IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Олрот, Исток падения Уникальные /5
ExpeditionJewel
Требуется: Уровень 20
Вспоминая о (1008000) славных деяниях рода Вораны
Пассивные умения в радиусе завоеваны Калгууром
local unique jewel break timeless jewel calculators [0]
KeeperOfTheArc
Требуется: Уровень 62, 36 Сила, 36 Инт.
(240340)% повышение брони и энергетического щита
Регенерация (1525) здоровья в секунду
(1525)% повышение скорости регенерации маны
Чередуются каждые 5 секунд:
Получает на 40% меньше урона от ударов
Получает на 40% меньше постепенного урона
OlrothsResolve
Требуется: Уровень 60
Мгновенное восстановление
(100150)% увеличение количества используемых зарядов
Избыточное восстановление здоровья становится обороной на 20 секунд(-ы)
Olrovasara
Требуется: Уровень 65, 114 Сила
Добавляет от 1 до (6080) урона от молнии
+(300400) к меткости
(530)% повышение скорости атаки
При нанесении удара, на 20 секунд увеличивает наносимый максимум дополнительного урона от молнии на уровень угрозы монстра, вплоть до максимума в 500
Svalinn
Требуется: Уровень 60, 64 Сила
Дарует умение: Поднять щит
Дарует умение: Уровень 14 Сотворение чар при блоке
+(50100) к максимуму рунического барьера
(200300)% повышение брони
Вы получаете (020)% урона от заблокированных ударов
Олрот, Исток падения
CategoryUndeadНежить
IconEnemyArmourStrong IconEnemyResistanceColdStrong
i am boss of tier [3]
monster dropped item rarity +% [4800]
monster slain experience +% [0]
expedition relic mods do not apply [1]
monster dropped item quantity +% [800]
monster dropped item rarity +% [3200]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
Olroth, Origin of the Fall
Spectre
AreaНеясный остров, Калгууранская гробница
Tags2HSharpMetal_onhit_audio, Чародейский, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, undead, ward_armour
Здоровье
352%
Сопротивление
IconEnemyResistanceFire0 IconEnemyResistanceCold75 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
Damage
300%
Меткость
100%
Attack Distance
10 ~ 23
Время атаки
1.32 Second
Damage Spread
±20%
Опыт
300%
Model Size
150%
Type
ExpeditionOlroth
Metadata
Olroth
Уровень
80
Здоровье
109,349
Damage
1,001
Урон от чар
1,001
Меткость
3,928
Время атаки
1.32
Опыт
300,000
Minion Life
35,496
Minion Damage
5,329
Minion Armour
16,330
MeleeAtAnimationSpeedWithDirectionalKnockbackOlroth
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Обычная атака
Base Damage: 8011202
Время атаки: 1.32 сек.
15% физического урона становится уроном от холода
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
EAAOlrothCleave
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Обычная атака
Base Damage: 8011202
Время атаки: 1.32 сек.
Перезарядка: 18 сек.
15% физического урона становится уроном от холода
action attack or cast time uses animation length [1]
attack maximum action distance + [52]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
MPWOlrothCleave1
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 8011202
Урон от атаки: 85%
Время атаки: 1.32 сек.
Наносит на 15% меньше урона атаками
80% физического урона становится уроном от холода
Выпускает дополнительных снарядов:
Пронзает все цели
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [152]
projectile uses contact position [1]
use scaled contact offset [1]
MPWOlrothCleave2
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 8011202
Урон от атаки: 85%
Время атаки: 1.32 сек.
Наносит на 15% меньше урона атаками
80% физического урона становится уроном от холода
Выпускает дополнительных снарядов:
Пронзает все цели
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [152]
projectile uses contact position [1]
use scaled contact offset [1]
MPWOlrothCleave3
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 8011202
Урон от атаки: 85%
Время атаки: 1.32 сек.
Наносит на 15% меньше урона атаками
60% физического урона становится уроном от холода
Выпускает дополнительных снарядов:
Пронзает все цели
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [152]
projectile uses contact position [1]
use scaled contact offset [1]
GAOlrothCleaveShrapnel3
Triggerable, Attack, AttackInPlace
Base Damage: 8011202
Время атаки: 1.32 сек.
is area damage [1]
MPWOlrothThrowOut
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Обычная атака
Base Damage: 8011202
Урон от атаки: 133%
Время атаки: 1.32 сек.
Перезарядка: 18 сек.
Наносит на 33% больше урона атаками
Накладывает увечье при нанесении удара
Накладывает увечье при нанесении удара
action attack or cast time uses animation length [1]
attack maximum action distance + [50]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
GPAOlrothThrowBack
Triggerable, Attack, AttackInPlace
Base Damage: 8011202
Время атаки: 1.32 сек.
Накладывает кровотечение
base is projectile [1]
maintain projectile direction when using contact position [1]
number of projectiles override [1]
projectile maximum range override [250]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
EAAOlrothDash1
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Обычная атака
Base Damage: 8011202
Урон от атаки: 150%
Время атаки: 1.32 сек.
Перезарядка: 12 сек.
Наносит на 50% больше урона атаками
15% физического урона становится уроном от холода
action attack or cast time uses animation length [1]
attack maximum action distance + [35]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
EAAOlrothDash2
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Обычная атака
Base Damage: 8011202
Урон от атаки: 115%
Время атаки: 1.32 сек.
Перезарядка: 12 сек.
Наносит на 15% больше урона атаками
15% физического урона становится уроном от холода
action attack or cast time uses animation length [1]
attack maximum action distance + [40]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
EAAOlrothDash3
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Обычная атака
Base Damage: 8011202
Время атаки: 1.32 сек.
Перезарядка: 12 сек.
15% физического урона становится уроном от холода
action attack or cast time uses animation length [1]
attack maximum action distance + [29]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
GAOlrothDash1
Triggerable, Attack, AttackInPlace
Base Damage: 8011202
Урон от атаки: 69%
Время атаки: 1.32 сек.
Наносит на 31% меньше урона атаками
Накладывает увечье при нанесении удара
is area damage [1]
GAOlrothDash2
Triggerable, Attack, AttackInPlace
Base Damage: 8011202
Урон от атаки: 127%
Время атаки: 1.32 сек.
Наносит на 27% больше урона атаками
Оглушает врагов
Накладывает увечье при нанесении удара
is area damage [1]
GAOlrothDash3
Triggerable, Attack, AttackInPlace
Base Damage: 8011202
Урон от атаки: 46%
Время атаки: 1.32 сек.
Наносит на 54% меньше урона атаками
Накладывает увечье при нанесении удара
is area damage [1]
GAOlrothPostDashSwing
Triggerable, Attack, AttackInPlace
Base Damage: 8011202
Время атаки: 1.32 сек.
15% физического урона становится уроном от холода
is area damage [1]
GAOlrothPostDashStab
Triggerable, Attack, AttackInPlace
Base Damage: 8011202
Урон от атаки: 149%
Время атаки: 1.32 сек.
Наносит на 49% больше урона атаками
15% физического урона становится уроном от холода
is area damage [1]
GAOlrothGroundSlamInitial
Triggerable, Attack, AttackInPlace
Base Damage: 8011202
Урон от атаки: 210%
Время атаки: 1.32 сек.
Перезарядка: 22 сек.
Наносит на 110% больше урона атаками
50% физического урона становится уроном от холода
action attack or cast time uses animation length [1]
attack maximum action distance + [12]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
base skill effect duration [15000]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
voll slam damage +% final at centre [70]
GAOlrothIntroSwing
Triggerable, Attack, AttackInPlace
Base Damage: 8011202
Урон от атаки: 80%
Время атаки: 1.32 сек.
Наносит на 20% меньше урона атаками
Накладывает кровотечение
is area damage [1]
SOOlrothSwordEmbed
Triggerable, AttackInPlace, Spell
Время применения: 1 сек.
EDSOlrothGroundSlamAftershockSmall
Triggerable, Spell, Damage, AttackInPlace
Время применения: 1 сек.
Наносит от 379.2 до 568.9 физического урона
60% физического урона становится уроном от холода
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
EDSOlrothGroundSlamAftershockLarge
Triggerable, Spell, Damage, AttackInPlace
Время применения: 1 сек.
Наносит от 871.4 до 1307 физического урона
60% физического урона становится уроном от холода
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
voll slam damage +% final at centre [25]
GSOlrothSwordGrabExplosion
Triggerable, Spell, Damage, AttackInPlace
Время применения: 1 сек.
200% повышение скорости накопления шкалы заморозки
Наносит от 871.4 до 1307 урона от холода
Наносит 953.1 урона от холода в секунду
action attack or cast time uses animation length [1]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
extends "Metadata/Monsters/PinnacleBossBase"

Actor
{
	basic_action = "Emerge"
	basic_action = "Emerge2"
}

StateMachine
{
	define_shared_state =
	"
		awake;
		fight;
		sword_lost;
		point_light;
		invulnerable;
	"
}

Stats
{
	set_base_heavy_stun_duration_ms = 6066
	expedition_relic_mods_do_not_apply = 1
	set_monster_delay_item_drops_millis = 2250
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpeditionNew/Olroth/Olroth"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Olroth, Origin of the Fall",
    life = 3.52,
    damage = 3,
    damageSpread = 0.2,
    attackTime = 1.32,
    attackRange = 23,
    accuracy = 1,
    weaponType1 = "Two Hand Sword",
    skillList = {
        "MeleeAtAnimationSpeedWithDirectionalKnockbackOlroth",
        "GSOlrothSwordGrabExplosion",
        "EAAOlrothCleave",
        "EAAOlrothDash1",
        "EAAOlrothDash2",
        "EAAOlrothDash3",
        "GAOlrothDash1",
        "GAOlrothDash2",
        "GAOlrothDash3",
        "GAOlrothPostDashSwing",
        "GAOlrothPostDashStab",
        "GAOlrothGroundSlamInitial",
        "GAOlrothIntroSwing",
        "MPWOlrothCleave1",
        "MPWOlrothCleave2",
        "MPWOlrothCleave3",
        "GAOlrothCleaveShrapnel3",
        "MPWOlrothThrowOut",
        "GPAOlrothThrowBack",
        "SOOlrothSwordEmbed",
        "EDSOlrothGroundSlamAftershockSmall",
        "EDSOlrothGroundSlamAftershockLarge",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedWithDirectionalKnockbackOlroth"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSOlrothSwordGrabExplosion"] = {
    name = "GSOlrothSwordGrabExplosion",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_cold_damage_to_deal_per_minute",
        "hit_damage_freeze_multiplier_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 3.1500000953674, 200, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAOlrothCleave"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.2,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {52, 15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAOlrothDash1"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.2,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {35, 15, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAOlrothDash2"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.2,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {40, 15, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAOlrothDash3"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.2,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {29, 15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAOlrothDash1"] = {
    name = "GAOlrothDash1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_maim_on_hit",
    },
    levels = {
        [1] = {baseMultiplier = 0.69, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAOlrothDash2"] = {
    name = "GAOlrothDash2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "always_stun",
        "global_maim_on_hit",
    },
    levels = {
        [1] = {baseMultiplier = 1.27, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAOlrothDash3"] = {
    name = "GAOlrothDash3",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_maim_on_hit",
    },
    levels = {
        [1] = {baseMultiplier = 0.46, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAOlrothPostDashSwing"] = {
    name = "GAOlrothPostDashSwing",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
    },
    levels = {
        [1] = {15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAOlrothPostDashStab"] = {
    name = "GAOlrothPostDashStab",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
    },
    levels = {
        [1] = {15, baseMultiplier = 1.49, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAOlrothGroundSlamInitial"] = {
    name = "GAOlrothGroundSlamInitial",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.5,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "base_skill_effect_duration",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {12, -50, 50, 15000, 70, baseMultiplier = 2.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAOlrothIntroSwing"] = {
    name = "GAOlrothIntroSwing",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "attacks_inflict_bleeding_on_hit",
    },
    levels = {
        [1] = {baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPWOlrothCleave1"] = {
    name = "MPWOlrothCleave1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "number_of_additional_projectiles",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "always_pierce",
    },
    levels = {
        [1] = {152, 2, 80, baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPWOlrothCleave2"] = {
    name = "MPWOlrothCleave2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "number_of_additional_projectiles",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "always_pierce",
    },
    levels = {
        [1] = {152, 2, 80, baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPWOlrothCleave3"] = {
    name = "MPWOlrothCleave3",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "number_of_additional_projectiles",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "always_pierce",
    },
    levels = {
        [1] = {152, 2, 60, baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAOlrothCleaveShrapnel3"] = {
    name = "GAOlrothCleaveShrapnel3",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPWOlrothThrowOut"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.67,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "maim_on_hit_%",
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "global_maim_on_hit",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {100, 50, baseMultiplier = 1.33, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GPAOlrothThrowBack"] = {
    name = "GPAOlrothThrowBack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_maximum_range_override",
        "number_of_projectiles_override",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "projectiles_not_offset",
        "attacks_inflict_bleeding_on_hit",
    },
    levels = {
        [1] = {250, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOOlrothSwordEmbed"] = {
    name = "SOOlrothSwordEmbed",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EDSOlrothGroundSlamAftershockSmall"] = {
    name = "EDSOlrothGroundSlamAftershockSmall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 60, -70, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EDSOlrothGroundSlamAftershockLarge"] = {
    name = "EDSOlrothGroundSlamAftershockLarge",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 60, -70, 25, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
FamilyPinnacleAtlasBoss
DomainsMonster (3)
GenerationTypeУникальные (3)
Req. level1
Adds Tagspinnacle_boss
i am boss of tier [3]
monster dropped item rarity +% [4800]
monster slain experience +% [0]
FamilyMonsterActBoss
DomainsMonster (3)
GenerationTypeУникальные (3)
Req. level1
Stats
  • i am boss of tier 3 3 Global
  • monster slain experience +% 0 0 Global
  • monster dropped item rarity +% 4800 4800 Global
  • expedition relic mods do not apply [1]
    FamilyExpeditionUnaffectedByRemnants
    DomainsMonster (3)
    GenerationTypeУникальные (3)
    Req. level1
    Stats
  • expedition relic mods do not apply 1 1 Global
  • monster dropped item quantity +% [800]
    monster dropped item rarity +% [3200]
    monster map key of at least same tier as current map drop chance % [25]
    monster slain experience +% [9000]
    unique monster guarantee one rare [1]
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeУникальные (3)
    Req. level1
    Stats
  • monster slain experience +% 9000 9000 Global
  • monster dropped item rarity +% 3200 3200 Global
  • monster dropped item quantity +% 800 800 Global
  • unique monster guarantee one rare 1 1 Global
  • monster map key of at least same tier as current map drop chance % 25 25 Global
  • keyval
    Actor.basic_actionEmerge, Emerge2
    StateMachine.define_shared_state =
    StateMachine.",
    StateMachine.awake;
    StateMachine.fight;
    StateMachine.sword_lost;
    StateMachine.point_light;
    StateMachine.invulnerable;
    Stats.base_heavy_stun_duration_ms6066
    Stats.expedition_relic_mods_do_not_apply1
    Stats.monster_delay_item_drops_millis2250
    Олрот Topic /8
    NPCИмя
    Решительность ОлротаОлрот Храбрый
    устали не знает,
    за тебя и меня
    он кровь проливает!
    Ключ от Реликвария ОлротаОни знали правду, но у них не было выбора
    Спустя поколения, быть может, однажды,
    появится шанс
    Сага Олрота
    Журнал ОлротаHe made his way to the ends of the earth...
    OlrothCrestЗнак Солнца ОлротаThe Knights of the Sun defined what it
    means to be a hero in a world full of
    monsters, mysteries, and darkness.
    Дар ОлротуЗа возглавление экспедиции в поисках алого знамения,
    Кадиган III вручил Олроту царский дар силы. В случае
    его успеха Рыцарей Солнца воспевали бы вовеки.
    Гордыня Олрота
    Убеждённость Олрота
    Олрот, Исток падения Text Audio /140
    Имя
    Штурм!
    OlrothAssaultRandom
    Штурм!
    OlrothAssault2
    Штурм!
    OlrothAssault3
    Гори!
    OlrothBurnRandom
    Гори!
    OlrothBurn2
    Гори!
    OlrothBurn3
    Я – рок у порога!
    OlrothIAmTheDoomRandom
    Я – рок у порога!
    OlrothIAmTheDoom2
    Я – рок у порога!
    OlrothIAmTheDoom3
    Держать строй!
    OlrothHoldTheLineRandom
    Держать строй!
    OlrothHoldTheLine2
    Держать строй!
    OlrothHoldTheLine3
    Я не могу сдаться!
    OlrothICannotYieldRandom
    Я не могу сдаться!
    OlrothICannotYield2
    Я превратился в тьму...
    OlrothIHaveBecomeTheDarknessRandom
    Я превратился в тьму...
    OlrothIHaveBecomeTheDarkness2
    Я превратился в тьму...
    OlrothIHaveBecomeTheDarkness3
    Я не сдамся!
    OlrothIWillNeverYieldRandom
    Я не сдамся!
    OlrothIWillNeverYield2
    Я не сдамся!
    OlrothIWillNeverYield3
    Я не сдамся!
    OlrothIWillNeverYield4
    Я не сдамся!
    OlrothIWillNeverYield5
    Я не сдамся!
    OlrothIWillNeverYield6
    Никогда!
    OlrothNeverRandom
    Никогда!
    OlrothNever2
    Никогда!
    OlrothNever3
    За короля!
    OlrothNever4
    За короля!
    OlrothNever5
    За короля!
    OlrothNever6
    Очистись!
    OlrothPurifyRandom
    Очистись!
    OlrothPurify2
    Очистись!
    OlrothPurify3
    Звёздный огонь!
    OlrothStarfireRandom
    Звёздный огонь!
    OlrothStarfire2
    Звёздный огонь!
    OlrothStarfire3
    Проклятие... началось у горы...
    OlrothTheCurseRandom
    Проклятие... началось у горы...
    OlrothTheCurse2
    Проклятие... началось у горы...
    OlrothTheCurse3
    Предатель!
    OlrothTraitorRandom
    Предатель!
    OlrothTraitor2
    Предатель!
    OlrothTraitor3
    Тройной клинок!
    OlrothTripleBladeRandom
    Тройной клинок!
    OlrothTripleBlade2
    Тройной клинок!
    OlrothTripleBlade3
    Пустошь!
    OlrothWastelandRandom
    Пустошь!
    OlrothWasteland2
    Пустошь!
    OlrothWasteland3
    Кто... Смеет?
    OlrothWhoDares
    {Ты обрёк всех нас!}{Ты обрекла всех нас!}
    OlrothYouveDoomedUsAllRandom
    {Ты обрёк всех нас!}{Ты обрекла всех нас!}
    OlrothYouveDoomedUsAll2
    {Ты обрёк всех нас!}{Ты обрекла всех нас!}
    OlrothYouveDoomedUsAll3
    Ты падёшь!
    OlrothYouWillFail
    Темнота... наконец...
    OlrothDarknessAtLast
    Я не могу... умереть...
    OlrothICannotDieRandom
    Я не могу... умереть...
    OlrothICannotDie2
    Очистись!
    Olroth_Expedition_Cage_Random
    Очистись!
    Olroth_Expedition_Cage_2
    Очистись!
    Olroth_Expedition_Cage_3
    Искупление!
    Olroth_Expedition_Cage_4
    Искупление!
    Olroth_Expedition_Cage_5
    Искупление!
    Olroth_Expedition_Cage_6
    Обманщик!
    Olroth_Expedition_Dash_Random
    Обманщик!
    Olroth_Expedition_Dash_2
    Сдавайся!
    Olroth_Expedition_Dash_3
    Сдавайся!
    Olroth_Expedition_Dash_4
    Никогда!
    Olroth_Expedition_Dash_5
    Никогда!
    Olroth_Expedition_Dash_6
    Ах... тьма...
    Olroth_Expedition_Death_Random
    Ах... тьма...
    Olroth_Expedition_Death_2
    Ах... тьма...
    Olroth_Expedition_Death_3
    Ты... падёшь...
    Olroth_Expedition_Defeated_1st_Random
    Ты... падёшь...
    Olroth_Expedition_Defeated_1st_2
    Ты... падёшь...
    Olroth_Expedition_Defeated_1st_3
    Я превратился в тьму...
    Olroth_Expedition_Defeated_1st_4
    Я превратился в тьму...
    Olroth_Expedition_Defeated_1st_5
    Я... не могу... умереть...
    Olroth_Expedition_Defeated_1st_6
    Я... не могу... умереть...
    Olroth_Expedition_Defeated_1st_7
    Я — рок у порога!
    Olroth_Expedition_Emerge_Random
    Я — рок у порога!
    Olroth_Expedition_Emerge_2
    Я — рок у порога!
    Olroth_Expedition_Emerge_3
    Алые небеса снова взывают...
    Olroth_Expedition_Emerge_4
    Алые небеса снова взывают...
    Olroth_Expedition_Emerge_5
    Алые небеса снова взывают...
    Olroth_Expedition_Emerge_6
    Ты смеешь угрожать пламени!
    Olroth_Expedition_FlameDamaged_Random
    Ты смеешь угрожать пламени!
    Olroth_Expedition_FlameDamaged_2
    Ты не заслуживаешь пощады!
    Olroth_Expedition_FlameDamaged_3
    Ты не заслуживаешь пощады!
    Olroth_Expedition_FlameDamaged_4
    Предатель!
    Olroth_Expedition_FlameDamaged_5
    Предатель!
    Olroth_Expedition_FlameDamaged_6
    Что?! Трискелион угасает...
    Olroth_Expedition_FlameDamaged_7
    Что?! Трискелион угасает...
    Olroth_Expedition_FlameDamaged_8
    Ты обрекаешь всех нас!
    Olroth_Expedition_FlameDestroyed_Random
    Ты обрекаешь всех нас!
    Olroth_Expedition_FlameDestroyed_2
    Нет! Надежда потеряна!
    Olroth_Expedition_FlameDestroyed_3
    Нет! Надежда потеряна!
    Olroth_Expedition_FlameDestroyed_4
    Держать строй!
    Olroth_Expedition_Generic_Attack_Random
    Держать строй!
    Olroth_Expedition_Generic_Attack_2
    Тени преследуют...
    Olroth_Expedition_Generic_Attack_3
    Тени преследуют...
    Olroth_Expedition_Generic_Attack_4
    Мы стоим! И мы падём!
    Olroth_Expedition_Generic_Attack_5
    Мы стоим! И мы падём!
    Olroth_Expedition_Generic_Attack_6
    Ах... Я стану тебе... погибелью!
    Olroth_Expedition_Knockdown_Random
    Ах... Я стану тебе... погибелью!
    Olroth_Expedition_Knockdown_2
    Ах... бестия... все вы... одинаковы!
    Olroth_Expedition_Knockdown_3
    Ах... бестия... все вы... одинаковы!
    Olroth_Expedition_Knockdown_4
    Бесконечная ночь продолжается.
    Olroth_Expedition_PlayerKilled_Random
    Бесконечная ночь продолжается.
    Olroth_Expedition_PlayerKilled_2
    Это было предсказано... звёздами.
    Olroth_Expedition_PlayerKilled_3
    Это было предсказано... звёздами.
    Olroth_Expedition_PlayerKilled_4
    Это был единственный выход.
    Olroth_Expedition_PlayerKilled_5
    Это был единственный выход.
    Olroth_Expedition_PlayerKilled_6
    Мерзость!
    Olroth_Expedition_PulseCrack_Random
    Мерзость!
    Olroth_Expedition_PulseCrack_2
    Мерзость!
    Olroth_Expedition_PulseCrack_3
    Бесконечность!
    Olroth_Expedition_Purge_Random
    Бесконечность!
    Olroth_Expedition_Purge_2
    Звёздный огонь!
    Olroth_Expedition_Purge_3
    Звёздный огонь!
    Olroth_Expedition_Purge_4
    Тебе не понять!
    Olroth_Expedition_Risen_Random
    Тебе не понять!
    Olroth_Expedition_Risen_2
    Тебе не понять!
    Olroth_Expedition_Risen_3
    Я не сдамся!
    Olroth_Expedition_Risen_4
    Я не сдамся!
    Olroth_Expedition_Risen_5
    Я не сдамся!
    Olroth_Expedition_Risen_6
    Я не могу сдаться!
    Olroth_Expedition_RisenAgain_Random
    Я не могу сдаться!
    Olroth_Expedition_RisenAgain_2
    Я не могу сдаться!
    Olroth_Expedition_RisenAgain_3
    Гори!
    Olroth_Expedition_ScorchedEarth_Random
    Гори!
    Olroth_Expedition_ScorchedEarth_2
    Гори!
    Olroth_Expedition_ScorchedEarth_3
    Изрублю!
    Olroth_Expedition_SwordProj_Random
    Изрублю!
    Olroth_Expedition_SwordProj_2
    Страдай!
    Olroth_Expedition_SwordProj_3
    Страдай!
    Olroth_Expedition_SwordProj_4
    Тройной клинок!
    Olroth_Expedition_SwordProj_5
    Тройной клинок!
    Olroth_Expedition_SwordProj_6
    За короля!
    Olroth_Expedition_SwordThrow_Random
    За короля!
    Olroth_Expedition_SwordThrow_2
    За короля!
    Olroth_Expedition_SwordThrow_3
    За короля!
    Olroth_Expedition_SwordThrow_4

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    Olroth, Origin of the Fall

    Olroth, Origin of the Fall is the endgame boss of Expedition.

    Drops


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