IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Apparition Orb
CategoryConstructConstructo
monster no drops or experience [1]
cannot have affliction mods [1]
Spectre
Tagsconstruct, fast_movement, ghost_armour, is_unarmed, non_attacking
Vida
100%
Resistencia
IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
Damage
67%
Precisión
100%
Attack Distance
6 ~ 6
Tiempo de ataque
1.5 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
ExpeditionApparitionOrb
Metadata
ApparitionExpeditionOrb
Nivel
68
Vida
8,257
Damage
156
Daño de hechizos
156
Precisión
2,502
Tiempo de ataque
1.5
Experiencia
28,634
Minion Life
6,930
Minion Damage
649
Minion Armour
2,413
EASExpeditionApparitionOrbDeath
Spell
Tiempo de lanzamiento: 1 seg

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Positioned
{
	locked_orientation = true
}

Stats
{
	immune_to_curses = 1
	immune_to_auras_from_other_entities = 1
	set_item_drop_slots = 0
	set_monster_no_drops_or_experience = 1
	set_monster_do_not_fracture = 1
	set_max_frenzy_charges = 0
	set_max_endurance_charges = 0
	set_max_power_charges = 0
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	set_phase_through_objects = 1
	monster_rarity_damage_+%_final = -70
}

Life
{
	corpse_usable = false
}

StateMachine
{
	define_shared_state = "hide;"
}

SectorEvents {}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpedition/ApparitionBoss/ApparitionExpeditionOrb"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Apparition Orb",
    life = 1,
    damage = 0.67,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "EASExpeditionApparitionOrbDeath",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["EASExpeditionApparitionOrbDeath"] = {
    name = "EASExpeditionApparitionOrbDeath",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster no drops or experience [1]
FamilyMonsterNoDropsOrExperience
DomainsMonster (3)
GenerationTypeúnico (3)
Req. level1
Stats
  • monster no drops or experience 1 1 Global Unscalable Value
  • cannot have affliction mods [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • cannot have affliction mods 1 1 Global Unscalable Value
  • Edit

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