Грибной разбрасыватель
Fungal Artillery
Spectre | Y |
---|---|
Area | Мрачные заросли, Пепельный лес, Убежище в зиккурате |
Tags | allows_additional_projectiles, allows_inc_aoe, beast, flying, monster_barely_moves, physical_affinity, ranged, Unarmed_onhit_audio, very_slow_movement |
Packs |
Здоровье
120%
Сопротивление




Damage
120%
Меткость
100%
Критические попадания Chance
5%
Attack Distance
6 ~ 9
Время атаки
1.995 Second
Damage Spread
±20%
Опыт
120%
Model Size
100%
Type
FungalArtillery
Metadata
FungalArtillery1__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
65
Здоровье
7,816
2,023
663
Damage
255
Урон от чар
255
Меткость
2,214
Время атаки
1.995
Опыт
25,808
Minion Life
7,538
Minion Damage
995
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
FungalArtilleryMortar
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Шанс крит. попадания: 5%
Время применения: 1.333 сек.
Отравляет врагов при нанесении удара
base is projectile [1]
base skill can be avoided by dodge roll [1]
is area damage [1]
monster projectile variation [1120]
projectile ballistic angle from reference event [1]
projectile spread radius [5]
projectile uses contact position [1]
spell maximum action distance +% [-35]

FungalArtilleryFungalGroundFromMortar
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Время применения: 1 сек.
Наносит 218.2 базового урона хаосом в секунду
15% снижение скорости передвижения
active skill area of effect radius +% final [-60]
base skill effect duration [4000]
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2500 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Animated { on_event_contact_for_attack_01 = " PlayAnimationAttached( 'Metadata/Monsters/Zombies/Fungal/Attachments/Spore.ao', grow ); PlayAnimationAttached( 'Metadata/Monsters/Zombies/Fungal/Attachments/Spore2.ao', grow ); PlayAnimationAttached( 'Metadata/Monsters/Zombies/Fungal/Attachments/Spore3.ao', grow ); " } Life { on_death = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk' ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/FungalArtillery/on_death.epk', projectile_jntBnd ); " on_spawned_dead = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk' ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/FungalArtillery/on_death.epk', projectile_jntBnd ); " } Transitionable { on_transition = " Roll( 1, 3, { PlayEffect( 'Metadata/Monsters/Zombies/Fungal/MushroomFungusAggroAudio.ao' ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Zombies/Fungal/FungalArtillery1__"] = { name = "Fungal Artillery", life = 1.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.995, attackRange = 9, accuracy = 1, skillList = { "FungalArtilleryFungalGroundFromMortar", "FungalArtilleryMortar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["FungalArtilleryFungalGroundFromMortar"] = { name = "FungalArtilleryFungalGroundFromMortar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "base_movement_velocity_+%", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {1, 4000, -15, -60, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FungalArtilleryMortar"] = { name = "FungalArtilleryMortar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "monster_projectile_variation", "spell_maximum_action_distance_+%", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "global_poison_on_hit", "base_skill_can_be_avoided_by_dodge_roll", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, 1120, -35, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.