Spectre | Y |
---|---|
Area | 으스스한 덩굴, 잿빛 수림, 지구라트 피난처 |
Tags | allows_additional_projectiles, allows_inc_aoe, beast, flying, monster_barely_moves, physical_affinity, ranged, Unarmed_onhit_audio, very_slow_movement |
Packs |
생명력
120%
저항




Damage
120%
정확도
100%
치명타 명중 Chance
5%
치명타 피해 보너스
+30%
Attack Distance
6 ~ 9
공격 속도
1.995 Second
Damage Spread
±20%
경험치
120%
Model Size
100%
Type
FungalArtillery
Metadata
FungalArtillery1__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
65
생명력
7,816
2,023
663
Damage
255
주문 피해
255
정확도
2,214
공격 속도
1.995
경험치
25,808
Minion Life
7,538
Minion Damage
995
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
FungalArtilleryMortar
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
치명타 명중 확률: 5%
시전 속도: 1.333 초
명중 시 적 중독 유발
base is projectile [1]
base skill can be avoided by dodge roll [1]
is area damage [1]
monster projectile variation [1120]
projectile ballistic angle from reference event [1]
projectile spread radius [5]
projectile uses contact position [1]
spell maximum action distance +% [-35]

FungalArtilleryFungalGroundFromMortar
Spell, Area, Damage, Triggerable, Duration, AreaSpell
시전 속도: 1 초
1초마다 218.2의 기본 카오스 피해를 줌
이동 속도 15% 감소
active skill area of effect radius +% final [-60]
base skill effect duration [4000]
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2500 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Animated { on_event_contact_for_attack_01 = " PlayAnimationAttached( 'Metadata/Monsters/Zombies/Fungal/Attachments/Spore.ao', grow ); PlayAnimationAttached( 'Metadata/Monsters/Zombies/Fungal/Attachments/Spore2.ao', grow ); PlayAnimationAttached( 'Metadata/Monsters/Zombies/Fungal/Attachments/Spore3.ao', grow ); " } Life { on_death = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk' ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/FungalArtillery/on_death.epk', projectile_jntBnd ); " on_spawned_dead = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk' ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/FungalArtillery/on_death.epk', projectile_jntBnd ); " } Transitionable { on_transition = " Roll( 1, 3, { PlayEffect( 'Metadata/Monsters/Zombies/Fungal/MushroomFungusAggroAudio.ao' ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Zombies/Fungal/FungalArtillery1__"] = { name = "Fungal Artillery", life = 1.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.995, attackRange = 9, accuracy = 1, skillList = { "FungalArtilleryFungalGroundFromMortar", "FungalArtilleryMortar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["FungalArtilleryFungalGroundFromMortar"] = { name = "FungalArtilleryFungalGroundFromMortar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "base_movement_velocity_+%", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {1, 4000, -15, -60, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FungalArtilleryMortar"] = { name = "FungalArtilleryMortar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "monster_projectile_variation", "spell_maximum_action_distance_+%", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "global_poison_on_hit", "base_skill_can_be_avoided_by_dodge_roll", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, 1120, -35, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.