Espírito da Tempestade Furioso
Morto-vivo
monster no drops or experience [1]
Raging Storm Spirit
SpectreN
Tagsflying, slow_movement, Unarmed_onhit_audio, undead
Vida
100%
Resistência
0 0 75 0
Damage
100%
Precisão
100%
Attack Distance
5 ~ 14
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
RagingStormSpirit
Metadata
RagingStormSpirit
Nível
68
Vida
7,757
Damage
233
Dano Mágico
233
Precisão
2,464
Tempo de Ataque
1.5
Experiência
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
GSRagingStormSpiritsVolatile
Triggerable, Spell, Damage
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 143.5 a 430.5 de Dano de Raio
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-92]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

/* Positioned
{
	on_initial_position_set = { Delay( 0.04, { Call( beam_me ); } ); }
}

Functions
{
	beam_me = 
	{
			MakeBeam( SunWorshipperStarSwarmBeam, owner, FlipDirection, jaw_jntBnd, 87 );
	}
} */
-- src\Data\Spectres.lua
minions["Metadata/Monsters/SummonRagingSpirit/RagingStormSpirit"] = {
    name = "Raging Storm Spirit",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "GSRagingStormSpiritsVolatile",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["GSRagingStormSpiritsVolatile"] = {
    name = "GSRagingStormSpiritsVolatile",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 1.5, -92, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster no drops or experience [1]
FamilyMonsterNoDropsOrExperience
DomainsMonster (3)
GenerationTypeunico (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Edit

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