Fungal Artillery
Spectre | Y |
---|---|
Area | The Grim Tangle, The Ziggurat Refuge, The Grelwood, The Grim Tangle |
Tags | allows_additional_projectiles, allows_inc_aoe, beast, flying, monster_barely_moves, physical_affinity, ranged, Unarmed_onhit_audio, very_slow_movement |
Packs |
Life
120%
Resistance
0
-30
0
0
Damage
120%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
6 ~ 9
Attack Time
1.995 Second
Damage Spread
±20%
Experience
120%
Model Size
100%
Type
FungalArtillery
Metadata
FungalArtillery1__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
70
Life
10,459
Armour
3,877
Evasion Rating
502
Damage
297
Spell Damage
297
Accuracy
2,328
Attack Time
1.995
Experience
41,567
Minion Life
14,719
Minion Damage
2,595
Minion Armour
3,877
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
FungalArtilleryMortar
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Critical Hit Chance: 5%
Cast Time: 1.333 sec
Deals 8480 to 12720 Physical Damage
Poisons Enemies on Hit
base is projectile [1]
base skill can be avoided by dodge roll [1]
is area damage [1]
monster projectile variation [1120]
projectile ballistic angle from reference event [1]
projectile spread radius [5]
projectile uses contact position [1]
spell maximum action distance +% [-35]
FungalArtilleryFungalGroundFromMortar
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Cast Time: 1 sec
Deals 6973.5 Base Chaos Damage per second
15% reduced Movement Speed
active skill area of effect radius +% final [-60]
base skill effect duration [4000]
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2500 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Animated { on_event_contact_for_attack_01 = " PlayAnimationAttached( 'Metadata/Monsters/Zombies/Fungal/Attachments/Spore.ao', grow ); PlayAnimationAttached( 'Metadata/Monsters/Zombies/Fungal/Attachments/Spore2.ao', grow ); PlayAnimationAttached( 'Metadata/Monsters/Zombies/Fungal/Attachments/Spore3.ao', grow ); " } Life { on_death = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk' ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/FungalArtillery/on_death.epk', projectile_jntBnd ); " on_spawned_dead = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk' ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/FungalArtillery/on_death.epk', projectile_jntBnd ); " } Transitionable { on_transition = " Roll( 1, 3, { PlayEffect( 'Metadata/Monsters/Zombies/Fungal/MushroomFungusAggroAudio.ao' ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Zombies/Fungal/FungalArtillery1__"] = { name = "Fungal Artillery", life = 1.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.995, attackRange = 9, accuracy = 1, skillList = { "FungalArtilleryFungalGroundFromMortar", "FungalArtilleryMortar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["FungalArtilleryFungalGroundFromMortar"] = { name = "FungalArtilleryFungalGroundFromMortar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "base_movement_velocity_+%", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {1, 4000, -15, -60, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FungalArtilleryMortar"] = { name = "FungalArtilleryMortar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "monster_projectile_variation", "spell_maximum_action_distance_+%", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "global_poison_on_hit", "base_skill_can_be_avoided_by_dodge_roll", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, 1120, -35, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.