Endgame

Old: chuanhsing#2097 2025-09-21 20:48:35

New: chuanhsing#2097 2025-09-21 20:48:54

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1-# Essence
1+# Endgame
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3-Sometimes you'll discover monsters frozen in essences: solidified, crystalline corruption. These dangerous monsters can be broken free.
3+This is the Atlas and it serves as the core of the endgame for Path of Exile 2.
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5-If you defeat them, the essence they drop can be used to upgrade normal items to magic items with a guaranteed mod from a category.
5+<a href="https://imgur.com/d20vl8G.jpg" data-lightbox="panel"></a>
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7-For example, we use this one on some boots to ensure a movement speed mod.
7+Well, one thing that Path of Exile is known for is having a lot of distinct endgame content to choose between.
8+Each endgame mechanic needs to have its own progression system, areas, bosses, rewards, and player power that can only be gained from that content.
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9-Rarely, essences will also drop that allow you to upgrade magics to rares, adding the guaranteed mod.
10+* [[Waystone]]
11+* Additional Content
12+ * [[Shrine]]
13+ * [[Strongbox]]
14+ * [[Essence]]
15+ * [[Azmeri Spirit]]
16+ * [[Rogue Exiles]]
17+* Special Maps
18+ * [[Untainted Paradise]]
19+ * [[Nameless Seer]]
20+ * [[Hideout]]
21+ * [[Precursor Towers]]
22+ * [[The Realmgate]]
23+* Map Status
24+ * [[Corruption]]
25+ * [[Map Boss]]
26+ * [[Anomaly Map]]
27+ * [Abyss](Abyss)
28+* Special Systems
29+ * [[Breach]]: [[Breach Ring]], [[Catalysts]], [[Breach Splinter]], [[Breach Precursor Tablet]]
30+ * [[Ritual]]: [[Omens]], [[Ritual Precursor Tablet]], [[Petition Splinter]]
31+ * [[Delirium]]: [[Liquid Emotions]], [[Simulacrum Splinter]], [[Delirium Precursor Tablet]]
32+ * [[Expedition]]: [[Expedition Precursor Tablet]], [[Expedition Logbook]], [[Runic Splinter]]
33+ * [[Trial of the Sekhemas]]: [[Jewels]], [[Djinn Barya]], [[Relics]]
34+ * [[The Trial of Chaos]]: [[Inscribed Ultimatum]], [[Vaal Orb]], [[Socketable]]
35+ * [[The Burning Monolith]]
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11-This is incredibly powerful since it allows you to get a second deterministic mod in your crafting projects.
37+## Special Maps
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13-Combining these with the currencies that are commonly found in Wraeclast for modifying items, and we can get a very nice pair of boots indeed.
39+##### [[Untainted Paradise]]
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15-Essences are a type of currency item dropped by essence encounters. Essences will add a modifier to an item, guaranteeing a modifier of a specified type.
41+You might find unique maps like Untainted Paradise, an undisturbed island full of beasts that give extreme amounts of experience (600%+).
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17-Essences can appear starting from Act 2.
43+##### [[Nameless Seer]]
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19-## Rise of the Abyssal Update
45+You may even find a lonely man just enjoying his retirement. He'll give you a unique item for free.
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21-Essence Rework
22-* Essences now have 4 tiers: Lesser, Normal, Greater, and Perfect.
23-* Instead of adding a modifier of a certain tag, Essences now add a specific modifier, depending on the Tier of Essence and type of item it is being applied to.
24-* Lesser, Normal, and Greater Essences can upgrade a Magic item to Rare, adding a guaranteed modifier.
25-* Perfect Essences and Essences obtained through Corruption remove a random modifier and augments a Rare item with a new guaranteed modifier.
26-* Added 7 new types of Essences.
27-* Essences of Torment have been renamed to Essences of Abrasion.
28-* Essence of Hysteria now augments different guaranteed modifiers based on the type of item it is applied to.
47+##### [[Hideout]]
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30-## Mechanics
31-Base tier essences will upgrade normal items to magic items, while Greater essences will upgrade magic items to rare.
49+In addition, you can find special areas that would make a good spot to set up camp. Clear these areas of their hostile inhabitants and you'll be able to claim them as your own hideout. You can decorate your hideout as you see fit and invite various NPCs to join you there, to create your own personal base of operations.
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33-Using a [[Vaal Orb]] on an imprisoned monster will corrupt it and modify the essences it's holding in unpredictable ways. Outcomes include:
34-- Add a random essence
35-- Reroll all essences into the same type
36-- Upgrade regular essences into their Greater versions
37-- Transform Greater Essences into a Corrupted Essence
51+##### [[Precursor Towers]]
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53+A great tool for exploration are towers. These mysterious precursor constructs are dotted around the Atlas.
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55+Completing the tower will reveal a large area around it, allowing you to scout out your next challenge.
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57+There are a lot of things to find, so keep looking. Some sections of the Atlas are influenced by corruption.
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59+This adds extra modifiers to the maps in the region, increasing the difficulty and rewards.
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61+Here, slaying monsters in close proximity to each other will cause vestiges of corruption
62+within them to merge together, forming powerful and grotesque abominations.
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64+* [[Breach Precursor Tablet]]
65+* [[Ritual Precursor Tablet]]
66+* [[Delirium Precursor Tablet]]
67+* [[Expedition Precursor Tablet]]
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69+## Map Status
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71+##### Atlas Tree: Boss
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73+Now, you may have noticed while looking at the Atlas that some areas have these icons above them. The icon indicates the area contains some kind of special encounter.
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75+This icon indicates the area has a powerful boss. Because only one in four maps contain a map boss,
76+we're able to make them much more powerful and much more rewarding than they were, in Path of Exile 1.
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78+ These bosses come from the campaign,
79+but have had the difficulty increased with changes to AI and some of their abilities.
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81+It's worth noting that because you can see where the bosses are,
82+you can choose to take them on or avoid them.
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84+If you do choose to hunt bosses, though, then you'll be rewarded
85+with special points for the boss hunting section of the Atlas skill tree.
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87+The points here will allow you to specialize in boss killing,
88+giving you much greater rewards for defeating them.
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90+For each different type of content in the endgame, we're adding specialized trees in order to make it so you don't feel the need to respec your points
91+when you change between different types of content.
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93+We'll be showing you seven of these by the end of this presentation, so there's still a lot more to come.
94+Now, bosses are not the only icon you will see on the Atlas. Let's take a look at one of the endgame systems.
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