Lebender Sand
KonstruktGebiet: Keth, Verlassenheit, Die Zikkurat-Zuflucht
Living Sand
| Spectre | Y |
|---|---|
| Area | Keth, Verlassenheit, Die Zikkurat-Zuflucht |
| Tags | allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement |
| Packs |
Leben
130%
Widerstand
Damage
130%
Genauigkeit
100%
Kritische Treffer Chance
5%
Attack Distance
6 ~ 16
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
130%
Model Size
120%
Type
SandGolem
Metadata
SandGolem
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
65
Leben
8,467
2,023
663
Damage
276
Zauberschaden
276
Genauigkeit
2,214
Angriffszeit
1.5
Erfahrung
27,959
Minion Life
8,167
Minion Damage
1,078
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 221–331
Angriffszeit: 1.5 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GASandGolemSlam
Triggerable, Attack
Base Damage: 221–331
Angriffszeit: 1.5 Sek.
Abklingzeit: 6 Sek.
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
slow_animations_go_to_idle = false
}
Stats
{
set_base_heavy_stun_duration_ms = 3650
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Life
{
on_death =
"
RemoveEffectPack( 'Metadata/Monsters/MudGolem/Effects/Epk/drip_sand.epk' );
AddEffectPack( 'Metadata/Monsters/MudGolem/Effects/Epk/death_sand_01.epk' );
"
}
Preload
{
preload_epk = "Metadata/Monsters/MudGolem/emerge_fadein_sand.epk"
preload_epk = "Metadata/Monsters/MudGolem/death_fadeout_sand.epk"
preload_epk = "Metadata/Monsters/MudGolem/Effects/Epk/death_sand_01.epk"
preload_epk = "Metadata/Monsters/MudGolem/Effects/Epk/drip_sand.epk"
preload_animated_object = "Metadata/Monsters/MudGolem/Effects/Ao/sand_rune.ao"
preload_epk = "Metadata/Monsters/MudGolem/Effects/Epk/death_sand_01.epk"
preload_animated_object = "Metadata/Monsters/MudGolem/Effects/Ao/sand_slam_circle_grd.ao"
}
/* Animated
{
on_end_death_sand_01 =
"
this.death_sand = PlayEffect( Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SandGolem/act_death.ao );
death_sand.MatchWindOrientation();
death_sand.RotateBy( 180 );
"
} */ -- src\Data\Spectres.lua
minions["Metadata/Monsters/MudGolem/SandGolem"] = {
name = "Living Sand",
life = 1.3,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.3,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 16,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"GASandGolemSlam",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GASandGolemSlam"] = {
name = "GASandGolemSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.333,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 750 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.monster_base_flask_charges_percent_of_monster_power | 50 |
| Stats.base_critical_hit_damage_bonus | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.object_inherent_base_maximum_block_%_from_ot | 50 |
| Stats.movement_velocity_cap | 128 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 |
| Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.melee_swing_not_scaled_by_area_modifiers | 1 |
| Stats.actor_scale_+%_limit | 200 |
| Stats.base_heavy_stun_duration_ms | 3650 |
| Stats.melee_defer_damage_prediction | 1 |
| Stats.poise_decay_delay_ms | 8000 |
| Stats.poise_decay_%_per_second | 5 |
| Stats.base_block_angle_degrees | 180 |
| Stats.action_attack_or_cast_time_uses_animation_length | 1 |
| Stats.slow_potency_+%_final_per_additional_player | -10 |
| Stats.check_for_targets_between_initiator_and_projectile_source | 1 |
| Stats.maximum_life_+%_final_per_additional_player | 50 |
| Stats.maximum_energy_shield_+%_final_per_additional_player | 50 |
| Stats.poise_threshold_+%_final_per_additional_player | 50 |
| Stats.stun_base_duration_override_ms | 500 |
| Stats.bleeding_moving_damage_%_of_base_override | 200 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction |
| Actor.slow_animations_go_to_idle | false, false |
Lebender Sand
Konstrukt
Living Sand
| Spectre | N |
|---|---|
| Tags | allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement |
| Packs |
Leben
130%
Widerstand
Damage
130%
Genauigkeit
100%
Kritische Treffer Chance
5%
Attack Distance
6 ~ 16
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
130%
Model Size
120%
Type
SandGolem
Metadata
SandGolemStrongbox
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
10,084
2,413
708
Damage
303
Zauberschaden
303
Genauigkeit
2,464
Angriffszeit
1.5
Erfahrung
37,224
Minion Life
9,009
Minion Damage
1,259
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 242–364
Angriffszeit: 1.5 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GASandGolemSlam
Triggerable, Attack
Base Damage: 242–364
Angriffszeit: 1.5 Sek.
Abklingzeit: 6 Sek.
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
slow_animations_go_to_idle = false
}
Stats
{
set_base_heavy_stun_duration_ms = 3650
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Life
{
on_death =
"
RemoveEffectPack( 'Metadata/Monsters/MudGolem/Effects/Epk/drip_sand.epk' );
AddEffectPack( 'Metadata/Monsters/MudGolem/Effects/Epk/death_sand_01.epk' );
"
}
Preload
{
preload_epk = "Metadata/Monsters/MudGolem/emerge_fadein_sand.epk"
preload_epk = "Metadata/Monsters/MudGolem/death_fadeout_sand.epk"
preload_epk = "Metadata/Monsters/MudGolem/Effects/Epk/death_sand_01.epk"
preload_epk = "Metadata/Monsters/MudGolem/Effects/Epk/drip_sand.epk"
preload_animated_object = "Metadata/Monsters/MudGolem/Effects/Ao/sand_rune.ao"
preload_epk = "Metadata/Monsters/MudGolem/Effects/Epk/death_sand_01.epk"
preload_animated_object = "Metadata/Monsters/MudGolem/Effects/Ao/sand_slam_circle_grd.ao"
}
/* Animated
{
on_end_death_sand_01 =
"
this.death_sand = PlayEffect( Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SandGolem/act_death.ao );
death_sand.MatchWindOrientation();
death_sand.RotateBy( 180 );
"
} */ -- src\Data\Spectres.lua
minions["Metadata/Monsters/MudGolem/SandGolemStrongbox"] = {
name = "Living Sand",
life = 1.3,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.3,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 16,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"GASandGolemSlam",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GASandGolemSlam"] = {
name = "GASandGolemSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.333,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Lebender Sand
KonstruktGebiet: Keth, Die Khari-Querung
Living Sand
| Spectre | Y |
|---|---|
| Area | Keth, Die Khari-Querung |
| Tags | allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement |
| Packs |
Leben
130%
Widerstand
Damage
130%
Genauigkeit
100%
Kritische Treffer Chance
5%
Attack Distance
6 ~ 22
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
130%
Model Size
120%
Type
SandGolem
Metadata
SandGolemHidden__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
54
Leben
4,299
1,039
511
Damage
193
Zauberschaden
193
Genauigkeit
1,472
Angriffszeit
1.5
Erfahrung
14,296
Minion Life
5,587
Minion Damage
597
Minion Armour
1,039
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 155–232
Angriffszeit: 1.5 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GASandGolemSpikeSlam
Triggerable, Attack
Base Damage: 155–232
Angriffsschaden: 130%
Angriffszeit: 1.5 Sek.
Abklingzeit: 7.5 Sek.
Verursacht 30% mehr Angriffsschaden
action attack or cast time uses animation length [1]
is area damage [1]
SandGolemSpikeSlamCreateSpike
Triggerable
GTSandGolemSpikeSlamSpikes
Triggerable
GASandGolemEmergeSlam
Object Type
version 2
extends "Metadata/Monsters/MudGolem/SandGolem"
Actor
{
basic_action = "Emerge"
}
Transitionable {}
StateMachine
{
define_shared_state = "face;
epk;"
on_state_face_1 = "FaceNearestPlayer();"
}
Preload
{
preload_animated_object = "Metadata/Monsters/MudGolem/Effects/Ao/sand_emerge_new.ao"
}Object Type Codes
version 2
extends "Metadata/Monsters/MudGolem/SandGolem"
BaseEvents
{
on_construction_complete =
"
IfTransitioned( {}, { this.SandRune = PlayEffect( 'Metadata/Monsters/MudGolem/Effects/Ao/sand_rune.ao' ); } );
"
}
Transitionable
{
create_untransitioned =
"
PlayAnimation( emerge_sand_01 );
PauseAnimation();
DisableRendering();
IfVarietyContains( SandGolemSummoned,
{
SandRune.PlayAnimation( start );
SandRune.QueueAnimation( idle );
} );
"
create_transitioned =
"
EnableTargetable();
AddEffectPack( 'Metadata/Monsters/MudGolem/Effects/Epk/drip_sand.epk' );
"
on_transition =
"
EnableTargetable();
EnableRendering();
SandRune.PlayAnimation( end );
"
}
StateMachine
{
on_or_create_state_epk_1 =
"
AddEffectPack( 'Metadata/Monsters/MudGolem/emerge_fadein_sand.epk' );
AddEffectPack( 'Metadata/Monsters/MudGolem/Effects/Epk/drip_sand.epk' );
"
on_or_create_state_epk_2 =
"
AddEffectPack( 'Metadata/Monsters/MudGolem/emerge_fadein_sand.epk' );
RemoveEffectPack( 'Metadata/Monsters/MudGolem/emerge_fadein_sand.epk' );
"
on_or_create_state_epk_0 = "RemoveEffectPack( 'Metadata/Monsters/MudGolem/Effects/Epk/drip_sand.epk' );
RemoveEffectPack( 'Metadata/Monsters/MudGolem/emerge_fadein_sand.epk' );"
}
Targetable
{
targetable = false
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/MudGolem/SandGolemHidden__"] = {
name = "Living Sand",
life = 1.3,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.3,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 22,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"GASandGolemSpikeSlam",
"GTSandGolemSpikeSlamSpikes",
"SandGolemSpikeSlamCreateSpike",
"GASandGolemEmergeSlam",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GASandGolemSpikeSlam"] = {
name = "GASandGolemSpikeSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.33,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {15, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTSandGolemSpikeSlamSpikes"] = {
name = "GTSandGolemSpikeSlamSpikes",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SandGolemSpikeSlamCreateSpike"] = {
name = "SandGolemSpikeSlamCreateSpike",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GASandGolemEmergeSlam"] = {
name = "GASandGolemEmergeSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.