뿌리보행자
Rootwalker
Spectre | Y |
---|---|
Tags | beast, humanoid, insect, not_int, Unarmed_onhit_audio, very_slow_movement |
생명력
100%
방어도
+25%
회피
+25%
저항
0
0
0
0
Damage
110%
정확도
100%
치명타 명중 Chance
5%
치명타 피해 보너스
+30%
Attack Distance
5 ~ 14
공격 속도
1.5 Second
Damage Spread
±20%
경험치
100%
Model Size
100%
Type
RootedGuy2
Metadata
RootedGuy2_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
7,757
방어도
4,314
회피
596
Damage
256
주문 피해
256
정확도
2,180
공격 속도
1.5
경험치
28,634
Minion Life
11,280
Minion Damage
2,086
Minion Armour
6,039
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 205–308
치명타 명중 확률: 5%
공격 속도: 1.5 초
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GSRootedRootCascade
Triggerable, Spell, Damage
치명타 명중 확률: 5%
시전 속도: 1 초
3688~5533 물리 피해
is area damage [1]
GTRootedRootCascade
Triggerable
재사용 대기시간: 5 초
action attack or cast time uses animation length [1]
spell maximum action distance +% [-30]
GARootedScytheCleave
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 205–308
치명타 명중 확률: 5%
공격 피해: 115%
공격 속도: 1.5 초
주는 공격 피해 15% 증폭
action attack or cast time uses animation length [1]
is area damage [1]
GARootedWhip
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 205–308
치명타 명중 확률: 5%
공격 피해: 105%
공격 속도: 1.5 초
주는 공격 피해 5% 증폭
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-35]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/RootedGuys/RootedReviveBase" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/RootedGuys/RootedReviveBase" Actor { on_effect_custom_event_hit_for_GARootedWhip = " PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act5_FOUR/RootedGuys/RootedGuy02/Whip/whip.ao', break ); HideMeshSegment( R_tentacle_meshShape ); " on_effect_end_GARootedWhip = "ShowMeshSegment( R_tentacle_meshShape );" on_effect_custom_event_hit_for_GARootedScytheCleave = " HideMeshSegment( L_tentacle_meshShape ); " on_effect_end_GARootedScytheCleave = "ShowMeshSegment( L_tentacle_meshShape );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/RootedGuys/RootedGuy02/RootedGuy2_"] = { name = "Rootwalker", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.1, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GSRootedRootCascade", "GARootedScytheCleave", "GARootedWhip", "GTRootedRootCascade", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSRootedRootCascade"] = { name = "GSRootedRootCascade", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GARootedScytheCleave"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GARootedWhip"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-35, baseMultiplier = 1.05, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTRootedRootCascade"] = { name = "GTRootedRootCascade", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.