Creation /6
name | icons |
---|---|
Sorcière | Minions: Send forth armies of the dead. Command them to do your bidding. Chaos Magic: Let loose plague and withering afflictions. A slow but painful death. Osteomancy: Spikes of bone grow at your command. A fast and deadly magic. |
Rôdeuse | Long Range: Let arrows fly from afar. Kill them before they arrive. Agility: Shoot on the move. Jump over your enemies. Leap away from danger. Crowd Control: Slow your enemies. Freeze them in place. Don't let them reach you. |
Guerrier | Heavy Slams: Hit hard. Slam your mace on the ground. Crack the earth. Stuns and Knockback: Stun your enemies. Push them back. Knock them to the ground. Defences: Shrug off small hits with heavy armour. Block big attacks with your shield. Use your large life pool to absorb the rest. |
Magicienne | Fire Spells: Create large explosions. Set your enemies on fire. Watch them burn. Cold Spells: Slow your enemies down. Freeze them in place. Control their movement. Lightning Spells: Bounce lightning around your foes. Shock them for even higher damage. |
Mercenaire | Ammunition: Switch between varied crossbow ammunition. Adapt to enemy behaviour. Exploit their weaknesses. Elemental Rounds: Use cold to freeze them. Use fire rounds to set them aflame. Unleash cascading lightning bolts. Versatile Range: Adapt to enemy behaviour. Pick them off from afar. Destroy any that get close. |
Moine | Quick Strikes: Overwhelm them with a ceaseless flurry of blows. Don't let up. Mobility: Weave through hordes. Dodge out of danger. Close in for the kill. Combos: Build up power before unleashing devastating finishers. |
Passive Overrides /14
Characters | From | To |
---|---|---|
Sorcière | 10% d'Augmentation des Dégâts des Sorts Sorcière: 8% d'Augmentation des Dégâts des Sorts Sorcière: Les Créatures ont 8% d'Augmentation de Dégâts | 8% d'Augmentation des Dégâts des Sorts Les Créatures ont 8% d'Augmentation de Dégâts |
Sorcière | 8% d'Augmentation des Dégâts des Sorts Sorcière: 8% d'Augmentation des Dégâts des Sorts Sorcière: Les Créatures ont 8% d'Augmentation de Dégâts | 8% d'Augmentation des Dégâts des Sorts Les Créatures ont 8% d'Augmentation de Dégâts |
Sorcière | 20% d'Augmentation des Dégâts des Sorts +10 d'Intelligence Sorcière: 16% d'Augmentation des Dégâts des Sorts Sorcière: Les Créatures ont 16% d'Augmentation de Dégâts Sorcière: +10 d'Intelligence | 16% d'Augmentation des Dégâts des Sorts Les Créatures ont 16% d'Augmentation de Dégâts +10 d'Intelligence |
Sorcière | 8% d'Augmentation des Dégâts élémentaires Sorcière: 8% d'Augmentation des Dégâts des Sorts Sorcière: Les Créatures ont 8% d'Augmentation de Dégâts | 8% d'Augmentation des Dégâts des Sorts Les Créatures ont 8% d'Augmentation de Dégâts |
Sorcière | 10% d'Augmentation des Dégâts de feu Sorcière: 10% d'Augmentation des Dégâts physiques | 10% d'Augmentation des Dégâts physiques |
Sorcière | 18% d'Augmentation des Dégâts de feu 30% d'Augmentation des chances d'Embrasement Sorcière: 15% d'Augmentation des Chances de coup critique pour les Sorts Sorcière: 18% d'Augmentation des Dégâts physiques | 15% d'Augmentation des Chances de coup critique pour les Sorts 18% d'Augmentation des Dégâts physiques |
Sorcière | 10% d'Augmentation des Dégâts de froid Sorcière: Les Créatures ont 10% d'Augmentation de Dégâts | Les Créatures ont 10% d'Augmentation de Dégâts |
Sorcière | 18% d'Augmentation des Dégâts de froid 30% d'Augmentation d'Accumulation de Gel Sorcière: Les Créatures ont 15% d'Augmentation de Dégâts Sorcière: Vos Créatures ont 3% d'Augmentations de Vitesse d'attaque et d'incantation | Les Créatures ont 15% d'Augmentation de Dégâts Vos Créatures ont 3% d'Augmentations de Vitesse d'attaque et d'incantation |
Sorcière | 10% d'Augmentation des Dégâts de foudre Sorcière: 10% d'Augmentation des Dégâts de chaos | 10% d'Augmentation des Dégâts de chaos |
Sorcière | 18% d'Augmentation des Dégâts de foudre 30% d'Augmentation des chances d'Électrocuter Sorcière: 18% d'Augmentation des Dégâts de chaos Sorcière: 15% d'Augmentation de la Durée des Effets des Aptitudes | 18% d'Augmentation des Dégâts de chaos 15% d'Augmentation de la Durée des Effets des Aptitudes |
Sorcière | 10% d'Augmentation du Taux de Régénération de Mana Sorcière: Les Créatures ont 10% d'Augmentation de la Vie maximale | Les Créatures ont 10% d'Augmentation de la Vie maximale |
Sorcière | Le démarrage de la Recharge du Bouclier d'énergie est 15% plus rapide Sorcière: Les Créatures ont 10% d'Augmentation de la Vie maximale | Les Créatures ont 10% d'Augmentation de la Vie maximale |
Sorcière | 25% d'Augmentation du Taux de recharge du Bouclier d'énergie Le démarrage de la Recharge du Bouclier d'énergie est 25% plus rapide Sorcière: Les Créatures ont 15% d'Augmentation de la Vie maximale Sorcière: Les Créatures Revivent 15% plus rapidement | Les Créatures ont 15% d'Augmentation de la Vie maximale Les Créatures Revivent 15% plus rapidement |
Sorcière | Le démarrage de la Recharge du Bouclier d'énergie est 15% plus rapide Sorcière: 10% d'Augmentation du Taux de Régénération de Mana | 10% d'Augmentation du Taux de Régénération de Mana |
Character Default /89
Type | Code | Value |
---|---|---|
Character | level | 1 |
Character | is_player | 1 |
Character | energy_shield_recharge_rate_per_minute_% | 750 |
Character | mana_regeneration_rate_per_minute_% | 240 |
Character | base_maximum_all_resistances_% | 75 |
Character | maximum_physical_damage_reduction_% | 90 |
Character | object_inherent_base_maximum_block_%_from_ot | 75 |
Character | base_maximum_spell_block_% | 75 |
Character | max_viper_strike_orbs | 4 |
Character | max_fuse_arrow_orbs | 5 |
Character | max_fire_beam_stacks | 8 |
Character | base_evasion_rating | 27 |
Character | life_per_level | 12 |
Character | mana_per_level | 4 |
Character | accuracy_rating_per_level | 3 |
Character | evasion_rating_per_level | 300 |
Character | base_critical_hit_damage_bonus | 100 |
Character | strength_per_level | 0 |
Character | dexterity_per_level | 0 |
Character | intelligence_per_level | 0 |
Character | max_endurance_charges | 3 |
Character | max_frenzy_charges | 3 |
Character | max_power_charges | 3 |
Character | maximum_righteous_charges | 5 |
Character | maximum_blood_scythe_charges | 5 |
Character | base_number_of_traps_allowed | 15 |
Character | base_number_of_remote_mines_allowed | 15 |
Character | max_charged_attack_stacks | 6 |
Character | max_talisman_degen_stacks | 20 |
Character | max_frost_nova_stacks | 20 |
Character | max_rampage_stacks | 1000 |
Character | damage_+%_per_10_rampage_stacks | 2 |
Character | movement_velocity_+%_per_10_rampage_stacks | 1 |
Character | pvp_shield_damage_+%_final | -15 |
Character | minions_have_labyrinth_trap_degen_effect_+% | -90 |
Character | minions_are_immune_to_labyrinth_degen_effect | 0 |
Character | minion_damage_taken_+%_from_spike_traps_final | -90 |
Character | minion_damage_taken_+%_from_arrow_traps_final | 0 |
Character | minion_damage_taken_+%_from_guillotine_traps_final | -90 |
Character | traps_explode_on_timeout | 1 |
Character | maximum_rage | 30 |
Character | max_delve_degen_stacks | 5000 |
Character | max_azurite_debuff_stacks | 10 |
Character | melee_variation | 1 |
Character | impaled_debuff_base_duration_ms | 8000 |
Character | impaled_debuff_number_of_reflected_hits | 5 |
Character | base_total_number_of_sigils_allowed | 3 |
Character | enable_movement_skill_animation_skipping | 1 |
Character | melee_hit_damage_stun_multiplier_+% | 50 |
Character | non_physical_hit_damage_stun_multiplier_+% | -33 |
Character | additional_insanity_effects_while_delirious | 1 |
Character | max_steel_ammo | 12 |
Character | chance_to_deal_triple_damage_%_per_brutal_charge | 3 |
Character | stun_threshold_+%_per_brutal_charge | 10 |
Character | elemental_damage_taken_goes_to_energy_shield_over_4_seconds_%_per_absorption_charge | 12 |
Character | actor_scale_+%_limit | 100 |
Character | mines_invulnerable_for_duration_ms | 2000 |
Character | traps_invulnerable_for_duration_ms | 2000 |
Character | damage_taken_when_hit_+%_final_per_fortification | -1 |
Character | base_max_fortification | 20 |
Character | base_presence_radius | 60 |
Character | mtx_max_killstreak_stacks | 1000 |
Character | mtx_max_killcounter_stacks | 30000 |
Character | melee_strike_bonus_attack_distance | 2 |
Character | melee_defer_damage_prediction | 1 |
Character | accuracy_rating_+%_final_at_max_distance_scaled | -90 |
Character | base_weapon_swap_duration_ms | 250 |
Character | poise_decay_%_per_second | 50 |
Character | enable_weapon_sets | true |
Character | base_number_of_weapon_sets | 2 |
Character | quadruped_head_turn_duration_ms | 100 |
Character | has_quadruped_head_control | 0 |
Character | base_pay_cost_over_start_of_skill_animation | 1 |
Character | base_knockback_speed_+% | -30 |
Character | base_maximum_number_of_stored_corpses | 10 |
Character | base_block_angle_degrees | 210 |
Character | base_heavy_stun_duration_ms | 1000 |
Character | global_resummon_time_ms | 7500 |
Character | disable_minion_formation | 1 |
Character | can_evade_spells | 1 |
Character | crossbow_ammo_switch_time_ms | 300 |
Character | light_stun_threshold_+%_final_per_number_of_times_stunned_in_past_duration_from_ot | 25 |
Character | x_ms_for_number_of_times_stunned_in_past_duration_from_ot | 6000 |
Character | rage_loss_delay_ms | 2000 |
Character | stun_base_duration_override_ms | 500 |
Character | armour_break_amount_+%_final_against_normal_monsters | 200 |
Character | armour_break_amount_+%_final_against_magic_monsters | 100 |
Character | fixed_frost_wall_limit | 60 |
Character | player_allow_dodge_roll_cancel | 1 |
Community Wiki
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Character Class
Path of Exile 2 features twelve character classes, two for every combination of Strength, Dexterity and Intelligence. While each of the class variants focuses on a different playstyle, they're just a starting point. You can combine skills from many classes together to create your ideal character build.
Each of the twelve character classes has its own three Ascendancy specialisations, resulting in a total of 36 Ascendancy Classes to pick between.
- Warrior (STR) - Maces and Slams
- Marauder (STR) - Axes
- Sorceress (INT) - Elemental spells
- Witch (INT) - Occult spells and Summons
- Ranger (DEX) - Bows
- Huntress (DEX) - Spears
- Mercenary (STR/DEX) - Crossbows
- Duelist (STR/DEX) - Swords
- Monk (DEX/INT) - Quartstaff and Unarmed
- Shadow (DEX/INT) - Daggers
- Druid (STR/INT) - Primal and Transformation
- Templar (STR/INT) - Flails
Confirmed no Scion.
The same attributes will share the passive skill tree. For example, Marauder and Warrior both have STR attributes and the passive skill trees will be the same. But ascendancy will be different.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.