Spectre | Y |
---|---|
Area | 不気味なもつれ, ジッグラトの避難所, グレルウッド, 不気味なもつれ |
Tags | allows_additional_projectiles, allows_inc_aoe, beast, flying, monster_barely_moves, physical_affinity, ranged, Unarmed_onhit_audio, very_slow_movement |
Packs |
ライフ
120%
耐性
0
-30
0
0
Damage
120%
命中
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
6 ~ 9
Attack Time
1.995 Second
Damage Spread
±20%
経験値
120%
Model Size
100%
Type
FungalArtillery
Metadata
FungalArtillery1__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
70
ライフ
10,459
アーマー
3,877
回避力
502
Damage
297
スペルダメージ
297
命中
2,328
Attack Time
1.995
経験値
41,567
Minion Life
14,719
Minion Damage
2,595
Minion Armour
3,877
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
FungalArtilleryMortar
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
クリティカルヒット率: 5%
キャストタイム: 1.333 秒
8480から12720の物理ダメージを与える
ヒット時に敵に毒を付与する
base is projectile [1]
base skill can be avoided by dodge roll [1]
is area damage [1]
monster projectile variation [1120]
projectile ballistic angle from reference event [1]
projectile spread radius [5]
projectile uses contact position [1]
spell maximum action distance +% [-35]
FungalArtilleryFungalGroundFromMortar
Spell, Area, Damage, Triggerable, Duration, AreaSpell
キャストタイム: 1 秒
毎秒6973.5の基礎混沌ダメージを与える
移動スピードが15%減少する
active skill area of effect radius +% final [-60]
base skill effect duration [4000]
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2500 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Animated { on_event_contact_for_attack_01 = " PlayAnimationAttached( 'Metadata/Monsters/Zombies/Fungal/Attachments/Spore.ao', grow ); PlayAnimationAttached( 'Metadata/Monsters/Zombies/Fungal/Attachments/Spore2.ao', grow ); PlayAnimationAttached( 'Metadata/Monsters/Zombies/Fungal/Attachments/Spore3.ao', grow ); " } Life { on_death = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk' ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/FungalArtillery/on_death.epk', projectile_jntBnd ); " on_spawned_dead = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk' ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/FungalArtillery/on_death.epk', projectile_jntBnd ); " } Transitionable { on_transition = " Roll( 1, 3, { PlayEffect( 'Metadata/Monsters/Zombies/Fungal/MushroomFungusAggroAudio.ao' ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Zombies/Fungal/FungalArtillery1__"] = { name = "Fungal Artillery", life = 1.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.995, attackRange = 9, accuracy = 1, skillList = { "FungalArtilleryFungalGroundFromMortar", "FungalArtilleryMortar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["FungalArtilleryFungalGroundFromMortar"] = { name = "FungalArtilleryFungalGroundFromMortar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "base_movement_velocity_+%", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {1, 4000, -15, -60, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FungalArtilleryMortar"] = { name = "FungalArtilleryMortar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "monster_projectile_variation", "spell_maximum_action_distance_+%", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "global_poison_on_hit", "base_skill_can_be_avoided_by_dodge_roll", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, 1120, -35, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.