育巢虫母
野兽
dont be pushy [1]
The Brood Queen
SpectreN
Spectre OverrideMetadata/Monsters/HuhuGrub/HuhuGrubLarvaeRanged1Spectre
Tagsallows_additional_projectiles, allows_inc_aoe, beast, fast_movement, insect, melee, monster_applies_poison, monster_summons_adds, physical_affinity, quest_null_monster_mods, ranged, red_blood, Stab_onhit_audio, very_fast_movement
生命
100%
抗性
0 0 0 0
伤害
100%
命中
100%
暴击 Chance
5%
Attack Distance
6 ~ 12
攻击间隔
1.8 Second
Damage Spread
±20%
经验值
100%
Model Size
300%
Type
HuhuGrubLarvaeLarge
Metadata
HuhuGrubLarvaeRangedLandmark1
等级
68
生命
7,757
2,413
伤害
233
法术伤害
233
命中
2,464
攻击间隔
1.8
经验值
28,634
召唤物生命
6,930
召唤物伤害
969
召唤物护甲
2,413
HuhuGrubLarvaeMortar
投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 范围法术
暴击率: 5%
施放间隔: 1.3 秒
冷却时间: 2.5 秒
通用的怪物炮击技能. 与怪物投射物相似, 但带有冲击效果.
造成 191.3 - 287 物理伤害
击中敌人造成中毒
base is projectile [1]
is area damage [1]
projectile uses contact position [1]
HuhuGrubRangedStanceChange
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
基础攻击
Base Damage: 186–280
暴击率: 5%
攻击间隔: 1.8 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/Monsters/HuhuGrub/HuhuGrubLarvae"

Pathfinding
{
	immobile = true
}

StateMachine
{
	define_shared_state = "multistage"
	define_shared_state = "generic1"
	create_state_multistage_2 = "SetImmobile( false ); "
	on_state_multistage_2 = "SetImmobile( false );"
}

Actor
{
	actor = "Metadata/Monsters/HuhuGrub/HuhuGrubLarvaeLarge.act"
	basic_action = "Emerge"
}

Object Type Codes

version 2
extends "Metadata/Monsters/HuhuGrub/HuhuGrubLarvae"

StateMachine
{
	create_state_multistage_0 =
	"
		PlayAnimation( mobile_burrow_01_emerge );
		PauseAnimation();
	"

	create_state_multistage_1 =
	"
		AddAttached( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao',  );
		PlayAnimationAttachedByIndex( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao', 2 );
	"
}

Animated
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao"
	on_static_emerge_01 = "AddAttached( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao',  );"

	on_static_death_01 =
	"
		PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao', 0 );
		DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao' );
	"

	on_static_submerge_01 =
	"
		PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao', 3 );
		DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao' );
	"
}

Actor
{
	on_start_EmptyActionSpell =
	"
		PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao', 0 );
		DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao' );
	"
}

Life
{
	on_spawned_dead =
	"
		HideMeshSegment( BodySeamlessShape );
		ShowMeshSegments( BodyGutsShape, HeadGutsShape, BodyShape, HeadShape );
	"

	on_death =
	"
		HideMeshSegment( BodySeamlessShape );
		ShowMeshSegments( BodyGutsShape, HeadGutsShape, BodyShape, HeadShape );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/HuhuGrub/HuhuGrubLarvaeRangedLandmark1"] = {
    name = "The Brood Queen",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.8,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "HuhuGrubLarvaeMortar",
        "HuhuGrubRangedStanceChange",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HuhuGrubLarvaeMortar"] = {
    name = "HuhuGrubLarvaeMortar",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.3,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "global_poison_on_hit",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HuhuGrubRangedStanceChange"] = {
    name = "HuhuGrubRangedStanceChange",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.47,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
FamilyNothing
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
dont be pushy [1]
FamilyPushiness
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • dont be pushy Min: 1 Max: 1 Global
  • Edit

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