ExpeditionCraftingBenchAct1IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Apparition Orb
CategoryConstruct구조물
monster no drops or experience [1]
cannot have affliction mods [1]
Spectre
Tagsconstruct, fast_movement, ghost_armour, is_unarmed, non_attacking
생명력
100%
저항
IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
Damage
67%
정확도
100%
Attack Distance
6 ~ 6
공격 속도
1.5 Second
Damage Spread
±20%
경험치
100%
Model Size
100%
Type
ExpeditionApparitionOrb
Metadata
ApparitionExpeditionOrb
레벨
68
생명력
8,257
Damage
156
주문 피해
156
정확도
2,502
공격 속도
1.5
경험치
28,634
Minion Life
6,930
Minion Damage
649
Minion Armour
2,413
EASExpeditionApparitionOrbDeath
Spell
시전 속도: 1 초

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Positioned
{
	locked_orientation = true
}

Stats
{
	immune_to_curses = 1
	immune_to_auras_from_other_entities = 1
	set_item_drop_slots = 0
	set_monster_no_drops_or_experience = 1
	set_monster_do_not_fracture = 1
	set_max_frenzy_charges = 0
	set_max_endurance_charges = 0
	set_max_power_charges = 0
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	set_phase_through_objects = 1
	monster_rarity_damage_+%_final = -70
}

Life
{
	corpse_usable = false
}

StateMachine
{
	define_shared_state = "hide;"
}

SectorEvents {}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpedition/ApparitionBoss/ApparitionExpeditionOrb"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Apparition Orb",
    life = 1,
    damage = 0.67,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "EASExpeditionApparitionOrbDeath",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["EASExpeditionApparitionOrbDeath"] = {
    name = "EASExpeditionApparitionOrbDeath",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster no drops or experience [1]
FamilyMonsterNoDropsOrExperience
DomainsMonster (3)
GenerationType고유 (3)
Req. level1
Stats
  • monster no drops or experience 1 1 Global Unscalable Value
  • cannot have affliction mods [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cannot have affliction mods 1 1 Global Unscalable Value
  • Edit

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