宮廷魔術師、ドリヤニ
Doryani, Royal Thaumaturge
Spectre | N |
---|---|
Area | 黒の間, 黒の間 |
Tags | human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
ライフ
333%
Energy Shield From Life
10%
耐性




Damage
300%
命中力
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
4 ~ 14
アタックタイム
1.5 Second
Damage Spread
±20%
経験値
300%
Model Size
100%
Type
DoryaniPast
Metadata
DoryaniPast
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
64
ライフ
18,590
アーマー
1,906
回避力
429
エナジーシールド
2,066
Damage
617
スペルダメージ
617
命中力
1,910
アタックタイム
1.5
経験値
63,483
Minion Life
18,213
Minion Energy Shield
2,024
Minion Damage
2,360
Minion Armour
1,906
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSDoryaniHumanBossBasicLightningZap
Triggerable, Spell, Damage
クリティカルヒット率: 6%
キャストタイム: 1 秒
169.2から507.6の雷ダメージを与える
サポートされたスキルは感電付与確率が750%増加する
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
can perform skill while moving [1]
is area damage [1]
GSDoryaniHumanBossFlamethrower
Triggerable, Spell, Damage
クリティカルヒット率: 5%
キャストタイム: 1 秒
発火付与確率が500%増加する
101.5から152.3の火ダメージを与える
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
base skill cannot be parried [1]
can perform skill while moving [1]
MPSDoryaniHumanBossCrystalTossLeft
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
キャストタイム: 1 秒
クールダウン時間: 12 秒
投射物を追加で個放つ
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [30]
ballistic projectiles always bounce [1]
base deal no damage [2]
base is projectile [1]
can perform skill while moving [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1117]
projectile ballistic angle from reference event [1]
projectile spread radius [13]
projectile uses contact position [1]
spell maximum action distance +% [-30]

MPSDoryaniHumanBossCrystalTossRight
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
キャストタイム: 1 秒
クールダウン時間: 12 秒
投射物を追加で個放つ
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [30]
ballistic projectiles always bounce [1]
base deal no damage [2]
base is projectile [1]
can perform skill while moving [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1117]
projectile ballistic angle from reference event [1]
projectile spread radius [13]
projectile uses contact position [1]
spell maximum action distance +% [-30]

EASDoryaniHumanBossMultiLightningZap
クールダウン時間: 50 秒
action attack or cast time uses animation length [1]
can perform skill while moving [1]
movement speed +% final while performing action [-50]
movement speed acceleration +% per second while performing action [-25]
GSDoryaniHumanBossLightningClap
Triggerable, Spell, Damage
クリティカルヒット率: 6%
キャストタイム: 1 秒
クールダウン時間: 25 秒
465.3から1396の雷ダメージを与える
action attack or cast time uses animation length [1]
is area damage [1]
skill cannot be knocked back [1]
voll slam damage +% final at centre [50]
SODoryaniHumanBossSolarOrb
Triggerable
クールダウン時間: 15 秒
action attack or cast time uses animation length [1]
can perform skill while moving [1]
movement speed +% final while performing action [-100]
movement speed acceleration +% per second while performing action [-100]
MPSDoryaniHumanBossFireballPrimary
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
キャストタイム: 1 秒
クールダウン時間: 4.5 秒
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
can perform skill while moving [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1115]
movement speed +% final while performing action [-90]
movement speed acceleration +% per second while performing action [-100]
projectile ballistic angle from reference event [1]
projectile ballistic gravity override [1]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]

EDSDoryaniHumanBossFlameblast
Triggerable, Spell, Damage
クリティカルヒット率: 5%
キャストタイム: 1 秒
クールダウン時間: 20 秒
1184から1777の火ダメージを与える
action attack or cast time uses animation length [1]
can perform skill while moving [1]
is area damage [1]
movement speed +% final while performing action [-100]
movement speed acceleration +% per second while performing action [-100]
EDSDoryaniHumanBossFlameblastSelf
Triggerable, Spell, Damage
クリティカルヒット率: 5%
キャストタイム: 1 秒
クールダウン時間: 20 秒
1184から1777の火ダメージを与える
action attack or cast time uses animation length [1]
can perform skill while moving [1]
is area damage [1]
movement speed +% final while performing action [-100]
movement speed acceleration +% per second while performing action [-200]
skill cannot be knocked back [1]
GSDoryaniHumanBossBeamBlast
Triggerable, Spell, Damage
クリティカルヒット率: 6%
キャストタイム: 1 秒
クールダウン時間: 12.5 秒
359.6から1079の雷ダメージを与える
サポートされたスキルは感電付与確率が100%増加する
action attack or cast time uses animation length [1]
is area damage [1]
movement speed +% final while performing action [-100]
movement speed acceleration +% per second while performing action [-100]
EASDoryaniHumanBossCrystalTraps
クールダウン時間: 28 秒
action attack or cast time uses animation length [1]
can perform skill while moving [1]
movement speed +% final while performing action [-100]
movement speed acceleration +% per second while performing action [-100]
EASDoryaniHumanBossActivateMechanism
クールダウン時間: 40 秒
action attack or cast time uses animation length [1]
DTTDoryaniHumanBossJumpAround
Spell, Movement
キャストタイム: 1 秒
クールダウン時間: 15 秒
action attack or cast time uses animation length [1]
DTTDoryaniHumanBossJumpToArenaMiddle
Spell, Movement
キャストタイム: 1 秒
action attack or cast time uses animation length [1]
EASDoryaniExplodeCrab
action attack or cast time uses animation length [1]
action do not face target [1]
skill does not pathfind [1]
CGEDoryaniIonCannon
Spell, Area, Damage, Triggerable, Duration, AreaSpell
キャストタイム: 1 秒
クールダウン時間: 20 秒
毎秒705.1の基礎火ダメージを与える
action do not face target [1]
active skill base area of effect radius [16]
base skill effect duration [10000]
ground fire art variation [1020]
skill does not pathfind [1]
GTDoryaniLightningStorm
Triggerable
クールダウン時間: 20 秒
action attack or cast time uses animation length [1]
action do not face target [1]
skill does not pathfind [1]
GSDoryaniLightningStormBolt
Triggerable, Spell, Damage
クリティカルヒット率: 6%
キャストタイム: 1 秒
190.4から571.1の雷ダメージを与える
action attack or cast time uses animation length [1]
action do not face target [1]
is area damage [1]
skill does not pathfind [1]
GSDoryaniHumanBossDecelCrystalExplode
Triggerable, Spell, Damage
クリティカルヒット率: 6%
キャストタイム: 1 秒
401.9から1206の雷ダメージを与える
サポートされたスキルは感電付与確率が50%増加する
base is projectile [1]
is area damage [1]
GSDoryaniHumanBossFireClap
Triggerable, Spell, Damage
クリティカルヒット率: 5%
キャストタイム: 1 秒
812.2から1218の火ダメージを与える
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [50]
GSDoryaniHumanBossMultiLightningZap
Triggerable, Spell, Damage
クリティカルヒット率: 6%
キャストタイム: 1 秒
42.3から126.9の雷ダメージを与える
action attack or cast time uses animation length [1]
is area damage [1]
GSDoryaniHumanBossSolarOrbPulse
Triggerable, Spell, Damage
クリティカルヒット率: 5%
キャストタイム: 1 秒
879.9から1320の火ダメージを与える
action attack or cast time uses animation length [1]
is area damage [1]
EDSDoryaniHumanBossFlameblastTriggered
Triggerable, Spell, Damage
キャストタイム: 1 秒
1184から1777の火ダメージを与える
action attack or cast time uses animation length [1]
can perform skill while moving [1]
is area damage [1]
EDSDoryaniHumanBossFlameblastTriggeredSelf
Triggerable, Spell, Damage
キャストタイム: 1 秒
1184から1777の火ダメージを与える
action attack or cast time uses animation length [1]
can perform skill while moving [1]
is area damage [1]
MPSDoryaniHumanBossFireballSecondary
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
クリティカルヒット率: 5%
キャストタイム: 1 秒
473.8から710.7の火ダメージを与える
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [0]
base is projectile [1]
monster projectile variation [1116]
number of projectiles override [1]
projectile ballistic angle from target distance [1]
projectile ballistic gravity override [981]
projectile maximum range override [150]
projectile spread radius [0]

GSDoryaniHumanBossFireballDirectImpactExplosion
Triggerable, Spell, Damage
クリティカルヒット率: 5%
キャストタイム: 1 秒
812.2から1218の火ダメージを与える
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
GSDoryaniHumanBossMechanismBeam
Triggerable, Spell, Damage
クリティカルヒット率: 6%
キャストタイム: 1 秒
676.9から2031の雷ダメージを与える
サポートされたスキルは感電付与確率が100%増加する
action attack or cast time uses animation length [1]
is area damage [1]
GSDoryaniHumanBossMechanismBeamFlipped
Triggerable, Spell, Damage
クリティカルヒット率: 6%
キャストタイム: 1 秒
676.9から2031の雷ダメージを与える
サポートされたスキルは感電付与確率が100%増加する
action attack or cast time uses animation length [1]
is area damage [1]
GSDoryaniHumanBossCrystalZap
Triggerable, Spell, Damage
クリティカルヒット率: 6%
キャストタイム: 1 秒
80.38から241.1の雷ダメージを与える
サポートされたスキルは感電付与確率が300%増加する
action attack or cast time uses animation length [1]
is area damage [1]
EDSDoryaniHumanBossBeamBlastCone
Triggerable, Spell, Damage
キャストタイム: 1 秒
190.4から571.1の雷ダメージを与える
action attack or cast time uses animation length [1]
is area damage [1]
GSDoryaniHumanBossConstantLightning
Triggerable, Channel, Spell, Damage
クリティカルヒット率: 6%
キャストタイム: 1 秒
177.7から533の雷ダメージを与える
action attack or cast time uses animation length [1]
action do not face target [1]
is area damage [1]
skill does not pathfind [1]
GSDoryaniLightningStormBoltConstant
Triggerable, Spell, Damage
クリティカルヒット率: 6%
キャストタイム: 1 秒
190.4から571.1の雷ダメージを与える
action attack or cast time uses animation length [1]
action do not face target [1]
is area damage [1]
skill does not pathfind [1]
EASDoryaniHumanBossHoverDeath
action attack or cast time uses animation length [1]
action do not face target [1]
skill does not pathfind [1]
EASDoryaniHumanBossGroundDeath
action attack or cast time uses animation length [1]
action do not face target [1]
skill does not pathfind [1]
EASDoryaniHumanBossFloatingDeathActivate
action attack or cast time uses animation length [1]
EASDoryaniHumanBossGroundDeathActivate
action attack or cast time uses animation length [1]
DTTDoryaniHumanBossDeathJumpShort
Spell, Movement
キャストタイム: 1 秒
action attack or cast time uses animation length [1]
DTTDoryaniHumanBossDeathJumpMedium
Spell, Movement
キャストタイム: 1 秒
action attack or cast time uses animation length [1]
DTTDoryaniHumanBossDeathJumpLong
Spell, Movement
キャストタイム: 1 秒
action attack or cast time uses animation length [1]
EAADoryaniHumanBossDeathFreeAlva
action attack or cast time uses animation length [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" /* ------------------------------------------------------------------------------------------------------------------- */ /* Generic */ /* ------------------------------------------------------------------------------------------------------------------- */ StateMachine { define_shared_state = " lock_on; no_collision; " on_or_create_state_no_collision_1 = { RemoveCollidability(); } on_or_create_state_no_collision_0 = { MakeCollidable(); } } Functions { enable_directional_run_animations = { SetUsesDirectionalRunAnimations( true ); } disable_directional_run_animations = { SetUsesDirectionalRunAnimations( false ); } update_target = { SetTarget( arg1, false ); } update_target_detached = { SetTarget( arg1, true ); } } BaseEvents { on_construction_complete = "globals.doryani_chamber = this;" } InteractionAction {} NPC {} Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Doryani/lightningzap_beam.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Doryani/laser_blast.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Doryani/floorgem_emerge.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Doryani/crawling_bolt.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Doryani/bloodgem_laser.ao" preload_animated_object = "Metadata/Effects/Spells/corrupted_blood_stream/BuffLoopAudio.ao" preload_animated_object = "Metadata/Monsters/DoryaniMechSuit/HovercraftCrashed.ao" } /* ------------------------------------------------------------------------------------------------------------------- */ /* Movement */ /* ------------------------------------------------------------------------------------------------------------------- */ Actor { basic_action = "MoveForced" basic_action = "StrafeLeftNoFlee" basic_action = "StrafeRightNoFlee" basic_action = "ChangeToStance3" leveled_starting_effects = "DoLiterallyNothing" leveled_starting_effects = "ChangeToStance3Immediate" } StateMachine { define_shared_state = "can_move = 1;" } /* ------------------------------------------------------------------------------------------------------------------- */ /* Detach Hovercraft */ /* ------------------------------------------------------------------------------------------------------------------- */ Functions { lock_height = { LockHeight( GetHeight() ); } unlock_height = { UnlockHeight(); } unset_face_mode = { SetMovementFaceMode( FaceDirection ); } } StateMachine { define_shared_state = " hover_crafting; audio_param; " on_state_hover_crafting_0 = { PlayAnimation( mech_attach_platform_01 ); } on_or_create_state_hover_crafting_1 = { SetMovementFaceMode( DontFace ); PlayAnimationType( Idle ); Call( lock_height, floating_height ); } } /* ------------------------------------------------------------------------------------------------------------------- */ /* Death */ /* ------------------------------------------------------------------------------------------------------------------- */ Functions { do_death_move = { MoveToOverTime( arg1, 10, true, true ); Accelerate( 35, distance:arg2 / 3.0 ); } death_move_decel = { Accelerate( distance:arg1 ); } } StateMachine { define_shared_state = "death_float_epk; fight_done;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" /* ------------------------------------------------------------------------------------------------------------------- */ /* Generic */ /* ------------------------------------------------------------------------------------------------------------------- */ BaseEvents { on_construction_complete = { globals.doryanis_voicebox = this; } } StateMachine { create_state_lock_on_0 = { SetUsesDirectionalRunAnimations( false ); } create_state_lock_on_1 = { SetUsesDirectionalRunAnimations( true ); } } Render { use_ao_lights = true } /* ------------------------------------------------------------------------------------------------------------------- */ /* Suit Up (mech phase) */ /* ------------------------------------------------------------------------------------------------------------------- */ Actor { on_start_ChangeToStance3Immediate = { FadeAnimations( 10, 0.0 ); } } /* ------------------------------------------------------------------------------------------------------------------- */ /* Detach Hovercraft */ /* ------------------------------------------------------------------------------------------------------------------- */ StateMachine { on_or_create_state_hover_crafting_1 = { SetAnimatedTurnDuration( 1.0 ); } // create_state_hover_crafting_1 = { FaceObject( FindClosestObject( 'Metadata/Terrain/Gallows/Act3/3_17/Objects/DoryaniArenaCrystalMechanism', 100 ), true ); } } /* ------------------------------------------------------------------------------------------------------------------- */ /* Preload */ /* ------------------------------------------------------------------------------------------------------------------- */ Preload { preload_environment = "G3_17_boss" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Doryani/epk/new_deathsequence.epk" } /* ------------------------------------------------------------------------------------------------------------------- */ /* Death */ /* ------------------------------------------------------------------------------------------------------------------- */ Animated { on_event_hovercrashed = { DetachAllOfType( 'Metadata/Monsters/DoryaniMechSuit/Hovercraft.ao' ); DetachAllOfType( 'Metadata/Monsters/DoryaniMechSuit/attachments/HovercraftLArmBack.ao' ); DetachAllOfType( 'Metadata/Monsters/DoryaniMechSuit/attachments/HovercraftRArmBack.ao' ); DetachAllOfType( 'Metadata/Monsters/DoryaniMechSuit/attachments/HovercraftLArmFront.ao' ); DetachAllOfType( 'Metadata/Monsters/DoryaniMechSuit/attachments/HovercraftRArmFront.ao' ); } } StateMachine { on_or_create_state_death_float_epk_1 = { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Doryani/epk/new_deathsequence.epk' ); } on_state_death_float_epk_0 = { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Doryani/epk/new_deathsequence.epk' ); } on_state_fight_done_1 = { DisableRendering(); DisableAnimationSounds(); FadeOutLight( 0.2 ); DisableTargetable(); } create_state_fight_done_1 = { DisableRendering(); DisableAnimationSounds(); DisableLights(); DisableTargetable(); } } NPC { max_rotation_delta = 0 } Functions { leave_through_portal = { DisableTargetable(); } } /* ------------------------------------------------------------------------------------------------------------------- */ /* Combat Dialogue */ /* ------------------------------------------------------------------------------------------------------------------- */ Actor { on_effect_start_MPSDoryaniHumanBossCrystalTossLeft = " Roll( 1, 4, () { PlayTextAudio( DoryaniPastBoss_CrystalToss_Random, 'Metadata/Monsters/Doryani/DoryaniInThePast/DoryaniPast' ); } ); " on_effect_start_MPSDoryaniHumanBossCrystalTossRight = " Roll( 1, 4, () { PlayTextAudio( DoryaniPastBoss_CrystalToss_Random, 'Metadata/Monsters/Doryani/DoryaniInThePast/DoryaniPast' ); } ); " on_effect_start_MPSDoryaniHumanBossFireballPrimary = " Roll( 1, 4, () { PlayTextAudio( DoryaniPastBoss_UberFireball_Random, 'Metadata/Monsters/Doryani/DoryaniInThePast/DoryaniPast' ); } ); " on_effect_start_GSDoryaniHumanBossLightningClap = " Roll( 1, 1, () { PlayTextAudio( DoryaniPastBoss_LightningClap_Random, 'Metadata/Monsters/Doryani/DoryaniInThePast/DoryaniPast' ); } ); " on_effect_start_EDSDoryaniHumanBossFlameblast = " Roll( 1, 1, () { PlayTextAudio( DoryaniPastBoss_Flameblast_Random, 'Metadata/Monsters/Doryani/DoryaniInThePast/DoryaniPast' ); } ); " on_effect_start_EDSDoryaniHumanBossFlameblastSelf = " Roll( 1, 1, () { PlayTextAudio( DoryaniPastBoss_Flameblast_Random, 'Metadata/Monsters/Doryani/DoryaniInThePast/DoryaniPast' ); } ); " on_effect_start_SODoryaniHumanBossSolarOrb = " Roll( 1, 3, () { PlayTextAudio( DoryaniPastBoss_SolarOrb_Random, 'Metadata/Monsters/Doryani/DoryaniInThePast/DoryaniPast' ); } ); " on_effect_start_EASDoryaniHumanBossCrystalTraps = " Roll( 1, 2, () { PlayTextAudio( DoryaniPastBoss_BringSoulCore_Random, 'Metadata/Monsters/Doryani/DoryaniInThePast/DoryaniPast' ); } ); " on_effect_start_EASDoryaniHumanBossMultiLightningZap = " Roll( 1, 2, () { PlayTextAudio( DoryaniPastBoss_LightningTendrils_Random, 'Metadata/Monsters/Doryani/DoryaniInThePast/DoryaniPast' ); } ); " on_effect_start_GSDoryaniHumanBossFlamethrower = " Roll( 1, 4, () { PlayTextAudio( DoryaniPastBoss_Flamethrower_Random, 'Metadata/Monsters/Doryani/DoryaniInThePast/DoryaniPast' ); } ); " on_effect_start_GSDoryaniHumanBossBeamBlast = " Roll( 1, 1, () { PlayTextAudio( DoryaniPastBoss_FrontalLaser_Random, 'Metadata/Monsters/Doryani/DoryaniInThePast/DoryaniPast' ); } ); " on_effect_start_EASDoryaniHumanBossActivateMechanism = " Roll( 1, 1, () { PlayTextAudio( DoryaniPastBoss_ActivateLaser_Random, 'Metadata/Monsters/Doryani/DoryaniInThePast/DoryaniPast' ); } ); " on_effect_start_DTTDoryaniHumanBossJumpToArenaMiddle = " QueueTextAudio( DoryaniPastBoss_MechSuitTransform_Random, 'Metadata/Monsters/Doryani/DoryaniInThePast/DoryaniPast', 1450 ); QueueTextAudio( DoryaniPastBoss_MechSuitTransformEnd_Random, 'Metadata/Monsters/Doryani/DoryaniInThePast/DoryaniPast', 10500 ); PlayCharacterAudioEvent( DoryaniBossSummonMechResponseAlt ); " } Animated { on_knockdown_01 = " Roll( 1, 2, () { PlayTextAudio( DoryaniPastBoss_Knockdown_Random, 'Metadata/Monsters/Doryani/DoryaniInThePast/DoryaniPast' ); } ); " on_mech_knockdown_bwd_01 = " Roll( 1, 1, () { PlayTextAudio( DoryaniPastBoss_MechKnockdown_Random, 'Metadata/Monsters/Doryani/DoryaniInThePast/DoryaniPast' ); } ); " } GlobalAudioParamEvents { player_in_range_param = "DoryaniInRange" life_percent_param = "DoryaniLifePercentage" range = 130 } StateMachine { on_or_create_state_audio_param_0 = { SetGlobalAudioParam( DoryaniPhase, 0 ); } on_or_create_state_audio_param_1 = { SetGlobalAudioParam( DoryaniPhase, 1 ); } on_or_create_state_audio_param_2 = { SetGlobalAudioParam( DoryaniPhase, 2 ); } on_or_create_state_audio_param_3 = { SetGlobalAudioParam( DoryaniPhase, 3 ); } }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Doryani/DoryaniInThePast/DoryaniPast"] = { name = "Doryani, Royal Thaumaturge", life = 3.33, energyShield = 0.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 3, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "MPSDoryaniHumanBossFireballPrimary", "MPSDoryaniHumanBossFireballSecondary", "MPSDoryaniHumanBossCrystalTossLeft", "MPSDoryaniHumanBossCrystalTossRight", "CGEDoryaniIonCannon", "GSDoryaniHumanBossDecelCrystalExplode", "GSDoryaniHumanBossBasicLightningZap", "GSDoryaniHumanBossMultiLightningZap", "GSDoryaniHumanBossLightningClap", "GSDoryaniHumanBossFireClap", "GSDoryaniHumanBossSolarOrbPulse", "GSDoryaniHumanBossFlamethrower", "GSDoryaniHumanBossFireballDirectImpactExplosion", "GSDoryaniLightningStormBolt", "GSDoryaniLightningStormBoltConstant", "GSDoryaniHumanBossBeamBlast", "GSDoryaniHumanBossMechanismBeam", "GSDoryaniHumanBossCrystalZap", "GSDoryaniHumanBossConstantLightning", "GSDoryaniHumanBossMechanismBeamFlipped", "EASDoryaniHumanBossCrystalTraps", "EASDoryaniHumanBossMultiLightningZap", "EASDoryaniExplodeCrab", "EASDoryaniHumanBossActivateMechanism", "EASDoryaniHumanBossHoverDeath", "EASDoryaniHumanBossGroundDeath", "EASDoryaniHumanBossFloatingDeathActivate", "EASDoryaniHumanBossGroundDeathActivate", "EAADoryaniHumanBossDeathFreeAlva", "SODoryaniHumanBossSolarOrb", "GTDoryaniLightningStorm", "EDSDoryaniHumanBossFlameblast", "EDSDoryaniHumanBossFlameblastSelf", "EDSDoryaniHumanBossFlameblastTriggered", "EDSDoryaniHumanBossFlameblastTriggeredSelf", "EDSDoryaniHumanBossBeamBlastCone", "DTTDoryaniHumanBossJumpToArenaMiddle", "DTTDoryaniHumanBossJumpAround", "DTTDoryaniHumanBossDeathJumpShort", "DTTDoryaniHumanBossDeathJumpMedium", "DTTDoryaniHumanBossDeathJumpLong", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSDoryaniHumanBossFireballPrimary"] = { name = "MPSDoryaniHumanBossFireballPrimary", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "projectile_ballistic_gravity_override", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "base_is_projectile", "projectile_uses_contact_direction", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "maintain_projectile_direction_when_using_contact_position", "can_perform_skill_while_moving", "projectile_ballistic_angle_from_reference_event", "base_deal_no_damage", }, levels = { [1] = {1115, 1, -90, -100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSDoryaniHumanBossFireballSecondary"] = { name = "MPSDoryaniHumanBossFireballSecondary", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "projectile_spread_radius", "projectile_ballistic_gravity_override", "projectile_maximum_range_override", "active_skill_projectile_speed_+%_variation_final", "number_of_projectiles_override", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_target_distance", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1116, 0, 981, 150, 0, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSDoryaniHumanBossCrystalTossLeft"] = { name = "MPSDoryaniHumanBossCrystalTossLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_additional_projectiles", "active_skill_projectile_speed_+%_variation_final", "monster_projectile_variation", "spell_maximum_action_distance_+%", "projectile_spread_radius", "base_is_projectile", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "action_attack_or_cast_time_uses_animation_length", "base_deal_no_damage", "projectile_ballistic_angle_from_reference_event", "ballistic_projectiles_always_bounce", "can_perform_skill_while_moving", "base_deal_no_damage", "distribute_projectiles_over_contact_points", }, levels = { [1] = {15, 30, 1117, -30, 13, levelRequirement = 1, statInterpolation = {1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSDoryaniHumanBossCrystalTossRight"] = { name = "MPSDoryaniHumanBossCrystalTossRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_additional_projectiles", "active_skill_projectile_speed_+%_variation_final", "monster_projectile_variation", "spell_maximum_action_distance_+%", "projectile_spread_radius", "base_is_projectile", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "action_attack_or_cast_time_uses_animation_length", "base_deal_no_damage", "projectile_ballistic_angle_from_reference_event", "ballistic_projectiles_always_bounce", "can_perform_skill_while_moving", "base_deal_no_damage", "distribute_projectiles_over_contact_points", }, levels = { [1] = {15, 30, 1117, -30, 13, levelRequirement = 1, statInterpolation = {1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEDoryaniIonCannon"] = { name = "CGEDoryaniIonCannon", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "active_skill_base_area_of_effect_radius", "base_skill_effect_duration", "ground_fire_art_variation", "action_do_not_face_target", "skill_does_not_pathfind", }, levels = { [1] = {1, 16, 10000, 1020, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDoryaniHumanBossDecelCrystalExplode"] = { name = "GSDoryaniHumanBossDecelCrystalExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "shock_chance_+%", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.5, 1.5, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDoryaniHumanBossBasicLightningZap"] = { name = "GSDoryaniHumanBossBasicLightningZap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "shock_chance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "can_perform_skill_while_moving", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {0.5, 1.5, 750, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDoryaniHumanBossMultiLightningZap"] = { name = "GSDoryaniHumanBossMultiLightningZap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDoryaniHumanBossLightningClap"] = { name = "GSDoryaniHumanBossLightningClap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.5, 1.5, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDoryaniHumanBossFireClap"] = { name = "GSDoryaniHumanBossFireClap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDoryaniHumanBossSolarOrbPulse"] = { name = "GSDoryaniHumanBossSolarOrbPulse", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDoryaniHumanBossFlamethrower"] = { name = "GSDoryaniHumanBossFlamethrower", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "ignite_chance_+%", "action_attack_or_cast_time_uses_animation_length", "can_perform_skill_while_moving", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", "base_skill_cannot_be_parried", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 500, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDoryaniHumanBossFireballDirectImpactExplosion"] = { name = "GSDoryaniHumanBossFireballDirectImpactExplosion", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDoryaniLightningStormBolt"] = { name = "GSDoryaniLightningStormBolt", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "skill_does_not_pathfind", }, levels = { [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDoryaniLightningStormBoltConstant"] = { name = "GSDoryaniLightningStormBoltConstant", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "skill_does_not_pathfind", }, levels = { [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDoryaniHumanBossBeamBlast"] = { name = "GSDoryaniHumanBossBeamBlast", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "shock_chance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, -100, -100, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDoryaniHumanBossMechanismBeam"] = { name = "GSDoryaniHumanBossMechanismBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "shock_chance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDoryaniHumanBossCrystalZap"] = { name = "GSDoryaniHumanBossCrystalZap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "shock_chance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, 300, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDoryaniHumanBossConstantLightning"] = { name = "GSDoryaniHumanBossConstantLightning", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Channel] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "skill_does_not_pathfind", }, levels = { [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDoryaniHumanBossMechanismBeamFlipped"] = { name = "GSDoryaniHumanBossMechanismBeamFlipped", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "shock_chance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASDoryaniHumanBossCrystalTraps"] = { name = "EASDoryaniHumanBossCrystalTraps", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 6, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "action_attack_or_cast_time_uses_animation_length", "can_perform_skill_while_moving", }, levels = { [1] = {-100, -100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASDoryaniHumanBossMultiLightningZap"] = { name = "EASDoryaniHumanBossMultiLightningZap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "action_attack_or_cast_time_uses_animation_length", "can_perform_skill_while_moving", }, levels = { [1] = {-50, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASDoryaniExplodeCrab"] = { name = "EASDoryaniExplodeCrab", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "skill_does_not_pathfind", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASDoryaniHumanBossActivateMechanism"] = { name = "EASDoryaniHumanBossActivateMechanism", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASDoryaniHumanBossHoverDeath"] = { name = "EASDoryaniHumanBossHoverDeath", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "skill_does_not_pathfind", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASDoryaniHumanBossGroundDeath"] = { name = "EASDoryaniHumanBossGroundDeath", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "skill_does_not_pathfind", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASDoryaniHumanBossFloatingDeathActivate"] = { name = "EASDoryaniHumanBossFloatingDeathActivate", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASDoryaniHumanBossGroundDeathActivate"] = { name = "EASDoryaniHumanBossGroundDeathActivate", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAADoryaniHumanBossDeathFreeAlva"] = { name = "EAADoryaniHumanBossDeathFreeAlva", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SODoryaniHumanBossSolarOrb"] = { name = "SODoryaniHumanBossSolarOrb", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "action_attack_or_cast_time_uses_animation_length", "can_perform_skill_while_moving", }, levels = { [1] = {-100, -100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {-100, -100, levelRequirement = 80, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTDoryaniLightningStorm"] = { name = "GTDoryaniLightningStorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "skill_does_not_pathfind", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSDoryaniHumanBossFlameblast"] = { name = "EDSDoryaniHumanBossFlameblast", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "can_perform_skill_while_moving", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -100, -100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSDoryaniHumanBossFlameblastSelf"] = { name = "EDSDoryaniHumanBossFlameblastSelf", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "can_perform_skill_while_moving", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -100, -200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSDoryaniHumanBossFlameblastTriggered"] = { name = "EDSDoryaniHumanBossFlameblastTriggered", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "can_perform_skill_while_moving", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSDoryaniHumanBossFlameblastTriggeredSelf"] = { name = "EDSDoryaniHumanBossFlameblastTriggeredSelf", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "can_perform_skill_while_moving", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSDoryaniHumanBossBeamBlastCone"] = { name = "EDSDoryaniHumanBossBeamBlastCone", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTDoryaniHumanBossJumpToArenaMiddle"] = { name = "DTTDoryaniHumanBossJumpToArenaMiddle", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTDoryaniHumanBossJumpAround"] = { name = "DTTDoryaniHumanBossJumpAround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTDoryaniHumanBossDeathJumpShort"] = { name = "DTTDoryaniHumanBossDeathJumpShort", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTDoryaniHumanBossDeathJumpMedium"] = { name = "DTTDoryaniHumanBossDeathJumpMedium", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTDoryaniHumanBossDeathJumpLong"] = { name = "DTTDoryaniHumanBossDeathJumpLong", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
宮廷魔術師、ドリヤニ
Doryani, Royal Thaumaturge
Spectre | N |
---|---|
Area | 石の城塞 |
Tags | human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
ライフ
250%
Energy Shield From Life
10%
耐性




Damage
300%
命中力
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
4 ~ 14
アタックタイム
1.5 Second
Damage Spread
±20%
経験値
300%
Model Size
100%
Type
DoryaniPastMap
Metadata
DoryaniPastMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
80
ライフ
35,120
アーマー
4,803
回避力
644
エナジーシールド
3,902
Damage
1,001
スペルダメージ
1,001
命中力
3,204
アタックタイム
1.5
経験値
300,000
Minion Life
22,689
Minion Energy Shield
2,521
Minion Damage
5,329
Minion Armour
4,803
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSDoryaniHumanBossBasicLightningZap
Triggerable, Spell, Damage
クリティカルヒット率: 6%
キャストタイム: 1 秒
272.3から816.9の雷ダメージを与える
サポートされたスキルは感電付与確率が750%増加する
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
can perform skill while moving [1]
is area damage [1]
GSDoryaniHumanBossFlamethrower
Triggerable, Spell, Damage
クリティカルヒット率: 5%
キャストタイム: 1 秒
発火付与確率が500%増加する
163.4から245.1の火ダメージを与える
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
base skill cannot be parried [1]
can perform skill while moving [1]
MPSDoryaniHumanBossCrystalTossLeft
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
キャストタイム: 1 秒
クールダウン時間: 12 秒
投射物を追加で個放つ
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [30]
ballistic projectiles always bounce [1]
base deal no damage [2]
base is projectile [1]
can perform skill while moving [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1117]
projectile ballistic angle from reference event [1]
projectile spread radius [13]
projectile uses contact position [1]
spell maximum action distance +% [-30]

MPSDoryaniHumanBossCrystalTossRight
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
キャストタイム: 1 秒
クールダウン時間: 12 秒
投射物を追加で個放つ
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [30]
ballistic projectiles always bounce [1]
base deal no damage [2]
base is projectile [1]
can perform skill while moving [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1117]
projectile ballistic angle from reference event [1]
projectile spread radius [13]
projectile uses contact position [1]
spell maximum action distance +% [-30]

EASDoryaniHumanBossMultiLightningZap
クールダウン時間: 50 秒
action attack or cast time uses animation length [1]
can perform skill while moving [1]
movement speed +% final while performing action [-50]
movement speed acceleration +% per second while performing action [-25]
GSDoryaniHumanBossLightningClap
Triggerable, Spell, Damage
クリティカルヒット率: 6%
キャストタイム: 1 秒
クールダウン時間: 25 秒
748.8から2247の雷ダメージを与える
action attack or cast time uses animation length [1]
is area damage [1]
skill cannot be knocked back [1]
voll slam damage +% final at centre [50]
SODoryaniHumanBossSolarOrb
Triggerable
クールダウン時間: 15 秒
action attack or cast time uses animation length [1]
can perform skill while moving [1]
movement speed +% final while performing action [-100]
movement speed acceleration +% per second while performing action [-100]
MPSDoryaniHumanBossFireballPrimary
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
キャストタイム: 1 秒
クールダウン時間: 4.5 秒
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
can perform skill while moving [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1115]
movement speed +% final while performing action [-90]
movement speed acceleration +% per second while performing action [-100]
projectile ballistic angle from reference event [1]
projectile ballistic gravity override [1]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]

EDSDoryaniHumanBossFlameblast
Triggerable, Spell, Damage
クリティカルヒット率: 5%
キャストタイム: 1 秒
クールダウン時間: 20 秒
1906から2859の火ダメージを与える
action attack or cast time uses animation length [1]
can perform skill while moving [1]
is area damage [1]
movement speed +% final while performing action [-100]
movement speed acceleration +% per second while performing action [-100]
EDSDoryaniHumanBossFlameblastSelf
Triggerable, Spell, Damage
クリティカルヒット率: 5%
キャストタイム: 1 秒
クールダウン時間: 20 秒
1906から2859の火ダメージを与える
action attack or cast time uses animation length [1]
can perform skill while moving [1]
is area damage [1]
movement speed +% final while performing action [-100]
movement speed acceleration +% per second while performing action [-200]
skill cannot be knocked back [1]
GSDoryaniHumanBossBeamBlast
Triggerable, Spell, Damage
クリティカルヒット率: 6%
キャストタイム: 1 秒
クールダウン時間: 12.5 秒
578.6から1736の雷ダメージを与える
サポートされたスキルは感電付与確率が100%増加する
action attack or cast time uses animation length [1]
is area damage [1]
movement speed +% final while performing action [-100]
movement speed acceleration +% per second while performing action [-100]
EASDoryaniHumanBossCrystalTraps
クールダウン時間: 28 秒
action attack or cast time uses animation length [1]
can perform skill while moving [1]
movement speed +% final while performing action [-100]
movement speed acceleration +% per second while performing action [-100]
EASDoryaniHumanBossActivateMechanism
クールダウン時間: 40 秒
action attack or cast time uses animation length [1]
DTTDoryaniHumanBossJumpAround
Spell, Movement
キャストタイム: 1 秒
クールダウン時間: 15 秒
action attack or cast time uses animation length [1]
DTTDoryaniHumanBossJumpToArenaMiddle
Spell, Movement
キャストタイム: 1 秒
action attack or cast time uses animation length [1]
EASDoryaniExplodeCrab
action attack or cast time uses animation length [1]
action do not face target [1]
skill does not pathfind [1]
CGEDoryaniIonCannon
Spell, Area, Damage, Triggerable, Duration, AreaSpell
キャストタイム: 1 秒
クールダウン時間: 20 秒
毎秒1134.6の基礎火ダメージを与える
action do not face target [1]
active skill base area of effect radius [16]
base skill effect duration [10000]
ground fire art variation [1020]
skill does not pathfind [1]
GTDoryaniLightningStorm
Triggerable
クールダウン時間: 20 秒
action attack or cast time uses animation length [1]
action do not face target [1]
skill does not pathfind [1]
GSDoryaniLightningStormBolt
Triggerable, Spell, Damage
クリティカルヒット率: 6%
キャストタイム: 1 秒
306.3から919の雷ダメージを与える
action attack or cast time uses animation length [1]
action do not face target [1]
is area damage [1]
skill does not pathfind [1]
GSDoryaniHumanBossDecelCrystalExplode
Triggerable, Spell, Damage
クリティカルヒット率: 6%
キャストタイム: 1 秒
646.7から1940の雷ダメージを与える
サポートされたスキルは感電付与確率が50%増加する
base is projectile [1]
is area damage [1]
GSDoryaniHumanBossFireClap
Triggerable, Spell, Damage
クリティカルヒット率: 5%
キャストタイム: 1 秒
1307から1961の火ダメージを与える
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [50]
GSDoryaniHumanBossMultiLightningZap
Triggerable, Spell, Damage
クリティカルヒット率: 6%
キャストタイム: 1 秒
68.08から204.2の雷ダメージを与える
action attack or cast time uses animation length [1]
is area damage [1]
GSDoryaniHumanBossSolarOrbPulse
Triggerable, Spell, Damage
クリティカルヒット率: 5%
キャストタイム: 1 秒
1416から2124の火ダメージを与える
action attack or cast time uses animation length [1]
is area damage [1]
EDSDoryaniHumanBossFlameblastTriggered
Triggerable, Spell, Damage
キャストタイム: 1 秒
1906から2859の火ダメージを与える
action attack or cast time uses animation length [1]
can perform skill while moving [1]
is area damage [1]
EDSDoryaniHumanBossFlameblastTriggeredSelf
Triggerable, Spell, Damage
キャストタイム: 1 秒
1906から2859の火ダメージを与える
action attack or cast time uses animation length [1]
can perform skill while moving [1]
is area damage [1]
MPSDoryaniHumanBossFireballSecondary
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
クリティカルヒット率: 5%
キャストタイム: 1 秒
762.5から1144の火ダメージを与える
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [0]
base is projectile [1]
monster projectile variation [1116]
number of projectiles override [1]
projectile ballistic angle from target distance [1]
projectile ballistic gravity override [981]
projectile maximum range override [150]
projectile spread radius [0]

GSDoryaniHumanBossFireballDirectImpactExplosion
Triggerable, Spell, Damage
クリティカルヒット率: 5%
キャストタイム: 1 秒
1307から1961の火ダメージを与える
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
GSDoryaniHumanBossMechanismBeam
Triggerable, Spell, Damage
クリティカルヒット率: 6%
キャストタイム: 1 秒
1089から3268の雷ダメージを与える
サポートされたスキルは感電付与確率が100%増加する
action attack or cast time uses animation length [1]
is area damage [1]
GSDoryaniHumanBossMechanismBeamFlipped
Triggerable, Spell, Damage
クリティカルヒット率: 6%
キャストタイム: 1 秒
1089から3268の雷ダメージを与える
サポートされたスキルは感電付与確率が100%増加する
action attack or cast time uses animation length [1]
is area damage [1]
GSDoryaniHumanBossCrystalZap
Triggerable, Spell, Damage
クリティカルヒット率: 6%
キャストタイム: 1 秒
129.3から388の雷ダメージを与える
サポートされたスキルは感電付与確率が300%増加する
action attack or cast time uses animation length [1]
is area damage [1]
EDSDoryaniHumanBossBeamBlastCone
Triggerable, Spell, Damage
キャストタイム: 1 秒
306.3から919の雷ダメージを与える
action attack or cast time uses animation length [1]
is area damage [1]
GSDoryaniHumanBossConstantLightning
Triggerable, Channel, Spell, Damage
クリティカルヒット率: 6%
キャストタイム: 1 秒
285.9から857.8の雷ダメージを与える
action attack or cast time uses animation length [1]
action do not face target [1]
is area damage [1]
skill does not pathfind [1]
GSDoryaniLightningStormBoltConstant
Triggerable, Spell, Damage
クリティカルヒット率: 6%
キャストタイム: 1 秒
306.3から919の雷ダメージを与える
action attack or cast time uses animation length [1]
action do not face target [1]
is area damage [1]
skill does not pathfind [1]
EASDoryaniHumanBossHoverDeath
action attack or cast time uses animation length [1]
action do not face target [1]
skill does not pathfind [1]
EASDoryaniHumanBossGroundDeath
action attack or cast time uses animation length [1]
action do not face target [1]
skill does not pathfind [1]
EASDoryaniHumanBossFloatingDeathActivate
action attack or cast time uses animation length [1]
EASDoryaniHumanBossGroundDeathActivate
action attack or cast time uses animation length [1]
DTTDoryaniHumanBossDeathJumpShort
Spell, Movement
キャストタイム: 1 秒
action attack or cast time uses animation length [1]
DTTDoryaniHumanBossDeathJumpMedium
Spell, Movement
キャストタイム: 1 秒
action attack or cast time uses animation length [1]
DTTDoryaniHumanBossDeathJumpLong
Spell, Movement
キャストタイム: 1 秒
action attack or cast time uses animation length [1]
EAADoryaniHumanBossDeathFreeAlva
action attack or cast time uses animation length [1]
CGEDoryaniIonCannonTriggered
Spell, Area, Damage, Triggerable, Duration, AreaSpell
キャストタイム: 1 秒
action do not face target [1]
active skill base area of effect radius [16]
base skill effect duration [10000]
ground fire art variation [1020]
skill does not pathfind [1]
GTDoryaniIonCannonMap
Triggerable
クールダウン時間: 12.5 秒
action do not face target [1]
skill does not pathfind [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" /* ------------------------------------------------------------------------------------------------------------------- */ /* Generic */ /* ------------------------------------------------------------------------------------------------------------------- */ StateMachine { define_shared_state = " lock_on; no_collision; " on_or_create_state_no_collision_1 = { RemoveCollidability(); } on_or_create_state_no_collision_0 = { MakeCollidable(); } } Functions { enable_directional_run_animations = { SetUsesDirectionalRunAnimations( true ); } disable_directional_run_animations = { SetUsesDirectionalRunAnimations( false ); } update_target = { SetTarget( arg1, false ); } update_target_detached = { SetTarget( arg1, true ); } } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Doryani/lightningzap_beam.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Doryani/laser_blast.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Doryani/floorgem_emerge.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Doryani/crawling_bolt.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Doryani/bloodgem_laser.ao" preload_animated_object = "Metadata/Effects/Spells/corrupted_blood_stream/BuffLoopAudio.ao" preload_animated_object = "Metadata/Monsters/DoryaniMechSuit/HovercraftCrashed.ao" } /* ------------------------------------------------------------------------------------------------------------------- */ /* Movement */ /* ------------------------------------------------------------------------------------------------------------------- */ Actor { basic_action = "MoveForced" basic_action = "StrafeLeftNoFlee" basic_action = "StrafeRightNoFlee" basic_action = "ChangeToStance3" leveled_starting_effects = "DoLiterallyNothing" leveled_starting_effects = "ChangeToStance3Immediate" } StateMachine { define_shared_state = "can_move = 1;" } /* ------------------------------------------------------------------------------------------------------------------- */ /* Detach Hovercraft */ /* ------------------------------------------------------------------------------------------------------------------- */ Functions { lock_height = { LockHeight( GetHeight() ); } unlock_height = { UnlockHeight(); } unset_face_mode = { SetMovementFaceMode( FaceDirection ); } } StateMachine { define_shared_state = " hover_crafting; audio_param; " on_state_hover_crafting_0 = { PlayAnimation( mech_attach_platform_01 ); } on_or_create_state_hover_crafting_1 = { SetMovementFaceMode( DontFace ); PlayAnimationType( Idle ); Call( lock_height, floating_height ); } }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" /* ------------------------------------------------------------------------------------------------------------------- */ /* Generic */ /* ------------------------------------------------------------------------------------------------------------------- */ BaseEvents { on_construction_complete = { globals.doryanis_voicebox = this; } } StateMachine { create_state_lock_on_0 = { SetUsesDirectionalRunAnimations( false ); } create_state_lock_on_1 = { SetUsesDirectionalRunAnimations( true ); } } Render { use_ao_lights = true } /* ------------------------------------------------------------------------------------------------------------------- */ /* Suit Up (mech phase) */ /* ------------------------------------------------------------------------------------------------------------------- */ Actor { on_start_ChangeToStance3Immediate = { FadeAnimations( 10, 0.0 ); } } /* ------------------------------------------------------------------------------------------------------------------- */ /* Detach Hovercraft */ /* ------------------------------------------------------------------------------------------------------------------- */ StateMachine { on_or_create_state_hover_crafting_1 = { SetAnimatedTurnDuration( 1.0 ); } } /* ------------------------------------------------------------------------------------------------------------------- */ /* Preload */ /* ------------------------------------------------------------------------------------------------------------------- */ Preload { preload_environment = "G3_17_boss" } /* ------------------------------------------------------------------------------------------------------------------- */ /* Death */ /* ------------------------------------------------------------------------------------------------------------------- */ Animated { on_event_hovercrashed = { DetachAllOfType( 'Metadata/Monsters/DoryaniMechSuit/Hovercraft.ao' ); DetachAllOfType( 'Metadata/Monsters/DoryaniMechSuit/attachments/HovercraftLArmBack.ao' ); DetachAllOfType( 'Metadata/Monsters/DoryaniMechSuit/attachments/HovercraftRArmBack.ao' ); DetachAllOfType( 'Metadata/Monsters/DoryaniMechSuit/attachments/HovercraftLArmFront.ao' ); DetachAllOfType( 'Metadata/Monsters/DoryaniMechSuit/attachments/HovercraftRArmFront.ao' ); } } /* ------------------------------------------------------------------------------------------------------------------- */ /* Combat Dialogue */ /* ------------------------------------------------------------------------------------------------------------------- */ Actor { on_effect_start_MPSDoryaniHumanBossCrystalTossLeft = " Roll( 1, 4, () { PlayTextAudio( DoryaniPastBoss_CrystalToss_Random, 'Metadata/Monsters/Doryani/DoryaniInThePast/DoryaniPast' ); } ); " on_effect_start_MPSDoryaniHumanBossCrystalTossRight = " Roll( 1, 4, () { PlayTextAudio( DoryaniPastBoss_CrystalToss_Random, 'Metadata/Monsters/Doryani/DoryaniInThePast/DoryaniPast' ); } ); " on_effect_start_MPSDoryaniHumanBossFireballPrimary = " Roll( 1, 4, () { PlayTextAudio( DoryaniPastBoss_UberFireball_Random, 'Metadata/Monsters/Doryani/DoryaniInThePast/DoryaniPast' ); } ); " on_effect_start_GSDoryaniHumanBossLightningClap = " Roll( 1, 1, () { PlayTextAudio( DoryaniPastBoss_LightningClap_Random, 'Metadata/Monsters/Doryani/DoryaniInThePast/DoryaniPast' ); } ); " on_effect_start_EDSDoryaniHumanBossFlameblast = " Roll( 1, 1, () { PlayTextAudio( DoryaniPastBoss_Flameblast_Random, 'Metadata/Monsters/Doryani/DoryaniInThePast/DoryaniPast' ); } ); " on_effect_start_EDSDoryaniHumanBossFlameblastSelf = " Roll( 1, 1, () { PlayTextAudio( DoryaniPastBoss_Flameblast_Random, 'Metadata/Monsters/Doryani/DoryaniInThePast/DoryaniPast' ); } ); " on_effect_start_SODoryaniHumanBossSolarOrb = " Roll( 1, 3, () { PlayTextAudio( DoryaniPastBoss_SolarOrb_Random, 'Metadata/Monsters/Doryani/DoryaniInThePast/DoryaniPast' ); } ); " on_effect_start_EASDoryaniHumanBossCrystalTraps = " Roll( 1, 2, () { PlayTextAudio( DoryaniPastBoss_BringSoulCore_Random, 'Metadata/Monsters/Doryani/DoryaniInThePast/DoryaniPast' ); } ); " on_effect_start_EASDoryaniHumanBossMultiLightningZap = " Roll( 1, 2, () { PlayTextAudio( DoryaniPastBoss_LightningTendrils_Random, 'Metadata/Monsters/Doryani/DoryaniInThePast/DoryaniPast' ); } ); " on_effect_start_GSDoryaniHumanBossFlamethrower = " Roll( 1, 4, () { PlayTextAudio( DoryaniPastBoss_Flamethrower_Random, 'Metadata/Monsters/Doryani/DoryaniInThePast/DoryaniPast' ); } ); " on_effect_start_DTTDoryaniHumanBossJumpToArenaMiddle = " PlayTextAudio( DoryaniPastBoss_MechSuitTransform_Random, 'Metadata/Monsters/Doryani/DoryaniInThePast/DoryaniPast' ); PlayTextAudio( DoryaniPastBoss_MechSuitTransformEnd_Random, 'Metadata/Monsters/Doryani/DoryaniInThePast/DoryaniPast', 8400 ); PlayCharacterAudioEvent( DoryaniBossSummonMechResponseAlt ); " } GlobalAudioParamEvents { player_in_range_param = "DoryaniInRange" life_percent_param = "DoryaniLifePercentage" range = 130 } StateMachine { on_or_create_state_audio_param_0 = { SetGlobalAudioParam( DoryaniPhase, 0 ); } on_or_create_state_audio_param_1 = { SetGlobalAudioParam( DoryaniPhase, 1 ); } on_or_create_state_audio_param_2 = { SetGlobalAudioParam( DoryaniPhase, 2 ); } on_or_create_state_audio_param_3 = { SetGlobalAudioParam( DoryaniPhase, 3 ); } }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Doryani/DoryaniInThePast/DoryaniPastMap"] = { name = "Doryani, Royal Thaumaturge", life = 2.5, energyShield = 0.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 3, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "MPSDoryaniHumanBossFireballPrimary", "MPSDoryaniHumanBossFireballSecondary", "MPSDoryaniHumanBossCrystalTossLeft", "MPSDoryaniHumanBossCrystalTossRight", "CGEDoryaniIonCannon", "CGEDoryaniIonCannonTriggered", "GSDoryaniHumanBossDecelCrystalExplode", "GSDoryaniHumanBossBasicLightningZap", "GSDoryaniHumanBossMultiLightningZap", "GSDoryaniHumanBossLightningClap", "GSDoryaniHumanBossFireClap", "GSDoryaniHumanBossSolarOrbPulse", "GSDoryaniHumanBossFlamethrower", "GSDoryaniHumanBossFireballDirectImpactExplosion", "GSDoryaniLightningStormBolt", "GSDoryaniLightningStormBoltConstant", "GSDoryaniHumanBossBeamBlast", "GSDoryaniHumanBossMechanismBeam", "GSDoryaniHumanBossCrystalZap", "GSDoryaniHumanBossConstantLightning", "GSDoryaniHumanBossMechanismBeamFlipped", "EASDoryaniHumanBossCrystalTraps", "EASDoryaniHumanBossMultiLightningZap", "EASDoryaniExplodeCrab", "EASDoryaniHumanBossActivateMechanism", "EASDoryaniHumanBossHoverDeath", "EASDoryaniHumanBossGroundDeath", "EASDoryaniHumanBossFloatingDeathActivate", "EASDoryaniHumanBossGroundDeathActivate", "EAADoryaniHumanBossDeathFreeAlva", "SODoryaniHumanBossSolarOrb", "GTDoryaniLightningStorm", "GTDoryaniIonCannonMap", "EDSDoryaniHumanBossFlameblast", "EDSDoryaniHumanBossFlameblastSelf", "EDSDoryaniHumanBossFlameblastTriggered", "EDSDoryaniHumanBossFlameblastTriggeredSelf", "EDSDoryaniHumanBossBeamBlastCone", "DTTDoryaniHumanBossJumpToArenaMiddle", "DTTDoryaniHumanBossJumpAround", "DTTDoryaniHumanBossDeathJumpShort", "DTTDoryaniHumanBossDeathJumpMedium", "DTTDoryaniHumanBossDeathJumpLong", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSDoryaniHumanBossFireballPrimary"] = { name = "MPSDoryaniHumanBossFireballPrimary", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "projectile_ballistic_gravity_override", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "base_is_projectile", "projectile_uses_contact_direction", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "maintain_projectile_direction_when_using_contact_position", "can_perform_skill_while_moving", "projectile_ballistic_angle_from_reference_event", "base_deal_no_damage", }, levels = { [1] = {1115, 1, -90, -100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSDoryaniHumanBossFireballSecondary"] = { name = "MPSDoryaniHumanBossFireballSecondary", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "projectile_spread_radius", "projectile_ballistic_gravity_override", "projectile_maximum_range_override", "active_skill_projectile_speed_+%_variation_final", "number_of_projectiles_override", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_target_distance", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1116, 0, 981, 150, 0, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSDoryaniHumanBossCrystalTossLeft"] = { name = "MPSDoryaniHumanBossCrystalTossLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_additional_projectiles", "active_skill_projectile_speed_+%_variation_final", "monster_projectile_variation", "spell_maximum_action_distance_+%", "projectile_spread_radius", "base_is_projectile", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "action_attack_or_cast_time_uses_animation_length", "base_deal_no_damage", "projectile_ballistic_angle_from_reference_event", "ballistic_projectiles_always_bounce", "can_perform_skill_while_moving", "base_deal_no_damage", "distribute_projectiles_over_contact_points", }, levels = { [1] = {15, 30, 1117, -30, 13, levelRequirement = 1, statInterpolation = {1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSDoryaniHumanBossCrystalTossRight"] = { name = "MPSDoryaniHumanBossCrystalTossRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_additional_projectiles", "active_skill_projectile_speed_+%_variation_final", "monster_projectile_variation", "spell_maximum_action_distance_+%", "projectile_spread_radius", "base_is_projectile", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "action_attack_or_cast_time_uses_animation_length", "base_deal_no_damage", "projectile_ballistic_angle_from_reference_event", "ballistic_projectiles_always_bounce", "can_perform_skill_while_moving", "base_deal_no_damage", "distribute_projectiles_over_contact_points", }, levels = { [1] = {15, 30, 1117, -30, 13, levelRequirement = 1, statInterpolation = {1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEDoryaniIonCannon"] = { name = "CGEDoryaniIonCannon", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "active_skill_base_area_of_effect_radius", "base_skill_effect_duration", "ground_fire_art_variation", "action_do_not_face_target", "skill_does_not_pathfind", }, levels = { [1] = {1, 16, 10000, 1020, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEDoryaniIonCannonTriggered"] = { name = "CGEDoryaniIonCannonTriggered", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "active_skill_base_area_of_effect_radius", "base_skill_effect_duration", "ground_fire_art_variation", "action_do_not_face_target", "skill_does_not_pathfind", }, levels = { [1] = {1, 16, 10000, 1020, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDoryaniHumanBossDecelCrystalExplode"] = { name = "GSDoryaniHumanBossDecelCrystalExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "shock_chance_+%", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.5, 1.5, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDoryaniHumanBossBasicLightningZap"] = { name = "GSDoryaniHumanBossBasicLightningZap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "shock_chance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "can_perform_skill_while_moving", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {0.5, 1.5, 750, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDoryaniHumanBossMultiLightningZap"] = { name = "GSDoryaniHumanBossMultiLightningZap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDoryaniHumanBossLightningClap"] = { name = "GSDoryaniHumanBossLightningClap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.5, 1.5, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDoryaniHumanBossFireClap"] = { name = "GSDoryaniHumanBossFireClap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDoryaniHumanBossSolarOrbPulse"] = { name = "GSDoryaniHumanBossSolarOrbPulse", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDoryaniHumanBossFlamethrower"] = { name = "GSDoryaniHumanBossFlamethrower", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "ignite_chance_+%", "action_attack_or_cast_time_uses_animation_length", "can_perform_skill_while_moving", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", "base_skill_cannot_be_parried", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 500, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDoryaniHumanBossFireballDirectImpactExplosion"] = { name = "GSDoryaniHumanBossFireballDirectImpactExplosion", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDoryaniLightningStormBolt"] = { name = "GSDoryaniLightningStormBolt", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "skill_does_not_pathfind", }, levels = { [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDoryaniLightningStormBoltConstant"] = { name = "GSDoryaniLightningStormBoltConstant", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "skill_does_not_pathfind", }, levels = { [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDoryaniHumanBossBeamBlast"] = { name = "GSDoryaniHumanBossBeamBlast", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "shock_chance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, -100, -100, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDoryaniHumanBossMechanismBeam"] = { name = "GSDoryaniHumanBossMechanismBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "shock_chance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDoryaniHumanBossCrystalZap"] = { name = "GSDoryaniHumanBossCrystalZap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "shock_chance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, 300, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDoryaniHumanBossConstantLightning"] = { name = "GSDoryaniHumanBossConstantLightning", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Channel] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "skill_does_not_pathfind", }, levels = { [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDoryaniHumanBossMechanismBeamFlipped"] = { name = "GSDoryaniHumanBossMechanismBeamFlipped", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "shock_chance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASDoryaniHumanBossCrystalTraps"] = { name = "EASDoryaniHumanBossCrystalTraps", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 6, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "action_attack_or_cast_time_uses_animation_length", "can_perform_skill_while_moving", }, levels = { [1] = {-100, -100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASDoryaniHumanBossMultiLightningZap"] = { name = "EASDoryaniHumanBossMultiLightningZap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "action_attack_or_cast_time_uses_animation_length", "can_perform_skill_while_moving", }, levels = { [1] = {-50, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASDoryaniExplodeCrab"] = { name = "EASDoryaniExplodeCrab", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "skill_does_not_pathfind", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASDoryaniHumanBossActivateMechanism"] = { name = "EASDoryaniHumanBossActivateMechanism", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASDoryaniHumanBossHoverDeath"] = { name = "EASDoryaniHumanBossHoverDeath", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "skill_does_not_pathfind", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASDoryaniHumanBossGroundDeath"] = { name = "EASDoryaniHumanBossGroundDeath", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "skill_does_not_pathfind", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASDoryaniHumanBossFloatingDeathActivate"] = { name = "EASDoryaniHumanBossFloatingDeathActivate", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASDoryaniHumanBossGroundDeathActivate"] = { name = "EASDoryaniHumanBossGroundDeathActivate", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAADoryaniHumanBossDeathFreeAlva"] = { name = "EAADoryaniHumanBossDeathFreeAlva", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SODoryaniHumanBossSolarOrb"] = { name = "SODoryaniHumanBossSolarOrb", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "action_attack_or_cast_time_uses_animation_length", "can_perform_skill_while_moving", }, levels = { [1] = {-100, -100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {-100, -100, levelRequirement = 80, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTDoryaniLightningStorm"] = { name = "GTDoryaniLightningStorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "skill_does_not_pathfind", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTDoryaniIonCannonMap"] = { name = "GTDoryaniIonCannonMap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_do_not_face_target", "skill_does_not_pathfind", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSDoryaniHumanBossFlameblast"] = { name = "EDSDoryaniHumanBossFlameblast", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "can_perform_skill_while_moving", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -100, -100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSDoryaniHumanBossFlameblastSelf"] = { name = "EDSDoryaniHumanBossFlameblastSelf", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "can_perform_skill_while_moving", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -100, -200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSDoryaniHumanBossFlameblastTriggered"] = { name = "EDSDoryaniHumanBossFlameblastTriggered", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "can_perform_skill_while_moving", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSDoryaniHumanBossFlameblastTriggeredSelf"] = { name = "EDSDoryaniHumanBossFlameblastTriggeredSelf", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "can_perform_skill_while_moving", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSDoryaniHumanBossBeamBlastCone"] = { name = "EDSDoryaniHumanBossBeamBlastCone", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTDoryaniHumanBossJumpToArenaMiddle"] = { name = "DTTDoryaniHumanBossJumpToArenaMiddle", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTDoryaniHumanBossJumpAround"] = { name = "DTTDoryaniHumanBossJumpAround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTDoryaniHumanBossDeathJumpShort"] = { name = "DTTDoryaniHumanBossDeathJumpShort", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTDoryaniHumanBossDeathJumpMedium"] = { name = "DTTDoryaniHumanBossDeathJumpMedium", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTDoryaniHumanBossDeathJumpLong"] = { name = "DTTDoryaniHumanBossDeathJumpLong", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
感電付与確率が100%増加する
active skill ignite effect +% final [33]
Id | EndgameBossIgniteShockBonus |
---|---|
Family | DoryaniEndgameIgniteShock |
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.