Meneur démoniaque


Demon Herder
Spectre | Y |
---|---|
Tags | beyond_demon, demon, demon_faction, fast_movement, not_dex, not_str, red_blood, StaffWood_onhit_audio |
Packs |
Vie
210%
Energy Shield From Life
33%
Résistance




Damage
210%
Précision
100%
Touches critiques Chance
5%
Attack Distance
8 ~ 12
Temps d'attaque
1.5 Second
Damage Spread
±20%
Expérience
210%
Model Size
125%
Type
HellscapeDemonElite2
Metadata
HellscapeDemonElite2_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
10,914
2,413
5,376
Damage
490
Dégâts des sorts
490
Précision
2,464
Temps d'attaque
1.5
Expérience
60,131
Minion Life
9,751
Minion Energy Shield
4,802
Minion Damage
2,034
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MMSHellscapeDemonEliteTripleMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Chances de Touche critique: 5%
Temps d'incantation: 1.5 sec.
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
10% de Réduction de Vitesse d'Aptitude
Tire Projectiles supplémentaires
base is projectile [1]
distribute projectiles over contact points [1]
is area damage [1]
projectile spread radius [14]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
GSHellscapeDemonEliteBeamNuke
Triggerable, Spell, Damage
Chances de Touche critique: 5%
Temps d'incantation: 2 sec.
Temps de recharge: 7 sec.
is area damage [1]
spell maximum action distance +% [-40]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueHellscape/DemonFaction/HellscapeDemonBase" Stats { set_base_heavy_stun_duration_ms = 2833 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueHellscape/DemonFaction/HellscapeDemonBase" Life { on_spawned_alive = " AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_xenobyte_sage/EPKs/weapon_effect.epk', 'Metadata/Monsters/LeagueHellscape/DemonFaction/attachments/SpellcasterweaponHeld.ao' ); this.smoke = AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_xenobyte_sage/OnActs/ground_swirls.ao',); " on_death = " RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_xenobyte_sage/EPKs/weapon_effect.epk', 'Metadata/Monsters/LeagueHellscape/DemonFaction/attachments/SpellcasterweaponHeld.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_xenobyte_sage/OnActs/ground_swirls.ao' ); " } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_xenobyte_sage/EPKs/weapon_effect.epk" } Pathfinding { on_movement_started = "DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_xenobyte_sage/OnActs/ground_swirls.ao' );" on_movement_complete = "IfExists( this.smoke, {}, { this.smoke = AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_xenobyte_sage/OnActs/ground_swirls.ao', ); } );" } Render { selection_size_override = "100, 100, 220" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHellscape/DemonFaction/HellscapeDemonElite2_"] = { name = "Demon Herder", life = 2.1, energyShield = 0.33, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.1, damageSpread = 0.2, attackTime = 1.5, attackRange = 12, accuracy = 1, weaponType1 = "Unarmed", skillList = { "MMSHellscapeDemonEliteTripleMortar", "GSHellscapeDemonEliteBeamNuke", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MMSHellscapeDemonEliteTripleMortar"] = { name = "MMSHellscapeDemonEliteTripleMortar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "projectile_spread_radius", "active_skill_ignite_chance_+%_final", "skill_speed_+%", "number_of_additional_projectiles", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "distribute_projectiles_over_contact_points", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -40, 14, 100, -10, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHellscapeDemonEliteBeamNuke"] = { name = "GSHellscapeDemonEliteBeamNuke", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Meneur démoniaque


Demon Herder
Spectre | N |
---|---|
Tags | beyond_demon, demon, demon_faction, fast_movement, not_dex, not_str, red_blood, StaffWood_onhit_audio |
Packs |
Vie
210%
Energy Shield From Life
33%
Résistance




Damage
210%
Précision
100%
Touches critiques Chance
5%
Attack Distance
8 ~ 12
Temps d'attaque
1.5 Second
Damage Spread
±20%
Expérience
210%
Model Size
125%
Type
HellscapeDemonElite2
Metadata
HellscapeDemonEliteStrongbox2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
10,914
2,413
5,376
Damage
490
Dégâts des sorts
490
Précision
2,464
Temps d'attaque
1.5
Expérience
60,131
Minion Life
9,751
Minion Energy Shield
4,802
Minion Damage
2,034
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MMSHellscapeDemonEliteTripleMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Chances de Touche critique: 5%
Temps d'incantation: 1.5 sec.
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
10% de Réduction de Vitesse d'Aptitude
Tire Projectiles supplémentaires
base is projectile [1]
distribute projectiles over contact points [1]
is area damage [1]
projectile spread radius [14]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
GSHellscapeDemonEliteBeamNuke
Triggerable, Spell, Damage
Chances de Touche critique: 5%
Temps d'incantation: 2 sec.
Temps de recharge: 7 sec.
is area damage [1]
spell maximum action distance +% [-40]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueHellscape/DemonFaction/HellscapeDemonBase" Stats { set_base_heavy_stun_duration_ms = 2833 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueHellscape/DemonFaction/HellscapeDemonBase" Life { on_spawned_alive = " AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_xenobyte_sage/EPKs/weapon_effect.epk', 'Metadata/Monsters/LeagueHellscape/DemonFaction/attachments/SpellcasterweaponHeld.ao' ); this.smoke = AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_xenobyte_sage/OnActs/ground_swirls.ao',); " on_death = " RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_xenobyte_sage/EPKs/weapon_effect.epk', 'Metadata/Monsters/LeagueHellscape/DemonFaction/attachments/SpellcasterweaponHeld.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_xenobyte_sage/OnActs/ground_swirls.ao' ); " } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_xenobyte_sage/EPKs/weapon_effect.epk" } Pathfinding { on_movement_started = "DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_xenobyte_sage/OnActs/ground_swirls.ao' );" on_movement_complete = "IfExists( this.smoke, {}, { this.smoke = AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_xenobyte_sage/OnActs/ground_swirls.ao', ); } );" } Render { selection_size_override = "100, 100, 220" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHellscape/DemonFaction/HellscapeDemonEliteStrongbox2"] = { name = "Demon Herder", life = 2.1, energyShield = 0.33, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.1, damageSpread = 0.2, attackTime = 1.5, attackRange = 12, accuracy = 1, weaponType1 = "Unarmed", skillList = { "MMSHellscapeDemonEliteTripleMortar", "GSHellscapeDemonEliteBeamNuke", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MMSHellscapeDemonEliteTripleMortar"] = { name = "MMSHellscapeDemonEliteTripleMortar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "projectile_spread_radius", "active_skill_ignite_chance_+%_final", "skill_speed_+%", "number_of_additional_projectiles", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "distribute_projectiles_over_contact_points", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -40, 14, 100, -10, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHellscapeDemonEliteBeamNuke"] = { name = "GSHellscapeDemonEliteBeamNuke", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.