Phyx, Sentinelle de l'Étincelle
FabricationZone : Les Halls du Patriarche
i am boss of tier [3]
monster dropped item rarity +% [4800]
monster slain experience +% [0]
monster dropped item rarity +% [4800]
monster slain experience +% [0]
Phyx, Sentinel of the Spark
| Spectre | |
|---|---|
| Area | Les Halls du Patriarche, Les Halls du Patriarche |
| Tags | construct, fast_movement, humanoid, mud_blood, not_dex, not_str, Unarmed_onhit_audio |
Vie
608%
Energy Shield From Life
25%
Résistance
Damage
200%
Précision
100%
Touches critiques Chance
5%
Attack Distance
6 ~ 14
Temps d'attaque
1.5 Second
Damage Spread
±20%
Expérience
300%
Model Size
120%
Type
GeneticsScientistMale
Metadata
GeneticsScientistMale__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
65
Vie
39,854
2,023
9,964
Damage
425
Dégâts des sorts
425
Précision
2,228
Temps d'attaque
1.5
Expérience
64,521
Minion Life
38,195
Minion Energy Shield
9,549
Minion Damage
1,658
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSGeneticsScientistMaleBasicProj
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
Tire Projectiles supplémentaires
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1463]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
CTS3GeneticsScientistEnrageDash
Temps de recharge: 20 sec.
action attack or cast time uses animation length [1]
CTS1GeneticsScientistEnrageDash
action attack or cast time uses animation length [1]
MPSGeneticsScientistMaleEnrageDash
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1470]
projectile uses contact position [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]
DTTGeneticsScientistMaleEnrageDash
Attack, Movement, AttackInPlace
Dash
Base Damage: 340—510
Chances de Touche critique: 5%
Temps d'attaque: 1.5 sec.
action attack or cast time uses animation length [1]
attack maximum action distance + [80]
leap slam minimum distance [45]
skill does not pathfind [1]
skill is attack [1]
skill maximum travel distance [90]
walk emerge extra distance [-7]
EASGeneticsScientistDodgeForwards
Spell
Temps d'incantation: 1 sec.
Temps de recharge: 4 sec.
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EASGeneticsScientistDodgeForwardsShort
Spell
Temps d'incantation: 1 sec.
Temps de recharge: 4 sec.
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EASGeneticsScientistDodgeBackwards
Spell
Temps d'incantation: 1 sec.
Temps de recharge: 5 sec.
action attack or cast time uses animation length [1]
action do not face target [1]
skill does not pathfind [1]
EASGeneticsScientistDodgeLeft
Spell
Temps d'incantation: 1 sec.
Temps de recharge: 9 sec.
action attack or cast time uses animation length [1]
action do not face target [1]
skill does not pathfind [1]
EASGeneticsScientistDodgeRight
Spell
Temps d'incantation: 1 sec.
Temps de recharge: 9 sec.
action attack or cast time uses animation length [1]
action do not face target [1]
skill does not pathfind [1]
SGLGeneticsScientistMaleEyeLaser
Spell, Damage, Triggerable, AttackInPlace
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
Temps de recharge: 10 sec.
is area damage [1]
spell maximum action distance +% [-55]
SGLGeneticsScientistMaleEyeLaser2
Spell, Damage, Triggerable, AttackInPlace
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
Temps de recharge: 10 sec.
is area damage [1]
spell maximum action distance +% [-80]
SOGeneticsScientistMaleOrbitBall
Triggerable, AttackInPlace, Spell
Chances de Touche critique: 7%
Temps d'incantation: 1 sec.
Temps de recharge: 15 sec.
spell maximum action distance +% [-30]
GSGeneticsScientistMaleOrbitImpact
Triggerable, Spell, Damage, AttackInPlace
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
is area damage [1]
MPSGeneticsScientistMaleRainingProj
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
100% d'Augmentation de la Vitesse des Projectiles
active skill projectile speed +% variation final [75]
base deal no damage [1]
base is projectile [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1463]
projectile angle variance +% [-10]
projectile ballistic angle override [75]
projectile ballistic angle override variance [2]
projectile ballistic gravity override [2500]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles not offset [1]
skill can be active blocked from all directions [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
GSGeneticsScientistMaleRainingProjImpact
Triggerable, Spell, Damage, AttackInPlace
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
action attack or cast time uses animation length [1]
is area damage [1]
GTGeneticsScientistMaleRainingProj
Spell, Triggerable, AttackInPlace
Temps d'incantation: 1 sec.
Temps de recharge: 23 sec.
action attack or cast time uses animation length [1]
GeneticsScientistMaleVBeam
Spell, Area, Fire, Channel, AreaSpell, AttackInPlace
Temps d'incantation: 1.5 sec.
Temps de recharge: 32.5 sec.
Inflige 363.6 Dégâts de Chaos par seconde
Inflige 363.6 Dégâts de Physiques par seconde
300% d'Augmentation de la longueur du Rayon
action attack or cast time uses animation length [1]
avarius beam stacking increased damage taken +% [10]
base secondary skill effect duration [750]
base skill effect duration [1000]
fire beam charge up time ms [700]
fire beam prioritise players for targeting [1]
fire beam rotation speed +% [-80]
fire beam slow down strength -% [20]
monster penalty against minions damage +% final vs player minions [-70]
spell maximum action distance +% [-40]
MPSGeneticsScientistMaleBurstProjectiles
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
Temps de recharge: 18 sec.
Les Projectiles Transpercent toutes les cibles à proximité
Tire Projectiles supplémentaires
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1463]
projectile speed variation +% [50]
projectile spread radius [20]
projectile uses contact position [1]
use scaled contact offset [1]
MPSGeneticsScientistMaleOrbNova
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
Tire Projectiles supplémentaires
Fires Projectiles in a circle
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
monster projectile variation [1472]
projectile distance override [250]
projectile uses contact position [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]
MPSGeneticsScientistMaleOrbNovaImpact
Triggerable, Spell, Damage, AttackInPlace
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
base skill cannot be avoided by dodge roll or blocked [1]
is area damage [1]
EASGeneticsScientistMaleTimePlunge
Spell
Temps d'incantation: 1 sec.
action attack or cast time uses animation length [1]
CTS4GeneticsScientistMale
action attack or cast time uses animation length [1]
CTS1Generic
5% de Perte de Dégâts d'Attaque
action attack or cast time uses animation length [1]
MPSGeneticsScientistMaleEnrageDashTriggered
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
action attack or cast time uses animation length [1]
base is projectile [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
monster projectile variation [1470]
projectile uses contact position [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/PrecursorReactorGuardians/GeneticsScientists/GeneticsScientistMale__"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Phyx, Sentinel of the Spark",
life = 6.08,
energyShield = 0.25,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 14,
accuracy = 1,
skillList = {
"MPSGeneticsScientistMaleBasicProj",
"MPSGeneticsScientistMaleEnrageDash",
"MPSGeneticsScientistMaleRainingProj",
"MPSGeneticsScientistMaleBurstProjectiles",
"MPSGeneticsScientistMaleOrbNova",
"MPSGeneticsScientistMaleEnrageDashTriggered",
"CTS1Generic",
"CTS3GeneticsScientistEnrageDash",
"CTS1GeneticsScientistEnrageDash",
"CTS4GeneticsScientistMale",
"GSGeneticsScientistMaleOrbitImpact",
"GSGeneticsScientistMaleRainingProjImpact",
"MPSGeneticsScientistMaleOrbNovaImpact",
"EASGeneticsScientistDodgeForwards",
"EASGeneticsScientistDodgeForwardsShort",
"EASGeneticsScientistDodgeBackwards",
"EASGeneticsScientistDodgeLeft",
"EASGeneticsScientistDodgeRight",
"EASGeneticsScientistMaleTimePlunge",
"SOGeneticsScientistMaleOrbitBall",
"GTGeneticsScientistMaleRainingProj",
"DTTGeneticsScientistMaleEnrageDash",
"SGLGeneticsScientistMaleEyeLaser",
"SGLGeneticsScientistMaleEyeLaser2",
"GeneticsScientistMaleVBeam",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MPSGeneticsScientistMaleBasicProj"] = {
name = "MPSGeneticsScientistMaleBasicProj",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"number_of_additional_projectiles",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"spell_maximum_action_distance_+%",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"maintain_projectile_direction_when_using_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1463, 2, 20, -30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSGeneticsScientistMaleEnrageDash"] = {
name = "MPSGeneticsScientistMaleEnrageDash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"apply_X_armour_break_on_hit",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectiles_travel_at_fixed_height",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1470, 2000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSGeneticsScientistMaleRainingProj"] = {
name = "MPSGeneticsScientistMaleRainingProj",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"base_projectile_speed_+%",
"projectile_ballistic_angle_override",
"projectile_ballistic_angle_override_variance",
"active_skill_projectile_speed_+%_variation_final",
"projectile_ballistic_gravity_override",
"projectile_angle_variance_+%",
"spell_maximum_action_distance_+%",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectiles_not_offset",
"distribute_projectiles_over_contact_points",
"maintain_projectile_direction_when_using_contact_position",
"projectile_uses_contact_direction",
"skill_can_be_active_blocked_from_all_directions",
"base_deal_no_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1463, 100, 75, 2, 75, 2500, -10, -30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSGeneticsScientistMaleBurstProjectiles"] = {
name = "MPSGeneticsScientistMaleBurstProjectiles",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"number_of_additional_projectiles",
"projectile_spread_radius",
"projectile_speed_variation_+%",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"maintain_projectile_direction_when_using_contact_position",
"distribute_projectiles_over_contact_points",
"projectiles_pierce_all_nearby_targets",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1463, 51, 20, 50, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSGeneticsScientistMaleOrbNova"] = {
name = "MPSGeneticsScientistMaleOrbNova",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"number_of_additional_projectiles",
"monster_projectile_variation",
"projectile_distance_override",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectiles_travel_at_fixed_height",
"projectiles_nova",
"base_deal_no_damage",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 24, 1472, 250, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSGeneticsScientistMaleEnrageDashTriggered"] = {
name = "MPSGeneticsScientistMaleEnrageDashTriggered",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"apply_X_armour_break_on_hit",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectiles_travel_at_fixed_height",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1470, 2000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CTS1Generic"] = {
name = "CTS1Generic",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 0.95, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CTS3GeneticsScientistEnrageDash"] = {
name = "CTS3GeneticsScientistEnrageDash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CTS1GeneticsScientistEnrageDash"] = {
name = "CTS1GeneticsScientistEnrageDash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CTS4GeneticsScientistMale"] = {
name = "CTS4GeneticsScientistMale",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSGeneticsScientistMaleOrbitImpact"] = {
name = "GSGeneticsScientistMaleOrbitImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSGeneticsScientistMaleRainingProjImpact"] = {
name = "GSGeneticsScientistMaleRainingProjImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSGeneticsScientistMaleOrbNovaImpact"] = {
name = "MPSGeneticsScientistMaleOrbNovaImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"is_area_damage",
"base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGeneticsScientistDodgeForwards"] = {
name = "EASGeneticsScientistDodgeForwards",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGeneticsScientistDodgeForwardsShort"] = {
name = "EASGeneticsScientistDodgeForwardsShort",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGeneticsScientistDodgeBackwards"] = {
name = "EASGeneticsScientistDodgeBackwards",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGeneticsScientistDodgeLeft"] = {
name = "EASGeneticsScientistDodgeLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGeneticsScientistDodgeRight"] = {
name = "EASGeneticsScientistDodgeRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGeneticsScientistMaleTimePlunge"] = {
name = "EASGeneticsScientistMaleTimePlunge",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOGeneticsScientistMaleOrbitBall"] = {
name = "SOGeneticsScientistMaleOrbitBall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
},
levels = {
[1] = {-30, critChance = 7, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTGeneticsScientistMaleRainingProj"] = {
name = "GTGeneticsScientistMaleRainingProj",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTGeneticsScientistMaleEnrageDash"] = {
name = "Dash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"skill_maximum_travel_distance",
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
"skill_is_attack",
"skill_does_not_pathfind",
},
levels = {
[1] = {-7, 45, 90, 80, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SGLGeneticsScientistMaleEyeLaser"] = {
name = "SGLGeneticsScientistMaleEyeLaser",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"spell_maximum_action_distance_+%",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 33, -55, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SGLGeneticsScientistMaleEyeLaser2"] = {
name = "SGLGeneticsScientistMaleEyeLaser2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"spell_maximum_action_distance_+%",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 33, -80, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GeneticsScientistMaleVBeam"] = {
name = "GeneticsScientistMaleVBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Fire] = true,
[SkillType.Channel] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"base_chaos_damage_to_deal_per_minute",
"avarius_beam_stacking_increased_damage_taken_+%",
"base_skill_effect_duration",
"base_secondary_skill_effect_duration",
"fire_beam_length_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"fire_beam_charge_up_time_ms",
"fire_beam_rotation_speed_+%",
"fire_beam_slow_down_strength_-%",
"non_skill_base_physical_damage_%_to_convert_to_chaos",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
"fire_beam_prioritise_players_for_targeting",
},
levels = {
[1] = {1, 1, 10, 1000, 750, 300, -70, 700, -80, 20, 0, -40, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
i am boss of tier [3]
monster dropped item rarity +% [4800]
monster slain experience +% [0]
| Family | MonsterActBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Phyx, Sentinel of the Spark
Fabricationi am boss of tier [3]
monster dropped item rarity +% [4800]
monster slain experience +% [0]
monster dropped item rarity +% [4800]
monster slain experience +% [0]
| Spectre | |
|---|---|
| Tags | construct, fast_movement, humanoid, mud_blood, not_dex, not_str, Unarmed_onhit_audio |
Vie
608%
Energy Shield From Life
25%
Résistance
Damage
200%
Précision
100%
Touches critiques Chance
5%
Attack Distance
6 ~ 14
Temps d'attaque
1.5 Second
Damage Spread
±20%
Expérience
300%
Model Size
120%
Type
GeneticsScientistMaleSTANDALONE
Metadata
GeneticsScientistMaleSTANDALONE
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
50,203
2,413
12,551
Damage
466
Dégâts des sorts
466
Précision
2,502
Temps d'attaque
1.5
Expérience
85,902
Minion Life
42,134
Minion Energy Shield
10,534
Minion Damage
1,938
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSGeneticsScientistMaleBasicProj
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
Tire Projectiles supplémentaires
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1463]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
CTS3GeneticsScientistEnrageDash
Temps de recharge: 20 sec.
action attack or cast time uses animation length [1]
CTS1GeneticsScientistEnrageDash
action attack or cast time uses animation length [1]
MPSGeneticsScientistMaleEnrageDash
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1470]
projectile uses contact position [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]
DTTGeneticsScientistMaleEnrageDash
Attack, Movement, AttackInPlace
Dash
Base Damage: 373—559
Chances de Touche critique: 5%
Temps d'attaque: 1.5 sec.
action attack or cast time uses animation length [1]
attack maximum action distance + [80]
leap slam minimum distance [45]
skill does not pathfind [1]
skill is attack [1]
skill maximum travel distance [90]
walk emerge extra distance [-7]
EASGeneticsScientistDodgeForwards
Spell
Temps d'incantation: 1 sec.
Temps de recharge: 4 sec.
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EASGeneticsScientistDodgeForwardsShort
Spell
Temps d'incantation: 1 sec.
Temps de recharge: 4 sec.
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EASGeneticsScientistDodgeBackwards
Spell
Temps d'incantation: 1 sec.
Temps de recharge: 5 sec.
action attack or cast time uses animation length [1]
action do not face target [1]
skill does not pathfind [1]
EASGeneticsScientistDodgeLeft
Spell
Temps d'incantation: 1 sec.
Temps de recharge: 9 sec.
action attack or cast time uses animation length [1]
action do not face target [1]
skill does not pathfind [1]
EASGeneticsScientistDodgeRight
Spell
Temps d'incantation: 1 sec.
Temps de recharge: 9 sec.
action attack or cast time uses animation length [1]
action do not face target [1]
skill does not pathfind [1]
SGLGeneticsScientistMaleEyeLaser
Spell, Damage, Triggerable, AttackInPlace
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
Temps de recharge: 10 sec.
is area damage [1]
spell maximum action distance +% [-55]
SGLGeneticsScientistMaleEyeLaser2
Spell, Damage, Triggerable, AttackInPlace
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
Temps de recharge: 10 sec.
is area damage [1]
spell maximum action distance +% [-80]
SOGeneticsScientistMaleOrbitBall
Triggerable, AttackInPlace, Spell
Chances de Touche critique: 7%
Temps d'incantation: 1 sec.
Temps de recharge: 15 sec.
spell maximum action distance +% [-30]
GSGeneticsScientistMaleOrbitImpact
Triggerable, Spell, Damage, AttackInPlace
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
is area damage [1]
MPSGeneticsScientistMaleRainingProj
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
100% d'Augmentation de la Vitesse des Projectiles
active skill projectile speed +% variation final [75]
base deal no damage [1]
base is projectile [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1463]
projectile angle variance +% [-10]
projectile ballistic angle override [75]
projectile ballistic angle override variance [2]
projectile ballistic gravity override [2500]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles not offset [1]
skill can be active blocked from all directions [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
GSGeneticsScientistMaleRainingProjImpact
Triggerable, Spell, Damage, AttackInPlace
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
action attack or cast time uses animation length [1]
is area damage [1]
GTGeneticsScientistMaleRainingProj
Spell, Triggerable, AttackInPlace
Temps d'incantation: 1 sec.
Temps de recharge: 23 sec.
action attack or cast time uses animation length [1]
GeneticsScientistMaleVBeam
Spell, Area, Fire, Channel, AreaSpell, AttackInPlace
Temps d'incantation: 1.5 sec.
Temps de recharge: 32.5 sec.
Inflige 398.6 Dégâts de Chaos par seconde
Inflige 398.6 Dégâts de Physiques par seconde
300% d'Augmentation de la longueur du Rayon
action attack or cast time uses animation length [1]
avarius beam stacking increased damage taken +% [10]
base secondary skill effect duration [750]
base skill effect duration [1000]
fire beam charge up time ms [700]
fire beam prioritise players for targeting [1]
fire beam rotation speed +% [-80]
fire beam slow down strength -% [20]
monster penalty against minions damage +% final vs player minions [-70]
spell maximum action distance +% [-40]
MPSGeneticsScientistMaleOrbNova
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
Tire Projectiles supplémentaires
Fires Projectiles in a circle
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
monster projectile variation [1472]
projectile distance override [250]
projectile uses contact position [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]
MPSGeneticsScientistMaleOrbNovaImpact
Triggerable, Spell, Damage, AttackInPlace
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
base skill cannot be avoided by dodge roll or blocked [1]
is area damage [1]
CTS1Generic
5% de Perte de Dégâts d'Attaque
action attack or cast time uses animation length [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/PrecursorReactorGuardians/GeneticsScientists/GeneticsScientistMaleSTANDALONE"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Phyx, Sentinel of the Spark",
life = 6.08,
energyShield = 0.25,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 14,
accuracy = 1,
skillList = {
"MPSGeneticsScientistMaleBasicProj",
"MPSGeneticsScientistMaleEnrageDash",
"MPSGeneticsScientistMaleRainingProj",
"MPSGeneticsScientistMaleOrbNova",
"CTS1Generic",
"CTS3GeneticsScientistEnrageDash",
"CTS1GeneticsScientistEnrageDash",
"GSGeneticsScientistMaleOrbitImpact",
"GSGeneticsScientistMaleRainingProjImpact",
"MPSGeneticsScientistMaleOrbNovaImpact",
"EASGeneticsScientistDodgeForwards",
"EASGeneticsScientistDodgeForwardsShort",
"EASGeneticsScientistDodgeBackwards",
"EASGeneticsScientistDodgeLeft",
"EASGeneticsScientistDodgeRight",
"SOGeneticsScientistMaleOrbitBall",
"GTGeneticsScientistMaleRainingProj",
"DTTGeneticsScientistMaleEnrageDash",
"SGLGeneticsScientistMaleEyeLaser",
"SGLGeneticsScientistMaleEyeLaser2",
"GeneticsScientistMaleVBeam",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MPSGeneticsScientistMaleBasicProj"] = {
name = "MPSGeneticsScientistMaleBasicProj",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"number_of_additional_projectiles",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"spell_maximum_action_distance_+%",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"maintain_projectile_direction_when_using_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1463, 2, 20, -30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSGeneticsScientistMaleEnrageDash"] = {
name = "MPSGeneticsScientistMaleEnrageDash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"apply_X_armour_break_on_hit",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectiles_travel_at_fixed_height",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1470, 2000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSGeneticsScientistMaleRainingProj"] = {
name = "MPSGeneticsScientistMaleRainingProj",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"base_projectile_speed_+%",
"projectile_ballistic_angle_override",
"projectile_ballistic_angle_override_variance",
"active_skill_projectile_speed_+%_variation_final",
"projectile_ballistic_gravity_override",
"projectile_angle_variance_+%",
"spell_maximum_action_distance_+%",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectiles_not_offset",
"distribute_projectiles_over_contact_points",
"maintain_projectile_direction_when_using_contact_position",
"projectile_uses_contact_direction",
"skill_can_be_active_blocked_from_all_directions",
"base_deal_no_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1463, 100, 75, 2, 75, 2500, -10, -30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSGeneticsScientistMaleOrbNova"] = {
name = "MPSGeneticsScientistMaleOrbNova",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"number_of_additional_projectiles",
"monster_projectile_variation",
"projectile_distance_override",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectiles_travel_at_fixed_height",
"projectiles_nova",
"base_deal_no_damage",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 24, 1472, 250, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CTS1Generic"] = {
name = "CTS1Generic",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 0.95, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CTS3GeneticsScientistEnrageDash"] = {
name = "CTS3GeneticsScientistEnrageDash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CTS1GeneticsScientistEnrageDash"] = {
name = "CTS1GeneticsScientistEnrageDash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSGeneticsScientistMaleOrbitImpact"] = {
name = "GSGeneticsScientistMaleOrbitImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSGeneticsScientistMaleRainingProjImpact"] = {
name = "GSGeneticsScientistMaleRainingProjImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSGeneticsScientistMaleOrbNovaImpact"] = {
name = "MPSGeneticsScientistMaleOrbNovaImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"is_area_damage",
"base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGeneticsScientistDodgeForwards"] = {
name = "EASGeneticsScientistDodgeForwards",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGeneticsScientistDodgeForwardsShort"] = {
name = "EASGeneticsScientistDodgeForwardsShort",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGeneticsScientistDodgeBackwards"] = {
name = "EASGeneticsScientistDodgeBackwards",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGeneticsScientistDodgeLeft"] = {
name = "EASGeneticsScientistDodgeLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGeneticsScientistDodgeRight"] = {
name = "EASGeneticsScientistDodgeRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOGeneticsScientistMaleOrbitBall"] = {
name = "SOGeneticsScientistMaleOrbitBall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
},
levels = {
[1] = {-30, critChance = 7, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTGeneticsScientistMaleRainingProj"] = {
name = "GTGeneticsScientistMaleRainingProj",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTGeneticsScientistMaleEnrageDash"] = {
name = "Dash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"skill_maximum_travel_distance",
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
"skill_is_attack",
"skill_does_not_pathfind",
},
levels = {
[1] = {-7, 45, 90, 80, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SGLGeneticsScientistMaleEyeLaser"] = {
name = "SGLGeneticsScientistMaleEyeLaser",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"spell_maximum_action_distance_+%",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 33, -55, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SGLGeneticsScientistMaleEyeLaser2"] = {
name = "SGLGeneticsScientistMaleEyeLaser2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"spell_maximum_action_distance_+%",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 33, -80, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GeneticsScientistMaleVBeam"] = {
name = "GeneticsScientistMaleVBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Fire] = true,
[SkillType.Channel] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"base_chaos_damage_to_deal_per_minute",
"avarius_beam_stacking_increased_damage_taken_+%",
"base_skill_effect_duration",
"base_secondary_skill_effect_duration",
"fire_beam_length_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"fire_beam_charge_up_time_ms",
"fire_beam_rotation_speed_+%",
"fire_beam_slow_down_strength_-%",
"non_skill_base_physical_damage_%_to_convert_to_chaos",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
"fire_beam_prioritise_players_for_targeting",
},
levels = {
[1] = {1, 1, 10, 1000, 750, 300, -70, 700, -80, 20, 0, -40, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
i am boss of tier [3]
monster dropped item rarity +% [4800]
monster slain experience +% [0]
| Family | MonsterActBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.