IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Фикс, хранитель Искры
CategoryConstructМеханизм
IconEnemyResistanceFireStrong IconEnemyResistanceColdWeak
i am boss of tier [3]
monster dropped item rarity +% [4800]
monster slain experience +% [0]
Phyx, Sentinel of the Spark
Spectre
AreaЗалы патриарха, Залы патриарха
Tagsconstruct, fast_movement, humanoid, mud_blood, not_dex, not_str, Unarmed_onhit_audio
Здоровье
608%
Energy Shield From Life
25%
Сопротивление
IconEnemyResistanceFire75 IconEnemyResistanceCold-30 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
Damage
200%
Меткость
100%
Attack Distance
6 ~ 14
Время атаки
1.5 Second
Damage Spread
±20%
Опыт
300%
Model Size
120%
Type
GeneticsScientistMale
Metadata
GeneticsScientistMale__
Уровень
65
Здоровье
39,854
Damage
425
Урон от чар
425
Меткость
2,228
Время атаки
1.5
Опыт
64,521
Minion Life
38,195
Minion Energy Shield
9,549
Minion Damage
1,658
Minion Armour
2,023
MPSGeneticsScientistMaleBasicProj
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Время применения: 1 сек.
Наносит от 349.1 до 523.6 физического урона
20% физического урона становится уроном хаосом
Выпускает дополнительных снарядов:
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1463]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
MaceNotable2
CTS3GeneticsScientistEnrageDash
Перезарядка: 20 сек.
action attack or cast time uses animation length [1]
CTS1GeneticsScientistEnrageDash
action attack or cast time uses animation length [1]
MPSGeneticsScientistMaleEnrageDash
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Время применения: 1 сек.
Наносит от 349.1 до 523.6 физического урона
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1470]
projectile uses contact position [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]
MaceNotable2
DTTGeneticsScientistMaleEnrageDash
Attack, Movement, AttackInPlace
Рывок
Base Damage: 340510
Время атаки: 1.5 сек.
action attack or cast time uses animation length [1]
attack maximum action distance + [80]
leap slam minimum distance [45]
skill does not pathfind [1]
skill is attack [1]
skill maximum travel distance [90]
walk emerge extra distance [-7]
iconbasicattack
EASGeneticsScientistDodgeForwards
Spell
Время применения: 1 сек.
Перезарядка: 4 сек.
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EASGeneticsScientistDodgeForwardsShort
Spell
Время применения: 1 сек.
Перезарядка: 4 сек.
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EASGeneticsScientistDodgeBackwards
Spell
Время применения: 1 сек.
Перезарядка: 5 сек.
action attack or cast time uses animation length [1]
action do not face target [1]
skill does not pathfind [1]
EASGeneticsScientistDodgeLeft
Spell
Время применения: 1 сек.
Перезарядка: 9 сек.
action attack or cast time uses animation length [1]
action do not face target [1]
skill does not pathfind [1]
EASGeneticsScientistDodgeRight
Spell
Время применения: 1 сек.
Перезарядка: 9 сек.
action attack or cast time uses animation length [1]
action do not face target [1]
skill does not pathfind [1]
SGLGeneticsScientistMaleEyeLaser
Spell, Damage, Triggerable, AttackInPlace
Время применения: 1 сек.
Перезарядка: 10 сек.
Наносит от 279.3 до 418.9 физического урона
33% физического урона становится уроном хаосом
is area damage [1]
spell maximum action distance +% [-55]
SGLGeneticsScientistMaleEyeLaser2
Spell, Damage, Triggerable, AttackInPlace
Время применения: 1 сек.
Перезарядка: 10 сек.
Наносит от 279.3 до 418.9 физического урона
33% физического урона становится уроном хаосом
is area damage [1]
spell maximum action distance +% [-80]
SOGeneticsScientistMaleOrbitBall
Triggerable, AttackInPlace, Spell
Время применения: 1 сек.
Перезарядка: 15 сек.
spell maximum action distance +% [-30]
GSGeneticsScientistMaleOrbitImpact
Triggerable, Spell, Damage, AttackInPlace
Время применения: 1 сек.
Наносит от 1117 до 1676 физического урона
is area damage [1]
MPSGeneticsScientistMaleRainingProj
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Время применения: 1 сек.
Наносит от 69.81 до 104.7 физического урона
100% повышение скорости снарядов
active skill projectile speed +% variation final [75]
base deal no damage [1]
base is projectile [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1463]
projectile angle variance +% [-10]
projectile ballistic angle override [75]
projectile ballistic angle override variance [2]
projectile ballistic gravity override [2500]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles not offset [1]
skill can be active blocked from all directions [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
MaceNotable2
GSGeneticsScientistMaleRainingProjImpact
Triggerable, Spell, Damage, AttackInPlace
Время применения: 1 сек.
Наносит от 698.1 до 1047 физического урона
20% физического урона становится уроном хаосом
action attack or cast time uses animation length [1]
is area damage [1]
GTGeneticsScientistMaleRainingProj
Spell, Triggerable, AttackInPlace
Время применения: 1 сек.
Перезарядка: 23 сек.
action attack or cast time uses animation length [1]
GeneticsScientistMaleVBeam
Spell, Area, Fire, Channel, AreaSpell, AttackInPlace
Время применения: 1.5 сек.
Перезарядка: 32.5 сек.
Наносит 363.6 урона хаосом в секунду
Наносит 363.6 физического урона в секунду
300% увеличение длины луча
action attack or cast time uses animation length [1]
avarius beam stacking increased damage taken +% [10]
base secondary skill effect duration [750]
base skill effect duration [1000]
fire beam charge up time ms [700]
fire beam prioritise players for targeting [1]
fire beam rotation speed +% [-80]
fire beam slow down strength -% [20]
monster penalty against minions damage +% final vs player minions [-70]
spell maximum action distance +% [-40]
MPSGeneticsScientistMaleBurstProjectiles
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Время применения: 1 сек.
Перезарядка: 18 сек.
Наносит от 69.81 до 104.7 физического урона
Снаряды пронзают все ближайшие цели
20% физического урона становится уроном хаосом
Выпускает дополнительных снарядов:
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1463]
projectile speed variation +% [50]
projectile spread radius [20]
projectile uses contact position [1]
use scaled contact offset [1]
MaceNotable2
MPSGeneticsScientistMaleOrbNova
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Время применения: 1 сек.
Наносит от 0.69813408923429 до 1.047 физического урона
Выпускает дополнительных снарядов:
Выпускает снаряды по кругу
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
monster projectile variation [1472]
projectile distance override [250]
projectile uses contact position [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]
MaceNotable2
MPSGeneticsScientistMaleOrbNovaImpact
Triggerable, Spell, Damage, AttackInPlace
Время применения: 1 сек.
Наносит от 488.7 до 733 физического урона
20% физического урона становится уроном хаосом
base skill cannot be avoided by dodge roll or blocked [1]
is area damage [1]
EASGeneticsScientistMaleTimePlunge
Spell
Время применения: 1 сек.
action attack or cast time uses animation length [1]
CTS4GeneticsScientistMale
action attack or cast time uses animation length [1]
CTS1Generic
Наносит на 5% меньше урона атаками
action attack or cast time uses animation length [1]
MPSGeneticsScientistMaleEnrageDashTriggered
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Время применения: 1 сек.
Наносит от 349.1 до 523.6 физического урона
action attack or cast time uses animation length [1]
base is projectile [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
monster projectile variation [1470]
projectile uses contact position [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]
MaceNotable2

Object Type

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/PrecursorReactorGuardians/GeneticsScientists/GeneticsScientistMale__"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Phyx, Sentinel of the Spark",
    life = 6.08,
    energyShield = 0.25,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "MPSGeneticsScientistMaleBasicProj",
        "MPSGeneticsScientistMaleEnrageDash",
        "MPSGeneticsScientistMaleRainingProj",
        "MPSGeneticsScientistMaleBurstProjectiles",
        "MPSGeneticsScientistMaleOrbNova",
        "MPSGeneticsScientistMaleEnrageDashTriggered",
        "CTS1Generic",
        "CTS3GeneticsScientistEnrageDash",
        "CTS1GeneticsScientistEnrageDash",
        "CTS4GeneticsScientistMale",
        "GSGeneticsScientistMaleOrbitImpact",
        "GSGeneticsScientistMaleRainingProjImpact",
        "MPSGeneticsScientistMaleOrbNovaImpact",
        "EASGeneticsScientistDodgeForwards",
        "EASGeneticsScientistDodgeForwardsShort",
        "EASGeneticsScientistDodgeBackwards",
        "EASGeneticsScientistDodgeLeft",
        "EASGeneticsScientistDodgeRight",
        "EASGeneticsScientistMaleTimePlunge",
        "SOGeneticsScientistMaleOrbitBall",
        "GTGeneticsScientistMaleRainingProj",
        "DTTGeneticsScientistMaleEnrageDash",
        "SGLGeneticsScientistMaleEyeLaser",
        "SGLGeneticsScientistMaleEyeLaser2",
        "GeneticsScientistMaleVBeam",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSGeneticsScientistMaleBasicProj"] = {
    name = "MPSGeneticsScientistMaleBasicProj",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "number_of_additional_projectiles",
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
        "check_for_targets_between_initiator_and_projectile_source",
        "maintain_projectile_direction_when_using_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1463, 2, 20, -30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSGeneticsScientistMaleEnrageDash"] = {
    name = "MPSGeneticsScientistMaleEnrageDash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "apply_X_armour_break_on_hit",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "projectiles_travel_at_fixed_height",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1470, 2000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSGeneticsScientistMaleRainingProj"] = {
    name = "MPSGeneticsScientistMaleRainingProj",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "base_projectile_speed_+%",
        "projectile_ballistic_angle_override",
        "projectile_ballistic_angle_override_variance",
        "active_skill_projectile_speed_+%_variation_final",
        "projectile_ballistic_gravity_override",
        "projectile_angle_variance_+%",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "projectiles_not_offset",
        "distribute_projectiles_over_contact_points",
        "maintain_projectile_direction_when_using_contact_position",
        "projectile_uses_contact_direction",
        "skill_can_be_active_blocked_from_all_directions",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1463, 100, 75, 2, 75, 2500, -10, -30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSGeneticsScientistMaleBurstProjectiles"] = {
    name = "MPSGeneticsScientistMaleBurstProjectiles",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "number_of_additional_projectiles",
        "projectile_spread_radius",
        "projectile_speed_variation_+%",
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
        "check_for_targets_between_initiator_and_projectile_source",
        "maintain_projectile_direction_when_using_contact_position",
        "distribute_projectiles_over_contact_points",
        "projectiles_pierce_all_nearby_targets",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1463, 51, 20, 50, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSGeneticsScientistMaleOrbNova"] = {
    name = "MPSGeneticsScientistMaleOrbNova",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_additional_projectiles",
        "monster_projectile_variation",
        "projectile_distance_override",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "projectiles_travel_at_fixed_height",
        "projectiles_nova",
        "base_deal_no_damage",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 24, 1472, 250, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSGeneticsScientistMaleEnrageDashTriggered"] = {
    name = "MPSGeneticsScientistMaleEnrageDashTriggered",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "apply_X_armour_break_on_hit",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "projectiles_travel_at_fixed_height",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1470, 2000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CTS1Generic"] = {
    name = "CTS1Generic",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 0.95, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CTS3GeneticsScientistEnrageDash"] = {
    name = "CTS3GeneticsScientistEnrageDash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CTS1GeneticsScientistEnrageDash"] = {
    name = "CTS1GeneticsScientistEnrageDash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CTS4GeneticsScientistMale"] = {
    name = "CTS4GeneticsScientistMale",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSGeneticsScientistMaleOrbitImpact"] = {
    name = "GSGeneticsScientistMaleOrbitImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSGeneticsScientistMaleRainingProjImpact"] = {
    name = "GSGeneticsScientistMaleRainingProjImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSGeneticsScientistMaleOrbNovaImpact"] = {
    name = "MPSGeneticsScientistMaleOrbNovaImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "is_area_damage",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGeneticsScientistDodgeForwards"] = {
    name = "EASGeneticsScientistDodgeForwards",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGeneticsScientistDodgeForwardsShort"] = {
    name = "EASGeneticsScientistDodgeForwardsShort",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGeneticsScientistDodgeBackwards"] = {
    name = "EASGeneticsScientistDodgeBackwards",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGeneticsScientistDodgeLeft"] = {
    name = "EASGeneticsScientistDodgeLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGeneticsScientistDodgeRight"] = {
    name = "EASGeneticsScientistDodgeRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGeneticsScientistMaleTimePlunge"] = {
    name = "EASGeneticsScientistMaleTimePlunge",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOGeneticsScientistMaleOrbitBall"] = {
    name = "SOGeneticsScientistMaleOrbitBall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
    },
    levels = {
        [1] = {-30, critChance = 7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTGeneticsScientistMaleRainingProj"] = {
    name = "GTGeneticsScientistMaleRainingProj",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTGeneticsScientistMaleEnrageDash"] = {
    name = "Dash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Movement] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "skill_maximum_travel_distance",
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_is_attack",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {-7, 45, 90, 80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SGLGeneticsScientistMaleEyeLaser"] = {
    name = "SGLGeneticsScientistMaleEyeLaser",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 33, -55, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SGLGeneticsScientistMaleEyeLaser2"] = {
    name = "SGLGeneticsScientistMaleEyeLaser2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 33, -80, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GeneticsScientistMaleVBeam"] = {
    name = "GeneticsScientistMaleVBeam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Fire] = true,
        [SkillType.Channel] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_to_deal_per_minute",
        "base_chaos_damage_to_deal_per_minute",
        "avarius_beam_stacking_increased_damage_taken_+%",
        "base_skill_effect_duration",
        "base_secondary_skill_effect_duration",
        "fire_beam_length_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "fire_beam_charge_up_time_ms",
        "fire_beam_rotation_speed_+%",
        "fire_beam_slow_down_strength_-%",
        "non_skill_base_physical_damage_%_to_convert_to_chaos",
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
        "fire_beam_prioritise_players_for_targeting",
    },
    levels = {
        [1] = {1, 1, 10, 1000, 750, 300, -70, 700, -80, 20, 0, -40, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
i am boss of tier [3]
monster dropped item rarity +% [4800]
monster slain experience +% [0]
FamilyMonsterActBoss
DomainsMonster (3)
GenerationTypeУникальные (3)
Req. level1
Stats
  • i am boss of tier 3 3 Global
  • monster slain experience +% 0 0 Global
  • monster dropped item rarity +% 4800 4800 Global
  • Фикс, хранитель Искры
    CategoryConstructМеханизм
    IconEnemyResistanceFireStrong IconEnemyResistanceColdWeak
    i am boss of tier [3]
    monster dropped item rarity +% [4800]
    monster slain experience +% [0]
    Phyx, Sentinel of the Spark
    Spectre
    Tagsconstruct, fast_movement, humanoid, mud_blood, not_dex, not_str, Unarmed_onhit_audio
    Здоровье
    608%
    Energy Shield From Life
    25%
    Сопротивление
    IconEnemyResistanceFire75 IconEnemyResistanceCold-30 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    200%
    Меткость
    100%
    Attack Distance
    6 ~ 14
    Время атаки
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    300%
    Model Size
    120%
    Type
    GeneticsScientistMaleSTANDALONE
    Metadata
    GeneticsScientistMaleSTANDALONE
    Уровень
    68
    Здоровье
    50,203
    Damage
    466
    Урон от чар
    466
    Меткость
    2,502
    Время атаки
    1.5
    Опыт
    85,902
    Minion Life
    42,134
    Minion Energy Shield
    10,534
    Minion Damage
    1,938
    Minion Armour
    2,413
    MPSGeneticsScientistMaleBasicProj
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
    Время применения: 1 сек.
    Наносит от 382.6 до 573.9 физического урона
    20% физического урона становится уроном хаосом
    Выпускает дополнительных снарядов:
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1463]
    projectile uses contact position [1]
    spell maximum action distance +% [-30]
    use scaled contact offset [1]
    MaceNotable2
    CTS3GeneticsScientistEnrageDash
    Перезарядка: 20 сек.
    action attack or cast time uses animation length [1]
    CTS1GeneticsScientistEnrageDash
    action attack or cast time uses animation length [1]
    MPSGeneticsScientistMaleEnrageDash
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
    Время применения: 1 сек.
    Наносит от 382.6 до 573.9 физического урона
    action attack or cast time uses animation length [1]
    base is projectile [1]
    monster projectile variation [1470]
    projectile uses contact position [1]
    projectiles travel at fixed height [1]
    use scaled contact offset [1]
    MaceNotable2
    DTTGeneticsScientistMaleEnrageDash
    Attack, Movement, AttackInPlace
    Рывок
    Base Damage: 373559
    Время атаки: 1.5 сек.
    action attack or cast time uses animation length [1]
    attack maximum action distance + [80]
    leap slam minimum distance [45]
    skill does not pathfind [1]
    skill is attack [1]
    skill maximum travel distance [90]
    walk emerge extra distance [-7]
    iconbasicattack
    EASGeneticsScientistDodgeForwards
    Spell
    Время применения: 1 сек.
    Перезарядка: 4 сек.
    action attack or cast time uses animation length [1]
    skill does not pathfind [1]
    EASGeneticsScientistDodgeForwardsShort
    Spell
    Время применения: 1 сек.
    Перезарядка: 4 сек.
    action attack or cast time uses animation length [1]
    skill does not pathfind [1]
    EASGeneticsScientistDodgeBackwards
    Spell
    Время применения: 1 сек.
    Перезарядка: 5 сек.
    action attack or cast time uses animation length [1]
    action do not face target [1]
    skill does not pathfind [1]
    EASGeneticsScientistDodgeLeft
    Spell
    Время применения: 1 сек.
    Перезарядка: 9 сек.
    action attack or cast time uses animation length [1]
    action do not face target [1]
    skill does not pathfind [1]
    EASGeneticsScientistDodgeRight
    Spell
    Время применения: 1 сек.
    Перезарядка: 9 сек.
    action attack or cast time uses animation length [1]
    action do not face target [1]
    skill does not pathfind [1]
    SGLGeneticsScientistMaleEyeLaser
    Spell, Damage, Triggerable, AttackInPlace
    Время применения: 1 сек.
    Перезарядка: 10 сек.
    Наносит от 306.1 до 459.1 физического урона
    33% физического урона становится уроном хаосом
    is area damage [1]
    spell maximum action distance +% [-55]
    SGLGeneticsScientistMaleEyeLaser2
    Spell, Damage, Triggerable, AttackInPlace
    Время применения: 1 сек.
    Перезарядка: 10 сек.
    Наносит от 306.1 до 459.1 физического урона
    33% физического урона становится уроном хаосом
    is area damage [1]
    spell maximum action distance +% [-80]
    SOGeneticsScientistMaleOrbitBall
    Triggerable, AttackInPlace, Spell
    Время применения: 1 сек.
    Перезарядка: 15 сек.
    spell maximum action distance +% [-30]
    GSGeneticsScientistMaleOrbitImpact
    Triggerable, Spell, Damage, AttackInPlace
    Время применения: 1 сек.
    Наносит от 1224 до 1837 физического урона
    is area damage [1]
    MPSGeneticsScientistMaleRainingProj
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
    Время применения: 1 сек.
    Наносит от 76.52 до 114.8 физического урона
    100% повышение скорости снарядов
    active skill projectile speed +% variation final [75]
    base deal no damage [1]
    base is projectile [1]
    distribute projectiles over contact points [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1463]
    projectile angle variance +% [-10]
    projectile ballistic angle override [75]
    projectile ballistic angle override variance [2]
    projectile ballistic gravity override [2500]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    projectiles not offset [1]
    skill can be active blocked from all directions [1]
    spell maximum action distance +% [-30]
    use scaled contact offset [1]
    MaceNotable2
    GSGeneticsScientistMaleRainingProjImpact
    Triggerable, Spell, Damage, AttackInPlace
    Время применения: 1 сек.
    Наносит от 765.2 до 1148 физического урона
    20% физического урона становится уроном хаосом
    action attack or cast time uses animation length [1]
    is area damage [1]
    GTGeneticsScientistMaleRainingProj
    Spell, Triggerable, AttackInPlace
    Время применения: 1 сек.
    Перезарядка: 23 сек.
    action attack or cast time uses animation length [1]
    GeneticsScientistMaleVBeam
    Spell, Area, Fire, Channel, AreaSpell, AttackInPlace
    Время применения: 1.5 сек.
    Перезарядка: 32.5 сек.
    Наносит 398.6 урона хаосом в секунду
    Наносит 398.6 физического урона в секунду
    300% увеличение длины луча
    action attack or cast time uses animation length [1]
    avarius beam stacking increased damage taken +% [10]
    base secondary skill effect duration [750]
    base skill effect duration [1000]
    fire beam charge up time ms [700]
    fire beam prioritise players for targeting [1]
    fire beam rotation speed +% [-80]
    fire beam slow down strength -% [20]
    monster penalty against minions damage +% final vs player minions [-70]
    spell maximum action distance +% [-40]
    MPSGeneticsScientistMaleOrbNova
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
    Время применения: 1 сек.
    Наносит от 0.76524606284526 до 1.148 физического урона
    Выпускает дополнительных снарядов:
    Выпускает снаряды по кругу
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    base skill cannot be avoided by dodge roll or evaded or blocked [1]
    monster projectile variation [1472]
    projectile distance override [250]
    projectile uses contact position [1]
    projectiles travel at fixed height [1]
    use scaled contact offset [1]
    MaceNotable2
    MPSGeneticsScientistMaleOrbNovaImpact
    Triggerable, Spell, Damage, AttackInPlace
    Время применения: 1 сек.
    Наносит от 535.7 до 803.5 физического урона
    20% физического урона становится уроном хаосом
    base skill cannot be avoided by dodge roll or blocked [1]
    is area damage [1]
    CTS1Generic
    Наносит на 5% меньше урона атаками
    action attack or cast time uses animation length [1]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/PrecursorReactorGuardians/GeneticsScientists/GeneticsScientistMaleSTANDALONE"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Phyx, Sentinel of the Spark",
        life = 6.08,
        energyShield = 0.25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "MPSGeneticsScientistMaleBasicProj",
            "MPSGeneticsScientistMaleEnrageDash",
            "MPSGeneticsScientistMaleRainingProj",
            "MPSGeneticsScientistMaleOrbNova",
            "CTS1Generic",
            "CTS3GeneticsScientistEnrageDash",
            "CTS1GeneticsScientistEnrageDash",
            "GSGeneticsScientistMaleOrbitImpact",
            "GSGeneticsScientistMaleRainingProjImpact",
            "MPSGeneticsScientistMaleOrbNovaImpact",
            "EASGeneticsScientistDodgeForwards",
            "EASGeneticsScientistDodgeForwardsShort",
            "EASGeneticsScientistDodgeBackwards",
            "EASGeneticsScientistDodgeLeft",
            "EASGeneticsScientistDodgeRight",
            "SOGeneticsScientistMaleOrbitBall",
            "GTGeneticsScientistMaleRainingProj",
            "DTTGeneticsScientistMaleEnrageDash",
            "SGLGeneticsScientistMaleEyeLaser",
            "SGLGeneticsScientistMaleEyeLaser2",
            "GeneticsScientistMaleVBeam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSGeneticsScientistMaleBasicProj"] = {
        name = "MPSGeneticsScientistMaleBasicProj",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "number_of_additional_projectiles",
            "active_skill_base_physical_damage_%_to_convert_to_chaos",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "check_for_targets_between_initiator_and_projectile_source",
            "maintain_projectile_direction_when_using_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1463, 2, 20, -30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSGeneticsScientistMaleEnrageDash"] = {
        name = "MPSGeneticsScientistMaleEnrageDash",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "apply_X_armour_break_on_hit",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "projectiles_travel_at_fixed_height",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1470, 2000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSGeneticsScientistMaleRainingProj"] = {
        name = "MPSGeneticsScientistMaleRainingProj",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_projectile_speed_+%",
            "projectile_ballistic_angle_override",
            "projectile_ballistic_angle_override_variance",
            "active_skill_projectile_speed_+%_variation_final",
            "projectile_ballistic_gravity_override",
            "projectile_angle_variance_+%",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "projectiles_not_offset",
            "distribute_projectiles_over_contact_points",
            "maintain_projectile_direction_when_using_contact_position",
            "projectile_uses_contact_direction",
            "skill_can_be_active_blocked_from_all_directions",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1463, 100, 75, 2, 75, 2500, -10, -30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSGeneticsScientistMaleOrbNova"] = {
        name = "MPSGeneticsScientistMaleOrbNova",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "number_of_additional_projectiles",
            "monster_projectile_variation",
            "projectile_distance_override",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "projectiles_travel_at_fixed_height",
            "projectiles_nova",
            "base_deal_no_damage",
            "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 24, 1472, 250, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CTS1Generic"] = {
        name = "CTS1Generic",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {baseMultiplier = 0.95, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CTS3GeneticsScientistEnrageDash"] = {
        name = "CTS3GeneticsScientistEnrageDash",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CTS1GeneticsScientistEnrageDash"] = {
        name = "CTS1GeneticsScientistEnrageDash",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSGeneticsScientistMaleOrbitImpact"] = {
        name = "GSGeneticsScientistMaleOrbitImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSGeneticsScientistMaleRainingProjImpact"] = {
        name = "GSGeneticsScientistMaleRainingProjImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_base_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSGeneticsScientistMaleOrbNovaImpact"] = {
        name = "MPSGeneticsScientistMaleOrbNovaImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_base_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
            "base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASGeneticsScientistDodgeForwards"] = {
        name = "EASGeneticsScientistDodgeForwards",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "skill_does_not_pathfind",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASGeneticsScientistDodgeForwardsShort"] = {
        name = "EASGeneticsScientistDodgeForwardsShort",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "skill_does_not_pathfind",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASGeneticsScientistDodgeBackwards"] = {
        name = "EASGeneticsScientistDodgeBackwards",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
            "skill_does_not_pathfind",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASGeneticsScientistDodgeLeft"] = {
        name = "EASGeneticsScientistDodgeLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
            "skill_does_not_pathfind",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASGeneticsScientistDodgeRight"] = {
        name = "EASGeneticsScientistDodgeRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
            "skill_does_not_pathfind",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOGeneticsScientistMaleOrbitBall"] = {
        name = "SOGeneticsScientistMaleOrbitBall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {-30, critChance = 7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTGeneticsScientistMaleRainingProj"] = {
        name = "GTGeneticsScientistMaleRainingProj",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTGeneticsScientistMaleEnrageDash"] = {
        name = "Dash",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Movement] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
            "leap_slam_minimum_distance",
            "skill_maximum_travel_distance",
            "attack_maximum_action_distance_+",
            "action_attack_or_cast_time_uses_animation_length",
            "skill_is_attack",
            "skill_does_not_pathfind",
        },
        levels = {
            [1] = {-7, 45, 90, 80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SGLGeneticsScientistMaleEyeLaser"] = {
        name = "SGLGeneticsScientistMaleEyeLaser",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_base_physical_damage_%_to_convert_to_chaos",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 33, -55, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SGLGeneticsScientistMaleEyeLaser2"] = {
        name = "SGLGeneticsScientistMaleEyeLaser2",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_base_physical_damage_%_to_convert_to_chaos",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 33, -80, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GeneticsScientistMaleVBeam"] = {
        name = "GeneticsScientistMaleVBeam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Fire] = true,
            [SkillType.Channel] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "base_chaos_damage_to_deal_per_minute",
            "avarius_beam_stacking_increased_damage_taken_+%",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "fire_beam_length_+%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "fire_beam_charge_up_time_ms",
            "fire_beam_rotation_speed_+%",
            "fire_beam_slow_down_strength_-%",
            "non_skill_base_physical_damage_%_to_convert_to_chaos",
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
            "fire_beam_prioritise_players_for_targeting",
        },
        levels = {
            [1] = {1, 1, 10, 1000, 750, 300, -70, 700, -80, 20, 0, -40, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    i am boss of tier [3]
    monster dropped item rarity +% [4800]
    monster slain experience +% [0]
    FamilyMonsterActBoss
    DomainsMonster (3)
    GenerationTypeУникальные (3)
    Req. level1
    Stats
  • i am boss of tier 3 3 Global
  • monster slain experience +% 0 0 Global
  • monster dropped item rarity +% 4800 4800 Global
  • Edit

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