IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Orbe da Aparição
CategoryConstructConstruto
monster no drops or experience [1]
cannot have affliction mods [1]
Apparition Orb
Spectre
Tagsconstruct, fast_movement, ghost_armour, is_unarmed, non_attacking
Vida
100%
Resistência
IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
Damage
67%
Precisão
100%
Attack Distance
6 ~ 6
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
ExpeditionApparitionOrb
Metadata
ApparitionExpeditionOrb
Nível
68
Vida
8,257
Damage
156
Dano Mágico
156
Precisão
2,502
Tempo de Ataque
1.5
Experiência
28,634
Minion Life
6,930
Minion Damage
649
Minion Armour
2,413
EASExpeditionApparitionOrbDeath
Spell
Tempo de Conjuração: 1 s

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Positioned
{
	locked_orientation = true
}

Stats
{
	immune_to_curses = 1
	immune_to_auras_from_other_entities = 1
	set_item_drop_slots = 0
	set_monster_no_drops_or_experience = 1
	set_monster_do_not_fracture = 1
	set_max_frenzy_charges = 0
	set_max_endurance_charges = 0
	set_max_power_charges = 0
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	set_phase_through_objects = 1
	monster_rarity_damage_+%_final = -70
}

Life
{
	corpse_usable = false
}

StateMachine
{
	define_shared_state = "hide;"
}

SectorEvents {}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpedition/ApparitionBoss/ApparitionExpeditionOrb"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Apparition Orb",
    life = 1,
    damage = 0.67,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "EASExpeditionApparitionOrbDeath",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["EASExpeditionApparitionOrbDeath"] = {
    name = "EASExpeditionApparitionOrbDeath",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster no drops or experience [1]
FamilyMonsterNoDropsOrExperience
DomainsMonster (3)
GenerationTypeúnico (3)
Req. level1
Stats
  • monster no drops or experience 1 1 Global Unscalable Value
  • cannot have affliction mods [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • cannot have affliction mods 1 1 Global Unscalable Value
  • Edit

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