Phyx, Sentinel of the Spark
ConstructArea: The Patriarch Halls
i am boss of tier [3]
monster dropped item rarity +% [4800]
monster slain experience +% [0]
monster dropped item rarity +% [4800]
monster slain experience +% [0]
| Spectre | |
|---|---|
| Area | The Patriarch Halls, The Patriarch Halls |
| Tags | construct, fast_movement, humanoid, mud_blood, not_dex, not_str, Unarmed_onhit_audio |
Life
608%
Energy Shield From Life
25%
Resistance
Damage
200%
Accuracy
100%
Critical Hits Chance
5%
Attack Distance
6 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Experience
300%
Model Size
120%
Type
GeneticsScientistMale
Metadata
GeneticsScientistMale__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
65
Life
39,854
Armour
2,023
Evasion Rating
663
Energy Shield
9,964
Damage
425
Spell Damage
425
Accuracy
2,228
Attack Time
1.5
Experience
64,521
Minion Life
38,195
Minion Energy Shield
9,549
Minion Damage
1,658
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSGeneticsScientistMaleBasicProj
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Critical Hit Chance: 5%
Cast Time: 1 sec
Fires 2 additional Projectiles
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1463]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
CTS3GeneticsScientistEnrageDash
Cooldown Time: 20 sec
action attack or cast time uses animation length [1]
CTS1GeneticsScientistEnrageDash
action attack or cast time uses animation length [1]
MPSGeneticsScientistMaleEnrageDash
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Critical Hit Chance: 5%
Cast Time: 1 sec
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1470]
projectile uses contact position [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]
DTTGeneticsScientistMaleEnrageDash
Attack, Movement, AttackInPlace
Dash
Base Damage: 340—510
Critical Hit Chance: 5%
Attack Time: 1.5 sec
action attack or cast time uses animation length [1]
attack maximum action distance + [80]
leap slam minimum distance [45]
skill does not pathfind [1]
skill is attack [1]
skill maximum travel distance [90]
walk emerge extra distance [-7]
EASGeneticsScientistDodgeForwards
Spell
Cast Time: 1 sec
Cooldown Time: 4 sec
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EASGeneticsScientistDodgeForwardsShort
Spell
Cast Time: 1 sec
Cooldown Time: 4 sec
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EASGeneticsScientistDodgeBackwards
Spell
Cast Time: 1 sec
Cooldown Time: 5 sec
action attack or cast time uses animation length [1]
action do not face target [1]
skill does not pathfind [1]
EASGeneticsScientistDodgeLeft
Spell
Cast Time: 1 sec
Cooldown Time: 9 sec
action attack or cast time uses animation length [1]
action do not face target [1]
skill does not pathfind [1]
EASGeneticsScientistDodgeRight
Spell
Cast Time: 1 sec
Cooldown Time: 9 sec
action attack or cast time uses animation length [1]
action do not face target [1]
skill does not pathfind [1]
SGLGeneticsScientistMaleEyeLaser
Spell, Damage, Triggerable, AttackInPlace
Critical Hit Chance: 5%
Cast Time: 1 sec
Cooldown Time: 10 sec
is area damage [1]
spell maximum action distance +% [-55]
SGLGeneticsScientistMaleEyeLaser2
Spell, Damage, Triggerable, AttackInPlace
Critical Hit Chance: 5%
Cast Time: 1 sec
Cooldown Time: 10 sec
is area damage [1]
spell maximum action distance +% [-80]
SOGeneticsScientistMaleOrbitBall
Triggerable, AttackInPlace, Spell
Critical Hit Chance: 7%
Cast Time: 1 sec
Cooldown Time: 15 sec
spell maximum action distance +% [-30]
GSGeneticsScientistMaleOrbitImpact
MPSGeneticsScientistMaleRainingProj
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Critical Hit Chance: 5%
Cast Time: 1 sec
100% increased Projectile Speed
active skill projectile speed +% variation final [75]
base deal no damage [1]
base is projectile [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1463]
projectile angle variance +% [-10]
projectile ballistic angle override [75]
projectile ballistic angle override variance [2]
projectile ballistic gravity override [2500]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles not offset [1]
skill can be active blocked from all directions [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
GSGeneticsScientistMaleRainingProjImpact
Triggerable, Spell, Damage, AttackInPlace
Critical Hit Chance: 5%
Cast Time: 1 sec
action attack or cast time uses animation length [1]
is area damage [1]
GTGeneticsScientistMaleRainingProj
Spell, Triggerable, AttackInPlace
Cast Time: 1 sec
Cooldown Time: 23 sec
action attack or cast time uses animation length [1]
GeneticsScientistMaleVBeam
Spell, Area, Fire, Channel, AreaSpell, AttackInPlace
Cast Time: 1.5 sec
Cooldown Time: 32.5 sec
Deals 363.6 Chaos damage per second
Deals 363.6 Physical damage per second
300% increased beam length
action attack or cast time uses animation length [1]
avarius beam stacking increased damage taken +% [10]
base secondary skill effect duration [750]
base skill effect duration [1000]
fire beam charge up time ms [700]
fire beam prioritise players for targeting [1]
fire beam rotation speed +% [-80]
fire beam slow down strength -% [20]
monster penalty against minions damage +% final vs player minions [-70]
spell maximum action distance +% [-40]
MPSGeneticsScientistMaleBurstProjectiles
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Critical Hit Chance: 5%
Cast Time: 1 sec
Cooldown Time: 18 sec
Projectiles Pierce all nearby Targets
Fires 51 additional Projectiles
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1463]
projectile speed variation +% [50]
projectile spread radius [20]
projectile uses contact position [1]
use scaled contact offset [1]
MPSGeneticsScientistMaleOrbNova
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Critical Hit Chance: 5%
Cast Time: 1 sec
Fires 24 additional Projectiles
Fires Projectiles in a circle
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
monster projectile variation [1472]
projectile distance override [250]
projectile uses contact position [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]
MPSGeneticsScientistMaleOrbNovaImpact
Triggerable, Spell, Damage, AttackInPlace
Critical Hit Chance: 5%
Cast Time: 1 sec
base skill cannot be avoided by dodge roll or blocked [1]
is area damage [1]
EASGeneticsScientistMaleTimePlunge
Spell
Cast Time: 1 sec
action attack or cast time uses animation length [1]
CTS4GeneticsScientistMale
action attack or cast time uses animation length [1]
CTS1Generic
Deals 5% less Attack damage
action attack or cast time uses animation length [1]
MPSGeneticsScientistMaleEnrageDashTriggered
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Critical Hit Chance: 5%
Cast Time: 1 sec
action attack or cast time uses animation length [1]
base is projectile [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
monster projectile variation [1470]
projectile uses contact position [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/PrecursorReactorGuardians/GeneticsScientists/GeneticsScientistMale__"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Phyx, Sentinel of the Spark",
life = 6.08,
energyShield = 0.25,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 14,
accuracy = 1,
skillList = {
"MPSGeneticsScientistMaleBasicProj",
"MPSGeneticsScientistMaleEnrageDash",
"MPSGeneticsScientistMaleRainingProj",
"MPSGeneticsScientistMaleBurstProjectiles",
"MPSGeneticsScientistMaleOrbNova",
"MPSGeneticsScientistMaleEnrageDashTriggered",
"CTS1Generic",
"CTS3GeneticsScientistEnrageDash",
"CTS1GeneticsScientistEnrageDash",
"CTS4GeneticsScientistMale",
"GSGeneticsScientistMaleOrbitImpact",
"GSGeneticsScientistMaleRainingProjImpact",
"MPSGeneticsScientistMaleOrbNovaImpact",
"EASGeneticsScientistDodgeForwards",
"EASGeneticsScientistDodgeForwardsShort",
"EASGeneticsScientistDodgeBackwards",
"EASGeneticsScientistDodgeLeft",
"EASGeneticsScientistDodgeRight",
"EASGeneticsScientistMaleTimePlunge",
"SOGeneticsScientistMaleOrbitBall",
"GTGeneticsScientistMaleRainingProj",
"DTTGeneticsScientistMaleEnrageDash",
"SGLGeneticsScientistMaleEyeLaser",
"SGLGeneticsScientistMaleEyeLaser2",
"GeneticsScientistMaleVBeam",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MPSGeneticsScientistMaleBasicProj"] = {
name = "MPSGeneticsScientistMaleBasicProj",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"number_of_additional_projectiles",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"spell_maximum_action_distance_+%",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"maintain_projectile_direction_when_using_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1463, 2, 20, -30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSGeneticsScientistMaleEnrageDash"] = {
name = "MPSGeneticsScientistMaleEnrageDash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"apply_X_armour_break_on_hit",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectiles_travel_at_fixed_height",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1470, 2000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSGeneticsScientistMaleRainingProj"] = {
name = "MPSGeneticsScientistMaleRainingProj",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"base_projectile_speed_+%",
"projectile_ballistic_angle_override",
"projectile_ballistic_angle_override_variance",
"active_skill_projectile_speed_+%_variation_final",
"projectile_ballistic_gravity_override",
"projectile_angle_variance_+%",
"spell_maximum_action_distance_+%",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectiles_not_offset",
"distribute_projectiles_over_contact_points",
"maintain_projectile_direction_when_using_contact_position",
"projectile_uses_contact_direction",
"skill_can_be_active_blocked_from_all_directions",
"base_deal_no_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1463, 100, 75, 2, 75, 2500, -10, -30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSGeneticsScientistMaleBurstProjectiles"] = {
name = "MPSGeneticsScientistMaleBurstProjectiles",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"number_of_additional_projectiles",
"projectile_spread_radius",
"projectile_speed_variation_+%",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"maintain_projectile_direction_when_using_contact_position",
"distribute_projectiles_over_contact_points",
"projectiles_pierce_all_nearby_targets",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1463, 51, 20, 50, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSGeneticsScientistMaleOrbNova"] = {
name = "MPSGeneticsScientistMaleOrbNova",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"number_of_additional_projectiles",
"monster_projectile_variation",
"projectile_distance_override",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectiles_travel_at_fixed_height",
"projectiles_nova",
"base_deal_no_damage",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 24, 1472, 250, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSGeneticsScientistMaleEnrageDashTriggered"] = {
name = "MPSGeneticsScientistMaleEnrageDashTriggered",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"apply_X_armour_break_on_hit",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectiles_travel_at_fixed_height",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1470, 2000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CTS1Generic"] = {
name = "CTS1Generic",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 0.95, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CTS3GeneticsScientistEnrageDash"] = {
name = "CTS3GeneticsScientistEnrageDash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CTS1GeneticsScientistEnrageDash"] = {
name = "CTS1GeneticsScientistEnrageDash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CTS4GeneticsScientistMale"] = {
name = "CTS4GeneticsScientistMale",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSGeneticsScientistMaleOrbitImpact"] = {
name = "GSGeneticsScientistMaleOrbitImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSGeneticsScientistMaleRainingProjImpact"] = {
name = "GSGeneticsScientistMaleRainingProjImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSGeneticsScientistMaleOrbNovaImpact"] = {
name = "MPSGeneticsScientistMaleOrbNovaImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"is_area_damage",
"base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGeneticsScientistDodgeForwards"] = {
name = "EASGeneticsScientistDodgeForwards",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGeneticsScientistDodgeForwardsShort"] = {
name = "EASGeneticsScientistDodgeForwardsShort",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGeneticsScientistDodgeBackwards"] = {
name = "EASGeneticsScientistDodgeBackwards",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGeneticsScientistDodgeLeft"] = {
name = "EASGeneticsScientistDodgeLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGeneticsScientistDodgeRight"] = {
name = "EASGeneticsScientistDodgeRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGeneticsScientistMaleTimePlunge"] = {
name = "EASGeneticsScientistMaleTimePlunge",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOGeneticsScientistMaleOrbitBall"] = {
name = "SOGeneticsScientistMaleOrbitBall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
},
levels = {
[1] = {-30, critChance = 7, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTGeneticsScientistMaleRainingProj"] = {
name = "GTGeneticsScientistMaleRainingProj",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTGeneticsScientistMaleEnrageDash"] = {
name = "Dash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"skill_maximum_travel_distance",
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
"skill_is_attack",
"skill_does_not_pathfind",
},
levels = {
[1] = {-7, 45, 90, 80, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SGLGeneticsScientistMaleEyeLaser"] = {
name = "SGLGeneticsScientistMaleEyeLaser",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"spell_maximum_action_distance_+%",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 33, -55, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SGLGeneticsScientistMaleEyeLaser2"] = {
name = "SGLGeneticsScientistMaleEyeLaser2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"spell_maximum_action_distance_+%",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 33, -80, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GeneticsScientistMaleVBeam"] = {
name = "GeneticsScientistMaleVBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Fire] = true,
[SkillType.Channel] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"base_chaos_damage_to_deal_per_minute",
"avarius_beam_stacking_increased_damage_taken_+%",
"base_skill_effect_duration",
"base_secondary_skill_effect_duration",
"fire_beam_length_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"fire_beam_charge_up_time_ms",
"fire_beam_rotation_speed_+%",
"fire_beam_slow_down_strength_-%",
"non_skill_base_physical_damage_%_to_convert_to_chaos",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
"fire_beam_prioritise_players_for_targeting",
},
levels = {
[1] = {1, 1, 10, 1000, 750, 300, -70, 700, -80, 20, 0, -40, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
i am boss of tier [3]
monster dropped item rarity +% [4800]
monster slain experience +% [0]
| Family | MonsterActBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Phyx, Sentinel of the Spark
Constructi am boss of tier [3]
monster dropped item rarity +% [4800]
monster slain experience +% [0]
monster dropped item rarity +% [4800]
monster slain experience +% [0]
| Spectre | |
|---|---|
| Tags | construct, fast_movement, humanoid, mud_blood, not_dex, not_str, Unarmed_onhit_audio |
Life
608%
Energy Shield From Life
25%
Resistance
Damage
200%
Accuracy
100%
Critical Hits Chance
5%
Attack Distance
6 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Experience
300%
Model Size
120%
Type
GeneticsScientistMaleSTANDALONE
Metadata
GeneticsScientistMaleSTANDALONE
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
50,203
Armour
2,413
Evasion Rating
708
Energy Shield
12,551
Damage
466
Spell Damage
466
Accuracy
2,502
Attack Time
1.5
Experience
85,902
Minion Life
42,134
Minion Energy Shield
10,534
Minion Damage
1,938
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSGeneticsScientistMaleBasicProj
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Critical Hit Chance: 5%
Cast Time: 1 sec
Fires 2 additional Projectiles
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1463]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
CTS3GeneticsScientistEnrageDash
Cooldown Time: 20 sec
action attack or cast time uses animation length [1]
CTS1GeneticsScientistEnrageDash
action attack or cast time uses animation length [1]
MPSGeneticsScientistMaleEnrageDash
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Critical Hit Chance: 5%
Cast Time: 1 sec
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1470]
projectile uses contact position [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]
DTTGeneticsScientistMaleEnrageDash
Attack, Movement, AttackInPlace
Dash
Base Damage: 373—559
Critical Hit Chance: 5%
Attack Time: 1.5 sec
action attack or cast time uses animation length [1]
attack maximum action distance + [80]
leap slam minimum distance [45]
skill does not pathfind [1]
skill is attack [1]
skill maximum travel distance [90]
walk emerge extra distance [-7]
EASGeneticsScientistDodgeForwards
Spell
Cast Time: 1 sec
Cooldown Time: 4 sec
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EASGeneticsScientistDodgeForwardsShort
Spell
Cast Time: 1 sec
Cooldown Time: 4 sec
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EASGeneticsScientistDodgeBackwards
Spell
Cast Time: 1 sec
Cooldown Time: 5 sec
action attack or cast time uses animation length [1]
action do not face target [1]
skill does not pathfind [1]
EASGeneticsScientistDodgeLeft
Spell
Cast Time: 1 sec
Cooldown Time: 9 sec
action attack or cast time uses animation length [1]
action do not face target [1]
skill does not pathfind [1]
EASGeneticsScientistDodgeRight
Spell
Cast Time: 1 sec
Cooldown Time: 9 sec
action attack or cast time uses animation length [1]
action do not face target [1]
skill does not pathfind [1]
SGLGeneticsScientistMaleEyeLaser
Spell, Damage, Triggerable, AttackInPlace
Critical Hit Chance: 5%
Cast Time: 1 sec
Cooldown Time: 10 sec
is area damage [1]
spell maximum action distance +% [-55]
SGLGeneticsScientistMaleEyeLaser2
Spell, Damage, Triggerable, AttackInPlace
Critical Hit Chance: 5%
Cast Time: 1 sec
Cooldown Time: 10 sec
is area damage [1]
spell maximum action distance +% [-80]
SOGeneticsScientistMaleOrbitBall
Triggerable, AttackInPlace, Spell
Critical Hit Chance: 7%
Cast Time: 1 sec
Cooldown Time: 15 sec
spell maximum action distance +% [-30]
GSGeneticsScientistMaleOrbitImpact
MPSGeneticsScientistMaleRainingProj
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Critical Hit Chance: 5%
Cast Time: 1 sec
100% increased Projectile Speed
active skill projectile speed +% variation final [75]
base deal no damage [1]
base is projectile [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1463]
projectile angle variance +% [-10]
projectile ballistic angle override [75]
projectile ballistic angle override variance [2]
projectile ballistic gravity override [2500]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles not offset [1]
skill can be active blocked from all directions [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
GSGeneticsScientistMaleRainingProjImpact
Triggerable, Spell, Damage, AttackInPlace
Critical Hit Chance: 5%
Cast Time: 1 sec
action attack or cast time uses animation length [1]
is area damage [1]
GTGeneticsScientistMaleRainingProj
Spell, Triggerable, AttackInPlace
Cast Time: 1 sec
Cooldown Time: 23 sec
action attack or cast time uses animation length [1]
GeneticsScientistMaleVBeam
Spell, Area, Fire, Channel, AreaSpell, AttackInPlace
Cast Time: 1.5 sec
Cooldown Time: 32.5 sec
Deals 398.6 Chaos damage per second
Deals 398.6 Physical damage per second
300% increased beam length
action attack or cast time uses animation length [1]
avarius beam stacking increased damage taken +% [10]
base secondary skill effect duration [750]
base skill effect duration [1000]
fire beam charge up time ms [700]
fire beam prioritise players for targeting [1]
fire beam rotation speed +% [-80]
fire beam slow down strength -% [20]
monster penalty against minions damage +% final vs player minions [-70]
spell maximum action distance +% [-40]
MPSGeneticsScientistMaleOrbNova
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Critical Hit Chance: 5%
Cast Time: 1 sec
Fires 24 additional Projectiles
Fires Projectiles in a circle
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
monster projectile variation [1472]
projectile distance override [250]
projectile uses contact position [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]
MPSGeneticsScientistMaleOrbNovaImpact
Triggerable, Spell, Damage, AttackInPlace
Critical Hit Chance: 5%
Cast Time: 1 sec
base skill cannot be avoided by dodge roll or blocked [1]
is area damage [1]
CTS1Generic
Deals 5% less Attack damage
action attack or cast time uses animation length [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/PrecursorReactorGuardians/GeneticsScientists/GeneticsScientistMaleSTANDALONE"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Phyx, Sentinel of the Spark",
life = 6.08,
energyShield = 0.25,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 14,
accuracy = 1,
skillList = {
"MPSGeneticsScientistMaleBasicProj",
"MPSGeneticsScientistMaleEnrageDash",
"MPSGeneticsScientistMaleRainingProj",
"MPSGeneticsScientistMaleOrbNova",
"CTS1Generic",
"CTS3GeneticsScientistEnrageDash",
"CTS1GeneticsScientistEnrageDash",
"GSGeneticsScientistMaleOrbitImpact",
"GSGeneticsScientistMaleRainingProjImpact",
"MPSGeneticsScientistMaleOrbNovaImpact",
"EASGeneticsScientistDodgeForwards",
"EASGeneticsScientistDodgeForwardsShort",
"EASGeneticsScientistDodgeBackwards",
"EASGeneticsScientistDodgeLeft",
"EASGeneticsScientistDodgeRight",
"SOGeneticsScientistMaleOrbitBall",
"GTGeneticsScientistMaleRainingProj",
"DTTGeneticsScientistMaleEnrageDash",
"SGLGeneticsScientistMaleEyeLaser",
"SGLGeneticsScientistMaleEyeLaser2",
"GeneticsScientistMaleVBeam",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MPSGeneticsScientistMaleBasicProj"] = {
name = "MPSGeneticsScientistMaleBasicProj",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"number_of_additional_projectiles",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"spell_maximum_action_distance_+%",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"maintain_projectile_direction_when_using_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1463, 2, 20, -30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSGeneticsScientistMaleEnrageDash"] = {
name = "MPSGeneticsScientistMaleEnrageDash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"apply_X_armour_break_on_hit",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectiles_travel_at_fixed_height",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1470, 2000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSGeneticsScientistMaleRainingProj"] = {
name = "MPSGeneticsScientistMaleRainingProj",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"base_projectile_speed_+%",
"projectile_ballistic_angle_override",
"projectile_ballistic_angle_override_variance",
"active_skill_projectile_speed_+%_variation_final",
"projectile_ballistic_gravity_override",
"projectile_angle_variance_+%",
"spell_maximum_action_distance_+%",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectiles_not_offset",
"distribute_projectiles_over_contact_points",
"maintain_projectile_direction_when_using_contact_position",
"projectile_uses_contact_direction",
"skill_can_be_active_blocked_from_all_directions",
"base_deal_no_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1463, 100, 75, 2, 75, 2500, -10, -30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSGeneticsScientistMaleOrbNova"] = {
name = "MPSGeneticsScientistMaleOrbNova",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"number_of_additional_projectiles",
"monster_projectile_variation",
"projectile_distance_override",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectiles_travel_at_fixed_height",
"projectiles_nova",
"base_deal_no_damage",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 24, 1472, 250, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CTS1Generic"] = {
name = "CTS1Generic",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 0.95, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CTS3GeneticsScientistEnrageDash"] = {
name = "CTS3GeneticsScientistEnrageDash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CTS1GeneticsScientistEnrageDash"] = {
name = "CTS1GeneticsScientistEnrageDash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSGeneticsScientistMaleOrbitImpact"] = {
name = "GSGeneticsScientistMaleOrbitImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSGeneticsScientistMaleRainingProjImpact"] = {
name = "GSGeneticsScientistMaleRainingProjImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSGeneticsScientistMaleOrbNovaImpact"] = {
name = "MPSGeneticsScientistMaleOrbNovaImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"is_area_damage",
"base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGeneticsScientistDodgeForwards"] = {
name = "EASGeneticsScientistDodgeForwards",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGeneticsScientistDodgeForwardsShort"] = {
name = "EASGeneticsScientistDodgeForwardsShort",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGeneticsScientistDodgeBackwards"] = {
name = "EASGeneticsScientistDodgeBackwards",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGeneticsScientistDodgeLeft"] = {
name = "EASGeneticsScientistDodgeLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGeneticsScientistDodgeRight"] = {
name = "EASGeneticsScientistDodgeRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOGeneticsScientistMaleOrbitBall"] = {
name = "SOGeneticsScientistMaleOrbitBall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
},
levels = {
[1] = {-30, critChance = 7, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTGeneticsScientistMaleRainingProj"] = {
name = "GTGeneticsScientistMaleRainingProj",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTGeneticsScientistMaleEnrageDash"] = {
name = "Dash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"skill_maximum_travel_distance",
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
"skill_is_attack",
"skill_does_not_pathfind",
},
levels = {
[1] = {-7, 45, 90, 80, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SGLGeneticsScientistMaleEyeLaser"] = {
name = "SGLGeneticsScientistMaleEyeLaser",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"spell_maximum_action_distance_+%",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 33, -55, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SGLGeneticsScientistMaleEyeLaser2"] = {
name = "SGLGeneticsScientistMaleEyeLaser2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"spell_maximum_action_distance_+%",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 33, -80, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GeneticsScientistMaleVBeam"] = {
name = "GeneticsScientistMaleVBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Fire] = true,
[SkillType.Channel] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"base_chaos_damage_to_deal_per_minute",
"avarius_beam_stacking_increased_damage_taken_+%",
"base_skill_effect_duration",
"base_secondary_skill_effect_duration",
"fire_beam_length_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"fire_beam_charge_up_time_ms",
"fire_beam_rotation_speed_+%",
"fire_beam_slow_down_strength_-%",
"non_skill_base_physical_damage_%_to_convert_to_chaos",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
"fire_beam_prioritise_players_for_targeting",
},
levels = {
[1] = {1, 1, 10, 1000, 750, 300, -70, 700, -80, 20, 0, -40, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
i am boss of tier [3]
monster dropped item rarity +% [4800]
monster slain experience +% [0]
| Family | MonsterActBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.












