IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Rhex
CategoryBeastsFera
IconEnemyEvasion IconEnemyResistanceCold
stance movement speed +% final [-55]
Spectre
AreaO Despertar do Couraçado, Lagoas de Khatal, O Refúgio Zigurate
Tagsallows_inc_aoe, beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast
Packs
  • O Despertar do Couraçado, Lagoas de Khatal: Rhex
  • O Refúgio Zigurate: Rhex
  • Vida
    110%
    Evasão
    +25%
    Resistência
    IconEnemyResistanceFire0 IconEnemyResistanceCold30 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    110%
    Precisão
    100%
    Attack Distance
    6 ~ 14
    Tempo de Ataque
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    110%
    Model Size
    100%
    Type
    FaridunLizard
    Metadata
    FaridunLizard_
    Nível
    65
    Vida
    7,211
    Damage
    234
    Dano Mágico
    234
    Precisão
    2,228
    Tempo de Ataque
    1.5
    Experiência
    23,658
    Minion Life
    6,910
    Minion Damage
    912
    Minion Armour
    2,023
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Ataque Básico
    Base Damage: 187280
    Chance de Golpe Crítico: 5%
    Tempo de Ataque: 1.5 s
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    GAFaridunLizardTailSlam
    Triggerable, Attack, AttackInPlace
    Base Damage: 187280
    Chance de Golpe Crítico: 5%
    Dano de Ataque: 160%
    Tempo de Ataque: 1.5 s
    Tempo de Recarga: 8 s
    Ataques corpo a corpo causam sangramento
    Causa +60% de dano de ataque
    action attack or cast time uses animation length [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/FaridunLizards/FaridunLizard_"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Rhex",
        life = 1.1,
        damage = 1.1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GAFaridunLizardTailSlam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAFaridunLizardTailSlam"] = {
        name = "GAFaridunLizardTailSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "bleed_on_melee_attack_chance_%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {100, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    stance movement speed +% final [-55]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • stance movement speed +% final -55 -55 Global
  • Rhex
    CategoryBeastsFera
    IconEnemyEvasion IconEnemyResistanceCold
    stance movement speed +% final [-55]
    Spectre
    Tagsallows_inc_aoe, beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast
    Packs
  • Rhex
  • Vida
    110%
    Evasão
    +25%
    Resistência
    IconEnemyResistanceFire0 IconEnemyResistanceCold30 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    110%
    Precisão
    100%
    Attack Distance
    6 ~ 14
    Tempo de Ataque
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    110%
    Model Size
    100%
    Type
    FaridunLizard
    Metadata
    FaridunLizardStrongbox
    Nível
    68
    Vida
    9,083
    Damage
    256
    Dano Mágico
    256
    Precisão
    2,502
    Tempo de Ataque
    1.5
    Experiência
    31,497
    Minion Life
    7,623
    Minion Damage
    1,066
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Ataque Básico
    Base Damage: 205308
    Chance de Golpe Crítico: 5%
    Tempo de Ataque: 1.5 s
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    GAFaridunLizardTailSlam
    Triggerable, Attack, AttackInPlace
    Base Damage: 205308
    Chance de Golpe Crítico: 5%
    Dano de Ataque: 160%
    Tempo de Ataque: 1.5 s
    Tempo de Recarga: 8 s
    Ataques corpo a corpo causam sangramento
    Causa +60% de dano de ataque
    action attack or cast time uses animation length [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/FaridunLizards/FaridunLizardStrongbox"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Rhex",
        life = 1.1,
        damage = 1.1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GAFaridunLizardTailSlam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAFaridunLizardTailSlam"] = {
        name = "GAFaridunLizardTailSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "bleed_on_melee_attack_chance_%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {100, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    stance movement speed +% final [-55]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • stance movement speed +% final -55 -55 Global
  • Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.