Олрот, Исток падения Уникальные /5
Требуется: Уровень 20
Вспоминая о (100—8000) славных деяниях рода Вораны
Пассивные умения в радиусе завоеваны Калгууром
Пассивные умения в радиусе завоеваны Калгууром
local unique jewel break timeless jewel calculators [0]
Требуется: Уровень 62, 36 Сила, 36 Инт.
Регенерация (15—25) здоровья в секунду
(15—25)% повышение скорости регенерации маны
Чередуются каждые 5 секунд:
Получает на 40% меньше урона от ударов
Получает на 40% меньше постепенного урона
Получает на 40% меньше урона от ударов
Получает на 40% меньше постепенного урона
Требуется: Уровень 60
Мгновенное восстановление
(100—150)% увеличение количества используемых зарядов
Избыточное восстановление здоровья становится обороной на 20 секунд(-ы)
Требуется: Уровень 65, 114 Сила
+(300—400) к меткости
(5—30)% повышение скорости атаки
При нанесении удара, на 20 секунд увеличивает наносимый максимум дополнительного урона от молнии на уровень угрозы монстра, вплоть до максимума в 500
Требуется: Уровень 60, 64 Сила
+(50—100) к максимуму рунического барьера
(200—300)% повышение брони
Олрот, Исток падения
НежитьОбласть: Неясный остров, Калгууранская гробница
i am boss of tier [3]
monster dropped item rarity +% [4800]
monster slain experience +% [0]
expedition relic mods do not apply [1]
monster dropped item quantity +% [800]
monster dropped item rarity +% [3200]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
monster dropped item rarity +% [4800]
monster slain experience +% [0]
expedition relic mods do not apply [1]
monster dropped item quantity +% [800]
monster dropped item rarity +% [3200]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
Olroth, Origin of the Fall
| Spectre | |
|---|---|
| Area | Неясный остров, Калгууранская гробница |
| Tags | 2HSharpMetal_onhit_audio, Чародейский, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, undead, ward_armour |
Здоровье
352%
+80%
Сопротивление
Damage
300%
Меткость
100%
Критические попадания Chance
5%
Attack Distance
10 ~ 23
Время атаки
1.32 Second
Damage Spread
±20%
Опыт
300%
Model Size
150%
Type
ExpeditionOlroth
Metadata
Olroth
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
80
Здоровье
109,349
8,645
905
Damage
1,001
Урон от чар
1,001
Меткость
3,928
Время атаки
1.32
Опыт
300,000
Minion Life
35,496
Minion Damage
5,329
Minion Armour
16,330
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedWithDirectionalKnockbackOlroth
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Обычная атака
Base Damage: 801—1202
Шанс крит. попадания: 5%
Время атаки: 1.32 сек.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EAAOlrothCleave
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Обычная атака
Base Damage: 801—1202
Шанс крит. попадания: 5%
Время атаки: 1.32 сек.
Перезарядка: 18 сек.
action attack or cast time uses animation length [1]
attack maximum action distance + [52]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPWOlrothCleave1
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 801—1202
Шанс крит. попадания: 5%
Урон от атаки: 85%
Время атаки: 1.32 сек.
Наносит на 15% меньше урона атаками
Выпускает дополнительных снарядов:
Пронзает все цели
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [152]
projectile uses contact position [1]
use scaled contact offset [1]
MPWOlrothCleave2
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 801—1202
Шанс крит. попадания: 5%
Урон от атаки: 85%
Время атаки: 1.32 сек.
Наносит на 15% меньше урона атаками
Выпускает дополнительных снарядов:
Пронзает все цели
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [152]
projectile uses contact position [1]
use scaled contact offset [1]
MPWOlrothCleave3
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 801—1202
Шанс крит. попадания: 5%
Урон от атаки: 85%
Время атаки: 1.32 сек.
Наносит на 15% меньше урона атаками
Выпускает дополнительных снарядов:
Пронзает все цели
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [152]
projectile uses contact position [1]
use scaled contact offset [1]
GAOlrothCleaveShrapnel3
Triggerable, Attack, AttackInPlace
Base Damage: 801—1202
Шанс крит. попадания: 5%
Время атаки: 1.32 сек.
is area damage [1]
MPWOlrothThrowOut
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Обычная атака
Base Damage: 801—1202
Шанс крит. попадания: 5%
Урон от атаки: 133%
Время атаки: 1.32 сек.
Перезарядка: 18 сек.
Наносит на 33% больше урона атаками
Накладывает увечье при нанесении удара
Накладывает увечье при нанесении удара
action attack or cast time uses animation length [1]
attack maximum action distance + [50]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GPAOlrothThrowBack
Triggerable, Attack, AttackInPlace
Base Damage: 801—1202
Шанс крит. попадания: 5%
Время атаки: 1.32 сек.
Накладывает кровотечение
base is projectile [1]
maintain projectile direction when using contact position [1]
number of projectiles override [1]
projectile maximum range override [250]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
EAAOlrothDash1
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Обычная атака
Base Damage: 801—1202
Шанс крит. попадания: 5%
Урон от атаки: 150%
Время атаки: 1.32 сек.
Перезарядка: 12 сек.
Наносит на 50% больше урона атаками
action attack or cast time uses animation length [1]
attack maximum action distance + [35]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EAAOlrothDash2
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Обычная атака
Base Damage: 801—1202
Шанс крит. попадания: 5%
Урон от атаки: 115%
Время атаки: 1.32 сек.
Перезарядка: 12 сек.
Наносит на 15% больше урона атаками
action attack or cast time uses animation length [1]
attack maximum action distance + [40]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EAAOlrothDash3
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Обычная атака
Base Damage: 801—1202
Шанс крит. попадания: 5%
Время атаки: 1.32 сек.
Перезарядка: 12 сек.
action attack or cast time uses animation length [1]
attack maximum action distance + [29]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAOlrothDash1
Triggerable, Attack, AttackInPlace
Base Damage: 801—1202
Шанс крит. попадания: 5%
Урон от атаки: 69%
Время атаки: 1.32 сек.
Наносит на 31% меньше урона атаками
Накладывает увечье при нанесении удара
is area damage [1]
GAOlrothDash2
Triggerable, Attack, AttackInPlace
Base Damage: 801—1202
Шанс крит. попадания: 5%
Урон от атаки: 127%
Время атаки: 1.32 сек.
Наносит на 27% больше урона атаками
Оглушает врагов
Накладывает увечье при нанесении удара
is area damage [1]
GAOlrothDash3
Triggerable, Attack, AttackInPlace
Base Damage: 801—1202
Шанс крит. попадания: 5%
Урон от атаки: 46%
Время атаки: 1.32 сек.
Наносит на 54% меньше урона атаками
Накладывает увечье при нанесении удара
is area damage [1]
GAOlrothPostDashSwing
Triggerable, Attack, AttackInPlace
Base Damage: 801—1202
Шанс крит. попадания: 5%
Время атаки: 1.32 сек.
is area damage [1]
GAOlrothPostDashStab
Triggerable, Attack, AttackInPlace
Base Damage: 801—1202
Шанс крит. попадания: 5%
Урон от атаки: 149%
Время атаки: 1.32 сек.
Наносит на 49% больше урона атаками
is area damage [1]
GAOlrothGroundSlamInitial
Triggerable, Attack, AttackInPlace
Base Damage: 801—1202
Шанс крит. попадания: 5%
Урон от атаки: 210%
Время атаки: 1.32 сек.
Перезарядка: 22 сек.
Наносит на 110% больше урона атаками
action attack or cast time uses animation length [1]
attack maximum action distance + [12]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
base skill effect duration [15000]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
voll slam damage +% final at centre [70]
GAOlrothIntroSwing
Triggerable, Attack, AttackInPlace
Base Damage: 801—1202
Шанс крит. попадания: 5%
Урон от атаки: 80%
Время атаки: 1.32 сек.
Наносит на 20% меньше урона атаками
Накладывает кровотечение
is area damage [1]
SOOlrothSwordEmbed
Triggerable, AttackInPlace, Spell
Время применения: 1 сек.
EDSOlrothGroundSlamAftershockSmall
Triggerable, Spell, Damage, AttackInPlace
Время применения: 1 сек.
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
EDSOlrothGroundSlamAftershockLarge
Triggerable, Spell, Damage, AttackInPlace
Шанс крит. попадания: 7%
Время применения: 1 сек.
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
voll slam damage +% final at centre [25]
GSOlrothSwordGrabExplosion
Triggerable, Spell, Damage, AttackInPlace
Шанс крит. попадания: 7%
Время применения: 1 сек.
200% повышение скорости накопления шкалы заморозки
Наносит 953.1 урона от холода в секунду
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
extends "Metadata/Monsters/PinnacleBossBase"
Actor
{
basic_action = "Emerge"
basic_action = "Emerge2"
}
StateMachine
{
define_shared_state =
"
awake;
fight;
sword_lost;
point_light;
invulnerable;
"
}
Stats
{
set_base_heavy_stun_duration_ms = 6066
expedition_relic_mods_do_not_apply = 1
set_monster_delay_item_drops_millis = 2250
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpeditionNew/Olroth/Olroth"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Olroth, Origin of the Fall",
life = 3.52,
damage = 3,
damageSpread = 0.2,
attackTime = 1.32,
attackRange = 23,
accuracy = 1,
weaponType1 = "Two Hand Sword",
skillList = {
"MeleeAtAnimationSpeedWithDirectionalKnockbackOlroth",
"GSOlrothSwordGrabExplosion",
"EAAOlrothCleave",
"EAAOlrothDash1",
"EAAOlrothDash2",
"EAAOlrothDash3",
"GAOlrothDash1",
"GAOlrothDash2",
"GAOlrothDash3",
"GAOlrothPostDashSwing",
"GAOlrothPostDashStab",
"GAOlrothGroundSlamInitial",
"GAOlrothIntroSwing",
"MPWOlrothCleave1",
"MPWOlrothCleave2",
"MPWOlrothCleave3",
"GAOlrothCleaveShrapnel3",
"MPWOlrothThrowOut",
"GPAOlrothThrowBack",
"SOOlrothSwordEmbed",
"EDSOlrothGroundSlamAftershockSmall",
"EDSOlrothGroundSlamAftershockLarge",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedWithDirectionalKnockbackOlroth"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_cold",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {15, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSOlrothSwordGrabExplosion"] = {
name = "GSOlrothSwordGrabExplosion",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_cold_damage_to_deal_per_minute",
"hit_damage_freeze_multiplier_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 3.1500000953674, 200, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAOlrothCleave"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.2,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"active_skill_base_physical_damage_%_to_convert_to_cold",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {52, 15, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAOlrothDash1"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.2,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"active_skill_base_physical_damage_%_to_convert_to_cold",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {35, 15, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAOlrothDash2"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.2,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"active_skill_base_physical_damage_%_to_convert_to_cold",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {40, 15, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAOlrothDash3"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.2,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"active_skill_base_physical_damage_%_to_convert_to_cold",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {29, 15, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAOlrothDash1"] = {
name = "GAOlrothDash1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"global_maim_on_hit",
},
levels = {
[1] = {baseMultiplier = 0.69, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAOlrothDash2"] = {
name = "GAOlrothDash2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"always_stun",
"global_maim_on_hit",
},
levels = {
[1] = {baseMultiplier = 1.27, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAOlrothDash3"] = {
name = "GAOlrothDash3",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"global_maim_on_hit",
},
levels = {
[1] = {baseMultiplier = 0.46, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAOlrothPostDashSwing"] = {
name = "GAOlrothPostDashSwing",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_cold",
"is_area_damage",
},
levels = {
[1] = {15, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAOlrothPostDashStab"] = {
name = "GAOlrothPostDashStab",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_cold",
"is_area_damage",
},
levels = {
[1] = {15, baseMultiplier = 1.49, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAOlrothGroundSlamInitial"] = {
name = "GAOlrothGroundSlamInitial",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.5,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_base_physical_damage_%_to_convert_to_cold",
"base_skill_effect_duration",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {12, -50, 50, 15000, 70, baseMultiplier = 2.1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAOlrothIntroSwing"] = {
name = "GAOlrothIntroSwing",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"attacks_inflict_bleeding_on_hit",
},
levels = {
[1] = {baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWOlrothCleave1"] = {
name = "MPWOlrothCleave1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"number_of_additional_projectiles",
"active_skill_base_physical_damage_%_to_convert_to_cold",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"always_pierce",
},
levels = {
[1] = {152, 2, 80, baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWOlrothCleave2"] = {
name = "MPWOlrothCleave2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"number_of_additional_projectiles",
"active_skill_base_physical_damage_%_to_convert_to_cold",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"always_pierce",
},
levels = {
[1] = {152, 2, 80, baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWOlrothCleave3"] = {
name = "MPWOlrothCleave3",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"number_of_additional_projectiles",
"active_skill_base_physical_damage_%_to_convert_to_cold",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"always_pierce",
},
levels = {
[1] = {152, 2, 60, baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAOlrothCleaveShrapnel3"] = {
name = "GAOlrothCleaveShrapnel3",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWOlrothThrowOut"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.67,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"maim_on_hit_%",
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"global_maim_on_hit",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {100, 50, baseMultiplier = 1.33, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GPAOlrothThrowBack"] = {
name = "GPAOlrothThrowBack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"projectile_maximum_range_override",
"number_of_projectiles_override",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"projectiles_not_offset",
"attacks_inflict_bleeding_on_hit",
},
levels = {
[1] = {250, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOOlrothSwordEmbed"] = {
name = "SOOlrothSwordEmbed",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSOlrothGroundSlamAftershockSmall"] = {
name = "EDSOlrothGroundSlamAftershockSmall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_base_physical_damage_%_to_convert_to_cold",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 60, -70, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSOlrothGroundSlamAftershockLarge"] = {
name = "EDSOlrothGroundSlamAftershockLarge",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_base_physical_damage_%_to_convert_to_cold",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 60, -70, 25, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
| Family | PinnacleAtlasBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Уникальные (3) |
| Req. level | 1 |
| Adds Tags | pinnacle_boss |
i am boss of tier [3]
monster dropped item rarity +% [4800]
monster slain experience +% [0]
| Family | MonsterActBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Уникальные (3) |
| Req. level | 1 |
| Stats |
expedition relic mods do not apply [1]
| Family | ExpeditionUnaffectedByRemnants |
|---|---|
| Domains | Monster (3) |
| GenerationType | Уникальные (3) |
| Req. level | 1 |
| Stats |
monster dropped item quantity +% [800]
monster dropped item rarity +% [3200]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Уникальные (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| Actor.basic_action | Emerge, Emerge2 |
| StateMachine.define_shared_state = | |
| StateMachine." | , |
| StateMachine.awake; | |
| StateMachine.fight; | |
| StateMachine.sword_lost; | |
| StateMachine.point_light; | |
| StateMachine.invulnerable; | |
| Stats.base_heavy_stun_duration_ms | 6066 |
| Stats.expedition_relic_mods_do_not_apply | 1 |
| Stats.monster_delay_item_drops_millis | 2250 |
Олрот Topic /8
| NPC | Имя |
|---|---|
| Решительность Олрота | Олрот Храбрый устали не знает, за тебя и меня он кровь проливает! |
| Ключ от Реликвария Олрота | Они знали правду, но у них не было выбора Спустя поколения, быть может, однажды, появится шанс |
| Сага Олрота | |
| Журнал Олрота | He made his way to the ends of the earth... |
| The Knights of the Sun defined what it means to be a hero in a world full of monsters, mysteries, and darkness. | |
| Дар Олроту | За возглавление экспедиции в поисках алого знамения, Кадиган III вручил Олроту царский дар силы. В случае его успеха Рыцарей Солнца воспевали бы вовеки. |
| Гордыня Олрота | |
| Убеждённость Олрота |
Олрот, Исток падения Text Audio /140
Community Wiki
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Olroth, Origin of the Fall
Olroth, Origin of the Fall is the endgame boss of Expedition.
Drops
- Svalinn
- Keeper of the Arc
- Olroth's Resolve
- Olrovasara
- Heroic Tragedy (Difficulty 4)
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.

















