Chamán orok
Azakh-Kul Shaman
Spectre | Y |
---|---|
Area | Ciénaga de arena, El refugio del zigurat, Ciénaga de arena |
Tags | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, female, human, humanoid, monster_barely_moves, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
Packs |
Vida
200%
Energy Shield From Life
20%
Ailment Threshold
%
Resistencia
0 0 0 0
Damage
200%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
4 ~ 10
Attack Time
1.65 Second
Damage Spread
±20%
Experiencia
200%
Model Size
110%
Type
CannibalTribeShaman
Metadata
CannibalTribeShaman
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
70
Vida
17,432
Armadura
3,877
Evasión
502
Energy Shield
1,743
Damage
496
Daño de hechizos
496
Precisión
1,164
Attack Time
1.65
Experiencia
69,278
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 397–595
Probabilidad de [Critical|impacto crítico]: 5%
Attack Time: 1.65 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MMSCannibalShamanSwapMortar
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 3.108 a 4.662 de daño físico
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
is area damage [1]
monster projectile variation [1344]
projectile ballistic angle from reference event [1]
projectile spread radius [10]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
is area damage [1]
monster projectile variation [1344]
projectile ballistic angle from reference event [1]
projectile spread radius [10]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
EGCannibalShamanBuffAllies
Triggerable
Tiempo de recarga: 3.5 seg
action attack or cast time uses animation length [1]
CGECannibalShamanSwampGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tiempo de lanzamiento: 1 seg
Inflige 35.7 de daño de caos base por segundo
active skill area of effect radius +% final [-15]
base skill effect duration [10000]
ground caustic art variation [1003]
active skill area of effect radius +% final [-15]
base skill effect duration [10000]
ground caustic art variation [1003]
GSCannibalShamanProjImpact
Triggerable, Spell, Damage
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 38.58 a 57.88 de daño físico
Probabilidad de envenenar aumentada un 50%
base is projectile [1]
is area damage [1]
Probabilidad de envenenar aumentada un 50%
base is projectile [1]
is area damage [1]
GSCannibalShamanProjImpactAir
Triggerable, Spell, Damage
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de a de daño físico
Probabilidad de envenenar aumentada un 50%
base is projectile [1]
is area damage [1]
Probabilidad de envenenar aumentada un 50%
base is projectile [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Monster { //flip_enabled = true } Transitionable {} Stats { set_base_heavy_stun_duration_ms = 2210 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 2, 3, { PlayEffect( 'Metadata/Monsters/VaalSavage/CannibalTribeShamanAggroAudio.ao' ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalSavage/CannibalTribeShaman"] = { name = "Azakh-Kul Shaman", life = 2, energyShield = 0.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.65, attackRange = 10, accuracy = 1, weaponType1 = "Warstaff", skillList = { "MeleeAtAnimationSpeed", "MMSCannibalShamanSwapMortar", "CGECannibalShamanSwampGround", "GSCannibalShamanProjImpact", "GSCannibalShamanProjImpactAir", "EGCannibalShamanBuffAllies", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSCannibalShamanSwapMortar"] = { name = "MMSCannibalShamanSwapMortar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "spell_maximum_action_distance_+%", "monster_projectile_variation", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_reference_event", "base_deal_no_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, -30, 1344, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGECannibalShamanSwampGround"] = { name = "CGECannibalShamanSwampGround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "ground_caustic_art_variation", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", }, levels = { [1] = {1, 1003, -15, 10000, levelRequirement = 39, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSCannibalShamanProjImpact"] = { name = "GSCannibalShamanProjImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "poison_chance_+%", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSCannibalShamanProjImpactAir"] = { name = "GSCannibalShamanProjImpactAir", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "poison_chance_+%", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGCannibalShamanBuffAllies"] = { name = "EGCannibalShamanBuffAllies", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }