de 133.9 a 200.9 de daño de hielo
Inflige de 83.7 a 251.1 de daño de rayo
33% más de probabilidad de electrocutar
base is projectile [1]
base skill can be avoided by dodge roll [1]
is area damage [1]
GSWraithSpookyRunemarkedIceLightningNova
Triggerable, Spell, Damage, AttackInPlace
Probabilidad de impacto crítico: 6%
Tiempo de lanzamiento: 1 seg
Acumulación de congelamiento aumentada un 100%
Inflige de 382.6 a 573.9 de daño de hielo
Inflige de 239.1 a 717.4 de daño de rayo
100% más de probabilidad de electrocutar
is area damage [1]
GraveyardSpookyGhostExplode
Triggerable, Spell, Damage, AttackInPlace
Probabilidad de impacto crítico: 7%
Tiempo de lanzamiento: 2.5 seg
Tiempo de recarga: 5 seg
Acumulación de congelamiento aumentada un 100%
Inflige de 535.7 a 803.5 de daño de hielo
is area damage [1]
GraveyardGhostDashToTarget
Spell, Movement, AttackInPlace
Tiempo de lanzamiento: 0.93 seg
Tiempo de recarga: 3 seg
action attack or cast time uses animation length [1]
GraveyardGhostDashToTargetFar
Spell, Movement, AttackInPlace
Tiempo de lanzamiento: 0.93 seg
Tiempo de recarga: 3 seg
action attack or cast time uses animation length [1]
walk emerge extra distance [-15]

Object Type

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Wraith/Runemarked/WraithSpookyRunemarked"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Tempest Wraith",
    life = 1.6,
    energyShield = 0.35,
    damage = 1.6,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "GraveyardSpookyGhostExplode",
        "GraveyardGhostDashToTarget",
        "GraveyardGhostDashToTargetFar",
        "GSWraithSpookyRunemarkedIceLightningNova",
        "MPSWraithSpookyRunemarkedIceLightningProjectile",
        "GSWraithSpookyRunemarkedIceLightningProjectileImpact",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["GraveyardSpookyGhostExplode"] = {
    name = "GraveyardSpookyGhostExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 2.5,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "hit_damage_freeze_multiplier_+%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GraveyardGhostDashToTarget"] = {
    name = "GraveyardGhostDashToTarget",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.93,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GraveyardGhostDashToTargetFar"] = {
    name = "GraveyardGhostDashToTargetFar",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.93,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSWraithSpookyRunemarkedIceLightningNova"] = {
    name = "GSWraithSpookyRunemarkedIceLightningNova",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "hit_damage_freeze_multiplier_+%",
        "active_skill_shock_chance_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, 100, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSWraithSpookyRunemarkedIceLightningProjectile"] = {
    name = "MPSWraithSpookyRunemarkedIceLightningProjectile",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "base_is_projectile",
        "projectile_uses_contact_direction",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {1482, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSWraithSpookyRunemarkedIceLightningProjectileImpact"] = {
    name = "GSWraithSpookyRunemarkedIceLightningProjectileImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "hit_damage_freeze_multiplier_+%",
        "active_skill_shock_chance_+%_final",
        "is_area_damage",
        "base_is_projectile",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, 33, 33, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}
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