ExpeditionCraftingBenchAct1IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Verisium Comet-Spawn
CategoryBeasts野兽
IconEnemyEvasion IconEnemyResistanceFireWeak IconEnemyResistanceColdStrong
Spectre
Tagsbeast, crustacean_beast, expedition_monster, medium_movement, MonsterStab_onhit_audio, not_int, not_str
生命
120%
闪避
+33%
抗性
IconEnemyResistanceFire-30 IconEnemyResistanceCold75 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
伤害
120%
命中
100%
暴击 Chance
5%
Attack Distance
2 ~ 9
攻击间隔
1 Second
Damage Spread
±20%
经验值
120%
Model Size
45%
Type
Expedition2OctopusParasitePlayer
Metadata
OctopusParasitePlayerSummoned
IsSummoned
Y
等级
68
生命
9,908
2,413
伤害
280
法术伤害
280
命中
2,502
攻击间隔
1
经验值
34,361
召唤物生命
8,316
召唤物伤害
1,163
召唤物护甲
2,413
MeleeAtAnimationSpeedComboTEMP
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物, AttackInPlace
基础攻击
Base Damage: 224336
暴击率: 5%
攻击间隔: 1 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
GAExpedition2OctopusSlam
可触发, 攻击, AttackInPlace
Base Damage: 224336
暴击率: 5%
攻击伤害: 95%
攻击间隔: 1 秒
冷却时间: 2 秒
攻击伤害总降 5%
物理伤害的 60% 转化冰霜伤害
action attack or cast time uses animation length [1]
attack maximum action distance + [1]
is area damage [1]
voll slam damage +% final at centre [15]

Object Type

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpeditionNew/PlayerSummoned/OctopusParasitePlayerSummoned"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Verisium Comet-Spawn",
    life = 1.2,
    damage = 1.2,
    damageSpread = 0.2,
    attackTime = 1,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedComboTEMP",
        "GAExpedition2OctopusSlam",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedComboTEMP"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAExpedition2OctopusSlam"] = {
    name = "GAExpedition2OctopusSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "voll_slam_damage_+%_final_at_centre",
        "attack_maximum_action_distance_+",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {60, 15, 1, baseMultiplier = 0.95, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
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