Sulfirox, o Voltáxico





Sulphirox, the Voltaxic
Spectre | N |
---|---|
Tags | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct |
Vida
250%
+100%
Resistência




Damage
250%
Precisão
100%
Acertos Críticos Chance
5%
Attack Distance
6 ~ 17
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
250%
Model Size
140%
Type
SaltGolemBoss
Metadata
SaltGolemSulphiteMiniboss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
19,393
4,826
708
Damage
583
Dano Mágico
583
Precisão
2,464
Tempo de Ataque
1.5
Experiência
71,585
Minion Life
17,325
Minion Damage
2,422
Minion Armour
9,652
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GASulphiteMinibossMelee
Triggerable, Attack
Base Damage: 466–699
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.5 seg
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
GASulphiteMinibossEarthquakeSmallImpact
Triggerable, Attack
Base Damage: 466–699
Chance de Acerto Crítico: 5%
Dano de Ataque: 175%
Tempo de Ataque: 1.5 seg
Causa 75% mais Dano com Ataque
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
GASulphiteMinibossEarthquakeLargeImpact
Triggerable, Attack
Base Damage: 466–699
Chance de Acerto Crítico: 5%
Dano de Ataque: 175%
Tempo de Ataque: 1.5 seg
Causa 75% mais Dano com Ataque
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
GASulphiteMinibossSlam
Triggerable, Attack
Base Damage: 466–699
Chance de Acerto Crítico: 5%
Dano de Ataque: 210%
Tempo de Ataque: 1.5 seg
Recarga: 10 seg
Causa 110% mais Dano com Ataque
+15 ao Alcance de Golpes Corpo a Corpo
action attack or cast time uses animation length [0]
GSSulphiteMinibossPulse
Triggerable, Spell, Damage
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 5.67 seg
Causa 765.2 a 1148 de Dano de Fogo
is area damage [1]
GSSulphiteMinibossPulse2
Triggerable, Spell, Damage
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 5.67 seg
Causa 765.2 a 1148 de Dano de Fogo
is area damage [1]
GSSulphiteMinibossPulse3
Triggerable, Spell, Damage
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 5.67 seg
Causa 765.2 a 1148 de Dano de Fogo
is area damage [1]
EAARattleCageSlamRuckus
Recarga: 10 seg
action attack or cast time uses animation length [1]
EARattleCagePulse
Recarga: 25 seg
main hand base maximum attack distance [15]
skill cannot be interrupted [1]
RattleCageChangeStance
Recarga: 25 seg
skill cannot be interrupted [1]
MeleeAtAnimationSpeed40Dist
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 466–699
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.5 seg
action attack or cast time uses animation length [1]
attack maximum action distance + [40]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

CGESulphiteMinibossGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tempo de Conjuração: 1 seg
Causa 132.9 de Dano de Caos Base por segundo
active skill area of effect radius +% final [100]
base lightning damage to deal per minute [7971]
base skill effect duration [16000]
ground sulphite art variation [1004]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" BaseEvents {} Actor {} StateMachine { define_shared_state = " first_aggro; light; " } Transitionable {} Stats { set_monster_delay_item_drops_millis = 5600 set_base_heavy_stun_duration_ms = 7966 } Animated { always_interpolate_bearing = true } Positioned { blocking = false } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolemBoss/perma_scorchcrack.ao" preload_object = "Metadata/Monsters/SaltGolem/SaltGolemRattlecageFissureLine" preload_buff_visual = "sulphite_miniboss_glow" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { /* on_or_create_state_first_aggro_0 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolemBoss/bossgolem_glow_inert.epk' );" on_or_create_state_first_aggro_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolemBoss/bossgolem_glow_aggro.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolemBoss/bossgolem_glow_inert.epk' ); " on_state_first_aggro_2 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolemBoss/bossgolem_glow_aggro.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolemBoss/bossgolem_glow_inert.epk' ); " create_state_first_aggro_2 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolemBoss/bossgolem_glow_inert.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolemBoss/bossgolem_glow_aggro.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolemBoss/death_buildup.epk' ); " */ on_state_light_1 = "SetLightState( idle, 2 );" create_state_light_1 = "SetLightState( idle );" on_or_create_state_light_0 = "SetLightState( on_death );" } Actor {} Animated { /* on_death_boss_01 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolemBoss/death_buildup.epk' );" on_event_contact_for_death_boss_01 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolemBoss/pulse.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolemBoss/slam_buildup.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolemBoss/death_buildup.epk' ); " */ } GlobalAudioParamEvents { } Render { use_ao_lights = true } Preload { }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SaltGolem/SaltGolemSulphiteMiniboss"] = { name = "Sulphirox, the Voltaxic", life = 2.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 17, accuracy = 1, skillList = { "MeleeAtAnimationSpeed40Dist", "CGESulphiteMinibossGround", "GSSulphiteMinibossPulse2", "GSSulphiteMinibossPulse3", "GASulphiteMinibossMelee", "GASulphiteMinibossEarthquakeSmallImpact", "GASulphiteMinibossEarthquakeLargeImpact", "EAARattleCageSlamRuckus", "GASulphiteMinibossSlam", "GSSulphiteMinibossPulse", "EARattleCagePulse", "RattleCageChangeStance", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed40Dist"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGESulphiteMinibossGround"] = { name = "CGESulphiteMinibossGround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "ground_sulphite_art_variation", "is_area_damage", }, levels = { [1] = {0.5, 0.5, 100, 16000, 1004, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSulphiteMinibossPulse2"] = { name = "GSSulphiteMinibossPulse2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 5.67, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_ignite_chance_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSulphiteMinibossPulse3"] = { name = "GSSulphiteMinibossPulse3", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 5.67, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_ignite_chance_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASulphiteMinibossMelee"] = { name = "GASulphiteMinibossMelee", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASulphiteMinibossEarthquakeSmallImpact"] = { name = "GASulphiteMinibossEarthquakeSmallImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASulphiteMinibossEarthquakeLargeImpact"] = { name = "GASulphiteMinibossEarthquakeLargeImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAARattleCageSlamRuckus"] = { name = "EAARattleCageSlamRuckus", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASulphiteMinibossSlam"] = { name = "GASulphiteMinibossSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "melee_range_+", }, levels = { [1] = {0, 15, baseMultiplier = 2.1, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSulphiteMinibossPulse"] = { name = "GSSulphiteMinibossPulse", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 5.67, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_ignite_chance_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EARattleCagePulse"] = { name = "EARattleCagePulse", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 5.67, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "main_hand_base_maximum_attack_distance", "skill_cannot_be_interrupted", }, levels = { [1] = {15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RattleCageChangeStance"] = { name = "RattleCageChangeStance", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 7.4, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.