Погонщик демонов
Демон
Demon Herder
SpectreY
Tagsbeyond_demon, demon, demon_faction, fast_movement, not_dex, not_str, red_blood, StaffWood_onhit_audio
Packs
  • Демоническая гарпия, Погонщик демонов, Бес, Демонический зверь
  • Демоническая гарпия, Погонщик демонов, Бес, Вурдалак
  • Здоровье
    210%
    Energy Shield From Life
    33%
    Сопротивление
    75 0 0 0
    Damage
    210%
    Меткость
    100%
    Attack Distance
    8 ~ 12
    Время атаки
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    210%
    Model Size
    125%
    Type
    HellscapeDemonElite2
    Metadata
    HellscapeDemonElite2_
    Уровень
    68
    Здоровье
    10,914
    Damage
    490
    Урон от чар
    490
    Меткость
    2,464
    Время атаки
    1.5
    Опыт
    60,131
    Minion Life
    9,751
    Minion Energy Shield
    4,802
    Minion Damage
    2,034
    Minion Armour
    2,413
    MMSHellscapeDemonEliteTripleMortar
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Время применения: 1.5 сек.
    Generic monster mortar skill. Like Monster Projectile but has an impact effect.
    10% снижение скорости умений
    Наносит от 191.3 до 287 физического урона
    Выпускает дополнительных снарядов:
    Накладывает Горючесть с на 100% большей силой
    base is projectile [1]
    distribute projectiles over contact points [1]
    is area damage [1]
    projectile spread radius [14]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]
    GSHellscapeDemonEliteBeamNuke
    Triggerable, Spell, Damage
    Время применения: 2 сек.
    Перезарядка: 7 сек.
    Наносит от 704 до 1056 урона от огня
    is area damage [1]
    spell maximum action distance +% [-40]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueHellscape/DemonFaction/HellscapeDemonBase"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2833
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueHellscape/DemonFaction/HellscapeDemonBase"
    
    Life
    {
    	on_spawned_alive =
    	"
    		AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_xenobyte_sage/EPKs/weapon_effect.epk', 'Metadata/Monsters/LeagueHellscape/DemonFaction/attachments/SpellcasterweaponHeld.ao' );
    		this.smoke = AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_xenobyte_sage/OnActs/ground_swirls.ao',  );
    	"
    
    	on_death =
    	"
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_xenobyte_sage/EPKs/weapon_effect.epk', 'Metadata/Monsters/LeagueHellscape/DemonFaction/attachments/SpellcasterweaponHeld.ao' );
    		DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_xenobyte_sage/OnActs/ground_swirls.ao' );
    	"
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_xenobyte_sage/EPKs/weapon_effect.epk"
    }
    
    Pathfinding
    {
    	on_movement_started = "DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_xenobyte_sage/OnActs/ground_swirls.ao' );"
    	on_movement_complete = "IfExists( this.smoke, {}, { this.smoke = AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_xenobyte_sage/OnActs/ground_swirls.ao',  ); } );"
    }
    
    Render
    {
    	selection_size_override = "100,  100,  220"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHellscape/DemonFaction/HellscapeDemonElite2_"] = {
        name = "Demon Herder",
        life = 2.1,
        energyShield = 0.33,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 12,
        accuracy = 1,
        weaponType1 = "Unarmed",
        skillList = {
            "MMSHellscapeDemonEliteTripleMortar",
            "GSHellscapeDemonEliteBeamNuke",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MMSHellscapeDemonEliteTripleMortar"] = {
        name = "MMSHellscapeDemonEliteTripleMortar",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_maximum_action_distance_+%",
            "projectile_spread_radius",
            "active_skill_ignite_chance_+%_final",
            "skill_speed_+%",
            "number_of_additional_projectiles",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "distribute_projectiles_over_contact_points",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, 14, 100, -10, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSHellscapeDemonEliteBeamNuke"] = {
        name = "GSHellscapeDemonEliteBeamNuke",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Погонщик демонов
    Демон
    Demon Herder
    SpectreN
    Tagsbeyond_demon, demon, demon_faction, fast_movement, not_dex, not_str, red_blood, StaffWood_onhit_audio
    Packs
  • Демоническая гарпия, Погонщик демонов, Бес, Демонический зверь
  • Демоническая гарпия, Погонщик демонов, Бес, Вурдалак
  • Здоровье
    210%
    Energy Shield From Life
    33%
    Сопротивление
    75 0 0 0
    Damage
    210%
    Меткость
    100%
    Attack Distance
    8 ~ 12
    Время атаки
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    210%
    Model Size
    125%
    Type
    HellscapeDemonElite2
    Metadata
    HellscapeDemonEliteStrongbox2
    Уровень
    68
    Здоровье
    10,914
    Damage
    490
    Урон от чар
    490
    Меткость
    2,464
    Время атаки
    1.5
    Опыт
    60,131
    Minion Life
    9,751
    Minion Energy Shield
    4,802
    Minion Damage
    2,034
    Minion Armour
    2,413
    MMSHellscapeDemonEliteTripleMortar
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Время применения: 1.5 сек.
    Generic monster mortar skill. Like Monster Projectile but has an impact effect.
    10% снижение скорости умений
    Наносит от 191.3 до 287 физического урона
    Выпускает дополнительных снарядов:
    Накладывает Горючесть с на 100% большей силой
    base is projectile [1]
    distribute projectiles over contact points [1]
    is area damage [1]
    projectile spread radius [14]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]
    GSHellscapeDemonEliteBeamNuke
    Triggerable, Spell, Damage
    Время применения: 2 сек.
    Перезарядка: 7 сек.
    Наносит от 704 до 1056 урона от огня
    is area damage [1]
    spell maximum action distance +% [-40]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueHellscape/DemonFaction/HellscapeDemonBase"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2833
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueHellscape/DemonFaction/HellscapeDemonBase"
    
    Life
    {
    	on_spawned_alive =
    	"
    		AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_xenobyte_sage/EPKs/weapon_effect.epk', 'Metadata/Monsters/LeagueHellscape/DemonFaction/attachments/SpellcasterweaponHeld.ao' );
    		this.smoke = AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_xenobyte_sage/OnActs/ground_swirls.ao',  );
    	"
    
    	on_death =
    	"
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_xenobyte_sage/EPKs/weapon_effect.epk', 'Metadata/Monsters/LeagueHellscape/DemonFaction/attachments/SpellcasterweaponHeld.ao' );
    		DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_xenobyte_sage/OnActs/ground_swirls.ao' );
    	"
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_xenobyte_sage/EPKs/weapon_effect.epk"
    }
    
    Pathfinding
    {
    	on_movement_started = "DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_xenobyte_sage/OnActs/ground_swirls.ao' );"
    	on_movement_complete = "IfExists( this.smoke, {}, { this.smoke = AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_xenobyte_sage/OnActs/ground_swirls.ao',  ); } );"
    }
    
    Render
    {
    	selection_size_override = "100,  100,  220"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHellscape/DemonFaction/HellscapeDemonEliteStrongbox2"] = {
        name = "Demon Herder",
        life = 2.1,
        energyShield = 0.33,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 12,
        accuracy = 1,
        weaponType1 = "Unarmed",
        skillList = {
            "MMSHellscapeDemonEliteTripleMortar",
            "GSHellscapeDemonEliteBeamNuke",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MMSHellscapeDemonEliteTripleMortar"] = {
        name = "MMSHellscapeDemonEliteTripleMortar",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_maximum_action_distance_+%",
            "projectile_spread_radius",
            "active_skill_ignite_chance_+%_final",
            "skill_speed_+%",
            "number_of_additional_projectiles",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "distribute_projectiles_over_contact_points",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, 14, 100, -10, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSHellscapeDemonEliteBeamNuke"] = {
        name = "GSHellscapeDemonEliteBeamNuke",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Edit

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