Lebender Sand
Gebiet: Keth, Die Zikkurat-Zuflucht
Living Sand
Spectre | Y |
---|---|
Area | Keth, Die Zikkurat-Zuflucht |
Tags | allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement |
Packs |
Leben
130%
Widerstand




Damage
130%
Genauigkeit
100%
Kritische Treffer Chance
5%
Bonus für kritische Treffer
+30%
Attack Distance
6 ~ 16
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
130%
Model Size
120%
Type
SandGolem
Metadata
SandGolem
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
70
Leben
11,331
Rüstung
3,877
Ausweichwert
502
Damage
322
Zauberschaden
322
Genauigkeit
2,328
Angriffszeit
1.5
Erfahrung
45,031
Minion Life
15,946
Minion Damage
2,811
Minion Armour
3,877
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 258–387
Kritische Trefferchance: 5%
Angriffszeit: 1.5 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GASandGolemSlam
Triggerable, Attack
Base Damage: 258–387
Kritische Trefferchance: 5%
Angriffszeit: 1.5 Sek.
Abklingzeit: 6 Sek.
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { slow_animations_go_to_idle = false } Stats { set_base_heavy_stun_duration_ms = 3650 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = " RemoveEffectPack( 'Metadata/Monsters/MudGolem/Effects/Epk/drip_sand.epk' ); AddEffectPack( 'Metadata/Monsters/MudGolem/Effects/Epk/death_sand_01.epk' ); " } Preload { preload_epk = "Metadata/Monsters/MudGolem/emerge_fadein_sand.epk" preload_epk = "Metadata/Monsters/MudGolem/death_fadeout_sand.epk" preload_epk = "Metadata/Monsters/MudGolem/Effects/Epk/death_sand_01.epk" preload_epk = "Metadata/Monsters/MudGolem/Effects/Epk/drip_sand.epk" preload_animated_object = "Metadata/Monsters/MudGolem/Effects/Ao/sand_rune.ao" preload_epk = "Metadata/Monsters/MudGolem/Effects/Epk/death_sand_01.epk" preload_animated_object = "Metadata/Monsters/MudGolem/Effects/Ao/sand_slam_circle_grd.ao" } /* Animated { on_end_death_sand_01 = " this.death_sand = PlayEffect( Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SandGolem/act_death.ao ); death_sand.MatchWindOrientation(); death_sand.RotateBy( 180 ); " } */
-- src\Data\Spectres.lua minions["Metadata/Monsters/MudGolem/SandGolem"] = { name = "Living Sand", life = 1.3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.3, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GASandGolemSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASandGolemSlam"] = { name = "GASandGolemSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.333, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Lebender Sand
Gebiet: Keth
Living Sand
Spectre | Y |
---|---|
Area | Keth, Keth |
Tags | allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement |
Packs |
Leben
130%
Widerstand




Damage
130%
Genauigkeit
100%
Kritische Treffer Chance
5%
Bonus für kritische Treffer
+30%
Attack Distance
6 ~ 22
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
130%
Model Size
120%
Type
SandGolem
Metadata
SandGolemHidden__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
53
Leben
4,715
Rüstung
1,396
Ausweichwert
314
Damage
187
Zauberschaden
187
Genauigkeit
1,306
Angriffszeit
1.5
Erfahrung
13,390
Minion Life
7,584
Minion Damage
895
Minion Armour
1,396
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 149–224
Kritische Trefferchance: 5%
Angriffszeit: 1.5 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GASandGolemSpikeSlam
Triggerable, Attack
Base Damage: 149–224
Kritische Trefferchance: 5%
Angriffsschaden: 130%
Angriffszeit: 1.5 Sek.
Abklingzeit: 7.5 Sek.
Verursacht 30% mehr Angriffsschaden
+15 zu Nahkampfschlagreichweite
action attack or cast time uses animation length [1]
is area damage [1]
SandGolemSpikeSlamCreateSpike
Triggerable
GTSandGolemSpikeSlamSpikes
Triggerable
GASandGolemEmergeSlam
Triggerable, Attack
Base Damage: 149–224
Kritische Trefferchance: 5%
Angriffszeit: 1.5 Sek.
Object Type
version 2 extends "Metadata/Monsters/MudGolem/SandGolem" Actor { basic_action = "Emerge" } Transitionable {} StateMachine { define_shared_state = "face; epk;" on_state_face_1 = "FaceNearestPlayer();" } Preload { preload_animated_object = "Metadata/Monsters/MudGolem/Effects/Ao/sand_emerge_new.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/MudGolem/SandGolem" BaseEvents { on_construction_complete = " IfTransitioned( {}, { this.SandRune = PlayEffect( 'Metadata/Monsters/MudGolem/Effects/Ao/sand_rune.ao' ); } ); " } Transitionable { create_untransitioned = " PlayAnimation( emerge_sand_01 ); PauseAnimation(); DisableRendering(); IfVarietyContains( SandGolemSummoned, { SandRune.PlayAnimation( start ); SandRune.QueueAnimation( idle ); } ); " create_transitioned = " EnableTargetable(); AddEffectPack( 'Metadata/Monsters/MudGolem/Effects/Epk/drip_sand.epk' ); " on_transition = " EnableTargetable(); EnableRendering(); SandRune.PlayAnimation( end ); " } StateMachine { on_or_create_state_epk_1 = " AddEffectPack( 'Metadata/Monsters/MudGolem/emerge_fadein_sand.epk' ); AddEffectPack( 'Metadata/Monsters/MudGolem/Effects/Epk/drip_sand.epk' ); " on_or_create_state_epk_2 = " AddEffectPack( 'Metadata/Monsters/MudGolem/emerge_fadein_sand.epk' ); RemoveEffectPack( 'Metadata/Monsters/MudGolem/emerge_fadein_sand.epk' ); " on_or_create_state_epk_0 = "RemoveEffectPack( 'Metadata/Monsters/MudGolem/Effects/Epk/drip_sand.epk' ); RemoveEffectPack( 'Metadata/Monsters/MudGolem/emerge_fadein_sand.epk' );" } Targetable { targetable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MudGolem/SandGolemHidden__"] = { name = "Living Sand", life = 1.3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.3, damageSpread = 0.2, attackTime = 1.5, attackRange = 22, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GASandGolemSpikeSlam", "GTSandGolemSpikeSlamSpikes", "SandGolemSpikeSlamCreateSpike", "GASandGolemEmergeSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASandGolemSpikeSlam"] = { name = "GASandGolemSpikeSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.33, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {15, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSandGolemSpikeSlamSpikes"] = { name = "GTSandGolemSpikeSlamSpikes", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SandGolemSpikeSlamCreateSpike"] = { name = "SandGolemSpikeSlamCreateSpike", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASandGolemEmergeSlam"] = { name = "GASandGolemEmergeSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.