Act_1

Old: chuanhsing#2097 2025-09-04 22:05:00

New: chuanhsing#2097 2025-09-05 10:03:15

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1-# Rise of the Abyssal League
1+# Act 1
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3-Created by forbidden necromantic magic during the age of the Precursors, the Abyssal have been biding their time underground. Now, obeying the will of their General, they are emerging from the depths through fissures spreading across all of Wraeclast. Fight this ancient evil, seal the fissures.
3+[[include:Act_1_Map]]
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5-##### Seal the Abyss
5+## The Riverbank
6+* Waypoint: No
7+* Boss: [[The Bloated Miller]]
8+* Quests: [[Reaching Clearfell]] ([[Uncut Skill Gem]] Level 1)
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7-In your travels throughout Wraeclast you will encounter fissures in the ground, sapping the life force of the monsters above. Slaying these monsters will trigger the Abyssal to emerge, enhanced with extra necromantic abilities from those who power they were draining. You will need to defeat them to close the Abyss.
10+[[The Riverbank]] is where the game begins. Select a movement type, walk forward and speak to the wounded man. Defeat the Zombie to loot your starting weapon, then equip it before progressing forward.
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9-Abysses increase in size, power and variety as you go through the game. Closing them will reveal Abyssal troves with valuable items, and sometimes allow you to travel underground to engage with the Abyssal directly.
12+Toward the middle of the zone, you find a Large Chest containing your first Skill Gem.
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11-##### Harness the Well of Souls
14+Follow the tutorial prompts:
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13-As you close the Abysses, you may find ancient bones that can be used to imbue your items with abyssal magic, adding hidden Abyssal modifiers. Using the Well of Souls, which you discover in Act Two, you can reveal the Desecrated modifier and choose to transform it by selecting one of three different options. During the campaign this allows you to more easily craft additional regular mods onto your items.
16+* To socket your Skill Gem into the Skill Gem Panel (Default Hotkey: G)
17+Left Click the Skill Icon & Place it on your Skill Bar
18+* Continue travelling forward until you find The Bloated Miller.
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15-##### New Bosses and a New Pinnacle
20+Defeat the [[The Bloated Miller]], collect your loot, and head to The [[Clearfell Encampment]].
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17-During the endgame, new and powerful mods that were not previously possible to craft will be unlocked.The Well of Souls can also affect your Waystones, granting new modifiers that will push difficulty and rewards to new heights
22+## Clearfell Encampment (Town) <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpaneltownpinicon.webp" height="32">
23+
24+* NPCs: [[Renly]]; [[Una]]; [[Finn]]
25+
26+The [[Clearfell Encampment]] is the first town in Path of Exile 2.
27+
28+Towns are safe zones and serve as a central hub, featuring:
29+
30+* A Waypoint
31+* Your Stashes
32+* A Healing Well
33+* & NPCs
34+
35+NPCs act as vendors, progress various questlines, or offer quest rewards.
36+
37+The Clearfell Encampment has 3 NPCs by default:
38+
39+* [[Renly]]: Sells Weapons, Body Armours, Helms, Gloves, Bloots, Shields, Quivers & Belts.
40+* [[Una]]: Sells Sceptres, ES Shields, Wands, Staves, Life Flasks, Mana Flasks, Wisdom Scrolls, Rings, Amulets & Charms. Una can also Disenchant Magic Items & Rare Items for Transmutation or Regal Shards.
41+* [[Finn]]: allows you to Gamble Gold for Items of an unknown rarity.
42+
43+## Clearfell <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
44+
45+* Bosses: [[Beira of the Rotten Pack]] ([[Head of the Winter Wolf]]: Grants +10% to Cold Resistance)
46+* Quests: None
47+
48+[[Clearfell]] is the second monster-inhabited zone and contains no immediate quest objectives.
49+
50+In the centre of the zone, players can find [[Beira of the Rotten Pack]]; an ice themed unique boss. Defeating Beira will provide the [[Head of the Winter Wolf]], a permanent consumable buff granting +10% to Cold Resistance. It is possible to immediately defeat Beira, as a Level 2 character; but can also be completed later.
51+
52+On the right side of the Zone, players can find the entrance to the [[Mud Burrow]] along with a Waypoint. Near the top right, players can find the exit to The Grelwood. Opposite the Mud Burrow, on the other side of the Zone, players can find an Abandoned Stash that drops an [[Uncut Skill Gem]] Level 1.
53+
54+## Mud Burrow
55+
56+* Waypoint: No
57+* Bosses: [[The Devourer]] (Optional)
58+* Quests: [[Treacherous Ground]] ([[Uncut Support Gem]] Level 1, Gold)
59+
60+The [[Mud Burrow]] is a narrow winding zone with an optional quest to Defeat the Devourer. The Devourer is a physical and chaos themed boss. The Devourer's abilities are telegraphed and can be avoided with careful positioning and movement. The Devourer’s chaos projectile barrage in particular can be avoided with Dodge Roll invincibility frames.
61+
62+## The Grelwood <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
63+
64+* Bosses: [[The Brambleghast]] (Optional), [[Areagne, Forgotten Witch]] (Optional)
65+* Quests: [[Secrets in the Dark]]
66+* Points of Interest: Tree of Souls, [[The Red Vale]]
67+
68+[[The Grelwood]] is an open forested area and is host to a multiple zone questline.
69+
70+Search the Grelwood for the [[Tree of Souls]] and progressing to [[the Red Vale]].
71+
72+[[Areagne, Forgotten Witch]]: an optional miniboss that can be difficult to defeat on a low level character, due to her frequent use of teleportation, cold degens and curses. Defeating Areagne for the first time rewards an [[Uncut Support Gem]] Level 1. Located inside her hut is a Cauldron, which drops a Medium Life & Mana Flask. Note: you can open the Cauldron without defeating Areagne.
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20-Delve into the Abyssal Depths, swarming with legions of the undead and guarding powerful rewards. Discover an ominous Ancient Spire and challenge the Abyssal commanders in their attempt to plunge Wraeclast into a lightless void.
75+## The Red Vale <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
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22-Abyssal bosses
23-* [[Tasgul, Swallower of Light]]
24-* [[Vandroth, Blackblooded Enslaver]]
25-*
26-*
77+* Bosses: [[The Rust King]]
78+* Quests: [[Secrets in the Dark]]
79+* Points of Interest: 3 Obelisks of Rust
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28-Pinnable Boss
29-* [[Vessel of Kulemak]]
81+The Red Vale is an open zone and contains 3 Obelisks of Rust. When interacting with an Obelisk of Rust, a wave of monsters spawn that need to be defeated to acquire 3 [[Runed Girdle]] quest items.
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31-## Abyssal Lich
83+Upon interacting with the third and final Obelisk of Rust, [[The Rust King]] spawns instead of a wave of monsters. Defeating the Rust King drops the last [[Runed Girdle]].
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33-When [[Lich]] jump in Well of Souls
85+After acquiring all three Runed Girdles, head to town and speak to Renly, to acquire the [[Runed Spikes]] quest item. Afterward, return to the Old Forest and search for the Tree of Souls.
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35-You enter... my Well of Souls... Lichborn woman... prove to me... you are worthy of Darkness...
87+## Return to The Grelwood <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
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37-https://www.youtube.com/watch?v=mRV81BRwZ2o
89+* Bosses: [[The Brambleghast]] (Optional)
90+* Quests: [[Secrets in the Dark]]
91+* Points of Interest: Tree of Souls, [[The Grim Tangle]]
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39-## Related items
93+After acquiring the [[Runed Spikes]], return to the Grelwood and search for the Tree of Souls, Summon [[Una]] (if you haven’t already), and stab the Runed Spikes into the three Runic Seals.
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41-Base items
42-* [[Omen of Abyssal Echoes]]
43-* [[Omen of the Sovereign]]
44-* [[Omen of the Liege]]
45-* [[Omen of the Blackblooded]]
46-* [[Omen of Sinistral Necromancy]]
47-* [[Omen of Dextral Necromancy]]
48-* [[Omen of Putrefaction]]
49-* [[Omen of Light]]
95+Speak to Una, head to town, and speak to Una again to complete the [[Secrets in Dark Quest]]. Afterward, head back to the Grelwood and search for The Grim Tangle.
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51-Ancient Bones
52-* [[Gnawed Jawbone]]
53-* [[Preserved Jawbone]]
54-* [[Ancient Jawbone]]
55-* [[Preserved Rib]]
56-* [[Gnawed Rib]]
57-* [[Ancient Rib]]
58-* [[Preserved Collarbone]]
59-* [[Gnawed Collarbone]]
60-* [[Ancient Collarbone]]
61-* [[Preserved Cranium]]
62-* [[Preserved Vertebrae]]
97+## The Grim Tangle <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
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64-Socket
65-* [[Amanamu's Gaze]]
66-* [[Tecrod's Gaze]]
67-* [[Kurgal's Gaze]]
68-* [[Ulaman's Gaze]]
99+* Bosses: [[The Rotten Druid]] (Optional)
100+* Quests: The Mysterious Shade
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70-Uniques
71-* [[Darkness Enthroned]]
72-* [[Undying Hate]]
73-* [[Grip of Kulemak]]
74-* [[Heart of the Well]]
102+[[The Grim Tangle]] is another narrow winding zone and contains no immediate quest objectives. Players should navigate through the zone, in search of the Cemetery of the Eternals.
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76-Lineage Supports
77-* [[Amanamu's Tithe]]
78-* [[Kurgal's Leash]]
79-* [[Tecrod's Revenge]]
80-* [[Kulemak's Dominion]]
104+## Cemetery of the Eternals <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
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82-Others
83-* [[Kulemak's Invitation]]
106+* NPCs: [[Lachlann the Lost]]
107+* Quests: [[Sorrow Among Stones]]
108+* Points of Interest: [[Tomb of the Consort]], [[Mausoleum of the Praetor]]
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85-
110+The [[Cemetery of the Eternals]] is an open area and is host to another multiple zone questline. Players need to search for the Tomb of the [[Tomb of Consort]] & the [[Mausoleum of the Praetor]], defeating the bosses inside, before returning to the [[Cemetery of the Eternals]] and speaking to [[Lachlann the Lost]].
111+
112+Author's Note: There is no meaningful difference in which zone you complete first. Completing the zones in the order you find them is recommended!
113+
114+## Tomb of the Consort <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
115+
116+* Bosses: [[Asinia, the Praetor's Consort]]
117+* Quests: [[Sorrow Among Stones]]
118+
119+The [[Tomb of the Consort]] is another underground zone and is home to [[Asinia, the Praetor's Consort]].
120+
121+Search for and defeat Asinia, to acquire [[Asinia's Memorial Key Piece]].
122+
123+## The Mausoleum <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
124+
125+* Bosses: [[Draven, the Eternal Praetor]]
126+* Quests: [[Sorrow Among Stones]]
127+
128+The [[Mausoleum of the Praetor]] is another underground zone and is home to [[Draven, the Eternal Praetor]].
129+
130+Search for and defeat Draven, to acquire [[Draven's Memorial Key Piece]].
131+
132+## Return to the Cemetery of the Eternals <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
133+
134+* NPCs: [[Lachlann the Lost]]
135+* Bosses: [[Lachlann of Endless Lament]]
136+* Quests: [[Sorrow Among Stones]], [[The Mysterious Shade]]
137+* Points of Interest: [[The Memorial Gate]]
138+
139+After acquiring both Memorial Key Pieces, return to the [[Cemetery of the Eternals]] and open the Memorial Gate near [[Lachlann the Lost]]. Follow Lachlann the Lost to his family's grave site, where he transforms into [[Lachlann of Endless Lament]].
140+
141+Defeat [[Lachlann of Endless Lament]] and pick up [[Count Lachlann’s Ring]]. Head forward to the [[Hunting Ground]], take the waypoint to town, speak to [[Una]], and witness the revival of [[The Hooded One]].
142+
143+## Hunting Grounds <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
144+
145+* Bosses: [[The Crowbell]] (Optional) (2 Weapon Set Passive Skill Points)
146+* Quests: None
147+* Points of Interest: [[Freythorn]], [[Ogham Farmlands]]
148+
149+The [[Hunting Grounds]] is an open zone inhabited by extremely dangerous monsters, extra care is required to progress forward safely. [[The Crowbell]] is an optional boss that provides 2 Weapon Set Passive Skill Points if defeated.
150+
151+Connected to the Hunting Grounds are the [[Freythorn]] and the [[Ogham Farmlands]]. It is recommended to find the Freythorn first before progressing forward, as the optional boss inside will provide +30 Spirit and a Persistent Skill Gem.
152+
153+## Freythorn <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
154+
155+* Bosses: [[The King in the Mists]] ([[Gembloom Skull]]: +30 Spirit, [[Uncut Spirit Gem]] Level 4: Creates a Persistent Buff Skill Gem at Level 4)
156+* Quests: [[Ominous Altars]] (Optional) (A Normal Rarity [[Ruby Charm]], [[Sapphire Charm]] or [[Topaz Charm]])
157+* Points of Interest: 3 Ritual Altars
158+
159+Freythorn is hoisted above the Hunting Grounds, it is composed of narrow wooden walkways and filled with dangerous ritual enemies. This is home to the King in the Mists.
160+
161+Search for the three Ritual Altars, interact with them, and defeat the newly spawned enemies to cleanse the Ritual.
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163+After cleansing three Ritual Altars, head to the top of the zone, in search of a much larger Ritual Altar. Clear the enemies surrounding it and interact with the larger Ritual Altar to begin the final Ritual, spawning another wave of monsters. Defeat the monsters and [[The King in the Mists]] spawns.
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165+The King in the Mists is a multi-phase, physical, and chaos themed boss, with both ranged and melee abilities. During the fight, the King in the Mists will cast either a purple or red debuff on you.
166+
167+If the debuff is purple: keep moving to avoid being frozen.
168+
169+If the debuff is red: stand still to avoid being frozen. Standing still can be dangerous, so either maintain distance before the red debuff is cast, or, build up the boss's stagger bar and stun them when afflicted by the red debuff.
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171+After defeating the King in the Mists. Loot the Gembloom Skull and consume it for a +30 Spirit buff. Consuming the Gembloom Skull will also create an Uncut Spirit Gem Level 4, allowing you to create your first Persistent Buff Skill Gem. Head to town and speak to Finn, who will offer you a normal rarity Ruby, Sapphire, and Topaz Charm. Select one and progress further.
172+
173+## Ogham Farmlands <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
174+
175+* Bosses: None
176+* Quests: [[The Lost Lute]] (Optional) (2 Weapon Set Passive Skill Points)
177+
178+[[Ogham Farmlands]] is an open zone with an optional quest: The Lost Lute. To complete the Lost Lute: search for a hut containing Una’s Lute, Loot Una’s Lute, and speak to Una in Town to acquire 2 Weapon Set Passive Skill Points.
179+
180+## Ogham Village <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
181+
182+* Bosses: [[The Executioner]]
183+* Quests: [[The Trail of Corruption]] ([[Uncut Skill Gem]] Level 5), [[Finding the Forge]] (Optional) (Unlocks the Salvage Bench)
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185+[[Ogham Village]] is a fiery village and contains the Executioner, a required boss to progress forward; and an optional but recommended quest, Finding the Forge which unlocks the Salvage Bench.
186+
187+To complete Finding the Forge: search for Renly’s [[Smithing Tools]] and bring them back to Renly in town.
188+
189+To complete [[the Trail of Corruption]], search for and defeat [[The Executioner]]. The Executioner is a physical and fire themed boss, with extremely lethal slam abilities. Pay careful attention to the Executioner's animations to either walk out of or Dodge Roll away from his abilities.
190+
191+After defeating the Executioner, free the prisoner at the top of the platform, travel forward to the Courtyard, and take the Waypoint to town to speak to Leitis for an [[Uncut Skill Gem]] Level 5.
192+
193+## The Manor Ramparts <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
194+
195+* Quests: None
196+* Bosses: None
197+
198+[[The Manor Ramparts]] is an open zone with no quests or bosses. Progress forward and search for the Oghman Manor.
199+
200+## Ogham Manor <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
201+
202+* Bosses: [[Count Geonor]] (Unlock Act 2), [[Candlemass, the Living Rite]] ([[Candlemass’ Essence]]: Grants +20 to Maximum Life)
203+* Quests: [[The Mad Wolf of Ogham]]
204+
205+The [[Ogham Manor]] is a multi-floor indoor zone that contains Count Geonor, a required boss to progress forward; and an optional but recommended boss, Candlemass, that grants a +20 to Maximum Life buff.
206+
207+[[Candlemass, the Living Rite]] is located on the first floor and is a fire themed boss, with both ranged and melee attacks.
208+
209+[[Count Geonor]], is found on the final floor and is a multi-phase, physical and cold themed boss.
210+
211+During the first phase, Count Geonor fights you in both human and wolf form. Upon lowering Count Geonor to below half health, he permanently transitions to wolf form and disappears into an arena-wide fog.
212+
213+During the fog phase normal monsters spawn to provide flask charges. As the fog phase progresses, Count Geonor speaks various voice lines; and at the end of each voice line lunges at you from the fog.
214+
215+After the fog dissipates, Count Geonor returns in wolf form, with extra abilities. Carefully watch his animations and pay attention to arena-wide AoE abilities.
216+
217+After defeating Count Geonor, return to town and speak to the Hooded One, selecting the “Follow the Beast’s trail” dialogue option to progress to [Act 2](Act_2).