큰까마귀 때까치
Raven Shrike
Spectre | N |
---|---|
Area | 때까치 섬 |
Tags | allows_inc_aoe, avian_beast, beast, demon, flying, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio |
Packs |
생명력
125%
+25%
회피
+50%
저항




Damage
125%
정확도
100%
치명타 명중 Chance
5%
치명타 피해 보너스
+30%
Attack Distance
4 ~ 11
공격 속도
1.665 Second
Damage Spread
±20%
경험치
125%
Model Size
100%
Type
HarpyMonster
Metadata
RavenHarpyShrikeIsland
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
46
생명력
2,459
780
621
Damage
141
주문 피해
141
정확도
1,072
공격 속도
1.665
경험치
8,083
Minion Life
3,976
Minion Damage
365
Minion Armour
1,092
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DTTHarpyLedgeLeap
Spell, Movement
시전 속도: 1 초
action attack or cast time uses animation length [1]
GSShrikeScreech
Triggerable, Spell, Damage
시전 속도: 1 초
재사용 대기시간: 6 초
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-65]
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
기본 공격
Base Damage: 112–169
치명타 명중 확률: 5%
공격 속도: 1.665 초
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/HarpyMonster/RavenHarpyShrikeIsland"] = { name = "Raven Shrike", life = 1.25, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.25, damageSpread = 0.2, attackTime = 1.665, attackRange = 11, accuracy = 1, skillList = { "MeleeAtAnimationSpeedComboTEMP", "GSShrikeScreech", "DTTHarpyLedgeLeap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSShrikeScreech"] = { name = "GSShrikeScreech", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -65, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTHarpyLedgeLeap"] = { name = "DTTHarpyLedgeLeap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
stance movement speed +% final [120]
Family | Stance |
---|---|
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.