牧魔
恶魔
Demon Herder
| Spectre | |
|---|---|
| Tags | beyond_demon, demon, demon_faction, fast_movement, not_dex, not_str, red_blood, StaffWood_onhit_audio |
| Packs |
生命
210%
Energy Shield From Life
33%
抗性
伤害
210%
命中
100%
暴击 Chance
5%
+30%
Attack Distance
8 ~ 12
攻击时间
1.5 Second
Damage Spread
±20%
经验值
210%
Model Size
125%
Type
HellscapeDemonElite2
Metadata
HellscapeDemonElite2_
Spectre Reservation
87%
Companion Reservation
43.2%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
17,340
2,413
708
5,722
伤害
490
法术伤害
490
命中
2,502
攻击时间
1.5
经验值
60,131
召唤物生命
14,553
Minion Energy Shield
4,802
召唤物伤害
2,034
召唤物护甲
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MMSHellscapeDemonEliteTripleMortar
投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 范围法术, AttackInPlace
暴击率: 5%
施放时间: 1.5 秒
通用的怪物炮击技能. 与怪物投射物相似, 但带有冲击效果.
技能速度降低 10%
发射 2 个额外投射物
base is projectile [1]
distribute projectiles over contact points [1]
is area damage [1]
projectile spread radius [14]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueHellscape/DemonFaction/HellscapeDemonBase"
Stats
{
set_base_heavy_stun_duration_ms = 2833
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHellscape/DemonFaction/HellscapeDemonElite2_"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Demon Herder",
life = 2.1,
energyShield = 0.33,
damage = 2.1,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 12,
accuracy = 1,
weaponType1 = "Unarmed",
skillList = {
"MMSHellscapeDemonEliteTripleMortar",
"GSHellscapeDemonEliteBeamNuke",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MMSHellscapeDemonEliteTripleMortar"] = {
name = "MMSHellscapeDemonEliteTripleMortar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"projectile_spread_radius",
"active_skill_ignite_chance_+%_final",
"skill_speed_+%",
"number_of_additional_projectiles",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -40, 14, 100, -10, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSHellscapeDemonEliteBeamNuke"] = {
name = "GSHellscapeDemonEliteBeamNuke",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"spell_maximum_action_distance_+%",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
牧魔
恶魔
Demon Herder
| Spectre | |
|---|---|
| Tags | beyond_demon, demon, demon_faction, fast_movement, not_dex, not_str, red_blood, StaffWood_onhit_audio |
| Packs |
生命
210%
Energy Shield From Life
33%
抗性
伤害
210%
命中
100%
暴击 Chance
5%
+30%
Attack Distance
8 ~ 12
攻击时间
1.5 Second
Damage Spread
±20%
经验值
210%
Model Size
125%
Type
HellscapeDemonElite2
Metadata
HellscapeDemonEliteStrongbox2
Spectre Reservation
87%
Companion Reservation
43.2%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
17,340
2,413
708
5,722
伤害
490
法术伤害
490
命中
2,502
攻击时间
1.5
经验值
60,131
召唤物生命
14,553
Minion Energy Shield
4,802
召唤物伤害
2,034
召唤物护甲
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MMSHellscapeDemonEliteTripleMortar
投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 范围法术, AttackInPlace
暴击率: 5%
施放时间: 1.5 秒
通用的怪物炮击技能. 与怪物投射物相似, 但带有冲击效果.
技能速度降低 10%
发射 2 个额外投射物
base is projectile [1]
distribute projectiles over contact points [1]
is area damage [1]
projectile spread radius [14]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueHellscape/DemonFaction/HellscapeDemonBase"
Stats
{
set_base_heavy_stun_duration_ms = 2833
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHellscape/DemonFaction/HellscapeDemonEliteStrongbox2"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Demon Herder",
life = 2.1,
energyShield = 0.33,
damage = 2.1,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 12,
accuracy = 1,
weaponType1 = "Unarmed",
skillList = {
"MMSHellscapeDemonEliteTripleMortar",
"GSHellscapeDemonEliteBeamNuke",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MMSHellscapeDemonEliteTripleMortar"] = {
name = "MMSHellscapeDemonEliteTripleMortar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"projectile_spread_radius",
"active_skill_ignite_chance_+%_final",
"skill_speed_+%",
"number_of_additional_projectiles",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -40, 14, 100, -10, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSHellscapeDemonEliteBeamNuke"] = {
name = "GSHellscapeDemonEliteBeamNuke",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"spell_maximum_action_distance_+%",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.













