Оживший песок
Область: Кет, Убежище в зиккурате
Living Sand
Spectre | Y |
---|---|
Area | Кет, Убежище в зиккурате |
Tags | allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement |
Packs |
Здоровье
130%
Сопротивление




Damage
130%
Меткость
100%
Критические попадания Chance
5%
Бонус к критическому урону
+30%
Attack Distance
6 ~ 16
Время атаки
1.5 Second
Damage Spread
±20%
Опыт
130%
Model Size
120%
Type
SandGolem
Metadata
SandGolem
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
70
Здоровье
11,331
Броня
3,877
Уклонение
502
Damage
322
Урон от чар
322
Меткость
2,328
Время атаки
1.5
Опыт
45,031
Minion Life
15,946
Minion Damage
2,811
Minion Armour
3,877
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 258–387
Шанс крит. попадания: 5%
Время атаки: 1.5 сек.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GASandGolemSlam
Triggerable, Attack
Base Damage: 258–387
Шанс крит. попадания: 5%
Время атаки: 1.5 сек.
Перезарядка: 6 сек.
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { slow_animations_go_to_idle = false } Stats { set_base_heavy_stun_duration_ms = 3650 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = " RemoveEffectPack( 'Metadata/Monsters/MudGolem/Effects/Epk/drip_sand.epk' ); AddEffectPack( 'Metadata/Monsters/MudGolem/Effects/Epk/death_sand_01.epk' ); " } Preload { preload_epk = "Metadata/Monsters/MudGolem/emerge_fadein_sand.epk" preload_epk = "Metadata/Monsters/MudGolem/death_fadeout_sand.epk" preload_epk = "Metadata/Monsters/MudGolem/Effects/Epk/death_sand_01.epk" preload_epk = "Metadata/Monsters/MudGolem/Effects/Epk/drip_sand.epk" preload_animated_object = "Metadata/Monsters/MudGolem/Effects/Ao/sand_rune.ao" preload_epk = "Metadata/Monsters/MudGolem/Effects/Epk/death_sand_01.epk" preload_animated_object = "Metadata/Monsters/MudGolem/Effects/Ao/sand_slam_circle_grd.ao" } /* Animated { on_end_death_sand_01 = " this.death_sand = PlayEffect( Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SandGolem/act_death.ao ); death_sand.MatchWindOrientation(); death_sand.RotateBy( 180 ); " } */
-- src\Data\Spectres.lua minions["Metadata/Monsters/MudGolem/SandGolem"] = { name = "Living Sand", life = 1.3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.3, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GASandGolemSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASandGolemSlam"] = { name = "GASandGolemSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.333, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Оживший песок
Область: Кет
Living Sand
Spectre | Y |
---|---|
Area | Кет, Кет |
Tags | allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement |
Packs |
Здоровье
130%
Сопротивление




Damage
130%
Меткость
100%
Критические попадания Chance
5%
Бонус к критическому урону
+30%
Attack Distance
6 ~ 22
Время атаки
1.5 Second
Damage Spread
±20%
Опыт
130%
Model Size
120%
Type
SandGolem
Metadata
SandGolemHidden__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
53
Здоровье
4,715
Броня
1,396
Уклонение
314
Damage
187
Урон от чар
187
Меткость
1,306
Время атаки
1.5
Опыт
13,390
Minion Life
7,584
Minion Damage
895
Minion Armour
1,396
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 149–224
Шанс крит. попадания: 5%
Время атаки: 1.5 сек.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GASandGolemSpikeSlam
Triggerable, Attack
Base Damage: 149–224
Шанс крит. попадания: 5%
Урон от атаки: 130%
Время атаки: 1.5 сек.
Перезарядка: 7.5 сек.
Наносит на 30% больше урона атаками
+15 к дальности ударов ближнего боя
action attack or cast time uses animation length [1]
is area damage [1]
SandGolemSpikeSlamCreateSpike
Triggerable
GTSandGolemSpikeSlamSpikes
Triggerable
GASandGolemEmergeSlam
Triggerable, Attack
Base Damage: 149–224
Шанс крит. попадания: 5%
Время атаки: 1.5 сек.
Object Type
version 2 extends "Metadata/Monsters/MudGolem/SandGolem" Actor { basic_action = "Emerge" } Transitionable {} StateMachine { define_shared_state = "face; epk;" on_state_face_1 = "FaceNearestPlayer();" } Preload { preload_animated_object = "Metadata/Monsters/MudGolem/Effects/Ao/sand_emerge_new.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/MudGolem/SandGolem" BaseEvents { on_construction_complete = " IfTransitioned( {}, { this.SandRune = PlayEffect( 'Metadata/Monsters/MudGolem/Effects/Ao/sand_rune.ao' ); } ); " } Transitionable { create_untransitioned = " PlayAnimation( emerge_sand_01 ); PauseAnimation(); DisableRendering(); IfVarietyContains( SandGolemSummoned, { SandRune.PlayAnimation( start ); SandRune.QueueAnimation( idle ); } ); " create_transitioned = " EnableTargetable(); AddEffectPack( 'Metadata/Monsters/MudGolem/Effects/Epk/drip_sand.epk' ); " on_transition = " EnableTargetable(); EnableRendering(); SandRune.PlayAnimation( end ); " } StateMachine { on_or_create_state_epk_1 = " AddEffectPack( 'Metadata/Monsters/MudGolem/emerge_fadein_sand.epk' ); AddEffectPack( 'Metadata/Monsters/MudGolem/Effects/Epk/drip_sand.epk' ); " on_or_create_state_epk_2 = " AddEffectPack( 'Metadata/Monsters/MudGolem/emerge_fadein_sand.epk' ); RemoveEffectPack( 'Metadata/Monsters/MudGolem/emerge_fadein_sand.epk' ); " on_or_create_state_epk_0 = "RemoveEffectPack( 'Metadata/Monsters/MudGolem/Effects/Epk/drip_sand.epk' ); RemoveEffectPack( 'Metadata/Monsters/MudGolem/emerge_fadein_sand.epk' );" } Targetable { targetable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MudGolem/SandGolemHidden__"] = { name = "Living Sand", life = 1.3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.3, damageSpread = 0.2, attackTime = 1.5, attackRange = 22, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GASandGolemSpikeSlam", "GTSandGolemSpikeSlamSpikes", "SandGolemSpikeSlamCreateSpike", "GASandGolemEmergeSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASandGolemSpikeSlam"] = { name = "GASandGolemSpikeSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.33, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {15, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSandGolemSpikeSlamSpikes"] = { name = "GTSandGolemSpikeSlamSpikes", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SandGolemSpikeSlamCreateSpike"] = { name = "SandGolemSpikeSlamCreateSpike", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASandGolemEmergeSlam"] = { name = "GASandGolemEmergeSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.