IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Artilharia Fúngica
Spectre
AreaO Emaranhado Cruel, Floresta das Cinzas, Catacumbas Perdidas, O Refúgio Zigurate
Tagsallows_additional_projectiles, allows_inc_aoe, beast, flying, monster_barely_moves, physical_affinity, ranged, Unarmed_onhit_audio, very_slow_movement
Packs
  • O Emaranhado Cruel, Floresta das Cinzas: Artilharia Fúngica, Disseminador Fúngico, Disseminador Fúngico
  • Catacumbas Perdidas: Artilharia Fúngica, Disseminador Fúngico, Disseminador Fúngico
  • O Refúgio Zigurate: Artilharia Fúngica, Disseminador Fúngico, Disseminador Fúngico
  • Vida
    120%
    Resistência
    IconEnemyResistanceFire0 IconEnemyResistanceCold30 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    120%
    Precisão
    100%
    Attack Distance
    6 ~ 9
    Tempo de Ataque
    1.995 Second
    Damage Spread
    ±20%
    Experiência
    120%
    Model Size
    100%
    Type
    FungalArtillery
    Metadata
    FungalArtillery1__
    Nível
    65
    Vida
    7,866
    Damage
    255
    Dano Mágico
    255
    Precisão
    2,228
    Tempo de Ataque
    1.995
    Experiência
    25,808
    Minion Life
    7,538
    Minion Damage
    995
    Minion Armour
    2,023
    FungalArtilleryMortar
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
    Chance de Golpe Crítico: 5%
    Tempo de Conjuração: 1.333 s
    Causa de 265.3 a 397.9 de dano físico
    Envenena inimigos ao atingir
    base is projectile [1]
    base skill can be avoided by dodge roll [1]
    is area damage [1]
    monster projectile variation [1120]
    projectile ballistic angle from reference event [1]
    projectile spread radius [5]
    projectile uses contact position [1]
    spell maximum action distance +% [-35]
    MaceNotable2
    FungalArtilleryFungalGroundFromMortar
    Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
    Tempo de Conjuração: 1 s
    Causa 218.2 de dano de caos por segundo
    Velocidade de movimento reduzida em 15%
    active skill area of effect radius +% final [-60]
    base skill effect duration [4000]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2500
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Zombies/Fungal/FungalArtillery1__"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Fungal Artillery",
        life = 1.2,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "FungalArtilleryFungalGroundFromMortar",
            "FungalArtilleryMortar",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FungalArtilleryFungalGroundFromMortar"] = {
        name = "FungalArtilleryFungalGroundFromMortar",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "base_movement_velocity_+%",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {1, 4000, -15, -60, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FungalArtilleryMortar"] = {
        name = "FungalArtilleryMortar",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            spell = true,
            projectile = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "projectile_spread_radius",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "global_poison_on_hit",
            "base_skill_can_be_avoided_by_dodge_roll",
            "projectile_ballistic_angle_from_reference_event",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 5, 1120, -35, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
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