Doryani, Königlicher Thaumaturg
Humanoid
Doryani, Royal Thaumaturge
SpectreN
AreaDie Schwarzen Kammern
Tagshuman, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Leben
330%
Energy Shield From Life
10%
Widerstand
30 0 30 0
Damage
300%
Genauigkeit
100%
Kritische Treffer Chance
5%
Bonus für kritische Treffer
+30%
Attack Distance
4 ~ 14
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
300%
Model Size
100%
Type
DoryaniPast
Metadata
DoryaniPast
Stufe
45
Leben
5,468
Damage
325
Zauberschaden
325
Genauigkeit
1,028
Angriffszeit
1.5
Erfahrung
18,135
Minion Life
9,082
Minion Energy Shield
1,009
Minion Damage
826
Minion Armour
585
GSDoryaniHumanBossBasicLightningZap
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
Verursacht 90.02 bis 270.1 Blitzschaden
Unterstützte Fertigkeiten haben 750% erhöhte Chance auf Schocken
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
can perform skill while moving [1]
is area damage [1]
GSDoryaniHumanBossFlamethrower
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
500% erhöhte Magnitude von Entflammbarkeit
Verursacht 54.01 bis 81.02 Feuerschaden
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
base skill cannot be parried [1]
can perform skill while moving [1]
MPSDoryaniHumanBossCrystalTossLeft
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Zauberzeit: 1 Sek.
Abklingzeit: 12 Sek.
Feuert 15 zusätzliche Projektile
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [30]
ballistic projectiles always bounce [1]
base deal no damage [2]
base is projectile [1]
can perform skill while moving [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1117]
projectile ballistic angle from reference event [1]
projectile spread radius [13]
projectile uses contact position [1]
spell maximum action distance +% [-30]
MPSDoryaniHumanBossCrystalTossRight
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Zauberzeit: 1 Sek.
Abklingzeit: 12 Sek.
Feuert 15 zusätzliche Projektile
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [30]
ballistic projectiles always bounce [1]
base deal no damage [2]
base is projectile [1]
can perform skill while moving [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1117]
projectile ballistic angle from reference event [1]
projectile spread radius [13]
projectile uses contact position [1]
spell maximum action distance +% [-30]
EASDoryaniHumanBossMultiLightningZap
Abklingzeit: 50 Sek.
action attack or cast time uses animation length [1]
can perform skill while moving [1]
movement speed +% final while performing action [-50]
movement speed acceleration +% per second while performing action [-25]
GSDoryaniHumanBossLightningClap
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
Abklingzeit: 25 Sek.
Verursacht 247.6 bis 742.7 Blitzschaden
action attack or cast time uses animation length [1]
is area damage [1]
skill cannot be knocked back [1]
voll slam damage +% final at centre [50]
SODoryaniHumanBossSolarOrb
Triggerable
Abklingzeit: 15 Sek.
action attack or cast time uses animation length [1]
can perform skill while moving [1]
movement speed +% final while performing action [-100]
movement speed acceleration +% per second while performing action [-100]
MPSDoryaniHumanBossFireballPrimary
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Zauberzeit: 1 Sek.
Abklingzeit: 4.5 Sek.
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
can perform skill while moving [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1115]
movement speed +% final while performing action [-90]
movement speed acceleration +% per second while performing action [-100]
projectile ballistic angle from reference event [1]
projectile ballistic gravity override [1]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
EDSDoryaniHumanBossFlameblast
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
Abklingzeit: 20 Sek.
Verursacht 630.2 bis 945.2 Feuerschaden
action attack or cast time uses animation length [1]
can perform skill while moving [1]
is area damage [1]
movement speed +% final while performing action [-100]
movement speed acceleration +% per second while performing action [-100]
EDSDoryaniHumanBossFlameblastSelf
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
Abklingzeit: 20 Sek.
Verursacht 630.2 bis 945.2 Feuerschaden
action attack or cast time uses animation length [1]
can perform skill while moving [1]
is area damage [1]
movement speed +% final while performing action [-100]
movement speed acceleration +% per second while performing action [-200]
skill cannot be knocked back [1]
GSDoryaniHumanBossBeamBlast
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
Abklingzeit: 12.5 Sek.
Verursacht 191.3 bis 573.9 Blitzschaden
Unterstützte Fertigkeiten haben 100% erhöhte Chance auf Schocken
action attack or cast time uses animation length [1]
is area damage [1]
movement speed +% final while performing action [-100]
movement speed acceleration +% per second while performing action [-100]
EASDoryaniHumanBossCrystalTraps
Abklingzeit: 28 Sek.
action attack or cast time uses animation length [1]
can perform skill while moving [1]
movement speed +% final while performing action [-100]
movement speed acceleration +% per second while performing action [-100]
EASDoryaniHumanBossActivateMechanism
Abklingzeit: 40 Sek.
action attack or cast time uses animation length [1]
DTTDoryaniHumanBossJumpAround
Spell, Movement
Zauberzeit: 1 Sek.
Abklingzeit: 15 Sek.
action attack or cast time uses animation length [1]
DTTDoryaniHumanBossJumpToArenaMiddle
Spell, Movement
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
EASDoryaniExplodeCrab
action attack or cast time uses animation length [1]
action do not face target [1]
skill does not pathfind [1]
CGEDoryaniIonCannon
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Zauberzeit: 1 Sek.
Abklingzeit: 20 Sek.
Verursacht 375.1 Basis-Feuerschaden pro Sekunde
action do not face target [1]
active skill base area of effect radius [16]
base skill effect duration [10000]
ground fire art variation [1020]
skill does not pathfind [1]
GTDoryaniLightningStorm
Triggerable
Abklingzeit: 20 Sek.
action attack or cast time uses animation length [1]
action do not face target [1]
skill does not pathfind [1]
GSDoryaniLightningStormBolt
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
Verursacht 101.3 bis 303.8 Blitzschaden
action attack or cast time uses animation length [1]
action do not face target [1]
is area damage [1]
skill does not pathfind [1]
GSDoryaniHumanBossDecelCrystalExplode
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
Verursacht 213.8 bis 641.4 Blitzschaden
Unterstützte Fertigkeiten haben 50% erhöhte Chance auf Schocken
base is projectile [1]
is area damage [1]
GSDoryaniHumanBossFireClap
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
Verursacht 432.1 bis 648.2 Feuerschaden
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [50]
GSDoryaniHumanBossMultiLightningZap
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
Verursacht 22.51 bis 67.52 Blitzschaden
action attack or cast time uses animation length [1]
is area damage [1]
GSDoryaniHumanBossSolarOrbPulse
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
Verursacht 468.1 bis 702.2 Feuerschaden
action attack or cast time uses animation length [1]
is area damage [1]
EDSDoryaniHumanBossFlameblastTriggered
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
Verursacht 630.2 bis 945.2 Feuerschaden
action attack or cast time uses animation length [1]
can perform skill while moving [1]
is area damage [1]
EDSDoryaniHumanBossFlameblastTriggeredSelf
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
Verursacht 630.2 bis 945.2 Feuerschaden
action attack or cast time uses animation length [1]
can perform skill while moving [1]
is area damage [1]
MPSDoryaniHumanBossFireballSecondary
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Zauberzeit: 1 Sek.
Verursacht 252.1 bis 378.1 Feuerschaden
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [0]
base is projectile [1]
monster projectile variation [1116]
number of projectiles override [1]
projectile ballistic angle from target distance [1]
projectile ballistic gravity override [981]
projectile maximum range override [150]
projectile spread radius [0]
GSDoryaniHumanBossFireballDirectImpactExplosion
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
Verursacht 432.1 bis 648.2 Feuerschaden
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
GSDoryaniHumanBossMechanismBeam
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
Verursacht 360.1 bis 1080 Blitzschaden
Unterstützte Fertigkeiten haben 100% erhöhte Chance auf Schocken
action attack or cast time uses animation length [1]
is area damage [1]
GSDoryaniHumanBossMechanismBeamFlipped
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
Verursacht 360.1 bis 1080 Blitzschaden
Unterstützte Fertigkeiten haben 100% erhöhte Chance auf Schocken
action attack or cast time uses animation length [1]
is area damage [1]
GSDoryaniHumanBossCrystalZap
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
Verursacht 42.76 bis 128.3 Blitzschaden
Unterstützte Fertigkeiten haben 300% erhöhte Chance auf Schocken
action attack or cast time uses animation length [1]
is area damage [1]
EDSDoryaniHumanBossBeamBlastCone
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
Verursacht 101.3 bis 303.8 Blitzschaden
action attack or cast time uses animation length [1]
is area damage [1]
GSDoryaniHumanBossConstantLightning
Triggerable, Channel, Spell, Damage
Zauberzeit: 1 Sek.
Verursacht 94.52 bis 283.6 Blitzschaden
action attack or cast time uses animation length [1]
action do not face target [1]
is area damage [1]
skill does not pathfind [1]
GSDoryaniLightningStormBoltConstant
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
Verursacht 101.3 bis 303.8 Blitzschaden
action attack or cast time uses animation length [1]
action do not face target [1]
is area damage [1]
skill does not pathfind [1]
EASDoryaniHumanBossHoverDeath
action attack or cast time uses animation length [1]
action do not face target [1]
skill does not pathfind [1]
EASDoryaniHumanBossGroundDeath
action attack or cast time uses animation length [1]
action do not face target [1]
skill does not pathfind [1]
EASDoryaniHumanBossFloatingDeathActivate
action attack or cast time uses animation length [1]
EASDoryaniHumanBossGroundDeathActivate
action attack or cast time uses animation length [1]
DTTDoryaniHumanBossDeathJumpShort
Spell, Movement
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
DTTDoryaniHumanBossDeathJumpMedium
Spell, Movement
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
DTTDoryaniHumanBossDeathJumpLong
Spell, Movement
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
EAADoryaniHumanBossDeathFreeAlva
action attack or cast time uses animation length [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

/* ------------------------------------------------------------------------------------------------------------------- */
/* Generic */
/* ------------------------------------------------------------------------------------------------------------------- */

StateMachine
{
	define_shared_state =
	"
		lock_on;
		no_collision;
	"

	on_or_create_state_no_collision_1 = { RemoveCollidability(); }
	on_or_create_state_no_collision_0 = { MakeCollidable(); }
}

Functions
{
	enable_directional_run_animations = { SetUsesDirectionalRunAnimations( true ); }
	disable_directional_run_animations = { SetUsesDirectionalRunAnimations( false ); }
	update_target = { SetTarget( arg1, false ); }
	update_target_detached = { SetTarget( arg1, true ); }
}

BaseEvents
{
	on_construction_complete = "globals.doryani_chamber = this;"
}

InteractionAction {}

NPC {}

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Doryani/lightningzap_beam.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Doryani/laser_blast.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Doryani/floorgem_emerge.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Doryani/crawling_bolt.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Doryani/bloodgem_laser.ao"
	preload_animated_object = "Metadata/Effects/Spells/corrupted_blood_stream/BuffLoopAudio.ao"
	preload_animated_object = "Metadata/Monsters/DoryaniMechSuit/HovercraftCrashed.ao"
}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Movement */
/* ------------------------------------------------------------------------------------------------------------------- */

Actor
{
	basic_action = "MoveForced"
	basic_action = "StrafeLeftNoFlee"
	basic_action = "StrafeRightNoFlee"
	basic_action = "ChangeToStance3"
	leveled_starting_effects = "DoLiterallyNothing"
	leveled_starting_effects = "ChangeToStance3Immediate"
}

StateMachine
{
	define_shared_state = "can_move = 1;"
}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Detach Hovercraft */
/* ------------------------------------------------------------------------------------------------------------------- */

Functions
{
	lock_height = { LockHeight( GetHeight() ); }
	unlock_height = { UnlockHeight(); }
	unset_face_mode = { SetMovementFaceMode( FaceDirection ); }
}

StateMachine
{
	define_shared_state =
	"
		hover_crafting;
		audio_param;
	"

	on_state_hover_crafting_0 = { PlayAnimation( mech_attach_platform_01 ); }

	on_or_create_state_hover_crafting_1 =
	{
		SetMovementFaceMode( DontFace );
		PlayAnimationType( Idle );
		Call( lock_height, floating_height );
	}
}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Death */
/* ------------------------------------------------------------------------------------------------------------------- */

Functions
{
	do_death_move =
	{
		MoveToOverTime( arg1, 10, true, true );
		Accelerate( 35, distance:arg2 / 3.0 );
	}
	death_move_decel = { Accelerate( distance:arg1 ); }
}

StateMachine
{
	define_shared_state = "death_float_epk; fight_done;"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

/* ------------------------------------------------------------------------------------------------------------------- */
/* Generic */
/* ------------------------------------------------------------------------------------------------------------------- */

BaseEvents
{
	on_construction_complete = { globals.doryanis_voicebox = this; }
}

StateMachine
{
	create_state_lock_on_0 = { SetUsesDirectionalRunAnimations( false ); }
	create_state_lock_on_1 = { SetUsesDirectionalRunAnimations( true ); }
}

Render
{
	use_ao_lights = true
}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Suit Up (mech phase) */
/* ------------------------------------------------------------------------------------------------------------------- */

Actor
{
	on_start_ChangeToStance3Immediate = { FadeAnimations( 10, 0.0 ); }
}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Detach Hovercraft */
/* ------------------------------------------------------------------------------------------------------------------- */

StateMachine
{
	on_or_create_state_hover_crafting_1 = { SetAnimatedTurnDuration( 1.0 ); }
	// create_state_hover_crafting_1 = { FaceObject( FindClosestObject( 'Metadata/Terrain/Gallows/Act3/3_17/Objects/DoryaniArenaCrystalMechanism', 100 ), true ); }
	
}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Preload */
/* ------------------------------------------------------------------------------------------------------------------- */

Preload
{
	preload_environment = "G3_17_boss"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Doryani/epk/new_deathsequence.epk"
}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Death */
/* ------------------------------------------------------------------------------------------------------------------- */

Animated
{
	on_event_hovercrashed =
	{
		DetachAllOfType( 'Metadata/Monsters/DoryaniMechSuit/Hovercraft.ao' );
		DetachAllOfType( 'Metadata/Monsters/DoryaniMechSuit/attachments/HovercraftLArmBack.ao' );
		DetachAllOfType( 'Metadata/Monsters/DoryaniMechSuit/attachments/HovercraftRArmBack.ao' );
		DetachAllOfType( 'Metadata/Monsters/DoryaniMechSuit/attachments/HovercraftLArmFront.ao' );
		DetachAllOfType( 'Metadata/Monsters/DoryaniMechSuit/attachments/HovercraftRArmFront.ao' );
	}
}

StateMachine
{
	on_or_create_state_death_float_epk_1 = { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Doryani/epk/new_deathsequence.epk' ); }
	on_state_death_float_epk_0 = { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Doryani/epk/new_deathsequence.epk' ); }

	on_state_fight_done_1 =
	{
		DisableRendering();
		DisableAnimationSounds();
		FadeOutLight( 0.2 );
		DisableTargetable();
	}

	create_state_fight_done_1 = 
	{
		DisableRendering();
		DisableAnimationSounds();
		DisableLights();
		DisableTargetable();
	}
}

NPC
{
	max_rotation_delta = 0
}

Functions
{
	leave_through_portal = { DisableTargetable(); }
}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Combat Dialogue */
/* ------------------------------------------------------------------------------------------------------------------- */

Actor
{
	on_effect_start_MPSDoryaniHumanBossCrystalTossLeft =
	"
		Roll( 1, 4, ()
		{
			PlayTextAudio( DoryaniPastBoss_CrystalToss_Random, 'Metadata/Monsters/Doryani/DoryaniInThePast/DoryaniPast' );
		} );
	"

	on_effect_start_MPSDoryaniHumanBossCrystalTossRight =
	"
		Roll( 1, 4, ()
		{
			PlayTextAudio( DoryaniPastBoss_CrystalToss_Random, 'Metadata/Monsters/Doryani/DoryaniInThePast/DoryaniPast' );
		} );
	"

	on_effect_start_MPSDoryaniHumanBossFireballPrimary =
	"
		Roll( 1, 4, ()
		{
			PlayTextAudio( DoryaniPastBoss_UberFireball_Random, 'Metadata/Monsters/Doryani/DoryaniInThePast/DoryaniPast' );
		} );
	"

	on_effect_start_GSDoryaniHumanBossLightningClap =
	"
		Roll( 1, 1, ()
		{
			PlayTextAudio( DoryaniPastBoss_LightningClap_Random, 'Metadata/Monsters/Doryani/DoryaniInThePast/DoryaniPast' );
		} );
	"

	on_effect_start_EDSDoryaniHumanBossFlameblast =
	"
		Roll( 1, 1, ()
		{
			PlayTextAudio( DoryaniPastBoss_Flameblast_Random, 'Metadata/Monsters/Doryani/DoryaniInThePast/DoryaniPast' );
		} );
	"

	on_effect_start_EDSDoryaniHumanBossFlameblastSelf =
	"
		Roll( 1, 1, ()
		{
			PlayTextAudio( DoryaniPastBoss_Flameblast_Random, 'Metadata/Monsters/Doryani/DoryaniInThePast/DoryaniPast' );
		} );
	"

	on_effect_start_SODoryaniHumanBossSolarOrb =
	"
		Roll( 1, 3, ()
		{
			PlayTextAudio( DoryaniPastBoss_SolarOrb_Random, 'Metadata/Monsters/Doryani/DoryaniInThePast/DoryaniPast' );
		} );
	"

	on_effect_start_EASDoryaniHumanBossCrystalTraps =
	"
		Roll( 1, 2, ()
		{
			PlayTextAudio( DoryaniPastBoss_BringSoulCore_Random, 'Metadata/Monsters/Doryani/DoryaniInThePast/DoryaniPast' );
		} );
	"

	on_effect_start_EASDoryaniHumanBossMultiLightningZap =
	"
		Roll( 1, 2, ()
		{
			PlayTextAudio( DoryaniPastBoss_LightningTendrils_Random, 'Metadata/Monsters/Doryani/DoryaniInThePast/DoryaniPast' );
		} );
	"

	on_effect_start_GSDoryaniHumanBossFlamethrower =
	"
		Roll( 1, 4, ()
		{
			PlayTextAudio( DoryaniPastBoss_Flamethrower_Random, 'Metadata/Monsters/Doryani/DoryaniInThePast/DoryaniPast' );
		} );
	"

	on_effect_start_GSDoryaniHumanBossBeamBlast =
	"
		Roll( 1, 1, ()
		{
			PlayTextAudio( DoryaniPastBoss_FrontalLaser_Random, 'Metadata/Monsters/Doryani/DoryaniInThePast/DoryaniPast' );
		} );
	"

	on_effect_start_EASDoryaniHumanBossActivateMechanism =
	"
		Roll( 1, 1, ()
		{
			PlayTextAudio( DoryaniPastBoss_ActivateLaser_Random, 'Metadata/Monsters/Doryani/DoryaniInThePast/DoryaniPast' );
		} );
	"

	on_effect_start_DTTDoryaniHumanBossJumpToArenaMiddle =
	"
		QueueTextAudio( DoryaniPastBoss_MechSuitTransform_Random, 'Metadata/Monsters/Doryani/DoryaniInThePast/DoryaniPast', 1450 );
		QueueTextAudio( DoryaniPastBoss_MechSuitTransformEnd_Random, 'Metadata/Monsters/Doryani/DoryaniInThePast/DoryaniPast', 10500 );
		PlayCharacterAudioEvent( DoryaniBossSummonMechResponseAlt );
	"
}

Animated
{
	on_knockdown_01 =
	"
		Roll( 1, 2, ()
		{
			PlayTextAudio( DoryaniPastBoss_Knockdown_Random, 'Metadata/Monsters/Doryani/DoryaniInThePast/DoryaniPast' );
		} );
	"

	on_mech_knockdown_bwd_01 =
	"
		Roll( 1, 1, ()
		{
			PlayTextAudio( DoryaniPastBoss_MechKnockdown_Random, 'Metadata/Monsters/Doryani/DoryaniInThePast/DoryaniPast' );
		} );
	"
}

GlobalAudioParamEvents
{
	player_in_range_param = "DoryaniInRange"
	life_percent_param = "DoryaniLifePercentage"
	range = 130
}

StateMachine
{
	on_or_create_state_audio_param_0 = { SetGlobalAudioParam( DoryaniPhase, 0 ); }
	on_or_create_state_audio_param_1 = { SetGlobalAudioParam( DoryaniPhase, 1 ); }
	on_or_create_state_audio_param_2 = { SetGlobalAudioParam( DoryaniPhase, 2 ); }
	on_or_create_state_audio_param_3 = { SetGlobalAudioParam( DoryaniPhase, 3 ); }
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Doryani/DoryaniInThePast/DoryaniPast"] = {
    name = "Doryani, Royal Thaumaturge",
    life = 3.3,
    energyShield = 0.1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 3,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "MPSDoryaniHumanBossFireballPrimary",
        "MPSDoryaniHumanBossFireballSecondary",
        "MPSDoryaniHumanBossCrystalTossLeft",
        "MPSDoryaniHumanBossCrystalTossRight",
        "CGEDoryaniIonCannon",
        "GSDoryaniHumanBossDecelCrystalExplode",
        "GSDoryaniHumanBossBasicLightningZap",
        "GSDoryaniHumanBossMultiLightningZap",
        "GSDoryaniHumanBossLightningClap",
        "GSDoryaniHumanBossFireClap",
        "GSDoryaniHumanBossSolarOrbPulse",
        "GSDoryaniHumanBossFlamethrower",
        "GSDoryaniHumanBossFireballDirectImpactExplosion",
        "GSDoryaniLightningStormBolt",
        "GSDoryaniLightningStormBoltConstant",
        "GSDoryaniHumanBossBeamBlast",
        "GSDoryaniHumanBossMechanismBeam",
        "GSDoryaniHumanBossCrystalZap",
        "GSDoryaniHumanBossConstantLightning",
        "GSDoryaniHumanBossMechanismBeamFlipped",
        "EASDoryaniHumanBossCrystalTraps",
        "EASDoryaniHumanBossMultiLightningZap",
        "EASDoryaniExplodeCrab",
        "EASDoryaniHumanBossActivateMechanism",
        "EASDoryaniHumanBossHoverDeath",
        "EASDoryaniHumanBossGroundDeath",
        "EASDoryaniHumanBossFloatingDeathActivate",
        "EASDoryaniHumanBossGroundDeathActivate",
        "EAADoryaniHumanBossDeathFreeAlva",
        "SODoryaniHumanBossSolarOrb",
        "GTDoryaniLightningStorm",
        "EDSDoryaniHumanBossFlameblast",
        "EDSDoryaniHumanBossFlameblastSelf",
        "EDSDoryaniHumanBossFlameblastTriggered",
        "EDSDoryaniHumanBossFlameblastTriggeredSelf",
        "EDSDoryaniHumanBossBeamBlastCone",
        "DTTDoryaniHumanBossJumpToArenaMiddle",
        "DTTDoryaniHumanBossJumpAround",
        "DTTDoryaniHumanBossDeathJumpShort",
        "DTTDoryaniHumanBossDeathJumpMedium",
        "DTTDoryaniHumanBossDeathJumpLong",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSDoryaniHumanBossFireballPrimary"] = {
    name = "MPSDoryaniHumanBossFireballPrimary",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "projectile_ballistic_gravity_override",
        "movement_speed_+%_final_while_performing_action",
        "movement_speed_acceleration_+%_per_second_while_performing_action",
        "base_is_projectile",
        "projectile_uses_contact_direction",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
        "maintain_projectile_direction_when_using_contact_position",
        "can_perform_skill_while_moving",
        "projectile_ballistic_angle_from_reference_event",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {1115, 1, -90, -100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSDoryaniHumanBossFireballSecondary"] = {
    name = "MPSDoryaniHumanBossFireballSecondary",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "projectile_ballistic_gravity_override",
        "projectile_maximum_range_override",
        "active_skill_projectile_speed_+%_variation_final",
        "number_of_projectiles_override",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_target_distance",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1116, 0, 981, 150, 0, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSDoryaniHumanBossCrystalTossLeft"] = {
    name = "MPSDoryaniHumanBossCrystalTossLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_additional_projectiles",
        "active_skill_projectile_speed_+%_variation_final",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "projectile_spread_radius",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
        "projectile_ballistic_angle_from_reference_event",
        "ballistic_projectiles_always_bounce",
        "can_perform_skill_while_moving",
        "base_deal_no_damage",
        "distribute_projectiles_over_contact_points",
    },
    levels = {
        [1] = {15, 30, 1117, -30, 13, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSDoryaniHumanBossCrystalTossRight"] = {
    name = "MPSDoryaniHumanBossCrystalTossRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_additional_projectiles",
        "active_skill_projectile_speed_+%_variation_final",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "projectile_spread_radius",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
        "projectile_ballistic_angle_from_reference_event",
        "ballistic_projectiles_always_bounce",
        "can_perform_skill_while_moving",
        "base_deal_no_damage",
        "distribute_projectiles_over_contact_points",
    },
    levels = {
        [1] = {15, 30, 1117, -30, 13, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEDoryaniIonCannon"] = {
    name = "CGEDoryaniIonCannon",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "active_skill_base_area_of_effect_radius",
        "base_skill_effect_duration",
        "ground_fire_art_variation",
        "action_do_not_face_target",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {1, 16, 10000, 1020, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossDecelCrystalExplode"] = {
    name = "GSDoryaniHumanBossDecelCrystalExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "shock_chance_+%",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.5, 1.5, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossBasicLightningZap"] = {
    name = "GSDoryaniHumanBossBasicLightningZap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "shock_chance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "can_perform_skill_while_moving",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {0.5, 1.5, 750, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossMultiLightningZap"] = {
    name = "GSDoryaniHumanBossMultiLightningZap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossLightningClap"] = {
    name = "GSDoryaniHumanBossLightningClap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {0.5, 1.5, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossFireClap"] = {
    name = "GSDoryaniHumanBossFireClap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossSolarOrbPulse"] = {
    name = "GSDoryaniHumanBossSolarOrbPulse",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossFlamethrower"] = {
    name = "GSDoryaniHumanBossFlamethrower",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "ignite_chance_+%",
        "action_attack_or_cast_time_uses_animation_length",
        "can_perform_skill_while_moving",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
        "base_skill_cannot_be_parried",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 500, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossFireballDirectImpactExplosion"] = {
    name = "GSDoryaniHumanBossFireballDirectImpactExplosion",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniLightningStormBolt"] = {
    name = "GSDoryaniLightningStormBolt",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniLightningStormBoltConstant"] = {
    name = "GSDoryaniLightningStormBoltConstant",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossBeamBlast"] = {
    name = "GSDoryaniHumanBossBeamBlast",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "movement_speed_+%_final_while_performing_action",
        "movement_speed_acceleration_+%_per_second_while_performing_action",
        "shock_chance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 1.5, -100, -100, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossMechanismBeam"] = {
    name = "GSDoryaniHumanBossMechanismBeam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "shock_chance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossCrystalZap"] = {
    name = "GSDoryaniHumanBossCrystalZap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "shock_chance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 1.5, 300, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossConstantLightning"] = {
    name = "GSDoryaniHumanBossConstantLightning",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Channel] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossMechanismBeamFlipped"] = {
    name = "GSDoryaniHumanBossMechanismBeamFlipped",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "shock_chance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASDoryaniHumanBossCrystalTraps"] = {
    name = "EASDoryaniHumanBossCrystalTraps",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 6,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "movement_speed_+%_final_while_performing_action",
        "movement_speed_acceleration_+%_per_second_while_performing_action",
        "action_attack_or_cast_time_uses_animation_length",
        "can_perform_skill_while_moving",
    },
    levels = {
        [1] = {-100, -100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASDoryaniHumanBossMultiLightningZap"] = {
    name = "EASDoryaniHumanBossMultiLightningZap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "movement_speed_+%_final_while_performing_action",
        "movement_speed_acceleration_+%_per_second_while_performing_action",
        "action_attack_or_cast_time_uses_animation_length",
        "can_perform_skill_while_moving",
    },
    levels = {
        [1] = {-50, -25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASDoryaniExplodeCrab"] = {
    name = "EASDoryaniExplodeCrab",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASDoryaniHumanBossActivateMechanism"] = {
    name = "EASDoryaniHumanBossActivateMechanism",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASDoryaniHumanBossHoverDeath"] = {
    name = "EASDoryaniHumanBossHoverDeath",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASDoryaniHumanBossGroundDeath"] = {
    name = "EASDoryaniHumanBossGroundDeath",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASDoryaniHumanBossFloatingDeathActivate"] = {
    name = "EASDoryaniHumanBossFloatingDeathActivate",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASDoryaniHumanBossGroundDeathActivate"] = {
    name = "EASDoryaniHumanBossGroundDeathActivate",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAADoryaniHumanBossDeathFreeAlva"] = {
    name = "EAADoryaniHumanBossDeathFreeAlva",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SODoryaniHumanBossSolarOrb"] = {
    name = "SODoryaniHumanBossSolarOrb",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "movement_speed_+%_final_while_performing_action",
        "movement_speed_acceleration_+%_per_second_while_performing_action",
        "action_attack_or_cast_time_uses_animation_length",
        "can_perform_skill_while_moving",
    },
    levels = {
        [1] = {-100, -100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        [2] = {-100, -100, levelRequirement = 80, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTDoryaniLightningStorm"] = {
    name = "GTDoryaniLightningStorm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EDSDoryaniHumanBossFlameblast"] = {
    name = "EDSDoryaniHumanBossFlameblast",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "movement_speed_+%_final_while_performing_action",
        "movement_speed_acceleration_+%_per_second_while_performing_action",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "can_perform_skill_while_moving",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -100, -100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EDSDoryaniHumanBossFlameblastSelf"] = {
    name = "EDSDoryaniHumanBossFlameblastSelf",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "movement_speed_+%_final_while_performing_action",
        "movement_speed_acceleration_+%_per_second_while_performing_action",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "can_perform_skill_while_moving",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -100, -200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EDSDoryaniHumanBossFlameblastTriggered"] = {
    name = "EDSDoryaniHumanBossFlameblastTriggered",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "can_perform_skill_while_moving",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EDSDoryaniHumanBossFlameblastTriggeredSelf"] = {
    name = "EDSDoryaniHumanBossFlameblastTriggeredSelf",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "can_perform_skill_while_moving",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EDSDoryaniHumanBossBeamBlastCone"] = {
    name = "EDSDoryaniHumanBossBeamBlastCone",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 1.5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTDoryaniHumanBossJumpToArenaMiddle"] = {
    name = "DTTDoryaniHumanBossJumpToArenaMiddle",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTDoryaniHumanBossJumpAround"] = {
    name = "DTTDoryaniHumanBossJumpAround",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTDoryaniHumanBossDeathJumpShort"] = {
    name = "DTTDoryaniHumanBossDeathJumpShort",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTDoryaniHumanBossDeathJumpMedium"] = {
    name = "DTTDoryaniHumanBossDeathJumpMedium",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTDoryaniHumanBossDeathJumpLong"] = {
    name = "DTTDoryaniHumanBossDeathJumpLong",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Doryani, Königlicher Thaumaturg
Humanoid
100% erhöhte Chance auf Schocken
active skill ignite effect +% final [33]
Doryani, Royal Thaumaturge
SpectreN
AreaDie Steinzitadelle
Tagshuman, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Leben
330%
Energy Shield From Life
10%
Widerstand
75 0 75 0
Damage
300%
Genauigkeit
100%
Kritische Treffer Chance
5%
Bonus für kritische Treffer
+30%
Attack Distance
4 ~ 14
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
300%
Model Size
100%
Type
DoryaniPastMap
Metadata
DoryaniPastMap
Stufe
80
Leben
46,359
Damage
1,001
Zauberschaden
1,001
Genauigkeit
3,718
Angriffszeit
1.5
Erfahrung
300,000
Minion Life
29,949
Minion Energy Shield
3,328
Minion Damage
5,329
Minion Armour
4,803
GSDoryaniHumanBossBasicLightningZap
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
Verursacht 272.3 bis 816.9 Blitzschaden
Unterstützte Fertigkeiten haben 750% erhöhte Chance auf Schocken
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
can perform skill while moving [1]
is area damage [1]
GSDoryaniHumanBossFlamethrower
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
500% erhöhte Magnitude von Entflammbarkeit
Verursacht 163.4 bis 245.1 Feuerschaden
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
base skill cannot be parried [1]
can perform skill while moving [1]
MPSDoryaniHumanBossCrystalTossLeft
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Zauberzeit: 1 Sek.
Abklingzeit: 12 Sek.
Feuert 15 zusätzliche Projektile
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [30]
ballistic projectiles always bounce [1]
base deal no damage [2]
base is projectile [1]
can perform skill while moving [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1117]
projectile ballistic angle from reference event [1]
projectile spread radius [13]
projectile uses contact position [1]
spell maximum action distance +% [-30]
MPSDoryaniHumanBossCrystalTossRight
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Zauberzeit: 1 Sek.
Abklingzeit: 12 Sek.
Feuert 15 zusätzliche Projektile
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [30]
ballistic projectiles always bounce [1]
base deal no damage [2]
base is projectile [1]
can perform skill while moving [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1117]
projectile ballistic angle from reference event [1]
projectile spread radius [13]
projectile uses contact position [1]
spell maximum action distance +% [-30]
EASDoryaniHumanBossMultiLightningZap
Abklingzeit: 50 Sek.
action attack or cast time uses animation length [1]
can perform skill while moving [1]
movement speed +% final while performing action [-50]
movement speed acceleration +% per second while performing action [-25]
GSDoryaniHumanBossLightningClap
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
Abklingzeit: 25 Sek.
Verursacht 748.8 bis 2247 Blitzschaden
action attack or cast time uses animation length [1]
is area damage [1]
skill cannot be knocked back [1]
voll slam damage +% final at centre [50]
SODoryaniHumanBossSolarOrb
Triggerable
Abklingzeit: 15 Sek.
action attack or cast time uses animation length [1]
can perform skill while moving [1]
movement speed +% final while performing action [-100]
movement speed acceleration +% per second while performing action [-100]
MPSDoryaniHumanBossFireballPrimary
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Zauberzeit: 1 Sek.
Abklingzeit: 4.5 Sek.
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
can perform skill while moving [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1115]
movement speed +% final while performing action [-90]
movement speed acceleration +% per second while performing action [-100]
projectile ballistic angle from reference event [1]
projectile ballistic gravity override [1]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
EDSDoryaniHumanBossFlameblast
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
Abklingzeit: 20 Sek.
Verursacht 1906 bis 2859 Feuerschaden
action attack or cast time uses animation length [1]
can perform skill while moving [1]
is area damage [1]
movement speed +% final while performing action [-100]
movement speed acceleration +% per second while performing action [-100]
EDSDoryaniHumanBossFlameblastSelf
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
Abklingzeit: 20 Sek.
Verursacht 1906 bis 2859 Feuerschaden
action attack or cast time uses animation length [1]
can perform skill while moving [1]
is area damage [1]
movement speed +% final while performing action [-100]
movement speed acceleration +% per second while performing action [-200]
skill cannot be knocked back [1]
GSDoryaniHumanBossBeamBlast
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
Abklingzeit: 12.5 Sek.
Verursacht 578.6 bis 1736 Blitzschaden
Unterstützte Fertigkeiten haben 100% erhöhte Chance auf Schocken
action attack or cast time uses animation length [1]
is area damage [1]
movement speed +% final while performing action [-100]
movement speed acceleration +% per second while performing action [-100]
EASDoryaniHumanBossCrystalTraps
Abklingzeit: 28 Sek.
action attack or cast time uses animation length [1]
can perform skill while moving [1]
movement speed +% final while performing action [-100]
movement speed acceleration +% per second while performing action [-100]
EASDoryaniHumanBossActivateMechanism
Abklingzeit: 40 Sek.
action attack or cast time uses animation length [1]
DTTDoryaniHumanBossJumpAround
Spell, Movement
Zauberzeit: 1 Sek.
Abklingzeit: 15 Sek.
action attack or cast time uses animation length [1]
DTTDoryaniHumanBossJumpToArenaMiddle
Spell, Movement
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
EASDoryaniExplodeCrab
action attack or cast time uses animation length [1]
action do not face target [1]
skill does not pathfind [1]
CGEDoryaniIonCannon
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Zauberzeit: 1 Sek.
Abklingzeit: 20 Sek.
Verursacht 1134.6 Basis-Feuerschaden pro Sekunde
action do not face target [1]
active skill base area of effect radius [16]
base skill effect duration [10000]
ground fire art variation [1020]
skill does not pathfind [1]
GTDoryaniLightningStorm
Triggerable
Abklingzeit: 20 Sek.
action attack or cast time uses animation length [1]
action do not face target [1]
skill does not pathfind [1]
GSDoryaniLightningStormBolt
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
Verursacht 306.3 bis 919 Blitzschaden
action attack or cast time uses animation length [1]
action do not face target [1]
is area damage [1]
skill does not pathfind [1]
GSDoryaniHumanBossDecelCrystalExplode
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
Verursacht 646.7 bis 1940 Blitzschaden
Unterstützte Fertigkeiten haben 50% erhöhte Chance auf Schocken
base is projectile [1]
is area damage [1]
GSDoryaniHumanBossFireClap
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
Verursacht 1307 bis 1961 Feuerschaden
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [50]
GSDoryaniHumanBossMultiLightningZap
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
Verursacht 68.08 bis 204.2 Blitzschaden
action attack or cast time uses animation length [1]
is area damage [1]
GSDoryaniHumanBossSolarOrbPulse
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
Verursacht 1416 bis 2124 Feuerschaden
action attack or cast time uses animation length [1]
is area damage [1]
EDSDoryaniHumanBossFlameblastTriggered
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
Verursacht 1906 bis 2859 Feuerschaden
action attack or cast time uses animation length [1]
can perform skill while moving [1]
is area damage [1]
EDSDoryaniHumanBossFlameblastTriggeredSelf
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
Verursacht 1906 bis 2859 Feuerschaden
action attack or cast time uses animation length [1]
can perform skill while moving [1]
is area damage [1]
MPSDoryaniHumanBossFireballSecondary
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Zauberzeit: 1 Sek.
Verursacht 762.5 bis 1144 Feuerschaden
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [0]
base is projectile [1]
monster projectile variation [1116]
number of projectiles override [1]
projectile ballistic angle from target distance [1]
projectile ballistic gravity override [981]
projectile maximum range override [150]
projectile spread radius [0]
GSDoryaniHumanBossFireballDirectImpactExplosion
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
Verursacht 1307 bis 1961 Feuerschaden
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
GSDoryaniHumanBossMechanismBeam
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
Verursacht 1089 bis 3268 Blitzschaden
Unterstützte Fertigkeiten haben 100% erhöhte Chance auf Schocken
action attack or cast time uses animation length [1]
is area damage [1]
GSDoryaniHumanBossMechanismBeamFlipped
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
Verursacht 1089 bis 3268 Blitzschaden
Unterstützte Fertigkeiten haben 100% erhöhte Chance auf Schocken
action attack or cast time uses animation length [1]
is area damage [1]
GSDoryaniHumanBossCrystalZap
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
Verursacht 129.3 bis 388 Blitzschaden
Unterstützte Fertigkeiten haben 300% erhöhte Chance auf Schocken
action attack or cast time uses animation length [1]
is area damage [1]
EDSDoryaniHumanBossBeamBlastCone
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
Verursacht 306.3 bis 919 Blitzschaden
action attack or cast time uses animation length [1]
is area damage [1]
GSDoryaniHumanBossConstantLightning
Triggerable, Channel, Spell, Damage
Zauberzeit: 1 Sek.
Verursacht 285.9 bis 857.8 Blitzschaden
action attack or cast time uses animation length [1]
action do not face target [1]
is area damage [1]
skill does not pathfind [1]
GSDoryaniLightningStormBoltConstant
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
Verursacht 306.3 bis 919 Blitzschaden
action attack or cast time uses animation length [1]
action do not face target [1]
is area damage [1]
skill does not pathfind [1]
EASDoryaniHumanBossHoverDeath
action attack or cast time uses animation length [1]
action do not face target [1]
skill does not pathfind [1]
EASDoryaniHumanBossGroundDeath
action attack or cast time uses animation length [1]
action do not face target [1]
skill does not pathfind [1]
EASDoryaniHumanBossFloatingDeathActivate
action attack or cast time uses animation length [1]
EASDoryaniHumanBossGroundDeathActivate
action attack or cast time uses animation length [1]
DTTDoryaniHumanBossDeathJumpShort
Spell, Movement
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
DTTDoryaniHumanBossDeathJumpMedium
Spell, Movement
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
DTTDoryaniHumanBossDeathJumpLong
Spell, Movement
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
EAADoryaniHumanBossDeathFreeAlva
action attack or cast time uses animation length [1]
CGEDoryaniIonCannonTriggered
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Zauberzeit: 1 Sek.
action do not face target [1]
active skill base area of effect radius [16]
base skill effect duration [10000]
ground fire art variation [1020]
skill does not pathfind [1]
GTDoryaniIonCannonMap
Triggerable
Abklingzeit: 12.5 Sek.
action do not face target [1]
skill does not pathfind [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

/* ------------------------------------------------------------------------------------------------------------------- */
/* Generic */
/* ------------------------------------------------------------------------------------------------------------------- */

StateMachine
{
	define_shared_state =
	"
		lock_on;
		no_collision;
	"

	on_or_create_state_no_collision_1 = { RemoveCollidability(); }
	on_or_create_state_no_collision_0 = { MakeCollidable(); }
}

Functions
{
	enable_directional_run_animations = { SetUsesDirectionalRunAnimations( true ); }
	disable_directional_run_animations = { SetUsesDirectionalRunAnimations( false ); }
	update_target = { SetTarget( arg1, false ); }
	update_target_detached = { SetTarget( arg1, true ); }
}

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Doryani/lightningzap_beam.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Doryani/laser_blast.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Doryani/floorgem_emerge.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Doryani/crawling_bolt.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Doryani/bloodgem_laser.ao"
	preload_animated_object = "Metadata/Effects/Spells/corrupted_blood_stream/BuffLoopAudio.ao"
	preload_animated_object = "Metadata/Monsters/DoryaniMechSuit/HovercraftCrashed.ao"
}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Movement */
/* ------------------------------------------------------------------------------------------------------------------- */

Actor
{
	basic_action = "MoveForced"
	basic_action = "StrafeLeftNoFlee"
	basic_action = "StrafeRightNoFlee"
	basic_action = "ChangeToStance3"
	leveled_starting_effects = "DoLiterallyNothing"
	leveled_starting_effects = "ChangeToStance3Immediate"
}

StateMachine
{
	define_shared_state = "can_move = 1;"
}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Detach Hovercraft */
/* ------------------------------------------------------------------------------------------------------------------- */

Functions
{
	lock_height = { LockHeight( GetHeight() ); }
	unlock_height = { UnlockHeight(); }
	unset_face_mode = { SetMovementFaceMode( FaceDirection ); }
}

StateMachine
{
	define_shared_state =
	"
		hover_crafting;
		audio_param;
	"

	on_state_hover_crafting_0 = { PlayAnimation( mech_attach_platform_01 ); }

	on_or_create_state_hover_crafting_1 =
	{
		SetMovementFaceMode( DontFace );
		PlayAnimationType( Idle );
		Call( lock_height, floating_height );
	}
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

/* ------------------------------------------------------------------------------------------------------------------- */
/* Generic */
/* ------------------------------------------------------------------------------------------------------------------- */

BaseEvents
{
	on_construction_complete = { globals.doryanis_voicebox = this; }
}

StateMachine
{
	create_state_lock_on_0 = { SetUsesDirectionalRunAnimations( false ); }
	create_state_lock_on_1 = { SetUsesDirectionalRunAnimations( true ); }
}

Render
{
	use_ao_lights = true
}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Suit Up (mech phase) */
/* ------------------------------------------------------------------------------------------------------------------- */

Actor
{
	on_start_ChangeToStance3Immediate = { FadeAnimations( 10, 0.0 ); }
}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Detach Hovercraft */
/* ------------------------------------------------------------------------------------------------------------------- */

StateMachine
{
	on_or_create_state_hover_crafting_1 = { SetAnimatedTurnDuration( 1.0 ); }
}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Preload */
/* ------------------------------------------------------------------------------------------------------------------- */

Preload
{
	preload_environment = "G3_17_boss"
}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Death */
/* ------------------------------------------------------------------------------------------------------------------- */

Animated
{
	on_event_hovercrashed =
	{
		DetachAllOfType( 'Metadata/Monsters/DoryaniMechSuit/Hovercraft.ao' );
		DetachAllOfType( 'Metadata/Monsters/DoryaniMechSuit/attachments/HovercraftLArmBack.ao' );
		DetachAllOfType( 'Metadata/Monsters/DoryaniMechSuit/attachments/HovercraftRArmBack.ao' );
		DetachAllOfType( 'Metadata/Monsters/DoryaniMechSuit/attachments/HovercraftLArmFront.ao' );
		DetachAllOfType( 'Metadata/Monsters/DoryaniMechSuit/attachments/HovercraftRArmFront.ao' );
	}
}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Combat Dialogue */
/* ------------------------------------------------------------------------------------------------------------------- */

Actor
{
	on_effect_start_MPSDoryaniHumanBossCrystalTossLeft =
	"
		Roll( 1, 4, ()
		{
			PlayTextAudio( DoryaniPastBoss_CrystalToss_Random, 'Metadata/Monsters/Doryani/DoryaniInThePast/DoryaniPast' );
		} );
	"

	on_effect_start_MPSDoryaniHumanBossCrystalTossRight =
	"
		Roll( 1, 4, ()
		{
			PlayTextAudio( DoryaniPastBoss_CrystalToss_Random, 'Metadata/Monsters/Doryani/DoryaniInThePast/DoryaniPast' );
		} );
	"

	on_effect_start_MPSDoryaniHumanBossFireballPrimary =
	"
		Roll( 1, 4, ()
		{
			PlayTextAudio( DoryaniPastBoss_UberFireball_Random, 'Metadata/Monsters/Doryani/DoryaniInThePast/DoryaniPast' );
		} );
	"

	on_effect_start_GSDoryaniHumanBossLightningClap =
	"
		Roll( 1, 1, ()
		{
			PlayTextAudio( DoryaniPastBoss_LightningClap_Random, 'Metadata/Monsters/Doryani/DoryaniInThePast/DoryaniPast' );
		} );
	"

	on_effect_start_EDSDoryaniHumanBossFlameblast =
	"
		Roll( 1, 1, ()
		{
			PlayTextAudio( DoryaniPastBoss_Flameblast_Random, 'Metadata/Monsters/Doryani/DoryaniInThePast/DoryaniPast' );
		} );
	"

	on_effect_start_EDSDoryaniHumanBossFlameblastSelf =
	"
		Roll( 1, 1, ()
		{
			PlayTextAudio( DoryaniPastBoss_Flameblast_Random, 'Metadata/Monsters/Doryani/DoryaniInThePast/DoryaniPast' );
		} );
	"

	on_effect_start_SODoryaniHumanBossSolarOrb =
	"
		Roll( 1, 3, ()
		{
			PlayTextAudio( DoryaniPastBoss_SolarOrb_Random, 'Metadata/Monsters/Doryani/DoryaniInThePast/DoryaniPast' );
		} );
	"

	on_effect_start_EASDoryaniHumanBossCrystalTraps =
	"
		Roll( 1, 2, ()
		{
			PlayTextAudio( DoryaniPastBoss_BringSoulCore_Random, 'Metadata/Monsters/Doryani/DoryaniInThePast/DoryaniPast' );
		} );
	"

	on_effect_start_EASDoryaniHumanBossMultiLightningZap =
	"
		Roll( 1, 2, ()
		{
			PlayTextAudio( DoryaniPastBoss_LightningTendrils_Random, 'Metadata/Monsters/Doryani/DoryaniInThePast/DoryaniPast' );
		} );
	"

	on_effect_start_GSDoryaniHumanBossFlamethrower =
	"
		Roll( 1, 4, ()
		{
			PlayTextAudio( DoryaniPastBoss_Flamethrower_Random, 'Metadata/Monsters/Doryani/DoryaniInThePast/DoryaniPast' );
		} );
	"

	on_effect_start_DTTDoryaniHumanBossJumpToArenaMiddle =
	"
		PlayTextAudio( DoryaniPastBoss_MechSuitTransform_Random, 'Metadata/Monsters/Doryani/DoryaniInThePast/DoryaniPast' );
		PlayTextAudio( DoryaniPastBoss_MechSuitTransformEnd_Random, 'Metadata/Monsters/Doryani/DoryaniInThePast/DoryaniPast', 8400 );
		PlayCharacterAudioEvent( DoryaniBossSummonMechResponseAlt );
	"
}

GlobalAudioParamEvents
{
	player_in_range_param = "DoryaniInRange"
	life_percent_param = "DoryaniLifePercentage"
	range = 130
}

StateMachine
{
	on_or_create_state_audio_param_0 = { SetGlobalAudioParam( DoryaniPhase, 0 ); }
	on_or_create_state_audio_param_1 = { SetGlobalAudioParam( DoryaniPhase, 1 ); }
	on_or_create_state_audio_param_2 = { SetGlobalAudioParam( DoryaniPhase, 2 ); }
	on_or_create_state_audio_param_3 = { SetGlobalAudioParam( DoryaniPhase, 3 ); }
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Doryani/DoryaniInThePast/DoryaniPastMap"] = {
    name = "Doryani, Royal Thaumaturge",
    life = 3.3,
    energyShield = 0.1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 3,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "MPSDoryaniHumanBossFireballPrimary",
        "MPSDoryaniHumanBossFireballSecondary",
        "MPSDoryaniHumanBossCrystalTossLeft",
        "MPSDoryaniHumanBossCrystalTossRight",
        "CGEDoryaniIonCannon",
        "CGEDoryaniIonCannonTriggered",
        "GSDoryaniHumanBossDecelCrystalExplode",
        "GSDoryaniHumanBossBasicLightningZap",
        "GSDoryaniHumanBossMultiLightningZap",
        "GSDoryaniHumanBossLightningClap",
        "GSDoryaniHumanBossFireClap",
        "GSDoryaniHumanBossSolarOrbPulse",
        "GSDoryaniHumanBossFlamethrower",
        "GSDoryaniHumanBossFireballDirectImpactExplosion",
        "GSDoryaniLightningStormBolt",
        "GSDoryaniLightningStormBoltConstant",
        "GSDoryaniHumanBossBeamBlast",
        "GSDoryaniHumanBossMechanismBeam",
        "GSDoryaniHumanBossCrystalZap",
        "GSDoryaniHumanBossConstantLightning",
        "GSDoryaniHumanBossMechanismBeamFlipped",
        "EASDoryaniHumanBossCrystalTraps",
        "EASDoryaniHumanBossMultiLightningZap",
        "EASDoryaniExplodeCrab",
        "EASDoryaniHumanBossActivateMechanism",
        "EASDoryaniHumanBossHoverDeath",
        "EASDoryaniHumanBossGroundDeath",
        "EASDoryaniHumanBossFloatingDeathActivate",
        "EASDoryaniHumanBossGroundDeathActivate",
        "EAADoryaniHumanBossDeathFreeAlva",
        "SODoryaniHumanBossSolarOrb",
        "GTDoryaniLightningStorm",
        "GTDoryaniIonCannonMap",
        "EDSDoryaniHumanBossFlameblast",
        "EDSDoryaniHumanBossFlameblastSelf",
        "EDSDoryaniHumanBossFlameblastTriggered",
        "EDSDoryaniHumanBossFlameblastTriggeredSelf",
        "EDSDoryaniHumanBossBeamBlastCone",
        "DTTDoryaniHumanBossJumpToArenaMiddle",
        "DTTDoryaniHumanBossJumpAround",
        "DTTDoryaniHumanBossDeathJumpShort",
        "DTTDoryaniHumanBossDeathJumpMedium",
        "DTTDoryaniHumanBossDeathJumpLong",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSDoryaniHumanBossFireballPrimary"] = {
    name = "MPSDoryaniHumanBossFireballPrimary",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "projectile_ballistic_gravity_override",
        "movement_speed_+%_final_while_performing_action",
        "movement_speed_acceleration_+%_per_second_while_performing_action",
        "base_is_projectile",
        "projectile_uses_contact_direction",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
        "maintain_projectile_direction_when_using_contact_position",
        "can_perform_skill_while_moving",
        "projectile_ballistic_angle_from_reference_event",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {1115, 1, -90, -100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSDoryaniHumanBossFireballSecondary"] = {
    name = "MPSDoryaniHumanBossFireballSecondary",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "projectile_ballistic_gravity_override",
        "projectile_maximum_range_override",
        "active_skill_projectile_speed_+%_variation_final",
        "number_of_projectiles_override",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_target_distance",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1116, 0, 981, 150, 0, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSDoryaniHumanBossCrystalTossLeft"] = {
    name = "MPSDoryaniHumanBossCrystalTossLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_additional_projectiles",
        "active_skill_projectile_speed_+%_variation_final",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "projectile_spread_radius",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
        "projectile_ballistic_angle_from_reference_event",
        "ballistic_projectiles_always_bounce",
        "can_perform_skill_while_moving",
        "base_deal_no_damage",
        "distribute_projectiles_over_contact_points",
    },
    levels = {
        [1] = {15, 30, 1117, -30, 13, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSDoryaniHumanBossCrystalTossRight"] = {
    name = "MPSDoryaniHumanBossCrystalTossRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_additional_projectiles",
        "active_skill_projectile_speed_+%_variation_final",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "projectile_spread_radius",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
        "projectile_ballistic_angle_from_reference_event",
        "ballistic_projectiles_always_bounce",
        "can_perform_skill_while_moving",
        "base_deal_no_damage",
        "distribute_projectiles_over_contact_points",
    },
    levels = {
        [1] = {15, 30, 1117, -30, 13, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEDoryaniIonCannon"] = {
    name = "CGEDoryaniIonCannon",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "active_skill_base_area_of_effect_radius",
        "base_skill_effect_duration",
        "ground_fire_art_variation",
        "action_do_not_face_target",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {1, 16, 10000, 1020, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEDoryaniIonCannonTriggered"] = {
    name = "CGEDoryaniIonCannonTriggered",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "active_skill_base_area_of_effect_radius",
        "base_skill_effect_duration",
        "ground_fire_art_variation",
        "action_do_not_face_target",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {1, 16, 10000, 1020, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossDecelCrystalExplode"] = {
    name = "GSDoryaniHumanBossDecelCrystalExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "shock_chance_+%",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.5, 1.5, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossBasicLightningZap"] = {
    name = "GSDoryaniHumanBossBasicLightningZap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "shock_chance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "can_perform_skill_while_moving",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {0.5, 1.5, 750, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossMultiLightningZap"] = {
    name = "GSDoryaniHumanBossMultiLightningZap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossLightningClap"] = {
    name = "GSDoryaniHumanBossLightningClap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {0.5, 1.5, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossFireClap"] = {
    name = "GSDoryaniHumanBossFireClap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossSolarOrbPulse"] = {
    name = "GSDoryaniHumanBossSolarOrbPulse",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossFlamethrower"] = {
    name = "GSDoryaniHumanBossFlamethrower",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "ignite_chance_+%",
        "action_attack_or_cast_time_uses_animation_length",
        "can_perform_skill_while_moving",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
        "base_skill_cannot_be_parried",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 500, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossFireballDirectImpactExplosion"] = {
    name = "GSDoryaniHumanBossFireballDirectImpactExplosion",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniLightningStormBolt"] = {
    name = "GSDoryaniLightningStormBolt",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniLightningStormBoltConstant"] = {
    name = "GSDoryaniLightningStormBoltConstant",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossBeamBlast"] = {
    name = "GSDoryaniHumanBossBeamBlast",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "movement_speed_+%_final_while_performing_action",
        "movement_speed_acceleration_+%_per_second_while_performing_action",
        "shock_chance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 1.5, -100, -100, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossMechanismBeam"] = {
    name = "GSDoryaniHumanBossMechanismBeam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "shock_chance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossCrystalZap"] = {
    name = "GSDoryaniHumanBossCrystalZap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "shock_chance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 1.5, 300, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossConstantLightning"] = {
    name = "GSDoryaniHumanBossConstantLightning",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Channel] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossMechanismBeamFlipped"] = {
    name = "GSDoryaniHumanBossMechanismBeamFlipped",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "shock_chance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASDoryaniHumanBossCrystalTraps"] = {
    name = "EASDoryaniHumanBossCrystalTraps",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 6,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "movement_speed_+%_final_while_performing_action",
        "movement_speed_acceleration_+%_per_second_while_performing_action",
        "action_attack_or_cast_time_uses_animation_length",
        "can_perform_skill_while_moving",
    },
    levels = {
        [1] = {-100, -100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASDoryaniHumanBossMultiLightningZap"] = {
    name = "EASDoryaniHumanBossMultiLightningZap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "movement_speed_+%_final_while_performing_action",
        "movement_speed_acceleration_+%_per_second_while_performing_action",
        "action_attack_or_cast_time_uses_animation_length",
        "can_perform_skill_while_moving",
    },
    levels = {
        [1] = {-50, -25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASDoryaniExplodeCrab"] = {
    name = "EASDoryaniExplodeCrab",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASDoryaniHumanBossActivateMechanism"] = {
    name = "EASDoryaniHumanBossActivateMechanism",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASDoryaniHumanBossHoverDeath"] = {
    name = "EASDoryaniHumanBossHoverDeath",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASDoryaniHumanBossGroundDeath"] = {
    name = "EASDoryaniHumanBossGroundDeath",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASDoryaniHumanBossFloatingDeathActivate"] = {
    name = "EASDoryaniHumanBossFloatingDeathActivate",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASDoryaniHumanBossGroundDeathActivate"] = {
    name = "EASDoryaniHumanBossGroundDeathActivate",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAADoryaniHumanBossDeathFreeAlva"] = {
    name = "EAADoryaniHumanBossDeathFreeAlva",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SODoryaniHumanBossSolarOrb"] = {
    name = "SODoryaniHumanBossSolarOrb",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "movement_speed_+%_final_while_performing_action",
        "movement_speed_acceleration_+%_per_second_while_performing_action",
        "action_attack_or_cast_time_uses_animation_length",
        "can_perform_skill_while_moving",
    },
    levels = {
        [1] = {-100, -100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        [2] = {-100, -100, levelRequirement = 80, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTDoryaniLightningStorm"] = {
    name = "GTDoryaniLightningStorm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTDoryaniIonCannonMap"] = {
    name = "GTDoryaniIonCannonMap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_do_not_face_target",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EDSDoryaniHumanBossFlameblast"] = {
    name = "EDSDoryaniHumanBossFlameblast",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "movement_speed_+%_final_while_performing_action",
        "movement_speed_acceleration_+%_per_second_while_performing_action",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "can_perform_skill_while_moving",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -100, -100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EDSDoryaniHumanBossFlameblastSelf"] = {
    name = "EDSDoryaniHumanBossFlameblastSelf",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "movement_speed_+%_final_while_performing_action",
        "movement_speed_acceleration_+%_per_second_while_performing_action",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "can_perform_skill_while_moving",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -100, -200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EDSDoryaniHumanBossFlameblastTriggered"] = {
    name = "EDSDoryaniHumanBossFlameblastTriggered",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "can_perform_skill_while_moving",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EDSDoryaniHumanBossFlameblastTriggeredSelf"] = {
    name = "EDSDoryaniHumanBossFlameblastTriggeredSelf",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "can_perform_skill_while_moving",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EDSDoryaniHumanBossBeamBlastCone"] = {
    name = "EDSDoryaniHumanBossBeamBlastCone",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 1.5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTDoryaniHumanBossJumpToArenaMiddle"] = {
    name = "DTTDoryaniHumanBossJumpToArenaMiddle",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTDoryaniHumanBossJumpAround"] = {
    name = "DTTDoryaniHumanBossJumpAround",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTDoryaniHumanBossDeathJumpShort"] = {
    name = "DTTDoryaniHumanBossDeathJumpShort",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTDoryaniHumanBossDeathJumpMedium"] = {
    name = "DTTDoryaniHumanBossDeathJumpMedium",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTDoryaniHumanBossDeathJumpLong"] = {
    name = "DTTDoryaniHumanBossDeathJumpLong",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
100% erhöhte Chance auf Schocken
active skill ignite effect +% final [33]
FamilyDoryaniEndgameIgniteShock
DomainsMonster (3)
GenerationTypeEinzigartig (3)
Req. level1
Stats
  • shock chance +% Min: 100 Max: 100 Global
  • active skill ignite effect +% final Min: 33 Max: 33 Global
  • Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.