Olroth, Ursprung des Falls einzigartig /5
In Erinnerung an (100—8000) lobenswerte Taten der Ahnenlinie von Vorana
Passive im Radius wurden von den Kalguur erobert
local unique jewel break timeless jewel calculators [0]
(150—250)% erhöhte Rüstung und Energieschild
Regeneriert (15—25) Leben pro Sekunde
(15—25)% erhöhte Manaregenerations-Rate
Wechselt alle 5 Sekunden:
Erleidet 40% weniger Schaden von Treffern
Erleidet 40% weniger Schaden über Zeit
Sofortige Wiederherstellung
(100—150)% erhöhte Füllungen pro Nutzung
Überschüssige Lebenswiederherstellung wird für 20 Sekunden als Wache hinzugefügt
Fügt 1 bis (60—80) Blitzschaden hinzu
+(300—400) zu Treffgenauigkeit
(5—30)% erhöhte Angriffsgeschwindigkeit
Beim Treffen eines Gegners verursacht die Fertigkeit Blitzschaden in Höhe des gegnerischen Stärkegrads für 20 Sekunden, bis zu insgesamt 500
Gewährt Fertigkeit: Schild heben
Gewährt Fertigkeit: Stufe 14 Zaubern bei Blocken
(200—300)% erhöhte Rüstung
Chance, Schaden zu blocken ist günstig
Ihr erleidet (0—20)% des Schaden von geblockten Treffern
Olroth, Ursprung des Falls
Untot
i am boss of tier [3]
monster dropped item rarity +% [4800]
monster slain experience +% [0]
expedition relic mods do not apply [1]
monster dropped item quantity +% [800]
monster dropped item rarity +% [3200]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
Olroth, Origin of the Fall
SpectreN
AreaKalguurisches Grab, Kalguurisches Grab
Tags2HSharpMetal_onhit_audio, Zauberer, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, undead, ward_armour
Leben
469%
Widerstand
0 75 0 0
Damage
400%
Genauigkeit
100%
Attack Distance
10 ~ 23
Angriffszeit
1.32 Second
Damage Spread
±20%
Erfahrung
400%
Model Size
150%
Type
ExpeditionOlroth
Metadata
Olroth
Stufe
80
Leben
73,206
Damage
1,335
Zauberschaden
1,335
Genauigkeit
3,928
Angriffszeit
1.32
Erfahrung
400,000
Minion Life
47,294
Minion Damage
7,106
Minion Armour
16,330
MeleeAtAnimationSpeedWithDirectionalKnockbackOlroth
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basisangriff
Base Damage: 1068—1602
Angriffszeit: 1.32 Sek.
Wandelt 15% des physischen Schadens in Kälteschaden um
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EAAOlrothCleave
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basisangriff
Base Damage: 1068—1602
Angriffszeit: 1.32 Sek.
Abklingzeit: 18 Sek.
Wandelt 15% des physischen Schadens in Kälteschaden um
action attack or cast time uses animation length [1]
attack maximum action distance + [52]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPWOlrothCleave1
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 1068—1602
Angriffsschaden: 85%
Angriffszeit: 1.32 Sek.
Verursacht 15% weniger Angriffsschaden
Wandelt 80% des physischen Schadens in Kälteschaden um
Feuert 2 zusätzliche Projektile
Durchbohrt alle Ziele
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [152]
projectile uses contact position [1]
use scaled contact offset [1]
MPWOlrothCleave2
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 1068—1602
Angriffsschaden: 85%
Angriffszeit: 1.32 Sek.
Verursacht 15% weniger Angriffsschaden
Wandelt 80% des physischen Schadens in Kälteschaden um
Feuert 2 zusätzliche Projektile
Durchbohrt alle Ziele
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [152]
projectile uses contact position [1]
use scaled contact offset [1]
MPWOlrothCleave3
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 1068—1602
Angriffsschaden: 85%
Angriffszeit: 1.32 Sek.
Verursacht 15% weniger Angriffsschaden
Wandelt 60% des physischen Schadens in Kälteschaden um
Feuert 2 zusätzliche Projektile
Durchbohrt alle Ziele
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [152]
projectile uses contact position [1]
use scaled contact offset [1]
GAOlrothCleaveShrapnel3
Triggerable, Attack, AttackInPlace
Base Damage: 1068—1602
Angriffszeit: 1.32 Sek.
is area damage [1]
MPWOlrothThrowOut
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basisangriff
Base Damage: 1068—1602
Angriffsschaden: 133%
Angriffszeit: 1.32 Sek.
Abklingzeit: 18 Sek.
Verursacht 33% mehr Angriffsschaden
action attack or cast time uses animation length [1]
attack maximum action distance + [50]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GPAOlrothThrowBack
Triggerable, Attack, AttackInPlace
Base Damage: 1068—1602
Angriffszeit: 1.32 Sek.
Verursacht Bluten
base is projectile [1]
maintain projectile direction when using contact position [1]
number of projectiles override [1]
projectile maximum range override [250]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
EAAOlrothDash1
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basisangriff
Base Damage: 1068—1602
Angriffsschaden: 150%
Angriffszeit: 1.32 Sek.
Abklingzeit: 12 Sek.
Verursacht 50% mehr Angriffsschaden
Wandelt 15% des physischen Schadens in Kälteschaden um
action attack or cast time uses animation length [1]
attack maximum action distance + [35]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EAAOlrothDash2
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basisangriff
Base Damage: 1068—1602
Angriffsschaden: 115%
Angriffszeit: 1.32 Sek.
Abklingzeit: 12 Sek.
Verursacht 15% mehr Angriffsschaden
Wandelt 15% des physischen Schadens in Kälteschaden um
action attack or cast time uses animation length [1]
attack maximum action distance + [40]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EAAOlrothDash3
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basisangriff
Base Damage: 1068—1602
Angriffszeit: 1.32 Sek.
Abklingzeit: 12 Sek.
Wandelt 15% des physischen Schadens in Kälteschaden um
action attack or cast time uses animation length [1]
attack maximum action distance + [29]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAOlrothDash1
Triggerable, Attack, AttackInPlace
Base Damage: 1068—1602
Angriffsschaden: 69%
Angriffszeit: 1.32 Sek.
Verursacht 31% weniger Angriffsschaden
is area damage [1]
GAOlrothDash2
Triggerable, Attack, AttackInPlace
Base Damage: 1068—1602
Angriffsschaden: 127%
Angriffszeit: 1.32 Sek.
Verursacht 27% mehr Angriffsschaden
Betäubt Gegner
is area damage [1]
GAOlrothDash3
Triggerable, Attack, AttackInPlace
Base Damage: 1068—1602
Angriffsschaden: 46%
Angriffszeit: 1.32 Sek.
Verursacht 54% weniger Angriffsschaden
is area damage [1]
GAOlrothPostDashSwing
Triggerable, Attack, AttackInPlace
Base Damage: 1068—1602
Angriffszeit: 1.32 Sek.
Wandelt 15% des physischen Schadens in Kälteschaden um
is area damage [1]
GAOlrothPostDashStab
Triggerable, Attack, AttackInPlace
Base Damage: 1068—1602
Angriffsschaden: 149%
Angriffszeit: 1.32 Sek.
Verursacht 49% mehr Angriffsschaden
Wandelt 15% des physischen Schadens in Kälteschaden um
is area damage [1]
GAOlrothGroundSlamInitial
Triggerable, Attack, AttackInPlace
Base Damage: 1068—1602
Angriffsschaden: 210%
Angriffszeit: 1.32 Sek.
Abklingzeit: 22 Sek.
Verursacht 110% mehr Angriffsschaden
Wandelt 50% des physischen Schadens in Kälteschaden um
action attack or cast time uses animation length [1]
attack maximum action distance + [12]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
base skill effect duration [15000]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
voll slam damage +% final at centre [70]
GAOlrothIntroSwing
Triggerable, Attack, AttackInPlace
Base Damage: 1068—1602
Angriffsschaden: 80%
Angriffszeit: 1.32 Sek.
Verursacht 20% weniger Angriffsschaden
Verursacht Bluten
is area damage [1]
SOOlrothSwordEmbed
Triggerable, AttackInPlace
EDSOlrothGroundSlamAftershockSmall
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
Verursacht 379.2 bis 568.9 physischen Schaden
Wandelt 60% des physischen Schadens in Kälteschaden um
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
EDSOlrothGroundSlamAftershockLarge
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
Verursacht 871.4 bis 1307 physischen Schaden
Wandelt 60% des physischen Schadens in Kälteschaden um
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
voll slam damage +% final at centre [25]
GSOlrothSwordGrabExplosion
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
200% erhöhter Einfrierungsaufbau
Verursacht 871.4 bis 1307 Kälteschaden
Verursacht 953.1 Kälteschaden pro Sekunde
action attack or cast time uses animation length [1]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
extends "Metadata/Monsters/PinnacleBossBase"

Actor
{
	basic_action = "Emerge"
	basic_action = "Emerge2"
}

StateMachine
{
	define_shared_state =
	"
		awake;
		fight;
		sword_lost;
		point_light;
		invulnerable;
	"
}

Stats
{
	set_base_heavy_stun_duration_ms = 6066
	expedition_relic_mods_do_not_apply = 1
	set_monster_delay_item_drops_millis = 2250
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
extends "Metadata/Monsters/PinnacleBossBase"

StateMachine {}

Actor
{
	on_start_Emerge = "AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/EnhanceSword_Intro.epk', R_Weapon );"
	on_end_Emerge = "RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/EnhanceSword_Intro.epk', R_Weapon );"
}

GlobalAudioParamEvents
{
	life_percent_param = "OlrothLifePercentage"
	life_percent_is_boolean = true
}

Preload
{
	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/portal_Transition_caster.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/weapon_Transition.epk"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpeditionNew/Olroth/Olroth"] = {
    name = "Olroth, Origin of the Fall",
    life = 4.69,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 4,
    damageSpread = 0.2,
    attackTime = 1.32,
    attackRange = 23,
    accuracy = 1,
    weaponType1 = "Two Hand Sword",
    skillList = {
        "MeleeAtAnimationSpeedWithDirectionalKnockbackOlroth",
        "GSOlrothSwordGrabExplosion",
        "EAAOlrothCleave",
        "EAAOlrothDash1",
        "EAAOlrothDash2",
        "EAAOlrothDash3",
        "GAOlrothDash1",
        "GAOlrothDash2",
        "GAOlrothDash3",
        "GAOlrothPostDashSwing",
        "GAOlrothPostDashStab",
        "GAOlrothGroundSlamInitial",
        "GAOlrothIntroSwing",
        "MPWOlrothCleave1",
        "MPWOlrothCleave2",
        "MPWOlrothCleave3",
        "GAOlrothCleaveShrapnel3",
        "MPWOlrothThrowOut",
        "GPAOlrothThrowBack",
        "SOOlrothSwordEmbed",
        "EDSOlrothGroundSlamAftershockSmall",
        "EDSOlrothGroundSlamAftershockLarge",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedWithDirectionalKnockbackOlroth"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSOlrothSwordGrabExplosion"] = {
    name = "GSOlrothSwordGrabExplosion",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_cold_damage_to_deal_per_minute",
        "hit_damage_freeze_multiplier_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 3.1500000953674, 200, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAOlrothCleave"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.2,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {52, 15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAOlrothDash1"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.2,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {35, 15, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAOlrothDash2"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.2,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {40, 15, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAOlrothDash3"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.2,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {29, 15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAOlrothDash1"] = {
    name = "GAOlrothDash1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_maim_on_hit",
    },
    levels = {
        [1] = {baseMultiplier = 0.69, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAOlrothDash2"] = {
    name = "GAOlrothDash2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "always_stun",
        "global_maim_on_hit",
    },
    levels = {
        [1] = {baseMultiplier = 1.27, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAOlrothDash3"] = {
    name = "GAOlrothDash3",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_maim_on_hit",
    },
    levels = {
        [1] = {baseMultiplier = 0.46, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAOlrothPostDashSwing"] = {
    name = "GAOlrothPostDashSwing",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
    },
    levels = {
        [1] = {15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAOlrothPostDashStab"] = {
    name = "GAOlrothPostDashStab",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
    },
    levels = {
        [1] = {15, baseMultiplier = 1.49, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAOlrothGroundSlamInitial"] = {
    name = "GAOlrothGroundSlamInitial",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.5,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "base_skill_effect_duration",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {12, -50, 50, 15000, 70, baseMultiplier = 2.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAOlrothIntroSwing"] = {
    name = "GAOlrothIntroSwing",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "attacks_inflict_bleeding_on_hit",
    },
    levels = {
        [1] = {baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPWOlrothCleave1"] = {
    name = "MPWOlrothCleave1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "number_of_additional_projectiles",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "always_pierce",
    },
    levels = {
        [1] = {152, 2, 80, baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPWOlrothCleave2"] = {
    name = "MPWOlrothCleave2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "number_of_additional_projectiles",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "always_pierce",
    },
    levels = {
        [1] = {152, 2, 80, baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPWOlrothCleave3"] = {
    name = "MPWOlrothCleave3",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "number_of_additional_projectiles",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "always_pierce",
    },
    levels = {
        [1] = {152, 2, 60, baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAOlrothCleaveShrapnel3"] = {
    name = "GAOlrothCleaveShrapnel3",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPWOlrothThrowOut"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.67,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "maim_on_hit_%",
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "global_maim_on_hit",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {100, 50, baseMultiplier = 1.33, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GPAOlrothThrowBack"] = {
    name = "GPAOlrothThrowBack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_maximum_range_override",
        "number_of_projectiles_override",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "projectiles_not_offset",
        "attacks_inflict_bleeding_on_hit",
    },
    levels = {
        [1] = {250, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOOlrothSwordEmbed"] = {
    name = "SOOlrothSwordEmbed",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EDSOlrothGroundSlamAftershockSmall"] = {
    name = "EDSOlrothGroundSlamAftershockSmall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 60, -70, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EDSOlrothGroundSlamAftershockLarge"] = {
    name = "EDSOlrothGroundSlamAftershockLarge",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 60, -70, 25, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
FamilyPinnacleAtlasBoss
DomainsMonster (3)
GenerationTypeeinzigartig (3)
Req. level1
Adds Tagspinnacle_boss
i am boss of tier [3]
monster dropped item rarity +% [4800]
monster slain experience +% [0]
FamilyMonsterActBoss
DomainsMonster (3)
GenerationTypeEinzigartig (3)
Req. level1
Stats
  • i am boss of tier Min: 3 Max: 3 Global
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 4800 Max: 4800 Global
  • expedition relic mods do not apply [1]
    FamilyExpeditionUnaffectedByRemnants
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • expedition relic mods do not apply Min: 1 Max: 1 Global
  • monster dropped item quantity +% [800]
    monster dropped item rarity +% [3200]
    monster map key of at least same tier as current map drop chance % [25]
    monster slain experience +% [9000]
    unique monster guarantee one rare [1]
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 9000 Max: 9000 Global
  • monster dropped item rarity +% Min: 3200 Max: 3200 Global
  • monster dropped item quantity +% Min: 800 Max: 800 Global
  • unique monster guarantee one rare Min: 1 Max: 1 Global
  • monster map key of at least same tier as current map drop chance % Min: 25 Max: 25 Global
  • keyval
    Actor.basic_actionEmerge, Emerge2
    StateMachine.define_shared_state =
    StateMachine.",
    StateMachine.awake;
    StateMachine.fight;
    StateMachine.sword_lost;
    StateMachine.point_light;
    StateMachine.invulnerable;
    Stats.base_heavy_stun_duration_ms6066
    Stats.expedition_relic_mods_do_not_apply1
    Stats.monster_delay_item_drops_millis2250
    Olroth Topic /3
    NPCName
    Olroths EntschlossenheitOlroth, immer ritterlich,
    treu und unermüdlich,
    er kämpft nicht nur für mich,
    er kämpft auch für dich!
    Olroths EntschlossenheitOlroth der Furchtlose,
    unermüdlich und stolz,
    er kämpft für mich,
    er kämpft für Euch!
    Schlüssel zur Reliquienkammer von OlrothSie kannten die Wahrheit, hatten aber keine andere Wahl.
    Generationen später, vielleicht, eines Tages,
    würde sich eine Chance ergeben.
    Olroth, Ursprung des Falls Text Audio /55
    Name
    Angriff!
    OlrothAssaultRandom
    Angriff!
    OlrothAssault2
    Angriff!
    OlrothAssault3
    Brenne!
    OlrothBurnRandom
    Brenne!
    OlrothBurn2
    Brenne!
    OlrothBurn3
    Ich bin der Untergang, der an die Tür klopft!
    OlrothIAmTheDoomRandom
    Ich bin der Untergang, der an die Tür klopft!
    OlrothIAmTheDoom2
    Ich bin der Untergang, der an die Tür klopft!
    OlrothIAmTheDoom3
    Haltet die Stellung!
    OlrothHoldTheLineRandom
    Haltet die Stellung!
    OlrothHoldTheLine2
    Haltet die Stellung!
    OlrothHoldTheLine3
    Ich kann mich nicht ergeben!
    OlrothICannotYieldRandom
    Ich kann mich nicht ergeben!
    OlrothICannotYield2
    Ich bin die Dunkelheit geworden...
    OlrothIHaveBecomeTheDarknessRandom
    Ich bin die Dunkelheit geworden...
    OlrothIHaveBecomeTheDarkness2
    Ich bin die Dunkelheit geworden...
    OlrothIHaveBecomeTheDarkness3
    Ich werde mich nie ergeben!
    OlrothIWillNeverYieldRandom
    Ich werde mich nie ergeben!
    OlrothIWillNeverYield2
    Ich werde mich nie ergeben!
    OlrothIWillNeverYield3
    Ich werde mich nie ergeben!
    OlrothIWillNeverYield4
    Ich werde mich nie ergeben!
    OlrothIWillNeverYield5
    Ich werde mich nie ergeben!
    OlrothIWillNeverYield6
    Niemals!
    OlrothNeverRandom
    Niemals!
    OlrothNever2
    Niemals!
    OlrothNever3
    Für den König!
    OlrothNever4
    Für den König!
    OlrothNever5
    Für den König!
    OlrothNever6
    Reinige!
    OlrothPurifyRandom
    Reinige!
    OlrothPurify2
    Reinige!
    OlrothPurify3
    Sternenfeuer!
    OlrothStarfireRandom
    Sternenfeuer!
    OlrothStarfire2
    Sternenfeuer!
    OlrothStarfire3
    Der Fluch... stammt von dem Berg...
    OlrothTheCurseRandom
    Der Fluch... stammt von dem Berg...
    OlrothTheCurse2
    Der Fluch... stammt von dem Berg...
    OlrothTheCurse3
    Verräter!
    OlrothTraitorRandom
    Verräter!
    OlrothTraitor2
    Verräter!
    OlrothTraitor3
    Dreifache Klinge!
    OlrothTripleBladeRandom
    Dreifache Klinge!
    OlrothTripleBlade2
    Dreifache Klinge!
    OlrothTripleBlade3
    Ödland!
    OlrothWastelandRandom
    Ödland!
    OlrothWasteland2
    Ödland!
    OlrothWasteland3
    Wer... wagt es?
    OlrothWhoDares
    Du hast uns alle dem Untergang geweiht!
    OlrothYouveDoomedUsAllRandom
    Du hast uns alle dem Untergang geweiht!
    OlrothYouveDoomedUsAll2
    Du hast uns alle dem Untergang geweiht!
    OlrothYouveDoomedUsAll3
    Du wirst versagen!
    OlrothYouWillFail
    Endlich... Dunkelheit...
    OlrothDarknessAtLast
    Ich kann nicht... sterben...
    OlrothICannotDieRandom
    Ich kann nicht... sterben...
    OlrothICannotDie2

    Community Wiki

    Edit

    Olroth, Origin of the Fall

    Olroth, Origin of the Fall is the endgame boss of Expedition.

    Drops


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