O Arenomoa
FeraÁrea: Fosso de Areia
stance movement speed +% final [50]
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
The Sandstrider
| Spectre | |
|---|---|
| Spectre Override | Metadata/Monsters/GreatWhiteOne/GreatWhiteOneMinion2 |
| Area | Fosso de Areia |
| Tags | beast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
Vida
288%
+33%
Resistência
Damage
300%
Precisão
100%
Golpes Críticos Chance
5%
Attack Distance
7 ~ 16
Tempo de Ataque
1.5 Second
Damage Spread
±0%
Experiência
250%
Model Size
100%
Type
GreatWhiteOneMap
Metadata
GreatWhiteOneMAP_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
65
Vida
18,878
2,691
663
Damage
637
Dano Mágico
637
Precisão
2,228
Tempo de Ataque
1.5
Experiência
53,768
Minion Life
18,092
Minion Damage
2,487
Minion Armour
4,026
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 637
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASSharkBossMeleeCombo
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 637
Chance de Golpe Crítico: 5%
Dano de Ataque: 83%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 8 s
Causa -17% de dano de ataque
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASSharkBossMeleeCombo2
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 637
Chance de Golpe Crítico: 5%
Dano de Ataque: 83%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 8 s
Causa -17% de dano de ataque
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASSharkBossTailSpin
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 637
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 12.5 s
action attack or cast time uses animation length [1]
attack maximum action distance + [20]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASSharkBossMelee180
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 637
Chance de Golpe Crítico: 5%
Dano de Ataque: 130%
Tempo de Ataque: 1.5 s
Causa +30% de dano de ataque
action attack or cast time uses animation length [1]
action do not face target [1]
action should face away from target [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
skill does not pathfind [1]
use scaled contact offset [1]
voll slam damage +% final at centre [20]
EAASharkBossDiveCloseRange
Attack
Base Damage: 637
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 25 s
action attack or cast time uses animation length [1]
attack maximum action distance + [120]
skill does not pathfind [1]
EAASharkBossDiveMediumRange
Attack
Base Damage: 637
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 25 s
action attack or cast time uses animation length [1]
attack maximum action distance + [120]
skill does not pathfind [1]
EAASharkBossDiveLongRange
Attack
Base Damage: 637
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 25 s
action attack or cast time uses animation length [1]
attack maximum action distance + [120]
skill does not pathfind [1]
EAASharkBossDiveMediumRangeNoBurrow
Attack
Base Damage: 637
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 15 s
action attack or cast time uses animation length [1]
attack maximum action distance + [120]
skill does not pathfind [1]
GASharkBossBurrowedBite
Triggerable, Attack, AttackInPlace
Base Damage: 637
Chance de Golpe Crítico: 5%
Dano de Ataque: 162%
Tempo de Ataque: 1.5 s
Causa +62% de dano de ataque
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll or blocked [1]
is area damage [1]
skill does not pathfind [1]
voll slam damage +% final at centre [20]
EAASharkBossBurrowEmerge
Attack
Base Damage: 637
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAASharkBossBurrowEmergeFast
Attack
Base Damage: 637
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAASharkBossSandnado
Attack
Base Damage: 637
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAASharkBossBurrowedFinSinkTelegraph
Attack
Base Damage: 637
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
attack maximum action distance + [80]
skill can be active blocked from all directions [1]
skill does not pathfind [1]
EAASharkBossBurrowedFinRaise
Attack
Base Damage: 637
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
attack maximum action distance + [80]
skill can be active blocked from all directions [1]
skill does not pathfind [1]
MAASSharkBossMediumRangeJumpEndAttack
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 637
Chance de Golpe Crítico: 5%
Dano de Ataque: 200%
Tempo de Ataque: 1.5 s
Causa +100% de dano de ataque
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
skill does not pathfind [1]
use scaled contact offset [1]
voll slam damage +% final at centre [20]
MAASSharkBossMediumRangeJumpEndAttack180
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 637
Chance de Golpe Crítico: 5%
Dano de Ataque: 200%
Tempo de Ataque: 1.5 s
Causa +100% de dano de ataque
action attack or cast time uses animation length [1]
action do not face target [1]
action should face away from target [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
skill does not pathfind [1]
use scaled contact offset [1]
voll slam damage +% final at centre [20]
GASharkBossMeleeComboTailHit
Triggerable, Attack, AttackInPlace
Base Damage: 637
Chance de Golpe Crítico: 5%
Dano de Ataque: 150%
Tempo de Ataque: 1.5 s
Causa +50% de dano de ataque
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
GASharkBossTailSpinSandSpray
Triggerable, Attack, AttackInPlace
Base Damage: 637
Chance de Golpe Crítico: 5%
Dano de Ataque: 150%
Tempo de Ataque: 1.5 s
Causa +50% de dano de ataque
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
GASharkBossDiveCloseRangeImpact
Triggerable, Attack, AttackInPlace
Base Damage: 637
Chance de Golpe Crítico: 5%
Dano de Ataque: 150%
Tempo de Ataque: 1.5 s
Causa +50% de dano de ataque
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
GASharkBossDiveMediumRangeCharge
Triggerable, Attack, AttackInPlace
Base Damage: 637
Chance de Golpe Crítico: 5%
Dano de Ataque: 150%
Tempo de Ataque: 1.5 s
Causa +50% de dano de ataque
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
GASharkBossDiveMediumRangeImpact
Triggerable, Attack, AttackInPlace
Base Damage: 637
Chance de Golpe Crítico: 5%
Dano de Ataque: 150%
Tempo de Ataque: 1.5 s
Causa +50% de dano de ataque
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
GASharkBossDiveLongRangeCharge
Triggerable, Attack, AttackInPlace
Base Damage: 637
Chance de Golpe Crítico: 5%
Dano de Ataque: 150%
Tempo de Ataque: 1.5 s
Causa +50% de dano de ataque
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
GASharkBossDiveLongRangeImpact
Triggerable, Attack, AttackInPlace
Base Damage: 637
Chance de Golpe Crítico: 5%
Dano de Ataque: 150%
Tempo de Ataque: 1.5 s
Causa +50% de dano de ataque
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
CGESharkBossBurstPuddle
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 1 s
Causa 424.2 de dano físico por segundo
active skill area of effect radius +% final [0]
base skill effect duration [60000]
ground blood art variation [1006]
is area damage [1]
CGESharkBossSandnadoQuicksand
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Tempo de Conjuração: 1 s
active skill area of effect radius +% final [150]
base skill effect duration [10000]
ground quicksand art variation [1002]
is area damage [1]
skill does not pathfind [1]
GASharkBossSandnadoBurstUp
Triggerable, Attack, AttackInPlace
Base Damage: 637
Chance de Golpe Crítico: 5%
Dano de Ataque: 375%
Tempo de Ataque: 1.5 s
Causa +275% de dano de ataque
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll or blocked [1]
is area damage [1]
voll slam damage +% final at centre [20]
GASharkBossSandnadoLand
Triggerable, Attack, AttackInPlace
Base Damage: 637
Chance de Golpe Crítico: 5%
Dano de Ataque: 280%
Tempo de Ataque: 1.5 s
Causa +180% de dano de ataque
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
MDSharkBossSandnadoFishnado
Multicastable, Triggerable, AttackInPlace, Spell
Tempo de Conjuração: 1 s
MPWSharkBossSandnadoFishProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 637
Chance de Golpe Crítico: 5%
Dano de Ataque: 50%
Tempo de Ataque: 1.5 s
Causa -50% de dano de ataque
ballistic projectiles always bounce [1]
base is projectile [1]
monster projectile variation [1166]
projectile ballistic angle override [35]
projectile ballistic angle override variance [10]
projectile ballistic gravity override [1500]
projectile ballistic ignore force while exploding [1]
projectile inherits users velocity [1]
projectile uses bearing as firing orientation [1]
projectiles not offset [1]
MDSharkBossFinTracker
Multicastable, Triggerable, AttackInPlace, Spell
Tempo de Conjuração: 1 s
MDSharkBossFinTrackerBackwards
Multicastable, Triggerable, AttackInPlace, Spell
Tempo de Conjuração: 1 s
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
extends "Metadata/Monsters/UsefulFunctions"
/* ------------------------------------------------------------------------------------------------------------------- */
/* Generic */
/* ------------------------------------------------------------------------------------------------------------------- */
Stats
{
has_quadruped_head_control = 1
quadruped_head_turn_duration_ms = 500
}
StateMachine
{
define_shared_state =
"
collidable = 1;
visible;
"
on_or_create_state_collidable_0 = { RemoveCollidabilityWithSubobjects();}
on_or_create_state_collidable_1 = { MakeCollidable(); }
}
/* ------------------------------------------------------------------------------------------------------------------- */
/* Head Tracking */
/* ------------------------------------------------------------------------------------------------------------------- */
StateMachine
{
// set this to 1 to enable the way too over the top head tracking
// would likely require new left/right turn anims
define_shared_state = "head_tracking;"
}
Preload
{
preload_buff = "shark_boss_blood_hunt"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/GreatWhiteOne/GreatWhiteOneMAP_"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "The Sandstrider",
life = 2.88,
damage = 3,
damageSpread = 0,
attackTime = 1.5,
attackRange = 16,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedBoss",
"MAASSharkBossTailSpin",
"MAASSharkBossMeleeCombo",
"MAASSharkBossMeleeCombo2",
"MAASSharkBossMediumRangeJumpEndAttack",
"MAASSharkBossMediumRangeJumpEndAttack180",
"MAASSharkBossMelee180",
"MPWSharkBossSandnadoFishProjectile",
"CGESharkBossBurstPuddle",
"CGESharkBossSandnadoQuicksand",
"GASharkBossBurrowedBite",
"GASharkBossDiveCloseRangeImpact",
"GASharkBossDiveLongRangeCharge",
"GASharkBossDiveLongRangeImpact",
"GASharkBossDiveMediumRangeCharge",
"GASharkBossDiveMediumRangeImpact",
"GASharkBossMeleeComboTailHit",
"GASharkBossSandnadoBurstUp",
"GASharkBossSandnadoLand",
"GASharkBossTailSpinSandSpray",
"EAASharkBossBurrowEmerge",
"EAASharkBossDiveCloseRange",
"EAASharkBossDiveLongRange",
"EAASharkBossDiveMediumRange",
"EAASharkBossSandnado",
"EAASharkBossBurrowedFinSinkTelegraph",
"EAASharkBossBurrowedFinRaise",
"EAASharkBossBurrowEmergeFast",
"EAASharkBossDiveMediumRangeNoBurrow",
"MDSharkBossSandnadoFishnado",
"MDSharkBossFinTracker",
"MDSharkBossFinTrackerBackwards",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MAASSharkBossTailSpin"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {20, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MAASSharkBossMeleeCombo"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {baseMultiplier = 0.83, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MAASSharkBossMeleeCombo2"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {baseMultiplier = 0.83, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MAASSharkBossMediumRangeJumpEndAttack"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"skill_does_not_pathfind",
},
levels = {
[1] = {20, baseMultiplier = 2, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MAASSharkBossMediumRangeJumpEndAttack180"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"skill_does_not_pathfind",
"action_do_not_face_target",
"action_should_face_away_from_target",
},
levels = {
[1] = {20, baseMultiplier = 2, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MAASSharkBossMelee180"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"skill_does_not_pathfind",
"action_do_not_face_target",
"action_should_face_away_from_target",
},
levels = {
[1] = {20, baseMultiplier = 1.3, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWSharkBossSandnadoFishProjectile"] = {
name = "MPWSharkBossSandnadoFishProjectile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"projectile_ballistic_angle_override",
"projectile_ballistic_angle_override_variance",
"projectile_ballistic_gravity_override",
"base_is_projectile",
"projectile_ballistic_ignore_force_while_exploding",
"ballistic_projectiles_always_bounce",
"projectiles_not_offset",
"projectile_uses_bearing_as_firing_orientation",
"projectile_inherits_users_velocity",
},
levels = {
[1] = {1166, 35, 10, 1500, baseMultiplier = 0.5, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGESharkBossBurstPuddle"] = {
name = "CGESharkBossBurstPuddle",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"ground_blood_art_variation",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"is_area_damage",
},
levels = {
[1] = {1, 1006, 0, 60000, critChance = 5, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGESharkBossSandnadoQuicksand"] = {
name = "CGESharkBossSandnadoQuicksand",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"ground_quicksand_art_variation",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"is_area_damage",
"skill_does_not_pathfind",
},
levels = {
[1] = {1002, 150, 10000, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GASharkBossBurrowedBite"] = {
name = "GASharkBossBurrowedBite",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
"base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
},
levels = {
[1] = {20, baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GASharkBossDiveCloseRangeImpact"] = {
name = "GASharkBossDiveCloseRangeImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, baseMultiplier = 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GASharkBossDiveLongRangeCharge"] = {
name = "GASharkBossDiveLongRangeCharge",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, baseMultiplier = 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GASharkBossDiveLongRangeImpact"] = {
name = "GASharkBossDiveLongRangeImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, baseMultiplier = 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GASharkBossDiveMediumRangeCharge"] = {
name = "GASharkBossDiveMediumRangeCharge",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, baseMultiplier = 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GASharkBossDiveMediumRangeImpact"] = {
name = "GASharkBossDiveMediumRangeImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, baseMultiplier = 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GASharkBossMeleeComboTailHit"] = {
name = "GASharkBossMeleeComboTailHit",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, baseMultiplier = 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GASharkBossSandnadoBurstUp"] = {
name = "GASharkBossSandnadoBurstUp",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
},
levels = {
[1] = {20, baseMultiplier = 3.75, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GASharkBossSandnadoLand"] = {
name = "GASharkBossSandnadoLand",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, baseMultiplier = 2.8, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GASharkBossTailSpinSandSpray"] = {
name = "GASharkBossTailSpinSandSpray",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, baseMultiplier = 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAASharkBossBurrowEmerge"] = {
name = "EAASharkBossBurrowEmerge",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAASharkBossDiveCloseRange"] = {
name = "EAASharkBossDiveCloseRange",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {120, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAASharkBossDiveLongRange"] = {
name = "EAASharkBossDiveLongRange",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {120, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAASharkBossDiveMediumRange"] = {
name = "EAASharkBossDiveMediumRange",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {120, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAASharkBossSandnado"] = {
name = "EAASharkBossSandnado",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAASharkBossBurrowedFinSinkTelegraph"] = {
name = "EAASharkBossBurrowedFinSinkTelegraph",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
"skill_can_be_active_blocked_from_all_directions",
},
levels = {
[1] = {80, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAASharkBossBurrowedFinRaise"] = {
name = "EAASharkBossBurrowedFinRaise",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
"skill_can_be_active_blocked_from_all_directions",
},
levels = {
[1] = {80, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAASharkBossBurrowEmergeFast"] = {
name = "EAASharkBossBurrowEmergeFast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAASharkBossDiveMediumRangeNoBurrow"] = {
name = "EAASharkBossDiveMediumRangeNoBurrow",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {120, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDSharkBossSandnadoFishnado"] = {
name = "MDSharkBossSandnadoFishnado",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDSharkBossFinTracker"] = {
name = "MDSharkBossFinTracker",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDSharkBossFinTrackerBackwards"] = {
name = "MDSharkBossFinTrackerBackwards",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
stance movement speed +% final [50]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Velocidade |
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
| Family | MonsterActBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Stats |
O Arenomoa
Ferastance movement speed +% final [50]
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
The Sandstrider
| Spectre | |
|---|---|
| Spectre Override | Metadata/Monsters/GreatWhiteOne/GreatWhiteOneMinion2 |
| Tags | beast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
Vida
288%
+33%
Resistência
Damage
300%
Precisão
100%
Golpes Críticos Chance
5%
Attack Distance
7 ~ 16
Tempo de Ataque
1.5 Second
Damage Spread
±0%
Experiência
250%
Model Size
100%
Type
GreatWhiteOneMap
Metadata
GreatWhiteOneStandalone_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
23,780
3,209
708
Damage
699
Dano Mágico
699
Precisão
2,502
Tempo de Ataque
1.5
Experiência
71,585
Minion Life
19,958
Minion Damage
2,906
Minion Armour
4,802
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 699
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASSharkBossMeleeCombo
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 699
Chance de Golpe Crítico: 5%
Dano de Ataque: 83%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 8 s
Causa -17% de dano de ataque
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASSharkBossMeleeCombo2
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 699
Chance de Golpe Crítico: 5%
Dano de Ataque: 83%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 8 s
Causa -17% de dano de ataque
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASSharkBossTailSpin
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 699
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 12.5 s
action attack or cast time uses animation length [1]
attack maximum action distance + [20]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASSharkBossMelee180
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 699
Chance de Golpe Crítico: 5%
Dano de Ataque: 130%
Tempo de Ataque: 1.5 s
Causa +30% de dano de ataque
action attack or cast time uses animation length [1]
action do not face target [1]
action should face away from target [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
skill does not pathfind [1]
use scaled contact offset [1]
voll slam damage +% final at centre [20]
EAASharkBossDiveCloseRange
Attack
Base Damage: 699
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 25 s
action attack or cast time uses animation length [1]
attack maximum action distance + [120]
skill does not pathfind [1]
EAASharkBossDiveMediumRange
Attack
Base Damage: 699
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 25 s
action attack or cast time uses animation length [1]
attack maximum action distance + [120]
skill does not pathfind [1]
EAASharkBossDiveLongRange
Attack
Base Damage: 699
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 25 s
action attack or cast time uses animation length [1]
attack maximum action distance + [120]
skill does not pathfind [1]
EAASharkBossDiveMediumRangeNoBurrow
Attack
Base Damage: 699
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 15 s
action attack or cast time uses animation length [1]
attack maximum action distance + [120]
skill does not pathfind [1]
GASharkBossBurrowedBite
Triggerable, Attack, AttackInPlace
Base Damage: 699
Chance de Golpe Crítico: 5%
Dano de Ataque: 162%
Tempo de Ataque: 1.5 s
Causa +62% de dano de ataque
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll or blocked [1]
is area damage [1]
skill does not pathfind [1]
voll slam damage +% final at centre [20]
EAASharkBossBurrowEmerge
Attack
Base Damage: 699
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAASharkBossBurrowEmergeFast
Attack
Base Damage: 699
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAASharkBossSandnado
Attack
Base Damage: 699
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAASharkBossBurrowedFinSinkTelegraph
Attack
Base Damage: 699
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
attack maximum action distance + [80]
skill can be active blocked from all directions [1]
skill does not pathfind [1]
EAASharkBossBurrowedFinRaise
Attack
Base Damage: 699
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
attack maximum action distance + [80]
skill can be active blocked from all directions [1]
skill does not pathfind [1]
MAASSharkBossMediumRangeJumpEndAttack
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 699
Chance de Golpe Crítico: 5%
Dano de Ataque: 200%
Tempo de Ataque: 1.5 s
Causa +100% de dano de ataque
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
skill does not pathfind [1]
use scaled contact offset [1]
voll slam damage +% final at centre [20]
MAASSharkBossMediumRangeJumpEndAttack180
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 699
Chance de Golpe Crítico: 5%
Dano de Ataque: 200%
Tempo de Ataque: 1.5 s
Causa +100% de dano de ataque
action attack or cast time uses animation length [1]
action do not face target [1]
action should face away from target [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
skill does not pathfind [1]
use scaled contact offset [1]
voll slam damage +% final at centre [20]
GASharkBossMeleeComboTailHit
Triggerable, Attack, AttackInPlace
Base Damage: 699
Chance de Golpe Crítico: 5%
Dano de Ataque: 150%
Tempo de Ataque: 1.5 s
Causa +50% de dano de ataque
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
GASharkBossTailSpinSandSpray
Triggerable, Attack, AttackInPlace
Base Damage: 699
Chance de Golpe Crítico: 5%
Dano de Ataque: 150%
Tempo de Ataque: 1.5 s
Causa +50% de dano de ataque
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
GASharkBossDiveCloseRangeImpact
Triggerable, Attack, AttackInPlace
Base Damage: 699
Chance de Golpe Crítico: 5%
Dano de Ataque: 150%
Tempo de Ataque: 1.5 s
Causa +50% de dano de ataque
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
GASharkBossDiveMediumRangeCharge
Triggerable, Attack, AttackInPlace
Base Damage: 699
Chance de Golpe Crítico: 5%
Dano de Ataque: 150%
Tempo de Ataque: 1.5 s
Causa +50% de dano de ataque
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
GASharkBossDiveMediumRangeImpact
Triggerable, Attack, AttackInPlace
Base Damage: 699
Chance de Golpe Crítico: 5%
Dano de Ataque: 150%
Tempo de Ataque: 1.5 s
Causa +50% de dano de ataque
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
GASharkBossDiveLongRangeCharge
Triggerable, Attack, AttackInPlace
Base Damage: 699
Chance de Golpe Crítico: 5%
Dano de Ataque: 150%
Tempo de Ataque: 1.5 s
Causa +50% de dano de ataque
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
GASharkBossDiveLongRangeImpact
Triggerable, Attack, AttackInPlace
Base Damage: 699
Chance de Golpe Crítico: 5%
Dano de Ataque: 150%
Tempo de Ataque: 1.5 s
Causa +50% de dano de ataque
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
CGESharkBossBurstPuddle
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 1 s
Causa 465 de dano físico por segundo
active skill area of effect radius +% final [0]
base skill effect duration [60000]
ground blood art variation [1006]
is area damage [1]
CGESharkBossSandnadoQuicksand
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Tempo de Conjuração: 1 s
active skill area of effect radius +% final [150]
base skill effect duration [10000]
ground quicksand art variation [1002]
is area damage [1]
skill does not pathfind [1]
GASharkBossSandnadoBurstUp
Triggerable, Attack, AttackInPlace
Base Damage: 699
Chance de Golpe Crítico: 5%
Dano de Ataque: 375%
Tempo de Ataque: 1.5 s
Causa +275% de dano de ataque
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll or blocked [1]
is area damage [1]
voll slam damage +% final at centre [20]
GASharkBossSandnadoLand
Triggerable, Attack, AttackInPlace
Base Damage: 699
Chance de Golpe Crítico: 5%
Dano de Ataque: 280%
Tempo de Ataque: 1.5 s
Causa +180% de dano de ataque
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
MDSharkBossSandnadoFishnado
Multicastable, Triggerable, AttackInPlace, Spell
Tempo de Conjuração: 1 s
MPWSharkBossSandnadoFishProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 699
Chance de Golpe Crítico: 5%
Dano de Ataque: 50%
Tempo de Ataque: 1.5 s
Causa -50% de dano de ataque
ballistic projectiles always bounce [1]
base is projectile [1]
monster projectile variation [1166]
projectile ballistic angle override [35]
projectile ballistic angle override variance [10]
projectile ballistic gravity override [1500]
projectile ballistic ignore force while exploding [1]
projectile inherits users velocity [1]
projectile uses bearing as firing orientation [1]
projectiles not offset [1]
MDSharkBossFinTracker
Multicastable, Triggerable, AttackInPlace, Spell
Tempo de Conjuração: 1 s
MDSharkBossFinTrackerBackwards
Multicastable, Triggerable, AttackInPlace, Spell
Tempo de Conjuração: 1 s
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/GreatWhiteOne/GreatWhiteOneStandalone_"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "The Sandstrider",
life = 2.88,
damage = 3,
damageSpread = 0,
attackTime = 1.5,
attackRange = 16,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedBoss",
"MAASSharkBossTailSpin",
"MAASSharkBossMeleeCombo",
"MAASSharkBossMeleeCombo2",
"MAASSharkBossMediumRangeJumpEndAttack",
"MAASSharkBossMediumRangeJumpEndAttack180",
"MAASSharkBossMelee180",
"MPWSharkBossSandnadoFishProjectile",
"CGESharkBossBurstPuddle",
"CGESharkBossSandnadoQuicksand",
"GASharkBossBurrowedBite",
"GASharkBossDiveCloseRangeImpact",
"GASharkBossDiveLongRangeCharge",
"GASharkBossDiveLongRangeImpact",
"GASharkBossDiveMediumRangeCharge",
"GASharkBossDiveMediumRangeImpact",
"GASharkBossMeleeComboTailHit",
"GASharkBossSandnadoBurstUp",
"GASharkBossSandnadoLand",
"GASharkBossTailSpinSandSpray",
"EAASharkBossBurrowEmerge",
"EAASharkBossDiveCloseRange",
"EAASharkBossDiveLongRange",
"EAASharkBossDiveMediumRange",
"EAASharkBossSandnado",
"EAASharkBossBurrowedFinSinkTelegraph",
"EAASharkBossBurrowedFinRaise",
"EAASharkBossBurrowEmergeFast",
"EAASharkBossDiveMediumRangeNoBurrow",
"MDSharkBossSandnadoFishnado",
"MDSharkBossFinTracker",
"MDSharkBossFinTrackerBackwards",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MAASSharkBossTailSpin"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {20, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MAASSharkBossMeleeCombo"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {baseMultiplier = 0.83, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MAASSharkBossMeleeCombo2"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {baseMultiplier = 0.83, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MAASSharkBossMediumRangeJumpEndAttack"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"skill_does_not_pathfind",
},
levels = {
[1] = {20, baseMultiplier = 2, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MAASSharkBossMediumRangeJumpEndAttack180"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"skill_does_not_pathfind",
"action_do_not_face_target",
"action_should_face_away_from_target",
},
levels = {
[1] = {20, baseMultiplier = 2, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MAASSharkBossMelee180"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"skill_does_not_pathfind",
"action_do_not_face_target",
"action_should_face_away_from_target",
},
levels = {
[1] = {20, baseMultiplier = 1.3, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWSharkBossSandnadoFishProjectile"] = {
name = "MPWSharkBossSandnadoFishProjectile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"projectile_ballistic_angle_override",
"projectile_ballistic_angle_override_variance",
"projectile_ballistic_gravity_override",
"base_is_projectile",
"projectile_ballistic_ignore_force_while_exploding",
"ballistic_projectiles_always_bounce",
"projectiles_not_offset",
"projectile_uses_bearing_as_firing_orientation",
"projectile_inherits_users_velocity",
},
levels = {
[1] = {1166, 35, 10, 1500, baseMultiplier = 0.5, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGESharkBossBurstPuddle"] = {
name = "CGESharkBossBurstPuddle",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"ground_blood_art_variation",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"is_area_damage",
},
levels = {
[1] = {1, 1006, 0, 60000, critChance = 5, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGESharkBossSandnadoQuicksand"] = {
name = "CGESharkBossSandnadoQuicksand",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"ground_quicksand_art_variation",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"is_area_damage",
"skill_does_not_pathfind",
},
levels = {
[1] = {1002, 150, 10000, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GASharkBossBurrowedBite"] = {
name = "GASharkBossBurrowedBite",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
"base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
},
levels = {
[1] = {20, baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GASharkBossDiveCloseRangeImpact"] = {
name = "GASharkBossDiveCloseRangeImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, baseMultiplier = 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GASharkBossDiveLongRangeCharge"] = {
name = "GASharkBossDiveLongRangeCharge",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, baseMultiplier = 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GASharkBossDiveLongRangeImpact"] = {
name = "GASharkBossDiveLongRangeImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, baseMultiplier = 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GASharkBossDiveMediumRangeCharge"] = {
name = "GASharkBossDiveMediumRangeCharge",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, baseMultiplier = 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GASharkBossDiveMediumRangeImpact"] = {
name = "GASharkBossDiveMediumRangeImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, baseMultiplier = 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GASharkBossMeleeComboTailHit"] = {
name = "GASharkBossMeleeComboTailHit",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, baseMultiplier = 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GASharkBossSandnadoBurstUp"] = {
name = "GASharkBossSandnadoBurstUp",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
},
levels = {
[1] = {20, baseMultiplier = 3.75, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GASharkBossSandnadoLand"] = {
name = "GASharkBossSandnadoLand",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, baseMultiplier = 2.8, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GASharkBossTailSpinSandSpray"] = {
name = "GASharkBossTailSpinSandSpray",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, baseMultiplier = 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAASharkBossBurrowEmerge"] = {
name = "EAASharkBossBurrowEmerge",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAASharkBossDiveCloseRange"] = {
name = "EAASharkBossDiveCloseRange",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {120, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAASharkBossDiveLongRange"] = {
name = "EAASharkBossDiveLongRange",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {120, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAASharkBossDiveMediumRange"] = {
name = "EAASharkBossDiveMediumRange",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {120, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAASharkBossSandnado"] = {
name = "EAASharkBossSandnado",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAASharkBossBurrowedFinSinkTelegraph"] = {
name = "EAASharkBossBurrowedFinSinkTelegraph",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
"skill_can_be_active_blocked_from_all_directions",
},
levels = {
[1] = {80, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAASharkBossBurrowedFinRaise"] = {
name = "EAASharkBossBurrowedFinRaise",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
"skill_can_be_active_blocked_from_all_directions",
},
levels = {
[1] = {80, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAASharkBossBurrowEmergeFast"] = {
name = "EAASharkBossBurrowEmergeFast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAASharkBossDiveMediumRangeNoBurrow"] = {
name = "EAASharkBossDiveMediumRangeNoBurrow",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {120, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDSharkBossSandnadoFishnado"] = {
name = "MDSharkBossSandnadoFishnado",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDSharkBossFinTracker"] = {
name = "MDSharkBossFinTracker",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDSharkBossFinTrackerBackwards"] = {
name = "MDSharkBossFinTrackerBackwards",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
stance movement speed +% final [50]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Velocidade |
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
| Family | MonsterActBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Stats |
O Arenomoa
Ferastance movement speed +% final [50]
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
The Sandstrider
| Spectre | |
|---|---|
| Tags | beast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
Vida
288%
+33%
Resistência
Damage
300%
Precisão
100%
Golpes Críticos Chance
5%
Attack Distance
7 ~ 16
Tempo de Ataque
1.5 Second
Damage Spread
±0%
Experiência
250%
Model Size
100%
Type
GreatWhiteOneMap
Metadata
GreatWhiteOneMinion2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
23,780
3,209
708
Damage
699
Dano Mágico
699
Precisão
2,502
Tempo de Ataque
1.5
Experiência
71,585
Minion Life
19,958
Minion Damage
2,906
Minion Armour
4,802
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 699
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASSharkBossMeleeCombo
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 699
Chance de Golpe Crítico: 5%
Dano de Ataque: 83%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 8 s
Causa -17% de dano de ataque
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASSharkBossMeleeCombo2
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 699
Chance de Golpe Crítico: 5%
Dano de Ataque: 83%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 8 s
Causa -17% de dano de ataque
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASSharkBossTailSpin
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 699
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 12.5 s
action attack or cast time uses animation length [1]
attack maximum action distance + [20]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASSharkBossMelee180
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 699
Chance de Golpe Crítico: 5%
Dano de Ataque: 130%
Tempo de Ataque: 1.5 s
Causa +30% de dano de ataque
action attack or cast time uses animation length [1]
action do not face target [1]
action should face away from target [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
skill does not pathfind [1]
use scaled contact offset [1]
voll slam damage +% final at centre [20]
EAASharkBossDiveCloseRange
Attack
Base Damage: 699
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 25 s
action attack or cast time uses animation length [1]
attack maximum action distance + [120]
skill does not pathfind [1]
EAASharkBossDiveMediumRange
Attack
Base Damage: 699
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 25 s
action attack or cast time uses animation length [1]
attack maximum action distance + [120]
skill does not pathfind [1]
EAASharkBossDiveLongRange
Attack
Base Damage: 699
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 25 s
action attack or cast time uses animation length [1]
attack maximum action distance + [120]
skill does not pathfind [1]
EAASharkBossDiveMediumRangeNoBurrow
Attack
Base Damage: 699
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 15 s
action attack or cast time uses animation length [1]
attack maximum action distance + [120]
skill does not pathfind [1]
GASharkBossBurrowedBite
Triggerable, Attack, AttackInPlace
Base Damage: 699
Chance de Golpe Crítico: 5%
Dano de Ataque: 162%
Tempo de Ataque: 1.5 s
Causa +62% de dano de ataque
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll or blocked [1]
is area damage [1]
skill does not pathfind [1]
voll slam damage +% final at centre [20]
EAASharkBossBurrowEmerge
Attack
Base Damage: 699
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAASharkBossBurrowEmergeFast
Attack
Base Damage: 699
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAASharkBossSandnado
Attack
Base Damage: 699
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAASharkBossBurrowedFinSinkTelegraph
Attack
Base Damage: 699
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
attack maximum action distance + [80]
skill can be active blocked from all directions [1]
skill does not pathfind [1]
EAASharkBossBurrowedFinRaise
Attack
Base Damage: 699
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
attack maximum action distance + [80]
skill can be active blocked from all directions [1]
skill does not pathfind [1]
MAASSharkBossMediumRangeJumpEndAttack
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 699
Chance de Golpe Crítico: 5%
Dano de Ataque: 200%
Tempo de Ataque: 1.5 s
Causa +100% de dano de ataque
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
skill does not pathfind [1]
use scaled contact offset [1]
voll slam damage +% final at centre [20]
MAASSharkBossMediumRangeJumpEndAttack180
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 699
Chance de Golpe Crítico: 5%
Dano de Ataque: 200%
Tempo de Ataque: 1.5 s
Causa +100% de dano de ataque
action attack or cast time uses animation length [1]
action do not face target [1]
action should face away from target [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
skill does not pathfind [1]
use scaled contact offset [1]
voll slam damage +% final at centre [20]
GASharkBossMeleeComboTailHit
Triggerable, Attack, AttackInPlace
Base Damage: 699
Chance de Golpe Crítico: 5%
Dano de Ataque: 150%
Tempo de Ataque: 1.5 s
Causa +50% de dano de ataque
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
GASharkBossTailSpinSandSpray
Triggerable, Attack, AttackInPlace
Base Damage: 699
Chance de Golpe Crítico: 5%
Dano de Ataque: 150%
Tempo de Ataque: 1.5 s
Causa +50% de dano de ataque
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
GASharkBossDiveCloseRangeImpact
Triggerable, Attack, AttackInPlace
Base Damage: 699
Chance de Golpe Crítico: 5%
Dano de Ataque: 150%
Tempo de Ataque: 1.5 s
Causa +50% de dano de ataque
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
GASharkBossDiveMediumRangeCharge
Triggerable, Attack, AttackInPlace
Base Damage: 699
Chance de Golpe Crítico: 5%
Dano de Ataque: 150%
Tempo de Ataque: 1.5 s
Causa +50% de dano de ataque
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
GASharkBossDiveMediumRangeImpact
Triggerable, Attack, AttackInPlace
Base Damage: 699
Chance de Golpe Crítico: 5%
Dano de Ataque: 150%
Tempo de Ataque: 1.5 s
Causa +50% de dano de ataque
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
GASharkBossDiveLongRangeCharge
Triggerable, Attack, AttackInPlace
Base Damage: 699
Chance de Golpe Crítico: 5%
Dano de Ataque: 150%
Tempo de Ataque: 1.5 s
Causa +50% de dano de ataque
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
GASharkBossDiveLongRangeImpact
Triggerable, Attack, AttackInPlace
Base Damage: 699
Chance de Golpe Crítico: 5%
Dano de Ataque: 150%
Tempo de Ataque: 1.5 s
Causa +50% de dano de ataque
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
CGESharkBossBurstPuddle
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 1 s
Causa 465 de dano físico por segundo
active skill area of effect radius +% final [0]
base skill effect duration [60000]
ground blood art variation [1006]
is area damage [1]
CGESharkBossSandnadoQuicksand
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Tempo de Conjuração: 1 s
active skill area of effect radius +% final [150]
base skill effect duration [10000]
ground quicksand art variation [1002]
is area damage [1]
skill does not pathfind [1]
GASharkBossSandnadoBurstUp
Triggerable, Attack, AttackInPlace
Base Damage: 699
Chance de Golpe Crítico: 5%
Dano de Ataque: 375%
Tempo de Ataque: 1.5 s
Causa +275% de dano de ataque
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll or blocked [1]
is area damage [1]
voll slam damage +% final at centre [20]
GASharkBossSandnadoLand
Triggerable, Attack, AttackInPlace
Base Damage: 699
Chance de Golpe Crítico: 5%
Dano de Ataque: 280%
Tempo de Ataque: 1.5 s
Causa +180% de dano de ataque
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
MDSharkBossSandnadoFishnado
Multicastable, Triggerable, AttackInPlace, Spell
Tempo de Conjuração: 1 s
MPWSharkBossSandnadoFishProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 699
Chance de Golpe Crítico: 5%
Dano de Ataque: 50%
Tempo de Ataque: 1.5 s
Causa -50% de dano de ataque
ballistic projectiles always bounce [1]
base is projectile [1]
monster projectile variation [1166]
projectile ballistic angle override [35]
projectile ballistic angle override variance [10]
projectile ballistic gravity override [1500]
projectile ballistic ignore force while exploding [1]
projectile inherits users velocity [1]
projectile uses bearing as firing orientation [1]
projectiles not offset [1]
MDSharkBossFinTracker
Multicastable, Triggerable, AttackInPlace, Spell
Tempo de Conjuração: 1 s
MDSharkBossFinTrackerBackwards
Multicastable, Triggerable, AttackInPlace, Spell
Tempo de Conjuração: 1 s
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/GreatWhiteOne/GreatWhiteOneMinion2"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "The Sandstrider",
life = 2.88,
damage = 3,
damageSpread = 0,
attackTime = 1.5,
attackRange = 16,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedBoss",
"MAASSharkBossTailSpin",
"MAASSharkBossMeleeCombo",
"MAASSharkBossMeleeCombo2",
"MAASSharkBossMediumRangeJumpEndAttack",
"MAASSharkBossMediumRangeJumpEndAttack180",
"MAASSharkBossMelee180",
"MPWSharkBossSandnadoFishProjectile",
"CGESharkBossBurstPuddle",
"CGESharkBossSandnadoQuicksand",
"GASharkBossBurrowedBite",
"GASharkBossDiveCloseRangeImpact",
"GASharkBossDiveLongRangeCharge",
"GASharkBossDiveLongRangeImpact",
"GASharkBossDiveMediumRangeCharge",
"GASharkBossDiveMediumRangeImpact",
"GASharkBossMeleeComboTailHit",
"GASharkBossSandnadoBurstUp",
"GASharkBossSandnadoLand",
"GASharkBossTailSpinSandSpray",
"EAASharkBossBurrowEmerge",
"EAASharkBossDiveCloseRange",
"EAASharkBossDiveLongRange",
"EAASharkBossDiveMediumRange",
"EAASharkBossSandnado",
"EAASharkBossBurrowedFinSinkTelegraph",
"EAASharkBossBurrowedFinRaise",
"EAASharkBossBurrowEmergeFast",
"EAASharkBossDiveMediumRangeNoBurrow",
"MDSharkBossSandnadoFishnado",
"MDSharkBossFinTracker",
"MDSharkBossFinTrackerBackwards",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MAASSharkBossTailSpin"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {20, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MAASSharkBossMeleeCombo"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {baseMultiplier = 0.83, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MAASSharkBossMeleeCombo2"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {baseMultiplier = 0.83, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MAASSharkBossMediumRangeJumpEndAttack"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"skill_does_not_pathfind",
},
levels = {
[1] = {20, baseMultiplier = 2, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MAASSharkBossMediumRangeJumpEndAttack180"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"skill_does_not_pathfind",
"action_do_not_face_target",
"action_should_face_away_from_target",
},
levels = {
[1] = {20, baseMultiplier = 2, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MAASSharkBossMelee180"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"skill_does_not_pathfind",
"action_do_not_face_target",
"action_should_face_away_from_target",
},
levels = {
[1] = {20, baseMultiplier = 1.3, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWSharkBossSandnadoFishProjectile"] = {
name = "MPWSharkBossSandnadoFishProjectile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"projectile_ballistic_angle_override",
"projectile_ballistic_angle_override_variance",
"projectile_ballistic_gravity_override",
"base_is_projectile",
"projectile_ballistic_ignore_force_while_exploding",
"ballistic_projectiles_always_bounce",
"projectiles_not_offset",
"projectile_uses_bearing_as_firing_orientation",
"projectile_inherits_users_velocity",
},
levels = {
[1] = {1166, 35, 10, 1500, baseMultiplier = 0.5, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGESharkBossBurstPuddle"] = {
name = "CGESharkBossBurstPuddle",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"ground_blood_art_variation",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"is_area_damage",
},
levels = {
[1] = {1, 1006, 0, 60000, critChance = 5, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGESharkBossSandnadoQuicksand"] = {
name = "CGESharkBossSandnadoQuicksand",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"ground_quicksand_art_variation",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"is_area_damage",
"skill_does_not_pathfind",
},
levels = {
[1] = {1002, 150, 10000, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GASharkBossBurrowedBite"] = {
name = "GASharkBossBurrowedBite",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
"base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
},
levels = {
[1] = {20, baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GASharkBossDiveCloseRangeImpact"] = {
name = "GASharkBossDiveCloseRangeImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, baseMultiplier = 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GASharkBossDiveLongRangeCharge"] = {
name = "GASharkBossDiveLongRangeCharge",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, baseMultiplier = 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GASharkBossDiveLongRangeImpact"] = {
name = "GASharkBossDiveLongRangeImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, baseMultiplier = 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GASharkBossDiveMediumRangeCharge"] = {
name = "GASharkBossDiveMediumRangeCharge",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, baseMultiplier = 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GASharkBossDiveMediumRangeImpact"] = {
name = "GASharkBossDiveMediumRangeImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, baseMultiplier = 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GASharkBossMeleeComboTailHit"] = {
name = "GASharkBossMeleeComboTailHit",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, baseMultiplier = 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GASharkBossSandnadoBurstUp"] = {
name = "GASharkBossSandnadoBurstUp",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
},
levels = {
[1] = {20, baseMultiplier = 3.75, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GASharkBossSandnadoLand"] = {
name = "GASharkBossSandnadoLand",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, baseMultiplier = 2.8, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GASharkBossTailSpinSandSpray"] = {
name = "GASharkBossTailSpinSandSpray",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, baseMultiplier = 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAASharkBossBurrowEmerge"] = {
name = "EAASharkBossBurrowEmerge",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAASharkBossDiveCloseRange"] = {
name = "EAASharkBossDiveCloseRange",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {120, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAASharkBossDiveLongRange"] = {
name = "EAASharkBossDiveLongRange",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {120, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAASharkBossDiveMediumRange"] = {
name = "EAASharkBossDiveMediumRange",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {120, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAASharkBossSandnado"] = {
name = "EAASharkBossSandnado",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAASharkBossBurrowedFinSinkTelegraph"] = {
name = "EAASharkBossBurrowedFinSinkTelegraph",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
"skill_can_be_active_blocked_from_all_directions",
},
levels = {
[1] = {80, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAASharkBossBurrowedFinRaise"] = {
name = "EAASharkBossBurrowedFinRaise",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
"skill_can_be_active_blocked_from_all_directions",
},
levels = {
[1] = {80, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAASharkBossBurrowEmergeFast"] = {
name = "EAASharkBossBurrowEmergeFast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAASharkBossDiveMediumRangeNoBurrow"] = {
name = "EAASharkBossDiveMediumRangeNoBurrow",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {120, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDSharkBossSandnadoFishnado"] = {
name = "MDSharkBossSandnadoFishnado",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDSharkBossFinTracker"] = {
name = "MDSharkBossFinTracker",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDSharkBossFinTrackerBackwards"] = {
name = "MDSharkBossFinTrackerBackwards",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
25% de chance de infligir sangramentos ao atingir
active skill bleeding effect +% final [200]
| Family | MonsterBleedMagnitude |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Stats | |
| Spawn Tags | default: 0 |
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
stance movement speed +% final [50]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Velocidade |
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
| Family | MonsterActBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.












