Espírito Guerreiro Ancestral
Construto
Ancestral Warrior Spirit
| Spectre | N |
|---|---|
| Tags | 2HBluntMetal_onhit_audio, construct, fast_movement, flesh_armour, has_two_hand_sword, has_two_handed_melee, medium_height, non_attacking, slashing_weapon, very_fast_movement |
Vida
100%
Resistência
Damage
100%
Precisão
100%
Acertos Críticos Chance
5%
Attack Distance
6 ~ 10
Tempo de Ataque
0.83 Second
Damage Spread
±0%
Experiência
100%
Model Size
100%
Type
AncestralWarriorSpirit
Metadata
AncestralWarriorSpirit
IsSummoned
Y
Object Type
version 2
extends "Metadata/Monsters/Totems/TotemBase"
Positioned
{
object_size = 0
pushiness_size = 3
blocking = false
}
Stats
{
set_item_drop_slots = 0
uses_no_mana = 1
}
Life
{
prevent_corpse_sinking = true
}Object Type Codes
version 2
extends "Metadata/Monsters/Totems/TotemBase"
BaseEvents
{
on_construction_complete = "SetDynamicFloat( 'dynamic_FadeTIME', -0.5, true );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/ancestor_totem/AncestralWarriorSpirit"] = {
name = "Ancestral Warrior Spirit",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1,
damageSpread = 0,
attackTime = 0.83,
attackRange = 10,
accuracy = 1,
weaponType1 = "Two Hand Mace",
skillList = {
},
modList = {
},
}
| key | val |
|---|---|
| Stats.item_drop_slots | 0 |
| Stats.energy_shield_recharge_rate_per_minute_% | 750 |
| Stats.base_maximum_mana | 200, 100000 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.monster_base_flask_charges_percent_of_monster_power | 50 |
| Stats.base_critical_hit_damage_bonus | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.object_inherent_base_maximum_block_%_from_ot | 50 |
| Stats.movement_velocity_cap | 128 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 |
| Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.melee_swing_not_scaled_by_area_modifiers | 1 |
| Stats.actor_scale_+%_limit | 200 |
| Stats.base_heavy_stun_duration_ms | 2000 |
| Stats.melee_defer_damage_prediction | 1 |
| Stats.poise_decay_delay_ms | 8000 |
| Stats.poise_decay_%_per_second | 5 |
| Stats.base_block_angle_degrees | 180 |
| Stats.action_attack_or_cast_time_uses_animation_length | 1 |
| Stats.slow_potency_+%_final_per_additional_player | -10 |
| Stats.check_for_targets_between_initiator_and_projectile_source | 1 |
| Stats.maximum_life_+%_final_per_additional_player | 50 |
| Stats.maximum_energy_shield_+%_final_per_additional_player | 50 |
| Stats.poise_threshold_+%_final_per_additional_player | 50 |
| Stats.stun_base_duration_override_ms | 500 |
| Stats.bleeding_moving_damage_%_of_base_override | 200 |
| Stats.immune_to_curses | 1 |
| Stats.is_totem_object | 1 |
| Stats.cannot_be_dominated | 1 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.monster_no_drops_or_experience | 1 |
| Stats.uses_no_mana | 1 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd |
| Positioned.blocking | true, false |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| Positioned.secondary_object_size | 3 |
| Positioned.object_size | 0 |
| Positioned.pushiness_size | 3 |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction, Emerge |
| Actor.slow_animations_go_to_idle | false |
| Pathfinding.immobile | true |
| Life.corpse_usable | false |
| Life.prevent_corpse_sinking | true |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.