树精
Construct
Treant
SpectreY
Tagsanimal_claw_weapon, 施法, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, physical_affinity, slow_movement, wood_armour
生命
200%
Energy Shield From Life
10%
[护甲]
+30%
闪避值
+20%
抗性
-30 30 0 0
伤害
200%
命中
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
3 ~ 6
攻击间隔
1.335 Second
Damage Spread
±20%
经验值
200%
Model Size
140%
Type
TwigMonsterArchnemesis
Metadata
TwigMonsterArchnemesis
等级
68
生命
13,963
[护甲]
3,137
闪避值
572
能量护盾
1,551
伤害
466
法术伤害
466
命中
2,180
攻击间隔
1.335
经验值
57,268
Minion Life
12,474
Minion Energy Shield
1,386
Minion Damage
1,938
Minion Armour
4,585
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
普通攻击
Base Damage: 373–559
暴击几率: 5%
攻击间隔: 1.335 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SOTwigMonsterVinePod
可触发
generic skill trigger id [1]
GSTwigMonsterVinePod
可触发, 法术, 伤害
暴击几率: 5%
施放间隔: 1 秒
造成 191.3 - 287 物理伤害
击中敌人造成中毒
TBTwigMonsterPodBeam
法术, 可触发, 攻击, 伤害
Base Damage: 373–559
施放间隔: 1 秒
攻击间隔: 1.335 秒
action attack or cast time uses animation length [1]
generic skill trigger skills with id [1]
spell maximum action distance +% [0]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"

Stats
{
	set_base_heavy_stun_duration_ms = 3000
}

Transitionable

{

}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/seed_volatiles/blast_scale.ao"
	preload_animated_object = "Metadata/Monsters/SaplingMonster/Objects/seed_Thorn.ao"
}

Transitionable
{
	on_transition =	"Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/SaplingMonster/TwigMonsterAggroAudio.ao' ); } );"
}

Animated
{
	preload_animated_object = "Metadata/Monsters/SaplingMonster/TwigMonsterAggroAudio.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/SaplingMonster/TwigMonsterArchnemesis"] = {
    name = "Treant",
    life = 2,
    energyShield = 0.1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.335,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "TBTwigMonsterPodBeam",
        "SOTwigMonsterVinePod",
        "GSTwigMonsterVinePod",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TBTwigMonsterPodBeam"] = {
    name = "TBTwigMonsterPodBeam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "generic_skill_trigger_skills_with_id",
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {1, 0, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOTwigMonsterVinePod"] = {
    name = "SOTwigMonsterVinePod",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "generic_skill_trigger_id",
    },
    levels = {
        [1] = {1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSTwigMonsterVinePod"] = {
    name = "GSTwigMonsterVinePod",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "global_poison_on_hit",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
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