IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Olroth, Origem da Queda único /5
ExpeditionJewel
Requer: Nível 20
Lembrança de (1008000) feitos dignos de canções da linhagem de Vorana
Passivas no raio de alcance são conquistadas pelos kalguuranos
local unique jewel break timeless jewel calculators [0]
KeeperOfTheArc
Requer: Nível 62, 36 For, 36 Int
Armadura e escudo de energia aumentados em (240340)%
(1525) de regeneração de vida por segundo
Velocidade de regeneração de mana aumentada em (1525)%
Alterna a cada 5 segundos:
Sofre -40% de dano de ataques
Sofre -40% de dano degenerativo
OlrothsResolve
Requer: Nível 60
Recuperação instantânea
Cargas por uso aumentadas em (100150)%
Excesso de vida recuperada é adicionado como Guarda por 20 segundos
Olrovasara
Requer: Nível 65, 114 For
Adiciona de 1 a (6080) de dano elétrico
+(300400) de precisão
Velocidade de ataque aumentada em (530)%
Ao Acertar um inimigo, ganhe dano máximo adicional de Raio igual ao Poder do inimigo por 20 segundos, até um total de 500
Svalinn
Requer: Nível 60, 64 For
Concede Habilidade: Erguer Escudo
Concede Habilidade: Nível 14 Conjurar ao Bloquear
+(50100) à Salvaguarda Rúnica máxima
Armadura aumentada em (200300)%
A chance de bloquear dano é Sortuda
Você sofre (020)% do dano de ataques bloqueados
Olroth, Origem da Queda
CategoryUndeadMorto-vivo
IconEnemyArmourStrong IconEnemyResistanceColdStrong
i am boss of tier [3]
monster dropped item rarity +% [4800]
monster slain experience +% [0]
expedition relic mods do not apply [1]
monster dropped item quantity +% [800]
monster dropped item rarity +% [3200]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
Olroth, Origin of the Fall
Spectre
AreaIlha Obscura, Tumba Kalguurana
Tags2HSharpMetal_onhit_audio, Conjurador, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, undead, ward_armour
Vida
352%
Resistência
IconEnemyResistanceFire0 IconEnemyResistanceCold75 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
Damage
300%
Precisão
100%
Attack Distance
10 ~ 23
Tempo de Ataque
1.32 Second
Damage Spread
±20%
Experiência
300%
Model Size
150%
Type
ExpeditionOlroth
Metadata
Olroth
Nível
80
Vida
109,349
Damage
1,001
Dano Mágico
1,001
Precisão
3,928
Tempo de Ataque
1.32
Experiência
300,000
Minion Life
35,496
Minion Damage
5,329
Minion Armour
16,330
MeleeAtAnimationSpeedWithDirectionalKnockbackOlroth
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 8011202
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.32 s
Converte 15% do dano físico em dano de frio
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
EAAOlrothCleave
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 8011202
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.32 s
Tempo de Recarga: 18 s
Converte 15% do dano físico em dano de frio
action attack or cast time uses animation length [1]
attack maximum action distance + [52]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
MPWOlrothCleave1
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 8011202
Chance de Golpe Crítico: 5%
Dano de Ataque: 85%
Tempo de Ataque: 1.32 s
Causa -15% de dano de ataque
Converte 80% do dano físico em dano de frio
Dispara projéteis adicionais
Perfura todos os alvos
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [152]
projectile uses contact position [1]
use scaled contact offset [1]
MPWOlrothCleave2
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 8011202
Chance de Golpe Crítico: 5%
Dano de Ataque: 85%
Tempo de Ataque: 1.32 s
Causa -15% de dano de ataque
Converte 80% do dano físico em dano de frio
Dispara projéteis adicionais
Perfura todos os alvos
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [152]
projectile uses contact position [1]
use scaled contact offset [1]
MPWOlrothCleave3
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 8011202
Chance de Golpe Crítico: 5%
Dano de Ataque: 85%
Tempo de Ataque: 1.32 s
Causa -15% de dano de ataque
Converte 60% do dano físico em dano de frio
Dispara projéteis adicionais
Perfura todos os alvos
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [152]
projectile uses contact position [1]
use scaled contact offset [1]
GAOlrothCleaveShrapnel3
Triggerable, Attack, AttackInPlace
Base Damage: 8011202
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.32 s
is area damage [1]
MPWOlrothThrowOut
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 8011202
Chance de Golpe Crítico: 5%
Dano de Ataque: 133%
Tempo de Ataque: 1.32 s
Tempo de Recarga: 18 s
Causa +33% de dano de ataque
action attack or cast time uses animation length [1]
attack maximum action distance + [50]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
GPAOlrothThrowBack
Triggerable, Attack, AttackInPlace
Base Damage: 8011202
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.32 s
base is projectile [1]
maintain projectile direction when using contact position [1]
number of projectiles override [1]
projectile maximum range override [250]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
EAAOlrothDash1
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 8011202
Chance de Golpe Crítico: 5%
Dano de Ataque: 150%
Tempo de Ataque: 1.32 s
Tempo de Recarga: 12 s
Causa +50% de dano de ataque
Converte 15% do dano físico em dano de frio
action attack or cast time uses animation length [1]
attack maximum action distance + [35]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
EAAOlrothDash2
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 8011202
Chance de Golpe Crítico: 5%
Dano de Ataque: 115%
Tempo de Ataque: 1.32 s
Tempo de Recarga: 12 s
Causa +15% de dano de ataque
Converte 15% do dano físico em dano de frio
action attack or cast time uses animation length [1]
attack maximum action distance + [40]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
EAAOlrothDash3
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 8011202
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.32 s
Tempo de Recarga: 12 s
Converte 15% do dano físico em dano de frio
action attack or cast time uses animation length [1]
attack maximum action distance + [29]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
GAOlrothDash1
Triggerable, Attack, AttackInPlace
Base Damage: 8011202
Chance de Golpe Crítico: 5%
Dano de Ataque: 69%
Tempo de Ataque: 1.32 s
Causa -31% de dano de ataque
is area damage [1]
GAOlrothDash2
Triggerable, Attack, AttackInPlace
Base Damage: 8011202
Chance de Golpe Crítico: 5%
Dano de Ataque: 127%
Tempo de Ataque: 1.32 s
Causa +27% de dano de ataque
Atordoa inimigos
is area damage [1]
GAOlrothDash3
Triggerable, Attack, AttackInPlace
Base Damage: 8011202
Chance de Golpe Crítico: 5%
Dano de Ataque: 46%
Tempo de Ataque: 1.32 s
Causa -54% de dano de ataque
is area damage [1]
GAOlrothPostDashSwing
Triggerable, Attack, AttackInPlace
Base Damage: 8011202
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.32 s
Converte 15% do dano físico em dano de frio
is area damage [1]
GAOlrothPostDashStab
Triggerable, Attack, AttackInPlace
Base Damage: 8011202
Chance de Golpe Crítico: 5%
Dano de Ataque: 149%
Tempo de Ataque: 1.32 s
Causa +49% de dano de ataque
Converte 15% do dano físico em dano de frio
is area damage [1]
GAOlrothGroundSlamInitial
Triggerable, Attack, AttackInPlace
Base Damage: 8011202
Chance de Golpe Crítico: 5%
Dano de Ataque: 210%
Tempo de Ataque: 1.32 s
Tempo de Recarga: 22 s
Causa +110% de dano de ataque
Converte 50% do dano físico em dano de frio
action attack or cast time uses animation length [1]
attack maximum action distance + [12]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
base skill effect duration [15000]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
voll slam damage +% final at centre [70]
GAOlrothIntroSwing
Triggerable, Attack, AttackInPlace
Base Damage: 8011202
Chance de Golpe Crítico: 5%
Dano de Ataque: 80%
Tempo de Ataque: 1.32 s
Causa -20% de dano de ataque
is area damage [1]
SOOlrothSwordEmbed
Triggerable, AttackInPlace, Spell
Tempo de Conjuração: 1 s
EDSOlrothGroundSlamAftershockSmall
Triggerable, Spell, Damage, AttackInPlace
Tempo de Conjuração: 1 s
Causa de 379.2 a 568.9 de dano físico
Converte 60% do dano físico em dano de frio
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
EDSOlrothGroundSlamAftershockLarge
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 7%
Tempo de Conjuração: 1 s
Causa de 871.4 a 1307 de dano físico
Converte 60% do dano físico em dano de frio
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
voll slam damage +% final at centre [25]
GSOlrothSwordGrabExplosion
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 7%
Tempo de Conjuração: 1 s
Acúmulo de congelamento aumentado em 200%
Causa de 871.4 a 1307 de dano de frio
Causa 953.1 de dano de frio por segundo
action attack or cast time uses animation length [1]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
extends "Metadata/Monsters/PinnacleBossBase"

Actor
{
	basic_action = "Emerge"
	basic_action = "Emerge2"
}

StateMachine
{
	define_shared_state =
	"
		awake;
		fight;
		sword_lost;
		point_light;
		invulnerable;
	"
}

Stats
{
	set_base_heavy_stun_duration_ms = 6066
	expedition_relic_mods_do_not_apply = 1
	set_monster_delay_item_drops_millis = 2250
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpeditionNew/Olroth/Olroth"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Olroth, Origin of the Fall",
    life = 3.52,
    damage = 3,
    damageSpread = 0.2,
    attackTime = 1.32,
    attackRange = 23,
    accuracy = 1,
    weaponType1 = "Two Hand Sword",
    skillList = {
        "MeleeAtAnimationSpeedWithDirectionalKnockbackOlroth",
        "GSOlrothSwordGrabExplosion",
        "EAAOlrothCleave",
        "EAAOlrothDash1",
        "EAAOlrothDash2",
        "EAAOlrothDash3",
        "GAOlrothDash1",
        "GAOlrothDash2",
        "GAOlrothDash3",
        "GAOlrothPostDashSwing",
        "GAOlrothPostDashStab",
        "GAOlrothGroundSlamInitial",
        "GAOlrothIntroSwing",
        "MPWOlrothCleave1",
        "MPWOlrothCleave2",
        "MPWOlrothCleave3",
        "GAOlrothCleaveShrapnel3",
        "MPWOlrothThrowOut",
        "GPAOlrothThrowBack",
        "SOOlrothSwordEmbed",
        "EDSOlrothGroundSlamAftershockSmall",
        "EDSOlrothGroundSlamAftershockLarge",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedWithDirectionalKnockbackOlroth"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSOlrothSwordGrabExplosion"] = {
    name = "GSOlrothSwordGrabExplosion",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_cold_damage_to_deal_per_minute",
        "hit_damage_freeze_multiplier_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 3.1500000953674, 200, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAOlrothCleave"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.2,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {52, 15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAOlrothDash1"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.2,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {35, 15, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAOlrothDash2"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.2,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {40, 15, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAOlrothDash3"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.2,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {29, 15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAOlrothDash1"] = {
    name = "GAOlrothDash1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_maim_on_hit",
    },
    levels = {
        [1] = {baseMultiplier = 0.69, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAOlrothDash2"] = {
    name = "GAOlrothDash2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "always_stun",
        "global_maim_on_hit",
    },
    levels = {
        [1] = {baseMultiplier = 1.27, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAOlrothDash3"] = {
    name = "GAOlrothDash3",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_maim_on_hit",
    },
    levels = {
        [1] = {baseMultiplier = 0.46, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAOlrothPostDashSwing"] = {
    name = "GAOlrothPostDashSwing",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
    },
    levels = {
        [1] = {15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAOlrothPostDashStab"] = {
    name = "GAOlrothPostDashStab",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
    },
    levels = {
        [1] = {15, baseMultiplier = 1.49, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAOlrothGroundSlamInitial"] = {
    name = "GAOlrothGroundSlamInitial",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.5,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "base_skill_effect_duration",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {12, -50, 50, 15000, 70, baseMultiplier = 2.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAOlrothIntroSwing"] = {
    name = "GAOlrothIntroSwing",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "attacks_inflict_bleeding_on_hit",
    },
    levels = {
        [1] = {baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPWOlrothCleave1"] = {
    name = "MPWOlrothCleave1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "number_of_additional_projectiles",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "always_pierce",
    },
    levels = {
        [1] = {152, 2, 80, baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPWOlrothCleave2"] = {
    name = "MPWOlrothCleave2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "number_of_additional_projectiles",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "always_pierce",
    },
    levels = {
        [1] = {152, 2, 80, baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPWOlrothCleave3"] = {
    name = "MPWOlrothCleave3",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "number_of_additional_projectiles",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "always_pierce",
    },
    levels = {
        [1] = {152, 2, 60, baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAOlrothCleaveShrapnel3"] = {
    name = "GAOlrothCleaveShrapnel3",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPWOlrothThrowOut"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.67,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "maim_on_hit_%",
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "global_maim_on_hit",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {100, 50, baseMultiplier = 1.33, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GPAOlrothThrowBack"] = {
    name = "GPAOlrothThrowBack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_maximum_range_override",
        "number_of_projectiles_override",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "projectiles_not_offset",
        "attacks_inflict_bleeding_on_hit",
    },
    levels = {
        [1] = {250, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOOlrothSwordEmbed"] = {
    name = "SOOlrothSwordEmbed",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EDSOlrothGroundSlamAftershockSmall"] = {
    name = "EDSOlrothGroundSlamAftershockSmall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 60, -70, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EDSOlrothGroundSlamAftershockLarge"] = {
    name = "EDSOlrothGroundSlamAftershockLarge",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 60, -70, 25, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
FamilyPinnacleAtlasBoss
DomainsMonster (3)
GenerationTypeúnico (3)
Req. level1
Adds Tagspinnacle_boss
i am boss of tier [3]
monster dropped item rarity +% [4800]
monster slain experience +% [0]
FamilyMonsterActBoss
DomainsMonster (3)
GenerationTypeúnico (3)
Req. level1
Stats
  • i am boss of tier 3 3 Global
  • monster slain experience +% 0 0 Global
  • monster dropped item rarity +% 4800 4800 Global
  • expedition relic mods do not apply [1]
    FamilyExpeditionUnaffectedByRemnants
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • expedition relic mods do not apply 1 1 Global
  • monster dropped item quantity +% [800]
    monster dropped item rarity +% [3200]
    monster map key of at least same tier as current map drop chance % [25]
    monster slain experience +% [9000]
    unique monster guarantee one rare [1]
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • monster slain experience +% 9000 9000 Global
  • monster dropped item rarity +% 3200 3200 Global
  • monster dropped item quantity +% 800 800 Global
  • unique monster guarantee one rare 1 1 Global
  • monster map key of at least same tier as current map drop chance % 25 25 Global
  • keyval
    Actor.basic_actionEmerge, Emerge2
    StateMachine.define_shared_state =
    StateMachine.",
    StateMachine.awake;
    StateMachine.fight;
    StateMachine.sword_lost;
    StateMachine.point_light;
    StateMachine.invulnerable;
    Stats.base_heavy_stun_duration_ms6066
    Stats.expedition_relic_mods_do_not_apply1
    Stats.monster_delay_item_drops_millis2250
    Olroth Topic /8
    NPCNome
    Determinação de OlrothOrloth, o Galante,
    incansável e valente,
    luta por você
    e pela gente!
    Chave do Relicário de OlrothEles sabiam da verdade, mas não tinham escolha.
    Talvez, em gerações futuras,
    houvesse uma chance.
    Saga de Olroth
    Diário do OlrothEle chegou aos confins da terra...
    OlrothCrestBrasão do Sol de OlrothEm um mundo repleto de monstros, mistérios e
    trevas, os Cavaleiros do Sol estabeleceram os
    parâmetros que definem a figura do herói.
    Dádiva de OlrothPor liderar a expedição em busca daquele presságio carmesim,
    Cadigan, o Terceiro, concedeu a Olroth uma dádiva real de poder.
    Se ele tivesse êxito, os Cavaleiros do Sol seriam eternamente louvados.
    Arrogância de Olroth
    Convicção de Olroth
    Olroth, Origem da Queda Text Audio /140
    Nome
    Atacar!
    OlrothAssaultRandom
    Atacar!
    OlrothAssault2
    Atacar!
    OlrothAssault3
    Queime!
    OlrothBurnRandom
    Queime!
    OlrothBurn2
    Queime!
    OlrothBurn3
    Eu sou a destruição à porta!
    OlrothIAmTheDoomRandom
    Eu sou a destruição à porta!
    OlrothIAmTheDoom2
    Eu sou a destruição à porta!
    OlrothIAmTheDoom3
    Aguenta firme!
    OlrothHoldTheLineRandom
    Aguenta firme!
    OlrothHoldTheLine2
    Aguenta firme!
    OlrothHoldTheLine3
    Não posso ceder!
    OlrothICannotYieldRandom
    Não posso ceder!
    OlrothICannotYield2
    Eu me tornei a escuridão...
    OlrothIHaveBecomeTheDarknessRandom
    Eu me tornei a escuridão...
    OlrothIHaveBecomeTheDarkness2
    Eu me tornei a escuridão...
    OlrothIHaveBecomeTheDarkness3
    Jamais cederei!
    OlrothIWillNeverYieldRandom
    Jamais cederei!
    OlrothIWillNeverYield2
    Jamais cederei!
    OlrothIWillNeverYield3
    Jamais cederei!
    OlrothIWillNeverYield4
    Jamais cederei!
    OlrothIWillNeverYield5
    Jamais cederei!
    OlrothIWillNeverYield6
    Nunca!
    OlrothNeverRandom
    Nunca!
    OlrothNever2
    Nunca!
    OlrothNever3
    Pelo rei!
    OlrothNever4
    Pelo rei!
    OlrothNever5
    Pelo rei!
    OlrothNever6
    Purificação!
    OlrothPurifyRandom
    Purificação!
    OlrothPurify2
    Purificação!
    OlrothPurify3
    Fogo estelar!
    OlrothStarfireRandom
    Fogo estelar!
    OlrothStarfire2
    Fogo estelar!
    OlrothStarfire3
    A maldição... surgiu da montanha...
    OlrothTheCurseRandom
    A maldição... surgiu da montanha...
    OlrothTheCurse2
    A maldição... surgiu da montanha...
    OlrothTheCurse3
    Traidor!
    OlrothTraitorRandom
    Traidor!
    OlrothTraitor2
    Traidor!
    OlrothTraitor3
    Lâmina tripla!
    OlrothTripleBladeRandom
    Lâmina tripla!
    OlrothTripleBlade2
    Lâmina tripla!
    OlrothTripleBlade3
    Terra desolada!
    OlrothWastelandRandom
    Terra desolada!
    OlrothWasteland2
    Terra desolada!
    OlrothWasteland3
    Quem... se atreve?
    OlrothWhoDares
    Você condenou todos nós!
    OlrothYouveDoomedUsAllRandom
    Você condenou todos nós!
    OlrothYouveDoomedUsAll2
    Você condenou todos nós!
    OlrothYouveDoomedUsAll3
    Você há de fracassar!
    OlrothYouWillFail
    Escuridão... finalmente...
    OlrothDarknessAtLast
    Eu não posso... morrer...
    OlrothICannotDieRandom
    Eu não posso... morrer...
    OlrothICannotDie2
    Purificação!
    Olroth_Expedition_Cage_Random
    Purificação!
    Olroth_Expedition_Cage_2
    Purificação!
    Olroth_Expedition_Cage_3
    Redenção!
    Olroth_Expedition_Cage_4
    Redenção!
    Olroth_Expedition_Cage_5
    Redenção!
    Olroth_Expedition_Cage_6
    {Enganador!}{Enganadora!}
    Olroth_Expedition_Dash_Random
    {Enganador!}{Enganadora!}
    Olroth_Expedition_Dash_2
    Desista!
    Olroth_Expedition_Dash_3
    Desista!
    Olroth_Expedition_Dash_4
    Nunca!
    Olroth_Expedition_Dash_5
    Nunca!
    Olroth_Expedition_Dash_6
    Ugh... Escuridão...
    Olroth_Expedition_Death_Random
    Ugh... Escuridão...
    Olroth_Expedition_Death_2
    Ugh... Escuridão...
    Olroth_Expedition_Death_3
    Você há... de fracassar...
    Olroth_Expedition_Defeated_1st_Random
    Você há... de fracassar...
    Olroth_Expedition_Defeated_1st_2
    Você há... de fracassar...
    Olroth_Expedition_Defeated_1st_3
    Eu me tornei a escuridão...
    Olroth_Expedition_Defeated_1st_4
    Eu me tornei a escuridão...
    Olroth_Expedition_Defeated_1st_5
    Eu... não posso... morrer...
    Olroth_Expedition_Defeated_1st_6
    Eu... não posso... morrer...
    Olroth_Expedition_Defeated_1st_7
    Eu sou a destruição à porta!
    Olroth_Expedition_Emerge_Random
    Eu sou a destruição à porta!
    Olroth_Expedition_Emerge_2
    Eu sou a destruição à porta!
    Olroth_Expedition_Emerge_3
    Os céus vermelhos chamam mais uma vez...
    Olroth_Expedition_Emerge_4
    Os céus vermelhos chamam mais uma vez...
    Olroth_Expedition_Emerge_5
    Os céus vermelhos chamam mais uma vez...
    Olroth_Expedition_Emerge_6
    Você se atreve a ameaçar a chama!
    Olroth_Expedition_FlameDamaged_Random
    Você se atreve a ameaçar a chama!
    Olroth_Expedition_FlameDamaged_2
    Você não merece clemência!
    Olroth_Expedition_FlameDamaged_3
    Você não merece clemência!
    Olroth_Expedition_FlameDamaged_4
    {Traidor!}{Traidora!}
    Olroth_Expedition_FlameDamaged_5
    {Traidor!}{Traidora!}
    Olroth_Expedition_FlameDamaged_6
    Quê?! A Triskelion está se apagando...
    Olroth_Expedition_FlameDamaged_7
    Quê?! A Triskelion está se apagando...
    Olroth_Expedition_FlameDamaged_8
    Você condenou todos nós!
    Olroth_Expedition_FlameDestroyed_Random
    Você condenou todos nós!
    Olroth_Expedition_FlameDestroyed_2
    Não! Toda a esperança está perdida!
    Olroth_Expedition_FlameDestroyed_3
    Não! Toda a esperança está perdida!
    Olroth_Expedition_FlameDestroyed_4
    Aguenta firme!
    Olroth_Expedition_Generic_Attack_Random
    Aguenta firme!
    Olroth_Expedition_Generic_Attack_2
    As sombras seguem...
    Olroth_Expedition_Generic_Attack_3
    As sombras seguem...
    Olroth_Expedition_Generic_Attack_4
    Resistimos e caímos!
    Olroth_Expedition_Generic_Attack_5
    Resistimos e caímos!
    Olroth_Expedition_Generic_Attack_6
    Ugh... Serei... sua ruína!
    Olroth_Expedition_Knockdown_Random
    Ugh... Serei... sua ruína!
    Olroth_Expedition_Knockdown_2
    Ugh... seus infernados... todos vocês... são iguais!
    Olroth_Expedition_Knockdown_3
    Ugh... seus infernados... todos vocês... são iguais!
    Olroth_Expedition_Knockdown_4
    A noite interminável continua.
    Olroth_Expedition_PlayerKilled_Random
    A noite interminável continua.
    Olroth_Expedition_PlayerKilled_2
    Estava previsto... nas estrelas.
    Olroth_Expedition_PlayerKilled_3
    Estava previsto... nas estrelas.
    Olroth_Expedition_PlayerKilled_4
    Essa era a única maneira.
    Olroth_Expedition_PlayerKilled_5
    Essa era a única maneira.
    Olroth_Expedition_PlayerKilled_6
    Depravação!
    Olroth_Expedition_PulseCrack_Random
    Depravação!
    Olroth_Expedition_PulseCrack_2
    Depravação!
    Olroth_Expedition_PulseCrack_3
    Infinito!
    Olroth_Expedition_Purge_Random
    Infinito!
    Olroth_Expedition_Purge_2
    Fogo estelar!
    Olroth_Expedition_Purge_3
    Fogo estelar!
    Olroth_Expedition_Purge_4
    Você jamais entenderia!
    Olroth_Expedition_Risen_Random
    Você jamais entenderia!
    Olroth_Expedition_Risen_2
    Você jamais entenderia!
    Olroth_Expedition_Risen_3
    Jamais cederei!
    Olroth_Expedition_Risen_4
    Jamais cederei!
    Olroth_Expedition_Risen_5
    Jamais cederei!
    Olroth_Expedition_Risen_6
    Não posso ceder!
    Olroth_Expedition_RisenAgain_Random
    Não posso ceder!
    Olroth_Expedition_RisenAgain_2
    Não posso ceder!
    Olroth_Expedition_RisenAgain_3
    Queime!
    Olroth_Expedition_ScorchedEarth_Random
    Queime!
    Olroth_Expedition_ScorchedEarth_2
    Queime!
    Olroth_Expedition_ScorchedEarth_3
    {Cortado!}{Cortada!}
    Olroth_Expedition_SwordProj_Random
    {Cortado!}{Cortada!}
    Olroth_Expedition_SwordProj_2
    Sofra!
    Olroth_Expedition_SwordProj_3
    Sofra!
    Olroth_Expedition_SwordProj_4
    Lâmina tripla!
    Olroth_Expedition_SwordProj_5
    Lâmina tripla!
    Olroth_Expedition_SwordProj_6
    Pelo rei!
    Olroth_Expedition_SwordThrow_Random
    Pelo rei!
    Olroth_Expedition_SwordThrow_2
    Pelo rei!
    Olroth_Expedition_SwordThrow_3
    Pelo rei!
    Olroth_Expedition_SwordThrow_4

    Community Wiki

    Edit

    Olroth, Origin of the Fall

    Olroth, Origin of the Fall is the endgame boss of Expedition.

    Drops


    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.