Areia Viva
Elemental
Área: Keth, O Refúgio Zigurate
Living Sand
Spectre | Y |
---|---|
Area | Keth, O Refúgio Zigurate |
Tags | allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement |
Packs |
Vida
130%
Resistência




Damage
130%
Precisão
100%
Acertos Críticos Chance
5%
Bônus de Dano Crítico
+30%
Attack Distance
6 ~ 16
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
130%
Model Size
120%
Type
SandGolem
Metadata
SandGolem
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
65
Vida
8,467
Armadura
2,023
Evasão
440
Damage
276
Dano Mágico
276
Precisão
1,974
Tempo de Ataque
1.5
Experiência
27,959
Minion Life
7,770
Minion Damage
587
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 221–331
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.5 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GASandGolemSlam
Triggerable, Attack
Base Damage: 221–331
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.5 seg
Recarga: 6 seg
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { slow_animations_go_to_idle = false } Stats { set_base_heavy_stun_duration_ms = 3650 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = " RemoveEffectPack( 'Metadata/Monsters/MudGolem/Effects/Epk/drip_sand.epk' ); AddEffectPack( 'Metadata/Monsters/MudGolem/Effects/Epk/death_sand_01.epk' ); " } Preload { preload_epk = "Metadata/Monsters/MudGolem/emerge_fadein_sand.epk" preload_epk = "Metadata/Monsters/MudGolem/death_fadeout_sand.epk" preload_epk = "Metadata/Monsters/MudGolem/Effects/Epk/death_sand_01.epk" preload_epk = "Metadata/Monsters/MudGolem/Effects/Epk/drip_sand.epk" preload_animated_object = "Metadata/Monsters/MudGolem/Effects/Ao/sand_rune.ao" preload_epk = "Metadata/Monsters/MudGolem/Effects/Epk/death_sand_01.epk" preload_animated_object = "Metadata/Monsters/MudGolem/Effects/Ao/sand_slam_circle_grd.ao" } /* Animated { on_end_death_sand_01 = " this.death_sand = PlayEffect( Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SandGolem/act_death.ao ); death_sand.MatchWindOrientation(); death_sand.RotateBy( 180 ); " } */
-- src\Data\Spectres.lua minions["Metadata/Monsters/MudGolem/SandGolem"] = { name = "Living Sand", life = 1.3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.3, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GASandGolemSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASandGolemSlam"] = { name = "GASandGolemSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.333, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Areia Viva
Elemental
Living Sand
Spectre | N |
---|---|
Tags | allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement |
Packs |
Vida
130%
Resistência




Damage
130%
Precisão
100%
Acertos Críticos Chance
5%
Bônus de Dano Crítico
+30%
Attack Distance
6 ~ 16
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
130%
Model Size
120%
Type
SandGolem
Metadata
SandGolemStrongbox
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
10,084
Armadura
2,413
Evasão
477
Damage
303
Dano Mágico
303
Precisão
2,180
Tempo de Ataque
1.5
Experiência
37,224
Minion Life
8,620
Minion Damage
675
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 242–364
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.5 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GASandGolemSlam
Triggerable, Attack
Base Damage: 242–364
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.5 seg
Recarga: 6 seg
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { slow_animations_go_to_idle = false } Stats { set_base_heavy_stun_duration_ms = 3650 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = " RemoveEffectPack( 'Metadata/Monsters/MudGolem/Effects/Epk/drip_sand.epk' ); AddEffectPack( 'Metadata/Monsters/MudGolem/Effects/Epk/death_sand_01.epk' ); " } Preload { preload_epk = "Metadata/Monsters/MudGolem/emerge_fadein_sand.epk" preload_epk = "Metadata/Monsters/MudGolem/death_fadeout_sand.epk" preload_epk = "Metadata/Monsters/MudGolem/Effects/Epk/death_sand_01.epk" preload_epk = "Metadata/Monsters/MudGolem/Effects/Epk/drip_sand.epk" preload_animated_object = "Metadata/Monsters/MudGolem/Effects/Ao/sand_rune.ao" preload_epk = "Metadata/Monsters/MudGolem/Effects/Epk/death_sand_01.epk" preload_animated_object = "Metadata/Monsters/MudGolem/Effects/Ao/sand_slam_circle_grd.ao" } /* Animated { on_end_death_sand_01 = " this.death_sand = PlayEffect( Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SandGolem/act_death.ao ); death_sand.MatchWindOrientation(); death_sand.RotateBy( 180 ); " } */
-- src\Data\Spectres.lua minions["Metadata/Monsters/MudGolem/SandGolemStrongbox"] = { name = "Living Sand", life = 1.3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.3, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GASandGolemSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASandGolemSlam"] = { name = "GASandGolemSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.333, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Areia Viva
Elemental
Área: Keth
Living Sand
Spectre | Y |
---|---|
Area | Keth, Keth |
Tags | allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement |
Packs |
Vida
130%
Resistência




Damage
130%
Precisão
100%
Acertos Críticos Chance
5%
Bônus de Dano Crítico
+30%
Attack Distance
6 ~ 22
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
130%
Model Size
120%
Type
SandGolem
Metadata
SandGolemHidden__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
53
Vida
4,033
Armadura
976
Evasão
314
Damage
187
Dano Mágico
187
Precisão
1,306
Tempo de Ataque
1.5
Experiência
13,390
Minion Life
5,013
Minion Damage
328
Minion Armour
976
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 149–224
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.5 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GASandGolemSpikeSlam
Triggerable, Attack
Base Damage: 149–224
Chance de Acerto Crítico: 5%
Dano de Ataque: 130%
Tempo de Ataque: 1.5 seg
Recarga: 7.5 seg
Causa 30% mais Dano com Ataque
+15 ao Alcance de Golpes Corpo a Corpo
action attack or cast time uses animation length [1]
is area damage [1]
SandGolemSpikeSlamCreateSpike
Triggerable
GTSandGolemSpikeSlamSpikes
Triggerable
GASandGolemEmergeSlam
Triggerable, Attack
Base Damage: 149–224
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.5 seg
Object Type
version 2 extends "Metadata/Monsters/MudGolem/SandGolem" Actor { basic_action = "Emerge" } Transitionable {} StateMachine { define_shared_state = "face; epk;" on_state_face_1 = "FaceNearestPlayer();" } Preload { preload_animated_object = "Metadata/Monsters/MudGolem/Effects/Ao/sand_emerge_new.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/MudGolem/SandGolem" BaseEvents { on_construction_complete = " IfTransitioned( {}, { this.SandRune = PlayEffect( 'Metadata/Monsters/MudGolem/Effects/Ao/sand_rune.ao' ); } ); " } Transitionable { create_untransitioned = " PlayAnimation( emerge_sand_01 ); PauseAnimation(); DisableRendering(); IfVarietyContains( SandGolemSummoned, { SandRune.PlayAnimation( start ); SandRune.QueueAnimation( idle ); } ); " create_transitioned = " EnableTargetable(); AddEffectPack( 'Metadata/Monsters/MudGolem/Effects/Epk/drip_sand.epk' ); " on_transition = " EnableTargetable(); EnableRendering(); SandRune.PlayAnimation( end ); " } StateMachine { on_or_create_state_epk_1 = " AddEffectPack( 'Metadata/Monsters/MudGolem/emerge_fadein_sand.epk' ); AddEffectPack( 'Metadata/Monsters/MudGolem/Effects/Epk/drip_sand.epk' ); " on_or_create_state_epk_2 = " AddEffectPack( 'Metadata/Monsters/MudGolem/emerge_fadein_sand.epk' ); RemoveEffectPack( 'Metadata/Monsters/MudGolem/emerge_fadein_sand.epk' ); " on_or_create_state_epk_0 = "RemoveEffectPack( 'Metadata/Monsters/MudGolem/Effects/Epk/drip_sand.epk' ); RemoveEffectPack( 'Metadata/Monsters/MudGolem/emerge_fadein_sand.epk' );" } Targetable { targetable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MudGolem/SandGolemHidden__"] = { name = "Living Sand", life = 1.3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.3, damageSpread = 0.2, attackTime = 1.5, attackRange = 22, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GASandGolemSpikeSlam", "GTSandGolemSpikeSlamSpikes", "SandGolemSpikeSlamCreateSpike", "GASandGolemEmergeSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASandGolemSpikeSlam"] = { name = "GASandGolemSpikeSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.33, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {15, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSandGolemSpikeSlamSpikes"] = { name = "GTSandGolemSpikeSlamSpikes", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SandGolemSpikeSlamCreateSpike"] = { name = "SandGolemSpikeSlamCreateSpike", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASandGolemEmergeSlam"] = { name = "GASandGolemEmergeSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.