재규어 사역수
monster no drops or experience [1]
Jaguar Familiar
Spectre | Y |
---|---|
Tags | beast, Claw_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood |
생명력
144%
방어도
+30%
회피
+30%
Ailment Threshold
%
저항
0
0
0
0
Damage
144%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
5 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
경험치
115%
Model Size
100%
Type
VaalJaguarMinion
Metadata
VaalJaguarMinion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
11,170
방어도
3,451
회피
477
에너지 보호막
0
Damage
336
주문 피해
336
정확도
0
Attack Time
1.5
경험치
32,929
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 269–403
[Critical|치명타 명중] 확률: 5%
Attack Time: 1.5 초
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTVaalJaguarMinionLeap
Spell, Movement
시전 속도: 1.266 초
재사용 대기시간: 5 초
leap slam minimum distance [15]
spell maximum action distance +% [-50]
walk emerge extra distance [-10]
spell maximum action distance +% [-50]
walk emerge extra distance [-10]
GAVaalJaguarMinionImpact
Triggerable, Attack
Base Damage: 269–403
[Critical|치명타 명중] 확률: 5%
공격 피해: 125%
Attack Time: 1.5 초
주는 공격 피해 25% 증폭
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalMonsters/Living/Minions/VaalJaguarMinion"] = { name = "Jaguar Familiar", life = 1.44, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.44, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GAVaalJaguarMinionImpact", "DTTVaalJaguarMinionLeap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVaalJaguarMinionImpact"] = { name = "GAVaalJaguarMinionImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTVaalJaguarMinionLeap"] = { name = "DTTVaalJaguarMinionLeap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.266, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", }, levels = { [1] = {-10, 15, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |