ExpeditionCraftingBenchAct1IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
몰락의 기원 올로스 고유 /5
ExpeditionJewel
요구 사항: 레벨 20
보라나의 핏줄이 행한 노래로 남을 공적 (1008000)개 추모
반경 내 패시브 스킬이 칼구르의 지배를 받음
local unique jewel break timeless jewel calculators [0]
KeeperOfTheArc
요구 사항: 레벨 62, 36 힘, 36 지능
방어도에너지 보호막 (240340)% 증가
1초마다 생명력 (1525) 재생
마나 재생 속도 (1525)% 증가
5초마다 번갈아 적용:
명중으로 받는 피해 40% 감폭
받는 지속 피해 40% 감폭
OlrothsResolve
요구 사항: 레벨 60
즉시 회복
사용 1회당 충전 소모량 (100150)% 증가
20초 동안 과잉 생명력 회복이 가호로 추가
Olrovasara
요구 사항: 레벨 65, 114 힘
번개 피해 1~(6080) 추가
정확도 +(300400)
공격 속도 (530)% 증가
명중 시 20초 동안 적의 위세와 동일한 최대 추가 번개 피해 획득, 최대 총 500
Svalinn
요구 사항: 레벨 60, 64 힘
스킬 부여: 방패 들기
스킬 부여: 레벨 14 막기 시 시전
최대 룬 수호 +(50100)
방어도 (200300)% 증가
공격 피해 막기 확률에 행운 적용
피격막아낼 시 피해의 (020)%를 받음
몰락의 기원 올로스
CategoryUndead언데드
IconEnemyArmourStrong IconEnemyResistanceColdStrong
i am boss of tier [3]
monster dropped item rarity +% [4800]
monster slain experience +% [0]
expedition relic mods do not apply [1]
monster dropped item quantity +% [800]
monster dropped item rarity +% [3200]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
Olroth, Origin of the Fall
Spectre
Area후미진 섬, 칼구르 무덤
Tags2HSharpMetal_onhit_audio, 시전, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, undead, ward_armour
생명력
352%
저항
IconEnemyResistanceFire0 IconEnemyResistanceCold75 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
Damage
300%
정확도
100%
Attack Distance
10 ~ 23
공격 속도
1.32 Second
Damage Spread
±20%
경험치
300%
Model Size
150%
Type
ExpeditionOlroth
Metadata
Olroth
레벨
80
생명력
109,349
Damage
1,001
주문 피해
1,001
정확도
3,928
공격 속도
1.32
경험치
300,000
Minion Life
35,496
Minion Damage
5,329
Minion Armour
16,330
MeleeAtAnimationSpeedWithDirectionalKnockbackOlroth
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
기본 공격
Base Damage: 8011202
치명타 명중 확률: 5%
공격 속도: 1.32 초
물리 피해의 15%를 냉기 피해로 전환
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
EAAOlrothCleave
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
기본 공격
Base Damage: 8011202
치명타 명중 확률: 5%
공격 속도: 1.32 초
재사용 대기시간: 18 초
물리 피해의 15%를 냉기 피해로 전환
action attack or cast time uses animation length [1]
attack maximum action distance + [52]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
MPWOlrothCleave1
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 8011202
치명타 명중 확률: 5%
공격 피해: 85%
공격 속도: 1.32 초
주는 공격 피해 15% 감폭
물리 피해의 80%를 냉기 피해로 전환
투사체 2개 추가 발사
모든 대상 관통
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [152]
projectile uses contact position [1]
use scaled contact offset [1]
MPWOlrothCleave2
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 8011202
치명타 명중 확률: 5%
공격 피해: 85%
공격 속도: 1.32 초
주는 공격 피해 15% 감폭
물리 피해의 80%를 냉기 피해로 전환
투사체 2개 추가 발사
모든 대상 관통
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [152]
projectile uses contact position [1]
use scaled contact offset [1]
MPWOlrothCleave3
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 8011202
치명타 명중 확률: 5%
공격 피해: 85%
공격 속도: 1.32 초
주는 공격 피해 15% 감폭
물리 피해의 60%를 냉기 피해로 전환
투사체 2개 추가 발사
모든 대상 관통
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [152]
projectile uses contact position [1]
use scaled contact offset [1]
GAOlrothCleaveShrapnel3
Triggerable, Attack, AttackInPlace
Base Damage: 8011202
치명타 명중 확률: 5%
공격 속도: 1.32 초
is area damage [1]
MPWOlrothThrowOut
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
기본 공격
Base Damage: 8011202
치명타 명중 확률: 5%
공격 피해: 133%
공격 속도: 1.32 초
재사용 대기시간: 18 초
주는 공격 피해 33% 증폭
action attack or cast time uses animation length [1]
attack maximum action distance + [50]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
GPAOlrothThrowBack
Triggerable, Attack, AttackInPlace
Base Damage: 8011202
치명타 명중 확률: 5%
공격 속도: 1.32 초
출혈 유발
base is projectile [1]
maintain projectile direction when using contact position [1]
number of projectiles override [1]
projectile maximum range override [250]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
EAAOlrothDash1
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
기본 공격
Base Damage: 8011202
치명타 명중 확률: 5%
공격 피해: 150%
공격 속도: 1.32 초
재사용 대기시간: 12 초
주는 공격 피해 50% 증폭
물리 피해의 15%를 냉기 피해로 전환
action attack or cast time uses animation length [1]
attack maximum action distance + [35]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
EAAOlrothDash2
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
기본 공격
Base Damage: 8011202
치명타 명중 확률: 5%
공격 피해: 115%
공격 속도: 1.32 초
재사용 대기시간: 12 초
주는 공격 피해 15% 증폭
물리 피해의 15%를 냉기 피해로 전환
action attack or cast time uses animation length [1]
attack maximum action distance + [40]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
EAAOlrothDash3
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
기본 공격
Base Damage: 8011202
치명타 명중 확률: 5%
공격 속도: 1.32 초
재사용 대기시간: 12 초
물리 피해의 15%를 냉기 피해로 전환
action attack or cast time uses animation length [1]
attack maximum action distance + [29]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
GAOlrothDash1
Triggerable, Attack, AttackInPlace
Base Damage: 8011202
치명타 명중 확률: 5%
공격 피해: 69%
공격 속도: 1.32 초
주는 공격 피해 31% 감폭
is area damage [1]
GAOlrothDash2
Triggerable, Attack, AttackInPlace
Base Damage: 8011202
치명타 명중 확률: 5%
공격 피해: 127%
공격 속도: 1.32 초
주는 공격 피해 27% 증폭
적을 기절시킴
is area damage [1]
GAOlrothDash3
Triggerable, Attack, AttackInPlace
Base Damage: 8011202
치명타 명중 확률: 5%
공격 피해: 46%
공격 속도: 1.32 초
주는 공격 피해 54% 감폭
is area damage [1]
GAOlrothPostDashSwing
Triggerable, Attack, AttackInPlace
Base Damage: 8011202
치명타 명중 확률: 5%
공격 속도: 1.32 초
물리 피해의 15%를 냉기 피해로 전환
is area damage [1]
GAOlrothPostDashStab
Triggerable, Attack, AttackInPlace
Base Damage: 8011202
치명타 명중 확률: 5%
공격 피해: 149%
공격 속도: 1.32 초
주는 공격 피해 49% 증폭
물리 피해의 15%를 냉기 피해로 전환
is area damage [1]
GAOlrothGroundSlamInitial
Triggerable, Attack, AttackInPlace
Base Damage: 8011202
치명타 명중 확률: 5%
공격 피해: 210%
공격 속도: 1.32 초
재사용 대기시간: 22 초
주는 공격 피해 110% 증폭
물리 피해의 50%를 냉기 피해로 전환
action attack or cast time uses animation length [1]
attack maximum action distance + [12]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
base skill effect duration [15000]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
voll slam damage +% final at centre [70]
GAOlrothIntroSwing
Triggerable, Attack, AttackInPlace
Base Damage: 8011202
치명타 명중 확률: 5%
공격 피해: 80%
공격 속도: 1.32 초
주는 공격 피해 20% 감폭
출혈 유발
is area damage [1]
SOOlrothSwordEmbed
Triggerable, AttackInPlace, Spell
시전 속도: 1 초
EDSOlrothGroundSlamAftershockSmall
Triggerable, Spell, Damage, AttackInPlace
시전 속도: 1 초
379.2~568.9 물리 피해
물리 피해의 60%를 냉기 피해로 전환
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
EDSOlrothGroundSlamAftershockLarge
Triggerable, Spell, Damage, AttackInPlace
치명타 명중 확률: 7%
시전 속도: 1 초
871.4~1307 물리 피해
물리 피해의 60%를 냉기 피해로 전환
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
voll slam damage +% final at centre [25]
GSOlrothSwordGrabExplosion
Triggerable, Spell, Damage, AttackInPlace
치명타 명중 확률: 7%
시전 속도: 1 초
동결 축적 200% 증가
871.4~1307 냉기 피해
1초마다 953.1냉기 피해를 줌
action attack or cast time uses animation length [1]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
extends "Metadata/Monsters/PinnacleBossBase"

Actor
{
	basic_action = "Emerge"
	basic_action = "Emerge2"
}

StateMachine
{
	define_shared_state =
	"
		awake;
		fight;
		sword_lost;
		point_light;
		invulnerable;
	"
}

Stats
{
	set_base_heavy_stun_duration_ms = 6066
	expedition_relic_mods_do_not_apply = 1
	set_monster_delay_item_drops_millis = 2250
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpeditionNew/Olroth/Olroth"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Olroth, Origin of the Fall",
    life = 3.52,
    damage = 3,
    damageSpread = 0.2,
    attackTime = 1.32,
    attackRange = 23,
    accuracy = 1,
    weaponType1 = "Two Hand Sword",
    skillList = {
        "MeleeAtAnimationSpeedWithDirectionalKnockbackOlroth",
        "GSOlrothSwordGrabExplosion",
        "EAAOlrothCleave",
        "EAAOlrothDash1",
        "EAAOlrothDash2",
        "EAAOlrothDash3",
        "GAOlrothDash1",
        "GAOlrothDash2",
        "GAOlrothDash3",
        "GAOlrothPostDashSwing",
        "GAOlrothPostDashStab",
        "GAOlrothGroundSlamInitial",
        "GAOlrothIntroSwing",
        "MPWOlrothCleave1",
        "MPWOlrothCleave2",
        "MPWOlrothCleave3",
        "GAOlrothCleaveShrapnel3",
        "MPWOlrothThrowOut",
        "GPAOlrothThrowBack",
        "SOOlrothSwordEmbed",
        "EDSOlrothGroundSlamAftershockSmall",
        "EDSOlrothGroundSlamAftershockLarge",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedWithDirectionalKnockbackOlroth"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSOlrothSwordGrabExplosion"] = {
    name = "GSOlrothSwordGrabExplosion",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_cold_damage_to_deal_per_minute",
        "hit_damage_freeze_multiplier_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 3.1500000953674, 200, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAOlrothCleave"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.2,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {52, 15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAOlrothDash1"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.2,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {35, 15, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAOlrothDash2"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.2,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {40, 15, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAOlrothDash3"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.2,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {29, 15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAOlrothDash1"] = {
    name = "GAOlrothDash1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_maim_on_hit",
    },
    levels = {
        [1] = {baseMultiplier = 0.69, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAOlrothDash2"] = {
    name = "GAOlrothDash2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "always_stun",
        "global_maim_on_hit",
    },
    levels = {
        [1] = {baseMultiplier = 1.27, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAOlrothDash3"] = {
    name = "GAOlrothDash3",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_maim_on_hit",
    },
    levels = {
        [1] = {baseMultiplier = 0.46, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAOlrothPostDashSwing"] = {
    name = "GAOlrothPostDashSwing",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
    },
    levels = {
        [1] = {15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAOlrothPostDashStab"] = {
    name = "GAOlrothPostDashStab",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
    },
    levels = {
        [1] = {15, baseMultiplier = 1.49, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAOlrothGroundSlamInitial"] = {
    name = "GAOlrothGroundSlamInitial",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.5,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "base_skill_effect_duration",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {12, -50, 50, 15000, 70, baseMultiplier = 2.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAOlrothIntroSwing"] = {
    name = "GAOlrothIntroSwing",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "attacks_inflict_bleeding_on_hit",
    },
    levels = {
        [1] = {baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPWOlrothCleave1"] = {
    name = "MPWOlrothCleave1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "number_of_additional_projectiles",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "always_pierce",
    },
    levels = {
        [1] = {152, 2, 80, baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPWOlrothCleave2"] = {
    name = "MPWOlrothCleave2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "number_of_additional_projectiles",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "always_pierce",
    },
    levels = {
        [1] = {152, 2, 80, baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPWOlrothCleave3"] = {
    name = "MPWOlrothCleave3",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "number_of_additional_projectiles",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "always_pierce",
    },
    levels = {
        [1] = {152, 2, 60, baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAOlrothCleaveShrapnel3"] = {
    name = "GAOlrothCleaveShrapnel3",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPWOlrothThrowOut"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.67,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "maim_on_hit_%",
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "global_maim_on_hit",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {100, 50, baseMultiplier = 1.33, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GPAOlrothThrowBack"] = {
    name = "GPAOlrothThrowBack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_maximum_range_override",
        "number_of_projectiles_override",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "projectiles_not_offset",
        "attacks_inflict_bleeding_on_hit",
    },
    levels = {
        [1] = {250, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOOlrothSwordEmbed"] = {
    name = "SOOlrothSwordEmbed",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EDSOlrothGroundSlamAftershockSmall"] = {
    name = "EDSOlrothGroundSlamAftershockSmall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 60, -70, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EDSOlrothGroundSlamAftershockLarge"] = {
    name = "EDSOlrothGroundSlamAftershockLarge",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 60, -70, 25, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
FamilyPinnacleAtlasBoss
DomainsMonster (3)
GenerationType고유 (3)
Req. level1
Adds Tagspinnacle_boss
i am boss of tier [3]
monster dropped item rarity +% [4800]
monster slain experience +% [0]
FamilyMonsterActBoss
DomainsMonster (3)
GenerationType고유 (3)
Req. level1
Stats
  • i am boss of tier 3 3 Global
  • monster slain experience +% 0 0 Global
  • monster dropped item rarity +% 4800 4800 Global
  • expedition relic mods do not apply [1]
    FamilyExpeditionUnaffectedByRemnants
    DomainsMonster (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • expedition relic mods do not apply 1 1 Global
  • monster dropped item quantity +% [800]
    monster dropped item rarity +% [3200]
    monster map key of at least same tier as current map drop chance % [25]
    monster slain experience +% [9000]
    unique monster guarantee one rare [1]
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster slain experience +% 9000 9000 Global
  • monster dropped item rarity +% 3200 3200 Global
  • monster dropped item quantity +% 800 800 Global
  • unique monster guarantee one rare 1 1 Global
  • monster map key of at least same tier as current map drop chance % 25 25 Global
  • keyval
    Actor.basic_actionEmerge, Emerge2
    StateMachine.define_shared_state =
    StateMachine.",
    StateMachine.awake;
    StateMachine.fight;
    StateMachine.sword_lost;
    StateMachine.point_light;
    StateMachine.invulnerable;
    Stats.base_heavy_stun_duration_ms6066
    Stats.expedition_relic_mods_do_not_apply1
    Stats.monster_delay_item_drops_millis2250
    올로스 Topic /8
    NPC이름
    올로스의 결의오, 용맹한 올로스,
    지칠 줄 모르는 참된 영웅,
    그의 싸움은 나를 위한 것이요,
    그대를 위한 것이라네!
    올로스의 성유물 보관실 열쇠그들은 진실을 알았으나 선택의 여지는 없었다
    후세의 자손들에게는 언젠가
    기회가 있을지도 모르는 일
    올로스의 영웅담
    올로스의 일지그는 세상의 끝까지 나아갔다...
    OlrothCrest올로스의 태양 문양The Knights of the Sun defined what it
    means to be a hero in a world full of
    monsters, mysteries, and darkness.
    올로스의 은혜붉은 징조를 찾아 떠나는 탐험대를 이끈 올로스에게,
    캐디건 3세는 힘을 왕의 하사품으로 내렸다. 탐험이 성공으로 끝나면
    태양의 기사단은 영원토록 칭송받을 것이었다.
    올로스의 오만
    올로스의 신념
    몰락의 기원 올로스 Text Audio /140
    이름
    공격!
    OlrothAssaultRandom
    공격!
    OlrothAssault2
    공격!
    OlrothAssault3
    불타라!
    OlrothBurnRandom
    불타라!
    OlrothBurn2
    불타라!
    OlrothBurn3
    내가 곧 너의 파멸이다!
    OlrothIAmTheDoomRandom
    내가 곧 너의 파멸이다!
    OlrothIAmTheDoom2
    내가 곧 너의 파멸이다!
    OlrothIAmTheDoom3
    전선을 유지하라!
    OlrothHoldTheLineRandom
    전선을 유지하라!
    OlrothHoldTheLine2
    전선을 유지하라!
    OlrothHoldTheLine3
    포기할 수 없다!
    OlrothICannotYieldRandom
    포기할 수 없다!
    OlrothICannotYield2
    나는 어둠 그 자체가 되었다...
    OlrothIHaveBecomeTheDarknessRandom
    나는 어둠 그 자체가 되었다...
    OlrothIHaveBecomeTheDarkness2
    나는 어둠 그 자체가 되었다...
    OlrothIHaveBecomeTheDarkness3
    절대 포기하지 않는다!
    OlrothIWillNeverYieldRandom
    절대 포기하지 않는다!
    OlrothIWillNeverYield2
    절대 포기하지 않는다!
    OlrothIWillNeverYield3
    절대 포기하지 않는다!
    OlrothIWillNeverYield4
    절대 포기하지 않는다!
    OlrothIWillNeverYield5
    절대 포기하지 않는다!
    OlrothIWillNeverYield6
    패배란 없다!
    OlrothNeverRandom
    패배란 없다!
    OlrothNever2
    패배란 없다!
    OlrothNever3
    국왕 폐하를 위하여!
    OlrothNever4
    국왕 폐하를 위하여!
    OlrothNever5
    국왕 폐하를 위하여!
    OlrothNever6
    정화되어라!
    OlrothPurifyRandom
    정화되어라!
    OlrothPurify2
    정화되어라!
    OlrothPurify3
    별이 너를 태우리라!
    OlrothStarfireRandom
    별이 너를 태우리라!
    OlrothStarfire2
    별이 너를 태우리라!
    OlrothStarfire3
    산속에서... 저주가 나타났다...
    OlrothTheCurseRandom
    산속에서... 저주가 나타났다...
    OlrothTheCurse2
    산속에서... 저주가 나타났다...
    OlrothTheCurse3
    배신자!
    OlrothTraitorRandom
    배신자!
    OlrothTraitor2
    배신자!
    OlrothTraitor3
    삼중 칼날!
    OlrothTripleBladeRandom
    삼중 칼날!
    OlrothTripleBlade2
    삼중 칼날!
    OlrothTripleBlade3
    황무지!
    OlrothWastelandRandom
    황무지!
    OlrothWasteland2
    황무지!
    OlrothWasteland3
    누가... 감히?
    OlrothWhoDares
    네가 우리 모두를 파멸로 몰아넣었다!
    OlrothYouveDoomedUsAllRandom
    네가 우리 모두를 파멸로 몰아넣었다!
    OlrothYouveDoomedUsAll2
    네가 우리 모두를 파멸로 몰아넣었다!
    OlrothYouveDoomedUsAll3
    너는 실패하리라!
    OlrothYouWillFail
    마침내... 어둠이...
    OlrothDarknessAtLast
    나는... 죽지 않는다...
    OlrothICannotDieRandom
    나는... 죽지 않는다...
    OlrothICannotDie2
    정화되어라!
    Olroth_Expedition_Cage_Random
    정화되어라!
    Olroth_Expedition_Cage_2
    정화되어라!
    Olroth_Expedition_Cage_3
    구원!
    Olroth_Expedition_Cage_4
    구원!
    Olroth_Expedition_Cage_5
    구원!
    Olroth_Expedition_Cage_6
    기만자!
    Olroth_Expedition_Dash_Random
    기만자!
    Olroth_Expedition_Dash_2
    포기해라!
    Olroth_Expedition_Dash_3
    포기해라!
    Olroth_Expedition_Dash_4
    절대 안 돼!
    Olroth_Expedition_Dash_5
    절대 안 돼!
    Olroth_Expedition_Dash_6
    윽... 어둠...
    Olroth_Expedition_Death_Random
    윽... 어둠...
    Olroth_Expedition_Death_2
    윽... 어둠...
    Olroth_Expedition_Death_3
    너는... 실패할 것이다...
    Olroth_Expedition_Defeated_1st_Random
    너는... 실패할 것이다...
    Olroth_Expedition_Defeated_1st_2
    너는... 실패할 것이다...
    Olroth_Expedition_Defeated_1st_3
    나는 어둠 그 자체가 되었다...
    Olroth_Expedition_Defeated_1st_4
    나는 어둠 그 자체가 되었다...
    Olroth_Expedition_Defeated_1st_5
    나는... 죽지 않는다...
    Olroth_Expedition_Defeated_1st_6
    나는... 죽지 않는다...
    Olroth_Expedition_Defeated_1st_7
    내가 곧 너의 파멸이다!
    Olroth_Expedition_Emerge_Random
    내가 곧 너의 파멸이다!
    Olroth_Expedition_Emerge_2
    내가 곧 너의 파멸이다!
    Olroth_Expedition_Emerge_3
    붉은 하늘이 다시금 부른다...
    Olroth_Expedition_Emerge_4
    붉은 하늘이 다시금 부른다...
    Olroth_Expedition_Emerge_5
    붉은 하늘이 다시금 부른다...
    Olroth_Expedition_Emerge_6
    감히 불길을 위협하다니!
    Olroth_Expedition_FlameDamaged_Random
    감히 불길을 위협하다니!
    Olroth_Expedition_FlameDamaged_2
    네게 베풀 자비는 없다!
    Olroth_Expedition_FlameDamaged_3
    네게 베풀 자비는 없다!
    Olroth_Expedition_FlameDamaged_4
    배신자!
    Olroth_Expedition_FlameDamaged_5
    배신자!
    Olroth_Expedition_FlameDamaged_6
    이럴 수가?! 트리스켈리온이 약해지다니...
    Olroth_Expedition_FlameDamaged_7
    이럴 수가?! 트리스켈리온이 약해지다니...
    Olroth_Expedition_FlameDamaged_8
    네가 우리 모두를 파멸로 몰아넣었다!
    Olroth_Expedition_FlameDestroyed_Random
    네가 우리 모두를 파멸로 몰아넣었다!
    Olroth_Expedition_FlameDestroyed_2
    안 돼! 모든 희망이 사라졌다!
    Olroth_Expedition_FlameDestroyed_3
    안 돼! 모든 희망이 사라졌다!
    Olroth_Expedition_FlameDestroyed_4
    전선을 유지하라!
    Olroth_Expedition_Generic_Attack_Random
    전선을 유지하라!
    Olroth_Expedition_Generic_Attack_2
    그림자가 뒤따른다...
    Olroth_Expedition_Generic_Attack_3
    그림자가 뒤따른다...
    Olroth_Expedition_Generic_Attack_4
    우리는 일어선다! 우리는 쓰러진다!
    Olroth_Expedition_Generic_Attack_5
    우리는 일어선다! 우리는 쓰러진다!
    Olroth_Expedition_Generic_Attack_6
    윽... 내 손으로... 널 파멸시키겠다!
    Olroth_Expedition_Knockdown_Random
    윽... 내 손으로... 널 파멸시키겠다!
    Olroth_Expedition_Knockdown_2
    윽... 이 마귀 같으니... 네놈들은... 모두 똑같다!
    Olroth_Expedition_Knockdown_3
    윽... 이 마귀 같으니... 네놈들은... 모두 똑같다!
    Olroth_Expedition_Knockdown_4
    끝없는 밤이 계속된다.
    Olroth_Expedition_PlayerKilled_Random
    끝없는 밤이 계속된다.
    Olroth_Expedition_PlayerKilled_2
    별들이... 예견한 바다.
    Olroth_Expedition_PlayerKilled_3
    별들이... 예견한 바다.
    Olroth_Expedition_PlayerKilled_4
    이것만이 유일한 결과였다.
    Olroth_Expedition_PlayerKilled_5
    이것만이 유일한 결과였다.
    Olroth_Expedition_PlayerKilled_6
    타락이여!
    Olroth_Expedition_PulseCrack_Random
    타락이여!
    Olroth_Expedition_PulseCrack_2
    타락이여!
    Olroth_Expedition_PulseCrack_3
    무한이여!
    Olroth_Expedition_Purge_Random
    무한이여!
    Olroth_Expedition_Purge_2
    별이 너를 태우리라!
    Olroth_Expedition_Purge_3
    별이 너를 태우리라!
    Olroth_Expedition_Purge_4
    너는 결코 이해하지 못할 것이다!
    Olroth_Expedition_Risen_Random
    너는 결코 이해하지 못할 것이다!
    Olroth_Expedition_Risen_2
    너는 결코 이해하지 못할 것이다!
    Olroth_Expedition_Risen_3
    절대 포기하지 않는다!
    Olroth_Expedition_Risen_4
    절대 포기하지 않는다!
    Olroth_Expedition_Risen_5
    절대 포기하지 않는다!
    Olroth_Expedition_Risen_6
    포기할 수 없다!
    Olroth_Expedition_RisenAgain_Random
    포기할 수 없다!
    Olroth_Expedition_RisenAgain_2
    포기할 수 없다!
    Olroth_Expedition_RisenAgain_3
    불타라!
    Olroth_Expedition_ScorchedEarth_Random
    불타라!
    Olroth_Expedition_ScorchedEarth_2
    불타라!
    Olroth_Expedition_ScorchedEarth_3
    베어 넘겨라!
    Olroth_Expedition_SwordProj_Random
    베어 넘겨라!
    Olroth_Expedition_SwordProj_2
    고통받아라!
    Olroth_Expedition_SwordProj_3
    고통받아라!
    Olroth_Expedition_SwordProj_4
    삼중 칼날!
    Olroth_Expedition_SwordProj_5
    삼중 칼날!
    Olroth_Expedition_SwordProj_6
    국왕 폐하를 위하여!
    Olroth_Expedition_SwordThrow_Random
    국왕 폐하를 위하여!
    Olroth_Expedition_SwordThrow_2
    국왕 폐하를 위하여!
    Olroth_Expedition_SwordThrow_3
    국왕 폐하를 위하여!
    Olroth_Expedition_SwordThrow_4

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    Olroth, Origin of the Fall

    Olroth, Origin of the Fall is the endgame boss of Expedition.

    Drops


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