IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Artillería fúngica
Spectre
AreaEl enredo sombrío, Bosque ceniciento, Catacumbas perdidas, El refugio del zigurat
Tagsallows_additional_projectiles, allows_inc_aoe, beast, flying, monster_barely_moves, physical_affinity, ranged, Unarmed_onhit_audio, very_slow_movement
Packs
  • El enredo sombrío, Bosque ceniciento: Artillería fúngica, Quebradizo fúngico, Quebradizo fúngico
  • Catacumbas perdidas: Artillería fúngica, Quebradizo fúngico, Quebradizo fúngico
  • El refugio del zigurat: Artillería fúngica, Quebradizo fúngico, Quebradizo fúngico
  • Vida
    120%
    Resistencia
    IconEnemyResistanceFire0 IconEnemyResistanceCold30 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    120%
    Precisión
    100%
    Attack Distance
    6 ~ 9
    Tiempo de ataque
    1.995 Second
    Damage Spread
    ±20%
    Experiencia
    120%
    Model Size
    100%
    Type
    FungalArtillery
    Metadata
    FungalArtillery1__
    Nivel
    65
    Vida
    7,866
    Damage
    255
    Daño de hechizos
    255
    Precisión
    2,228
    Tiempo de ataque
    1.995
    Experiencia
    25,808
    Minion Life
    7,538
    Minion Damage
    995
    Minion Armour
    2,023
    FungalArtilleryMortar
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
    Probabilidad de impacto crítico: 5%
    Tiempo de lanzamiento: 1.333 seg
    Inflige de 265.3 a 397.9 de daño físico
    Envenena a los enemigos al impactar
    base is projectile [1]
    base skill can be avoided by dodge roll [1]
    is area damage [1]
    monster projectile variation [1120]
    projectile ballistic angle from reference event [1]
    projectile spread radius [5]
    projectile uses contact position [1]
    spell maximum action distance +% [-35]
    MaceNotable2
    FungalArtilleryFungalGroundFromMortar
    Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
    Tiempo de lanzamiento: 1 seg
    Inflige 218.2 de daño de caos por segundo
    Velocidad de movimiento reducida un 15%
    active skill area of effect radius +% final [-60]
    base skill effect duration [4000]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2500
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Zombies/Fungal/FungalArtillery1__"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Fungal Artillery",
        life = 1.2,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "FungalArtilleryFungalGroundFromMortar",
            "FungalArtilleryMortar",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FungalArtilleryFungalGroundFromMortar"] = {
        name = "FungalArtilleryFungalGroundFromMortar",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "base_movement_velocity_+%",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {1, 4000, -15, -60, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FungalArtilleryMortar"] = {
        name = "FungalArtilleryMortar",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            spell = true,
            projectile = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "projectile_spread_radius",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "global_poison_on_hit",
            "base_skill_can_be_avoided_by_dodge_roll",
            "projectile_ballistic_angle_from_reference_event",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 5, 1120, -35, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.